Commit Graph

750 Commits

Author SHA1 Message Date
ekeeke31
05d375533a Removed long int use for portability on 64-bit platforms 2011-09-25 10:21:44 +00:00
ekeeke31
3fdf086bad Fixed 32-bit integer type definition for portability on 64-bit platforms 2011-09-25 10:06:55 +00:00
ekeeke31
e8d4ed6d17 added support for some korean games recently dumped by SMS Power (Super Boy 3, Knightmare II - The Maze of Galious) 2011-09-25 10:05:08 +00:00
ekeeke31
e0c88d2fb0 [Core/VDP]
-added support for nametable registers writes during HBLANK: fixes The Adventures of Batman & Robin (graphical issues during 2nd Boss fight)
-added support for VSRAM writes during HBLANK in 2-cell VSCROLL mode: fixes The Adventures of Batman & Robin (graphical issues during 2nd Boss fight)
2011-08-15 15:37:13 +00:00
ekeeke31
9b0d4d6a9c .improved emulation of 32k bankswitch hardware used by a few unlicensed games
.added support for a few recently dumped unlicensed games
2011-08-15 15:29:28 +00:00
ekeeke31
177779d0bc 2011-08-07 19:04:41 +00:00
ekeeke31
94f83cb9d5 Removed ROM injection utility (deprecated) 2011-08-07 18:14:41 +00:00
ekeeke31
c07e7ae644 -removed unused files 2011-08-07 18:10:19 +00:00
ekeeke31
62f1204476 ----------------------
Genesis Plus GX 1.6.0 
----------------------

[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 17:49:46 +00:00
ekeeke31
651e91ece6 Reverted to r598 2011-07-13 22:49:52 +00:00
ekeeke31
7924f83b3d Deleted public repository 2011-07-13 11:44:38 +00:00
ekeeke31
714e55aa06 improved gun cursor positioning 2011-06-30 12:30:13 +00:00
ekeeke31
6ebfda53d5 fixed SRAM initialization bug (introduced in r582) 2011-05-30 19:36:18 +00:00
ekeeke31
4a39669a8d improved Sega Mouse emulation (fixes Cannon Fodder mouse support) 2011-05-01 11:43:33 +00:00
ekeeke31
57c5d89380 amplified YM2413 default output by 2 2011-04-30 15:23:45 +00:00
ekeeke31
b088d33ce0 type changing for portability 2011-04-30 15:22:45 +00:00
ekeeke31
e46c46e2ff fixed YM2413 option not always being correctly displayed 2011-04-30 13:00:25 +00:00
ekeeke31
b0999e0be3 .fixed PSG Noise Boost on init
.minor optimizations to SN76489 core
2011-04-30 12:58:14 +00:00
ekeeke31
8af85558d0 .fixed YM2413 context restore when changing options
.added YM2413 context to Master System savestates
.removed support for older savestates format (1.3.x, 1.4.x), use 1.5.0 to convert old savestates to new (1.5.x) format
2011-04-30 12:56:01 +00:00
ekeeke31
d0eab7d8d9 added YM2413 emulation in Master System compatibility mode 2011-04-29 13:24:33 +00:00
ekeeke31
b6bc325353 modified SRAM/ROM mapper default behavior (not 100% correct but at least this prevents Sonic Megamix from crashing because of wrong coding while remaining compatible with games actually using the mapper) 2011-04-28 18:54:39 +00:00
ekeeke31
a834e63ce4 adjusted PAL framerate 2011-04-28 18:17:57 +00:00
ekeeke31
751e922638 added missing stuff about framerate reinitialization in r580 2011-04-28 00:23:24 +00:00
ekeeke31
7cd0eb4a4b improved HINT accuracy in Master System Compatibility mode. 2011-04-28 00:13:23 +00:00
ekeeke31
ea8228be66 . disabled SRAM on power on when ROM & SRAM are sharing same memory area 2011-04-28 00:12:30 +00:00
ekeeke31
03f154f7af . added Game Toshokan in EEPROM database (verified on real cartridge)
. fixed EEPROM size for Micro Machines 2 - Turbo Tournament (verified on real cartridge)
2011-04-28 00:11:22 +00:00
ekeeke31
f9beafa96c .fixed ROM file extension detection (again)
.improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes)
2011-04-28 00:09:40 +00:00
ekeeke31
8ef3139f9e fixed ROM file extension detection 2011-04-08 12:07:20 +00:00
ekeeke31
cf7332859c fixed broken OS ROM support 2011-04-08 12:04:31 +00:00
ekeeke31
cb7990cc3f removed unused files 2011-03-31 22:13:52 +00:00
ekeeke31
ab4638144c [Core/VDP]
---------------
* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).

[Core/IO]
---------------
* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.

[Core/Extra]
---------------
* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

[Core/General]
---------------
* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.

[Gamecube/Wii]
---------------
* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)

[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-03-31 22:11:05 +00:00
ekeeke31
f34b8d4557 * added support for Top Shooter (custom arcade board using modified Genesis hardware)
* added emulation of a few additional unlicensed game copy protections (fixes 777 Casino crashing randomly)
(NB: it appears that most of those unlicensed games were already patched by ROM dumpers, emulating copy protection hardware only for documentation)
2011-02-23 19:25:39 +00:00
ekeeke31
03c3f9c135 improved input controller detection on menu exit 2011-02-23 19:19:48 +00:00
ekeeke31
5567576861 fixed cheat codes handling when multiple codes affect identical ROM address 2011-02-23 19:17:21 +00:00
ekeeke31
ef8efa2c10 improved savestate stability & compatibility 2011-02-23 19:14:55 +00:00
ekeeke31
4f7bfcb0c9 updated win32 changelog (1.4.1) 2010-12-04 17:56:23 +00:00
ekeeke31
7980664ba7 2010-12-04 17:29:03 +00:00
ekeeke31
35b1a164bd Finalize 1.4.1 2010-12-04 17:18:34 +00:00
ekeeke31
14f79ab792 Updated Win32 porting code 2010-12-04 17:16:55 +00:00
ekeeke31
24e84a7951 [Gamecube specific]
---------------
* fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),

[Wii specific]
---------------
* fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.
2010-12-04 17:16:32 +00:00
ekeeke31
39920979d2 [Gamecube/Wii]
---------------
* added message box when inputs config uses disconnected controllers.
* added message box when settings are reseted to default on startup.
* fixed default inputs configuration.
* fixed memory leak in Cheat Menu causing spurious resets.
* added an option to enable/disable automatic cheat activation
* increased max number of cheat codes
* optimized cheat codes requiring RAM patching.
* improved default horizontal scaling to better match output from a real Mega Drive

[Gamecube specific]
---------------
* fixed inverted keys in cheat menu.

[Wii specific]
---------------
* added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
2010-12-04 17:15:36 +00:00
ekeeke31
a4cfc2a77a [Core/VDP]
---------------
* improved VBLANK flag accuracy, as observed on real hardware.
* improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
* improved DMA Fill timing accuracy.
* fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
* fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
* fixed Vertical Counter in interlace mode 1, as observed on real hardware.
* fixed horizontal border width, as observed on real hardware.
* various code improvments & optimizations.

[Core/Extra]
---------------
* improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
* improved unlicensed ROM mappers emulation
* added Chinese Fighters III mapper support
* added Top Fighter mapper support
* fixed Barver Battle Saga mapper support
* fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
* fixed Game Genie registers byte reads
2010-12-04 17:13:55 +00:00
ekeeke31
edf479a257 masked interrupts during float operations 2010-12-04 17:11:13 +00:00
ekeeke31
9e1c7d6ce8 fixed config.ini being always reinitialized 2010-11-02 12:22:23 +00:00
ekeeke31
d3116defa7 Bump up version 1.4.0 2010-11-01 18:19:46 +00:00
ekeeke31
c8014f5b4d modified legal disclaimer 2010-11-01 18:14:45 +00:00
ekeeke31
d14026a6fe -redesigned cheats manager menu, added Action Replay codes support
-added libiso9660 support
-improved ROM browser and history
-fixed missing MODE button support on Game Cube controller
2010-11-01 18:13:17 +00:00
ekeeke31
e0aa2d00c8 .added PRO Action Replay hardware emulation 2010-11-01 18:08:24 +00:00
ekeeke31
39eaa853be .fixed gamepad initial state (Gouketsuji Ichizoku / Power Instinct, Samurai Spirits / Samurai Shodown)
.improved gamepad emulation accuracy
2010-11-01 18:05:14 +00:00
ekeeke31
63617bf5a1 fixed VDP width change during active display (Golden Axe 3 intro) 2010-11-01 18:03:41 +00:00