ekeeke31
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831c9642d3
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new sound engine
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2008-12-17 17:18:07 +00:00 |
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ekeeke31
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5bac6a3faf
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documentation + menu fixes
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2008-12-14 18:23:07 +00:00 |
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ekeeke31
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d21047daed
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added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset
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2008-12-14 12:38:52 +00:00 |
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ekeeke31
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871375cc36
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removed libogc license from sourcecode
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2008-12-12 16:11:48 +00:00 |
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ekeeke31
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2472adacdd
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updated documentation
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2008-12-12 15:38:04 +00:00 |
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ekeeke31
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4613223510
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Widescreen Menu fix, fixed frame counter
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2008-12-12 14:21:23 +00:00 |
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ekeeke31
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7b8984f729
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minor bug fixes, modified SRAM/SaveState filenames
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2008-12-12 13:27:38 +00:00 |
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ekeeke31
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00a61b4762
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code cleanup
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2008-12-11 17:38:29 +00:00 |
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ekeeke31
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822de1bd3f
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enable fat readahead cache, fixed FAT filenames & history
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2008-12-10 21:29:42 +00:00 |
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ekeeke31
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8ea80d38a5
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rewrote file interface
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2008-12-10 18:16:30 +00:00 |
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ekeeke31
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6a9974c865
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added USB storage support
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2008-12-08 17:26:50 +00:00 |
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ekeeke31
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3b6375670a
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fixed wii power-off, compatibility fixes for libfat 20081205
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2008-12-08 11:24:04 +00:00 |
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ekeeke31
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35530e0ee3
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fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters
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2008-12-07 19:31:50 +00:00 |
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ekeeke31
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c4c78f58be
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fixed cart mapper, code cleanup
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2008-12-05 16:26:57 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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1a730e7183
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modified SRAM autosave, directly run the game after the ROM has been loaded, wii shutdown support, improved soft reset support, faster (direct) texture mapping , faster NTSC filters
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2008-11-13 07:24:30 +00:00 |
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ekeeke31
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0bc38ba32c
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fixed stupid bug with video renderer
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2008-10-26 18:32:32 +00:00 |
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ekeeke31
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f2bf794996
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modified horizontal scaler
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2008-10-24 16:14:54 +00:00 |
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ekeeke31
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fa769d6c0f
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removed antialiasing (not working), rewrote video code
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2008-10-23 20:38:06 +00:00 |
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ekeeke31
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ef3f88e060
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reverted generic Makefile, fixed Xscale default value in STRETCH mode, added support for anti-aliasing !
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2008-10-20 15:50:13 +00:00 |
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ekeeke31
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6d34bb5796
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enabled FAT ahead cache read (svpe patch), added generic Makefile
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2008-10-17 18:35:28 +00:00 |
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ekeeke31
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fbf4c2be5a
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updated SDL port
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2008-10-13 16:07:02 +00:00 |
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ekeeke31
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41ffdefb1d
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various modifications
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2008-10-12 19:56:35 +00:00 |
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ekeeke31
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7a28802085
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improved controllers default assignation
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2008-10-03 14:49:01 +00:00 |
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ekeeke31
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c012b71248
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fixed some video options not being properly set, modified Xscale/Yscale displayed values
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2008-10-03 14:14:20 +00:00 |
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ekeeke31
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c1772021b5
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added NTSC filter support, added proper 480p detection in Gamecube mode
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2008-10-02 20:22:53 +00:00 |
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ekeeke31
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7b4ec49188
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fixed some warnings in render.c, switched to -O3 optimization (no performance increase for Virtua Racing however), modified libsamplerate default when Virtua Racing is running to gain some fps
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2008-09-25 17:53:44 +00:00 |
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ekeeke31
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68e201835f
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tiny adjustments to HBLANK/HDISP timings
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2008-09-23 13:39:00 +00:00 |
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ekeeke31
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85a9dd0e6e
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adjusted SSG-EG Substain end level, fixed Micro Machines 2 tracks logo corruption
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2008-09-22 16:19:08 +00:00 |
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ekeeke31
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add14648d4
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fixed z80 banked access to 68k
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2008-09-21 19:54:02 +00:00 |
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ekeeke31
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d9b59ef468
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fixed SSG-EG decay level
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2008-09-19 17:13:19 +00:00 |
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ekeeke31
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b87381a068
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fixed HBLANK/HINT timings
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2008-09-18 15:08:47 +00:00 |
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ekeeke31
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ea7f8eab4c
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2008-09-16 16:31:29 +00:00 |
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ekeeke31
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5b48f93b49
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some fixes with YM2612
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2008-09-15 16:28:53 +00:00 |
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ekeeke31
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1747f1b060
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2008-09-13 15:42:24 +00:00 |
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ekeeke31
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deec7ecd2f
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adjuster HCOUNT/HINT timings, improved fast menu scrolling, removed unused SRC algorithms
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2008-09-13 15:37:15 +00:00 |
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ekeeke31
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4c374d034a
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fixed YM2612 registers on reset, fixed max Frequency increment value (Nemesis)
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2008-09-12 16:22:49 +00:00 |
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ekeeke31
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fbbd1d6057
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improved YM2612 emulation
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2008-09-11 16:15:58 +00:00 |
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ekeeke31
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0c3c721bd0
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fixed default scaling in STRETCH mode, fixed DPAD fast scroll, improved YM2612 enveloppe emulation
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2008-09-10 14:31:13 +00:00 |
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ekeeke31
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a2751bb7f3
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fixed config file incoherencies between Wii&GC version, added fast scrolling using D-PAD
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2008-09-09 10:33:43 +00:00 |
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ekeeke31
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1e0bb09070
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updated changelogs
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2008-08-26 18:35:19 +00:00 |
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ekeeke31
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f2fdbc4e4d
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fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns
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2008-08-26 16:00:43 +00:00 |
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ekeeke31
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2fc0a8efca
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fixed sound in SDL/win32 port
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2008-08-26 15:58:27 +00:00 |
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ekeeke31
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20b6adf7d4
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improved sound support in SDL port
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2008-08-25 20:58:05 +00:00 |
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ekeeke31
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189157a408
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fixed audio buffer allocation, added icon for SDL/win32 version
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2008-08-25 19:38:03 +00:00 |
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ekeeke31
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63ca498fc9
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updated documentation, added preliminar sound support for SDL/WIN32 port
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2008-08-25 15:27:53 +00:00 |
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ekeeke31
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201c5eb922
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updated SDL/DOS port
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2008-08-24 19:58:37 +00:00 |
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ekeeke31
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fb9c8eeb19
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fixed bug with sound output, fixed vdp latency during VBLANK, improved SDL/DOS ports
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2008-08-22 15:58:49 +00:00 |
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ekeeke31
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6749058dad
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updated SDL and DOS versions
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2008-08-21 20:34:00 +00:00 |
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ekeeke31
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54fd830729
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fixed libDI support (thanks svpe)
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2008-08-20 20:25:17 +00:00 |
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