Commit Graph

62 Commits

Author SHA1 Message Date
ekeeke
0e8ac65dc4 [Core/CD] improved WAV file detection/support 2019-11-11 17:31:29 +01:00
ekeeke
d927c6e4cb [Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24) 2019-03-23 14:32:34 +01:00
ekeeke
b1ccc1aaba [Core/CD] improved CD hardware reset timing accuracy on software reset 2019-03-23 14:01:43 +01:00
ekeeke
76d6fb87a2 [Core/CD] increased CD access latency (fixes "Aisle Lord (J)") 2019-03-23 13:56:50 +01:00
ekeeke
cae62cd675 [Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case 2019-03-23 13:55:44 +01:00
ekeeke
0b75d4ba74 [Core/CD] improved accuracy of Word-RAM byte writes (verified on schematic) 2019-01-09 00:54:59 +01:00
ekeeke
39c3c6634b [Core/CD] improved CDD status codes description & added support for (unused ?) error request code 2018-08-31 01:52:31 +02:00
ekeeke
d539061d99 [Core/CD] added support for Wondermega & Wondermega M2/X'Eye specific fader hardware (fixes CD-DA issues and freeze when using Wondermega, Wondermega M2 or X'Eye BIOS) 2018-08-30 18:37:12 +02:00
Clownacy
7a4e30d27e [Core/CD] fix libFLAC compilation on MinGW-w64
Without autotools, fseeko cannot be detected automatically, so we cheat
a little.
2018-07-09 18:53:09 +01:00
EkeEke
724015c5a5 [Core/CD] fixed CHD data initialization (fixes potential crashes when loading non-CHD CD image files after 10MB ROM file) 2018-06-27 01:42:03 +02:00
EkeEke
00a79db64e [Core/CD] fixed cooked Mode-1 (ISO) sectors access in CHD files 2017-09-23 00:14:43 +02:00
EkeEke
5a3cfbc1b9 [Core/CD] implemented proper CHD file virtualization 2017-09-19 15:00:03 +02:00
EkeEke
3a0ec7e895 [Wii] fix compilation issue caused by libretro patch to libchdr 2017-09-19 12:19:28 +02:00
twinaphex
12fde25a68 Fix one compilation error for MSVC 2003 Xbox 1 - size_t is defined
in stddef.h
2017-09-17 19:32:52 +02:00
twinaphex
e23498aece Remove msvc 2003/2010 solutions 2017-09-17 19:32:52 +02:00
twinaphex
da80349f9c Update 2017-09-07 02:18:14 +02:00
twinaphex
2dfa1317b0 Update libchdr 2017-09-06 19:07:42 +02:00
EkeEke
05dc8faa04 [Core/CD] added (optional) CHD image file support 2017-08-27 16:42:31 +02:00
EkeEke
f5c826731d [Core/CD] fixed track relative time computation during pregap 2017-08-15 10:59:10 +02:00
EkeEke
2a19462f0d [Core/CD] added support for platform-configurable CD file virtualization 2017-06-30 13:42:47 +02:00
EkeEke
41285e1131 [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
EkeEke
17a64572e7 [Core/CD] fixed WAV file detection to support files generated by Audacity/FFmpeg/libavformat with RIFF header metadata chunks 2016-09-09 16:03:41 +02:00
EkeEke
60bb5edb17 [Core/CD] fixed access to Sub-CPU "read-only" communication registers (fixes Round 5 Boss freeze in Streets of Rage / Sega Classics Arcade Collection) 2016-09-07 23:01:40 +02:00
EkeEke
36da8a2453 [Core/CD] CD timings should be initialized during CD hardware initialization (fixes broken Mode 1 support) 2016-07-06 23:09:15 +02:00
EkeEke
38753afaa5 [Core/CD] improved CDD "play" command accuracy (fixes "Snatcher" Act 2 starting cutscene) 2016-07-03 15:52:17 +02:00
EkeEke
2e8fde0963 [Core/CD] fixed comment 2016-06-22 01:22:47 +02:00
EkeEke
ece23d007e [Core/CD] improved PAL Mega CD timing accuracy 2016-06-22 01:15:15 +02:00
EkeEke
d819b4bccd [Core/CD] increased CD drive latency (fixes Earnest Evans) 2016-05-14 17:47:01 +02:00
EkeEke
a0f161ed2d [Core/CD] fixed bootable cartridge (mode-1) corrupting loaded CD BIOS 2016-05-03 17:19:26 +02:00
EkeEke
f9e74075ad [Core/CD] fixed AUDIO tracks length calculation when using separated files (WAV/OGG/BIN) with INDEX pause defined in CUE file 2015-08-26 23:52:19 +02:00
EkeEke
e0351dbf61 [Core/CD] minor changes to CDD status codes 2015-08-26 23:33:20 +02:00
EkeEke
e347ef2713 [Core/CD] minor optimization 2015-07-09 23:49:41 +02:00
EkeEke
ba2d0dec0e [Core/CD] forced DATA track minimal length (fixes BIOS refusing to boot small homebrew demos) 2015-07-09 23:48:30 +02:00
EkeEke
add8607cbf [Core/CD] modified CDD "no disc" status code (fixes boot sequence loading time when no disc is loaded) 2015-07-09 23:40:09 +02:00
EkeEke
bbdb551faf [Core/CD] improved PCM chip & Gate-Array area mirroring 2015-05-31 20:39:53 +02:00
EkeEke
304219da58 [Core/CD] improved CDC emulation (fixes random freezes during Jeopardy & ESPN Sunday Night NFL intro) 2015-05-31 18:57:21 +02:00
EkeEke
a07f7a3d24 [Core/CD] added CD-AUDIO & CD+G support 2015-05-31 18:21:35 +02:00
EkeEke
1ee664873e [Core/CD] fixed OGG file seeking when using with CUE file 2015-05-08 15:53:27 +02:00
EkeEke
6e3c186c46 [Core/MD] fixed Game Genie / Pro Action Replay lock-on support when Mega CD hardware is enabled 2015-04-29 01:14:57 +02:00
EkeEke
d57d03e222 [Core/MCD] added support for external VORBIS library 2015-04-26 21:54:22 +02:00
EkeEke
4a41e0cca7 [Core/MCD] fixed PRG-RAM access from MAIN-CPU side on system reset 2015-04-26 18:25:21 +02:00
EkeEke
5a3d4655ba [Core/SCD] improved emulation accuracy of mirrored memory areas 2015-02-08 13:53:47 +01:00
EkeEke
c478c6026a [Core/SCD] disable access to mirrored areas of PRG-RAM as well when SUB-CPU is not halted (continuing fix for Dungeon Explorer USA) 2015-01-31 18:05:44 +01:00
EkeEke
e9e56c56b0 [Core/CD] disabled 68k & Z80 access to PRG-RAM when SUB-CPU is running (proper fix for Dungeon Explorer USA version) 2015-01-28 00:32:44 +01:00
EkeEke
d11e0166fa [Core/MCD] disabled Z80 write access to PRG-RAM (fixes Dungeon Explorer USA version) 2015-01-26 01:05:25 +01:00
EkeEke
8392d93fcb [Core/SCD] improved savestate 2014-12-14 17:10:45 +01:00
EkeEke
9f5dd11e93 [Core/General] added optional dynamic allocation of cartridge/CD hardware buffer 2014-11-23 20:22:04 +01:00
EkeEke
aabd7f8c2b [Core/MCD] fixed state loading bug when SUB-CPU interrupt is pending 2014-10-23 23:37:50 +02:00
EkeEke
07677550fe [Core/MCD] fixed incorrect masking of Level 3 (GFX) interrupts (spurious freeze during Japanese BIOS intro) 2014-10-23 23:22:10 +02:00
EkeEke
bf184b9440 [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00