ekeeke
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485358ed09
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[Core/MS] added GG-MS games incompatible with EU/US Master System BIOS to internal game database
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2021-10-04 23:42:36 +02:00 |
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ekeeke
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b82b02bae7
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[Core/MS] added Street Battle (Proto) to Korean mappers database
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2021-10-03 15:32:39 +02:00 |
|
Sanaki
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e389f577c9
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Add Power Strike II to internal database as 50Hz game
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2021-08-21 16:08:16 -07:00 |
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ekeeke
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c3326ce03c
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[Core/MS] added support for Out-Run 3D prototype (dumped by SMS Power)
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2020-12-08 17:20:35 +01:00 |
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ekeeke
|
944e349e24
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[Core/MS][Core/GG] added support for latest SMS Power ROM dumps
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2020-10-11 11:41:41 +02:00 |
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ekeeke
|
f9161fbcee
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[Core/MS] fixed savestate support when using Boot ROM
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2019-11-25 17:15:02 +01:00 |
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ekeeke
|
aa9300d581
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[Core/SG] fixed state loading for games using external RAM
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2019-05-08 08:19:30 +02:00 |
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ekeeke
|
e819af4553
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[Core/MS] fixed savestate when Boot ROM is running
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2019-03-23 13:43:55 +01:00 |
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ekeeke
|
e075526f71
|
[Core/MS] added Missile Defense 3D [Proto] to internal database
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2019-01-09 00:52:45 +01:00 |
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EkeEke
|
ae28f87402
|
[Core/MS] improved region detection (fixes BIOS support with Japanese games)
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2018-06-21 00:28:57 +02:00 |
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EkeEke
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46f3e640e8
|
[Core/SG] improved SG-1000 cartridge memory mapping (fixes Safari Hunting crash when accessing unmapped ROM area)
|
2017-12-13 23:09:29 +01:00 |
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EkeEke
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e7e231955c
|
[Core/SG-1000] added support for Star Soldier & Pippols SMS Power dumps
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2017-03-28 16:08:31 +02:00 |
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EkeEke
|
c01c640457
|
[Gamecube/Wii] fixed Master System games peripheral auto-detection
|
2016-06-14 23:37:45 +02:00 |
|
EkeEke
|
862e44f098
|
[Core/MS] fixed 4MB ROM support
|
2016-03-30 17:35:00 +02:00 |
|
EkeEke
|
a07f7a3d24
|
[Core/CD] added CD-AUDIO & CD+G support
|
2015-05-31 18:21:35 +02:00 |
|
EkeEke
|
72ddc6e985
|
[Core/MS] added support for new SMS Power dump Jang Pung II (KR)
|
2015-03-25 00:54:55 +01:00 |
|
EkeEke
|
65c61b3643
|
[Core/MS] added support for Hi-Com X-in-1 mapper (thanks to Bock from SMS Power)
|
2014-12-17 16:06:52 +01:00 |
|
EkeEke
|
dcaae2b2cd
|
[Core/MS] improved console hardware auto-detection
|
2014-11-23 20:41:16 +01:00 |
|
EkeEke
|
37dd44df6c
|
[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
|
2014-10-10 18:06:16 +02:00 |
|
EkeEke
|
f3d4cf51d2
|
[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
|
2014-08-09 18:59:14 +02:00 |
|
EkeEke
|
ade2c6ad78
|
[Core/IO] change Master System multitap "official" name
|
2014-06-17 22:09:20 +02:00 |
|
EkeEke
|
e31df22240
|
[libretro] added support for Master System homemade multitap
|
2014-04-05 14:27:09 +02:00 |
|
EkeEke
|
df6dbe855a
|
[Core/IO] added homemade Master System multitap emulation (BOom)
|
2014-04-05 00:45:30 +02:00 |
|
EkeEke
|
54210e8222
|
[Core/IO] added gamepad type auto-detection
|
2014-04-01 20:36:16 +02:00 |
|
EkeEke
|
10e5a924df
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
|
2014-03-02 16:07:08 +01:00 |
|
EkeEke
|
e9fc71ec4f
|
updated file headers
|
2013-12-27 19:38:41 +01:00 |
|
EkeEke
|
9957651e8e
|
[Core/SG-1000] fixed SG-1000 internal RAM size (1KB instead of 2KB)
|
2013-12-27 19:34:47 +01:00 |
|
EkeEke
|
aede1b9299
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
|