Commit Graph

154 Commits

Author SHA1 Message Date
EkeEke
0f71b85e2a oops, should really compile before committing stuff 2012-07-15 19:02:10 +02:00
EkeEke
320b56ddcc [Wii] modified default controller key map 2012-07-15 18:41:03 +02:00
EkeEke
e043b76acc proper alignment mask for samples 2012-07-15 18:00:43 +02:00
EkeEke
e9d5f20992 [Wii/Gamecube]
.fixed "Cartridge Hot-Swap" option being locked
.fixed L/R buttons being inverted in cheat menu
.fixed corrupted screen capture when saving Mega CD state files
.fixed RAM cartridge file saving
.added DSP halt/unhalt call when exiting/entering main menu
2012-07-15 17:44:26 +02:00
EkeEke
70e96409c3 .added configurable size alignment for sound samples buffer 2012-07-15 17:41:09 +02:00
EkeEke
47040dbba6 .fixed potential memory issue when loading CD game after a large ROM file
.added support for upper-case ROM file extensions
.modified load_archive behavior so that it does not overwrite original filename with uncompressed name anymore
.replaced use of strcmp by memcmp
2012-07-15 17:39:47 +02:00
EkeEke
28775cc3aa [Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.

[Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.
2012-07-05 21:45:37 +02:00
ekeeke31
f502dd48c7 compatibility fixes for libogc 1.8.11 2012-05-03 11:28:20 +00:00
ekeeke31
3f0547776b -fixed configured overlay setting not being applied on first start
-added left/right as page up/down keys in ROM browsers
2012-05-02 18:40:38 +00:00
ekeeke31
fcfd294d84 [gamecube] finally ok ? ^^ 2012-04-11 23:29:05 +00:00
ekeeke31
befc2b8f0a [gamecube] better implementation of progressive mode user switch ? 2012-04-10 19:03:32 +00:00
ekeeke31
bbdea720d3 bugfixes from previous changes 2012-04-09 13:35:45 +00:00
ekeeke31
659c46f083 [gamecube] proper fix for previous issue, disclaimer is also now displayed with configured video mode
[gamecube/wii] disabled disclaimer screen if auto-played ROM has been loaded
2012-04-09 09:28:39 +00:00
ekeeke31
2dd6e86c1c [gamecube] fixed progressive video mode setting not being properly restored on startup 2012-04-09 09:09:59 +00:00
ekeeke31
18a04500bc . code formatting 2012-04-07 17:13:52 +00:00
ekeeke31
9f6c9b83aa . modified ASNDLIB handling
. added support for configurable menu key combo on gamecube controllers, also C-Stick is now always used by default as additional menu key.
.[wii] forced wiimote & classical controllers HOME button( port #1 only) as default menu keys, even when not configured as input devices 
.[gamecube] added switchable progressive video mode when component cable is detected (hold B on startup to switch mode, default is 480p).
2012-04-07 16:44:38 +00:00
ekeeke31
3e8897d331 reverted IOS patch (became useless with HBC 1.1.0 release) 2012-02-28 21:10:56 +00:00
ekeeke31
3dee74358e .improved scaling when 16:9 correction is enabled 2012-02-12 21:15:09 +00:00
ekeeke31
38dcd29a66 added CUSTOM_BLITTER define, no need for NGC specific rendering code inside core anymore 2012-02-05 19:37:20 +00:00
ekeeke31
0beaccaea9 -added CHEATS_UPDATE macro definition (required by last commit)
-removed unused soundbuffer for all platforms
-renamed osd_input_Update to osd_input_update
2012-02-05 17:10:16 +00:00
ekeeke31
aae753a9e7 removed useless HW_DOL define 2012-02-01 00:28:34 +00:00
ekeeke31
cab4ecba99 [Wii/Gamecube]
* added an option to set VDP mode (PAL/NTSC) independently from console region.
* added an option to select console master clock frequency (PAL/NTSC/AUTO): emulation now run at selected frequency when VSYNC is disabled.
* added an option to force VSYNC disabled.
* improved screen scaling.

[Core]
* moved INLINE definition to macros.h
* removed unused typedef from osd_cpu.h
* cleanup include files
2012-01-31 22:50:54 +00:00
ekeeke31
85f745b5ef faster scrolling using L/R or +/- buttons in ROM browsers 2012-01-17 21:34:30 +00:00
ekeeke31
09c02fd693 fixed C89 remaining incompatibilities + various code cleanup 2012-01-15 19:59:13 +00:00
ekeeke31
892abc8589 fixed default manual scaling for Master System 2012-01-15 19:54:19 +00:00
ekeeke31
a77ee50ecd - moved savestate compression/decompression out of emulator core (continuing) 2012-01-15 19:53:25 +00:00
ekeeke31
d66d747d98 - annual code cleanup ;-)
- added port $3E emulation (SMS, GG)
- added SMS & GG BIOS support
- added an option to run BIOS without cartridge
- added separate ROM browsers for SG-1000, Master System, Game Gear & Mega Drive / Genesis
- changed Cheat menu icon
- moved ROM device selection (SD,USB,DVD) to menu options
- moved savestate compression/decompression out of emulator core
- removed useless background images & background color option
- prevented deletion of cheat files when no valid codes are found left
- added IOS patch on startup to fix Homebrew Channel network bug when <no_ios_reload> option is used







[GUI]
-
2012-01-15 19:51:27 +00:00
ekeeke31
c07e7ae644 -removed unused files 2011-08-07 18:10:19 +00:00
ekeeke31
62f1204476 ----------------------
Genesis Plus GX 1.6.0 
----------------------

[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 17:49:46 +00:00
ekeeke31
651e91ece6 Reverted to r598 2011-07-13 22:49:52 +00:00
ekeeke31
7924f83b3d Deleted public repository 2011-07-13 11:44:38 +00:00
ekeeke31
714e55aa06 improved gun cursor positioning 2011-06-30 12:30:13 +00:00
ekeeke31
e46c46e2ff fixed YM2413 option not always being correctly displayed 2011-04-30 13:00:25 +00:00
ekeeke31
8af85558d0 .fixed YM2413 context restore when changing options
.added YM2413 context to Master System savestates
.removed support for older savestates format (1.3.x, 1.4.x), use 1.5.0 to convert old savestates to new (1.5.x) format
2011-04-30 12:56:01 +00:00
ekeeke31
d0eab7d8d9 added YM2413 emulation in Master System compatibility mode 2011-04-29 13:24:33 +00:00
ekeeke31
a834e63ce4 adjusted PAL framerate 2011-04-28 18:17:57 +00:00
ekeeke31
751e922638 added missing stuff about framerate reinitialization in r580 2011-04-28 00:23:24 +00:00
ekeeke31
f9beafa96c .fixed ROM file extension detection (again)
.improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes)
2011-04-28 00:09:40 +00:00
ekeeke31
8ef3139f9e fixed ROM file extension detection 2011-04-08 12:07:20 +00:00
ekeeke31
cb7990cc3f removed unused files 2011-03-31 22:13:52 +00:00
ekeeke31
ab4638144c [Core/VDP]
---------------
* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).

[Core/IO]
---------------
* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.

[Core/Extra]
---------------
* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

[Core/General]
---------------
* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.

[Gamecube/Wii]
---------------
* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)

[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-03-31 22:11:05 +00:00
ekeeke31
03c3f9c135 improved input controller detection on menu exit 2011-02-23 19:19:48 +00:00
ekeeke31
5567576861 fixed cheat codes handling when multiple codes affect identical ROM address 2011-02-23 19:17:21 +00:00
ekeeke31
35b1a164bd Finalize 1.4.1 2010-12-04 17:18:34 +00:00
ekeeke31
24e84a7951 [Gamecube specific]
---------------
* fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),

[Wii specific]
---------------
* fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.
2010-12-04 17:16:32 +00:00
ekeeke31
39920979d2 [Gamecube/Wii]
---------------
* added message box when inputs config uses disconnected controllers.
* added message box when settings are reseted to default on startup.
* fixed default inputs configuration.
* fixed memory leak in Cheat Menu causing spurious resets.
* added an option to enable/disable automatic cheat activation
* increased max number of cheat codes
* optimized cheat codes requiring RAM patching.
* improved default horizontal scaling to better match output from a real Mega Drive

[Gamecube specific]
---------------
* fixed inverted keys in cheat menu.

[Wii specific]
---------------
* added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
2010-12-04 17:15:36 +00:00
ekeeke31
a4cfc2a77a [Core/VDP]
---------------
* improved VBLANK flag accuracy, as observed on real hardware.
* improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
* improved DMA Fill timing accuracy.
* fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
* fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
* fixed Vertical Counter in interlace mode 1, as observed on real hardware.
* fixed horizontal border width, as observed on real hardware.
* various code improvments & optimizations.

[Core/Extra]
---------------
* improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
* improved unlicensed ROM mappers emulation
* added Chinese Fighters III mapper support
* added Top Fighter mapper support
* fixed Barver Battle Saga mapper support
* fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
* fixed Game Genie registers byte reads
2010-12-04 17:13:55 +00:00
ekeeke31
9e1c7d6ce8 fixed config.ini being always reinitialized 2010-11-02 12:22:23 +00:00
ekeeke31
d3116defa7 Bump up version 1.4.0 2010-11-01 18:19:46 +00:00
ekeeke31
c8014f5b4d modified legal disclaimer 2010-11-01 18:14:45 +00:00