ekeeke31
bad0696190
[GCN/Wii]
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*fixed audio/video desync that could occur after loading a new game
*improved general synchronization of frame execution
*modified ASNDLIB shutdown to prevent potential memory leak with DSP tasks
*changed some global variables to use int type by default for optimization
*some code cleanup
2010-01-27 13:12:06 +00:00
ekeeke31
45756f6b14
improved HBLANK flag occurence timing (fixes Mega Turrican Sky level)
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improved emulation of CRAM writes during HBLANK
improved Wii RESET button behavior ("true" MD soft-reset)
2009-09-30 17:11:24 +00:00
ekeeke31
b08e66855a
+added proper license/copyright stuff
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~modified file headers
~separated GUI engine from menus
2009-05-13 14:26:55 +00:00
ekeeke31
f37b3bee42
+ added controller settings menu (preliminar, code is a little bit ugly)
2009-05-02 15:00:13 +00:00
ekeeke31
3e82e4f058
+ improved menu navigation
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+ improved menu transitions
+ GX code cleanup
2009-04-23 23:24:40 +00:00
ekeeke31
d1b4f1b109
+ fixed lightgun autodetection for Lethal Enforcers II
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+ improved Mouse emulation
+ cleaned inputs functions a little bit
+ added preliminar Menu options (bg color, sfx/music volume)
2009-04-23 01:01:07 +00:00
ekeeke31
3f6925dc8a
+ improved Mouse emulation (fixed buttons, use Wiimote orientation to calculate absolute quantity of movement)
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+ fixed menu pointer orientation
2009-04-21 15:20:15 +00:00
ekeeke31
23ccdb6e6b
massive source code cleanup/renaming, fixed some (potential) memory leaks
2009-04-15 15:33:51 +00:00