Commit Graph

93 Commits

Author SHA1 Message Date
ekeeke31
831c9642d3 new sound engine 2008-12-17 17:18:07 +00:00
ekeeke31
5bac6a3faf documentation + menu fixes 2008-12-14 18:23:07 +00:00
ekeeke31
d21047daed added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset 2008-12-14 12:38:52 +00:00
ekeeke31
871375cc36 removed libogc license from sourcecode 2008-12-12 16:11:48 +00:00
ekeeke31
2472adacdd updated documentation 2008-12-12 15:38:04 +00:00
ekeeke31
4613223510 Widescreen Menu fix, fixed frame counter 2008-12-12 14:21:23 +00:00
ekeeke31
7b8984f729 minor bug fixes, modified SRAM/SaveState filenames 2008-12-12 13:27:38 +00:00
ekeeke31
00a61b4762 code cleanup 2008-12-11 17:38:29 +00:00
ekeeke31
822de1bd3f enable fat readahead cache, fixed FAT filenames & history 2008-12-10 21:29:42 +00:00
ekeeke31
8ea80d38a5 rewrote file interface 2008-12-10 18:16:30 +00:00
ekeeke31
6a9974c865 added USB storage support 2008-12-08 17:26:50 +00:00
ekeeke31
3b6375670a fixed wii power-off, compatibility fixes for libfat 20081205 2008-12-08 11:24:04 +00:00
ekeeke31
35530e0ee3 fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters 2008-12-07 19:31:50 +00:00
ekeeke31
c4c78f58be fixed cart mapper, code cleanup 2008-12-05 16:26:57 +00:00
ekeeke31
0165ac387f huge update 2008-12-04 19:32:22 +00:00
ekeeke31
1a730e7183 modified SRAM autosave, directly run the game after the ROM has been loaded, wii shutdown support, improved soft reset support, faster (direct) texture mapping , faster NTSC filters 2008-11-13 07:24:30 +00:00
ekeeke31
0bc38ba32c fixed stupid bug with video renderer 2008-10-26 18:32:32 +00:00
ekeeke31
f2bf794996 modified horizontal scaler 2008-10-24 16:14:54 +00:00
ekeeke31
fa769d6c0f removed antialiasing (not working), rewrote video code 2008-10-23 20:38:06 +00:00
ekeeke31
ef3f88e060 reverted generic Makefile, fixed Xscale default value in STRETCH mode, added support for anti-aliasing ! 2008-10-20 15:50:13 +00:00
ekeeke31
6d34bb5796 enabled FAT ahead cache read (svpe patch), added generic Makefile 2008-10-17 18:35:28 +00:00
ekeeke31
fbf4c2be5a updated SDL port 2008-10-13 16:07:02 +00:00
ekeeke31
41ffdefb1d various modifications 2008-10-12 19:56:35 +00:00
ekeeke31
7a28802085 improved controllers default assignation 2008-10-03 14:49:01 +00:00
ekeeke31
c012b71248 fixed some video options not being properly set, modified Xscale/Yscale displayed values 2008-10-03 14:14:20 +00:00
ekeeke31
c1772021b5 added NTSC filter support, added proper 480p detection in Gamecube mode 2008-10-02 20:22:53 +00:00
ekeeke31
7b4ec49188 fixed some warnings in render.c, switched to -O3 optimization (no performance increase for Virtua Racing however), modified libsamplerate default when Virtua Racing is running to gain some fps 2008-09-25 17:53:44 +00:00
ekeeke31
68e201835f tiny adjustments to HBLANK/HDISP timings 2008-09-23 13:39:00 +00:00
ekeeke31
85a9dd0e6e adjusted SSG-EG Substain end level, fixed Micro Machines 2 tracks logo corruption 2008-09-22 16:19:08 +00:00
ekeeke31
add14648d4 fixed z80 banked access to 68k 2008-09-21 19:54:02 +00:00
ekeeke31
d9b59ef468 fixed SSG-EG decay level 2008-09-19 17:13:19 +00:00
ekeeke31
b87381a068 fixed HBLANK/HINT timings 2008-09-18 15:08:47 +00:00
ekeeke31
ea7f8eab4c 2008-09-16 16:31:29 +00:00
ekeeke31
5b48f93b49 some fixes with YM2612 2008-09-15 16:28:53 +00:00
ekeeke31
1747f1b060 2008-09-13 15:42:24 +00:00
ekeeke31
deec7ecd2f adjuster HCOUNT/HINT timings, improved fast menu scrolling, removed unused SRC algorithms 2008-09-13 15:37:15 +00:00
ekeeke31
4c374d034a fixed YM2612 registers on reset, fixed max Frequency increment value (Nemesis) 2008-09-12 16:22:49 +00:00
ekeeke31
fbbd1d6057 improved YM2612 emulation 2008-09-11 16:15:58 +00:00
ekeeke31
0c3c721bd0 fixed default scaling in STRETCH mode, fixed DPAD fast scroll, improved YM2612 enveloppe emulation 2008-09-10 14:31:13 +00:00
ekeeke31
a2751bb7f3 fixed config file incoherencies between Wii&GC version, added fast scrolling using D-PAD 2008-09-09 10:33:43 +00:00
ekeeke31
1e0bb09070 updated changelogs 2008-08-26 18:35:19 +00:00
ekeeke31
f2fdbc4e4d fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns 2008-08-26 16:00:43 +00:00
ekeeke31
2fc0a8efca fixed sound in SDL/win32 port 2008-08-26 15:58:27 +00:00
ekeeke31
20b6adf7d4 improved sound support in SDL port 2008-08-25 20:58:05 +00:00
ekeeke31
189157a408 fixed audio buffer allocation, added icon for SDL/win32 version 2008-08-25 19:38:03 +00:00
ekeeke31
63ca498fc9 updated documentation, added preliminar sound support for SDL/WIN32 port 2008-08-25 15:27:53 +00:00
ekeeke31
201c5eb922 updated SDL/DOS port 2008-08-24 19:58:37 +00:00
ekeeke31
fb9c8eeb19 fixed bug with sound output, fixed vdp latency during VBLANK, improved SDL/DOS ports 2008-08-22 15:58:49 +00:00
ekeeke31
6749058dad updated SDL and DOS versions 2008-08-21 20:34:00 +00:00
ekeeke31
54fd830729 fixed libDI support (thanks svpe) 2008-08-20 20:25:17 +00:00