ekeeke31
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914b8d22f2
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small fix to SSG-EG emulation
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2009-02-27 09:09:06 +00:00 |
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ekeeke31
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a857fb3990
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fixed broken YM2612 initial state, rewrote SSG-EG implementation (OK), reverted some menu changes
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2009-02-26 17:24:53 +00:00 |
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ekeeke31
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b75d86889e
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2009-02-25 17:04:29 +00:00 |
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ekeeke31
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4eb8d17acf
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[-]removed Gens YM2612 core support
[~]fixed YM2612 context restore
[+]improved YM2612 emulation accuracy (BROKEN)
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2009-02-25 16:53:28 +00:00 |
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ekeeke31
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6f65ac3f15
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fixed audio/video synchronization, preliminary GX gui implementation
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2009-02-22 19:57:41 +00:00 |
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ekeeke31
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7cd6346927
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finalized new gui elements
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2009-02-19 17:46:55 +00:00 |
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ekeeke31
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9f4df70657
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2009-02-18 18:21:31 +00:00 |
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ekeeke31
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1a147ead13
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added GUI image files
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2009-02-17 17:50:19 +00:00 |
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ekeeke31
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43fd560e55
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optimized some float/int conversions, added -fomit-frame-pointer flag
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2009-01-28 16:43:15 +00:00 |
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ekeeke31
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d589439cf6
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reverted fix for video sync
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2009-01-16 15:02:08 +00:00 |
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ekeeke31
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7bc7ae83dc
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code cleanup, moved some global/static variables to static/local
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2009-01-14 16:32:35 +00:00 |
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ekeeke31
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c8d27f6740
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finally fixed interlaced mode, reimplemented frame counters
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2009-01-13 20:02:06 +00:00 |
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ekeeke31
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e822832b99
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fixed weird exception occuring
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2009-01-13 17:00:37 +00:00 |
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ekeeke31
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3ee65ad74b
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changed VIDEO synchronization
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2009-01-09 17:11:42 +00:00 |
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ekeeke31
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4dbedcdc04
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fixed original interlaced mode desync (hack)
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2009-01-08 19:01:16 +00:00 |
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ekeeke31
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cb7149fb6b
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added support for one EEPROM game, code cleanup
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2009-01-07 17:12:03 +00:00 |
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ekeeke31
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e774dc03ae
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tiny emulation speedup (restored)
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2009-01-06 19:07:41 +00:00 |
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ekeeke31
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414a53ca1f
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modified sn76489 cut-off frequency, modified Video synchronization
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2009-01-06 17:15:28 +00:00 |
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ekeeke31
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0e86a15c09
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fixed crash issue
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2008-12-20 20:36:37 +00:00 |
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ekeeke31
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f6a242a031
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added GX_Flush(), documented sound rendering core
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2008-12-19 15:38:26 +00:00 |
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ekeeke31
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840a370418
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new sync using audio DMA
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2008-12-18 22:34:55 +00:00 |
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ekeeke31
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fefc260ec4
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sound rendering test, updated DOS/Win32 ports
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2008-12-18 17:13:47 +00:00 |
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ekeeke31
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831c9642d3
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new sound engine
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2008-12-17 17:18:07 +00:00 |
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ekeeke31
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5bac6a3faf
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documentation + menu fixes
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2008-12-14 18:23:07 +00:00 |
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ekeeke31
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d21047daed
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added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset
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2008-12-14 12:38:52 +00:00 |
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ekeeke31
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871375cc36
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removed libogc license from sourcecode
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2008-12-12 16:11:48 +00:00 |
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ekeeke31
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2472adacdd
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updated documentation
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2008-12-12 15:38:04 +00:00 |
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ekeeke31
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4613223510
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Widescreen Menu fix, fixed frame counter
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2008-12-12 14:21:23 +00:00 |
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ekeeke31
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7b8984f729
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minor bug fixes, modified SRAM/SaveState filenames
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2008-12-12 13:27:38 +00:00 |
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ekeeke31
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00a61b4762
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code cleanup
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2008-12-11 17:38:29 +00:00 |
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ekeeke31
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822de1bd3f
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enable fat readahead cache, fixed FAT filenames & history
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2008-12-10 21:29:42 +00:00 |
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ekeeke31
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8ea80d38a5
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rewrote file interface
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2008-12-10 18:16:30 +00:00 |
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ekeeke31
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6a9974c865
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added USB storage support
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2008-12-08 17:26:50 +00:00 |
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ekeeke31
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3b6375670a
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fixed wii power-off, compatibility fixes for libfat 20081205
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2008-12-08 11:24:04 +00:00 |
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ekeeke31
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35530e0ee3
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fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters
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2008-12-07 19:31:50 +00:00 |
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ekeeke31
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c4c78f58be
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fixed cart mapper, code cleanup
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2008-12-05 16:26:57 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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1a730e7183
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modified SRAM autosave, directly run the game after the ROM has been loaded, wii shutdown support, improved soft reset support, faster (direct) texture mapping , faster NTSC filters
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2008-11-13 07:24:30 +00:00 |
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ekeeke31
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0bc38ba32c
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fixed stupid bug with video renderer
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2008-10-26 18:32:32 +00:00 |
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ekeeke31
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f2bf794996
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modified horizontal scaler
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2008-10-24 16:14:54 +00:00 |
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ekeeke31
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fa769d6c0f
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removed antialiasing (not working), rewrote video code
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2008-10-23 20:38:06 +00:00 |
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ekeeke31
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ef3f88e060
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reverted generic Makefile, fixed Xscale default value in STRETCH mode, added support for anti-aliasing !
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2008-10-20 15:50:13 +00:00 |
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ekeeke31
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6d34bb5796
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enabled FAT ahead cache read (svpe patch), added generic Makefile
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2008-10-17 18:35:28 +00:00 |
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ekeeke31
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fbf4c2be5a
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updated SDL port
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2008-10-13 16:07:02 +00:00 |
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ekeeke31
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41ffdefb1d
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various modifications
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2008-10-12 19:56:35 +00:00 |
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ekeeke31
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7a28802085
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improved controllers default assignation
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2008-10-03 14:49:01 +00:00 |
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ekeeke31
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c012b71248
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fixed some video options not being properly set, modified Xscale/Yscale displayed values
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2008-10-03 14:14:20 +00:00 |
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ekeeke31
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c1772021b5
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added NTSC filter support, added proper 480p detection in Gamecube mode
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2008-10-02 20:22:53 +00:00 |
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ekeeke31
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7b4ec49188
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fixed some warnings in render.c, switched to -O3 optimization (no performance increase for Virtua Racing however), modified libsamplerate default when Virtua Racing is running to gain some fps
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2008-09-25 17:53:44 +00:00 |
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ekeeke31
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68e201835f
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tiny adjustments to HBLANK/HDISP timings
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2008-09-23 13:39:00 +00:00 |
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