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16 changed files with 504 additions and 238 deletions

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@ -58,9 +58,10 @@ Genesis Plus GX 1.7.5 (xx/xx/xxxx) (Eke-Eke)
* fixed byte access to font data registers
* fixed memory mode register bits masking when read from MAIN-CPU and SUB-CPU (verified on real hardware, cf. Krikzz's mcd-verificator)
* fixed pending level 1 interrupts when GFX interrupt is disabled (fixes random freezes when exiting "Batman Returns" option menu)
* fixed CDD seek command again (Final Fight CD freeze with model 2 BIOS)
* fixed CDD seek command again (fixes Final Fight CD freeze with model 2 BIOS)
* fixed CDD status reported during seek/access time (fixes sound effect synchronization issue in Bari Arm)
* fixed CDD position reset when disc is stopped (fixes random freezes in Spiderman vs Kingpin when switching between audio tracks)
* fixed CDD seeking start delay (fixes Radical Rex incorrect PRG-RAM & Word-RAM initialization, causing missing sprites during intro) */
* fixed word access to CDD control register (fixes spurious audio track playback on startup with Mode 1 patched games using MSU-MD driver)
* fixed CD communication registers state on peripheral reset (fixes SUB-CPU side initialization in MSU-MD sample demo and some Mode 1 patched games using MSU-MD driver)
* fixed 32x32 pixels stamp index masking during GFX operation (fixes graphics rotation/scaling effects in "Chuck Rock II - Son of Chuck")

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@ -2,7 +2,7 @@
* Genesis Plus
* Mega Drive cartridge hardware support
*
* Copyright (C) 2007-2023 Eke-Eke (Genesis Plus GX)
* Copyright (C) 2007-2024 Eke-Eke (Genesis Plus GX)
*
* Many cartridge protections were initially documented by Haze
* (http://haze.mameworld.info/)
@ -465,7 +465,10 @@ void md_cart_init(void)
memset(&cart.hw, 0, sizeof(cart.hw));
/* initialize default $200000-$20ffff mapping (for games using SRAM & ROM bankswitching) */
cart.hw.regs[0] = (0x200000 & cart.mask) >> 16;
if (m68k.memory_map[0x20].base == sram.sram)
{
cart.hw.regs[0] = (0x200000 & cart.mask) >> 16;
}
/* search for game into database */
for (i=0; i<(sizeof(rom_database)/sizeof(md_entry_t)); i++)

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@ -2,7 +2,7 @@
* Genesis Plus
* Mega Drive cartridge hardware support
*
* Copyright (C) 2007-2023 Eke-Eke (Genesis Plus GX)
* Copyright (C) 2007-2024 Eke-Eke (Genesis Plus GX)
*
* Most cartridge protections were initially documented by Haze
* (http://haze.mameworld.info/)

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@ -1893,6 +1893,79 @@ void cdd_update(void)
/* udpate current track index */
cdd.index = index;
}
/* seeking should start with at least one interrupt delay (fixes Radical Rex incorrect PRG-RAM & Word-RAM initialization, causing missing sprites during intro) */
if (scd.regs[0x38>>1].byte.h == CD_SEEK)
{
/* reset track index */
int index = 0;
/* new LBA position */
int lba = ((scd.regs[0x44>>1].byte.h * 10 + scd.regs[0x44>>1].byte.l) * 60 +
(scd.regs[0x46>>1].byte.h * 10 + scd.regs[0x46>>1].byte.l)) * 75 +
(scd.regs[0x48>>1].byte.h * 10 + scd.regs[0x48>>1].byte.l) - 150;
/* CD drive latency */
if (!cdd.latency)
{
/* Fixes a few games hanging because they expect data to be read with some delay */
/* Wolf Team games (Annet Futatabi, Aisle Lord, Cobra Command, Earnest Evans, Road Avenger & Time Gal) need at least 11 interrupts delay */
/* Space Adventure Cobra (2nd morgue scene) needs at least 13 interrupts delay (incl. seek time, so 11 is OK) */
/* By default, at least two interrupts latency is required by current emulation model (BIOS hangs otherwise) */
cdd.latency = 2 + 9*config.cd_latency;
}
/* CD drive seek time */
/* max. seek time = 1.5 s = 1.5 x 75 = 112.5 CDD interrupts (rounded to 120) for 270000 sectors max on disc. */
/* Note: This is only a rough approximation since, on real hardware, seek time is much likely not linear and */
/* latency much larger than above value, but this model works fine for Sonic CD (track 26 playback needs to */
/* be enough delayed to start in sync with intro sequence, as compared with real hardware recording). */
/* It also works fine for Switch/Panic! intro (at least 30 interrupts are needed while seeking from 00:05:63 */
/* to 24:03:19 in Switch or when seeking from 00:05:60 to 24:06:07 in Panic!). */
if (lba > cdd.lba)
{
cdd.latency += (((lba - cdd.lba) * 120 * config.cd_latency) / 270000);
}
else
{
cdd.latency += (((cdd.lba - lba) * 120 * config.cd_latency) / 270000);
}
/* update current LBA */
cdd.lba = lba;
/* get track index */
while ((cdd.toc.tracks[index].end <= lba) && (index < cdd.toc.last))
index++;
/* audio track ? */
if (cdd.toc.tracks[index].type == TYPE_AUDIO)
{
/* stay within track limits when seeking files */
if (lba < cdd.toc.tracks[index].start)
{
lba = cdd.toc.tracks[index].start;
}
/* seek to current track sector */
cdd_seek_audio(index, lba);
}
/* update current track index */
cdd.index = index;
/* seek to current subcode position */
if (cdd.toc.sub)
{
cdStreamSeek(cdd.toc.sub, lba * 96, SEEK_SET);
}
/* no audio track playing (yet) */
scd.regs[0x36>>1].byte.h = 0x01;
/* update CDD status to either PLAY or PAUSE depending on host command (will be reported to host once seeking has ended) */
cdd.status = scd.regs[0x42>>1].byte.h & 0x05;
}
}
void cdd_process(void)
@ -2069,73 +2142,7 @@ void cdd_process(void)
case 0x03: /* Play */
{
/* reset track index */
int index = 0;
/* new LBA position */
int lba = ((scd.regs[0x44>>1].byte.h * 10 + scd.regs[0x44>>1].byte.l) * 60 +
(scd.regs[0x46>>1].byte.h * 10 + scd.regs[0x46>>1].byte.l)) * 75 +
(scd.regs[0x48>>1].byte.h * 10 + scd.regs[0x48>>1].byte.l) - 150;
/* CD drive latency */
if (!cdd.latency)
{
/* Fixes a few games hanging because they expect data to be read with some delay */
/* Wolf Team games (Annet Futatabi, Aisle Lord, Cobra Command, Earnest Evans, Road Avenger & Time Gal) need at least 11 interrupts delay */
/* Space Adventure Cobra (2nd morgue scene) needs at least 13 interrupts delay (incl. seek time, so 11 is OK) */
/* By default, at least two interrupts latency is required by current emulation model (BIOS hangs otherwise) */
cdd.latency = 2 + 9*config.cd_latency;
}
/* CD drive seek time */
/* max. seek time = 1.5 s = 1.5 x 75 = 112.5 CDD interrupts (rounded to 120) for 270000 sectors max on disc. */
/* Note: This is only a rough approximation since, on real hardware, seek time is much likely not linear and */
/* latency much larger than above value, but this model works fine for Sonic CD (track 26 playback needs to */
/* be enough delayed to start in sync with intro sequence, as compared with real hardware recording). */
if (lba > cdd.lba)
{
cdd.latency += (((lba - cdd.lba) * 120 * config.cd_latency) / 270000);
}
else
{
cdd.latency += (((cdd.lba - lba) * 120 * config.cd_latency) / 270000);
}
/* update current LBA */
cdd.lba = lba;
/* get track index */
while ((cdd.toc.tracks[index].end <= lba) && (index < cdd.toc.last)) index++;
/* audio track ? */
if (cdd.toc.tracks[index].type == TYPE_AUDIO)
{
/* stay within track limits when seeking files */
if (lba < cdd.toc.tracks[index].start)
{
lba = cdd.toc.tracks[index].start;
}
/* seek to current track sector */
cdd_seek_audio(index, lba);
}
/* update current track index */
cdd.index = index;
/* seek to current subcode position */
if (cdd.toc.sub)
{
cdStreamSeek(cdd.toc.sub, lba * 96, SEEK_SET);
}
/* no audio track playing (yet) */
scd.regs[0x36>>1].byte.h = 0x01;
/* update status (reported to host once seeking has ended) */
cdd.status = CD_PLAY;
/* RS0 should indicates seeking until drive is ready (fixes audio delay in Bari Arm) */
/* RS0 should indicate seeking until drive is ready (fixes audio delay in Bari Arm) */
/* RS1=0xf to invalidate track infos in RS2-RS8 until drive is ready (fixes Snatcher Act 2 start cutscene) */
scd.regs[0x38>>1].w = (CD_SEEK << 8) | 0x0f;
scd.regs[0x3a>>1].w = 0x0000;
@ -2147,61 +2154,6 @@ void cdd_process(void)
case 0x04: /* Seek */
{
/* reset track index */
int index = 0;
/* new LBA position */
int lba = ((scd.regs[0x44>>1].byte.h * 10 + scd.regs[0x44>>1].byte.l) * 60 +
(scd.regs[0x46>>1].byte.h * 10 + scd.regs[0x46>>1].byte.l)) * 75 +
(scd.regs[0x48>>1].byte.h * 10 + scd.regs[0x48>>1].byte.l) - 150;
/* CD drive seek time */
/* We are using similar linear model as above, although still not exactly accurate, */
/* it works fine for Switch/Panic! intro (Switch needs at least 30 interrupts while */
/* seeking from 00:05:63 to 24:03:19, Panic! when seeking from 00:05:60 to 24:06:07) */
if (lba > cdd.lba)
{
cdd.latency = ((lba - cdd.lba) * 120 * config.cd_latency) / 270000;
}
else
{
cdd.latency = ((cdd.lba - lba) * 120 * config.cd_latency) / 270000;
}
/* update current LBA */
cdd.lba = lba;
/* get current track index */
while ((cdd.toc.tracks[index].end <= lba) && (index < cdd.toc.last)) index++;
/* audio track ? */
if (cdd.toc.tracks[index].type == TYPE_AUDIO)
{
/* stay within track limits when seeking files */
if (lba < cdd.toc.tracks[index].start)
{
lba = cdd.toc.tracks[index].start;
}
/* seek to current track sector */
cdd_seek_audio(index, lba);
}
/* update current track index */
cdd.index = index;
/* seek to current subcode position */
if (cdd.toc.sub)
{
cdStreamSeek(cdd.toc.sub, lba * 96, SEEK_SET);
}
/* no audio track playing */
scd.regs[0x36>>1].byte.h = 0x01;
/* update status (reported to host once seeking has ended) */
cdd.status = CD_PAUSE;
/* RS1=0xf to invalidate track infos in RS2-RS8 while seeking (fixes Final Fight CD intro when seek time is emulated) */
scd.regs[0x38>>1].w = (CD_SEEK << 8) | 0x0f;
scd.regs[0x3a>>1].w = 0x0000;

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@ -292,7 +292,7 @@ void m68k_run(unsigned int cycles)
#ifdef HOOK_CPU
/* Trigger execution hook */
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_E, 0, REG_PC, 0);
#endif

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@ -859,7 +859,7 @@ INLINE uint m68ki_read_8(uint address)
else val = READ_BYTE(temp->base, (address) & 0xffff);
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_R, 1, address, val);
#endif
@ -879,7 +879,7 @@ INLINE uint m68ki_read_16(uint address)
else val = *(uint16 *)(temp->base + ((address) & 0xffff));
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_R, 2, address, val);
#endif
@ -899,7 +899,7 @@ INLINE uint m68ki_read_32(uint address)
else val = m68k_read_immediate_32(address);
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_R, 4, address, val);
#endif
@ -913,7 +913,7 @@ INLINE void m68ki_write_8(uint address, uint value)
m68ki_set_fc(FLAG_S | FUNCTION_CODE_USER_DATA) /* auto-disable (see m68kcpu.h) */
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_W, 1, address, value);
#endif
@ -930,7 +930,7 @@ INLINE void m68ki_write_16(uint address, uint value)
m68ki_check_address_error(address, MODE_WRITE, FLAG_S | FUNCTION_CODE_USER_DATA); /* auto-disable (see m68kcpu.h) */
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_W, 2, address, value);
#endif
@ -947,7 +947,7 @@ INLINE void m68ki_write_32(uint address, uint value)
m68ki_check_address_error(address, MODE_WRITE, FLAG_S | FUNCTION_CODE_USER_DATA) /* auto-disable (see m68kcpu.h) */
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_M68K_W, 4, address, value);
#endif

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@ -53,6 +53,15 @@
#define ALIGNED_(x) __attribute__ ((aligned(x)))
#endif
/* Provide the compiler with branch prediction information */
#if defined(__GNUC__)
#define LIKELY(x) __builtin_expect(!!(x), 1)
#define UNLIKELY(x) __builtin_expect(!!(x), 0)
#else
#define LIKELY(x) x
#define UNLIKELY(x) x
#endif
/* Default CD image file access (read-only) functions */
/* If you need to override default stdio.h functions with custom filesystem API,
redefine following macros in platform specific include file (osd.h) or Makefile

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@ -2162,7 +2162,7 @@ static void vdp_bus_w(unsigned int data)
}
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_VRAM_W, 2, addr, data);
#endif
@ -2211,7 +2211,7 @@ static void vdp_bus_w(unsigned int data)
}
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_CRAM_W, 2, addr, data);
#endif
@ -2237,7 +2237,7 @@ static void vdp_bus_w(unsigned int data)
}
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_VSRAM_W, 2, addr, data);
#endif
@ -2448,7 +2448,7 @@ static unsigned int vdp_68k_data_r_m5(void)
data = *(uint16 *)&vram[addr & 0xFFFE];
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_VRAM_R, 2, addr, data);
#endif
@ -2477,7 +2477,7 @@ static unsigned int vdp_68k_data_r_m5(void)
data |= (fifo[fifo_idx] & ~0x7FF);
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_VSRAM_R, 2, addr, data);
#endif
@ -2499,7 +2499,7 @@ static unsigned int vdp_68k_data_r_m5(void)
data |= (fifo[fifo_idx] & ~0xEEE);
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_CRAM_R, 2, addr, data);
#endif
@ -2518,7 +2518,7 @@ static unsigned int vdp_68k_data_r_m5(void)
data |= (fifo[fifo_idx] & ~0xFF);
#ifdef HOOK_CPU
if (cpu_hook)
if (UNLIKELY(cpu_hook))
cpu_hook(HOOK_VRAM_R, 2, addr, data);
#endif

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@ -48,6 +48,7 @@
#ifdef HW_RVL
#include <ogc/usbmouse.h>
#include "wiidrc.h"
#include "retrousb.h"
#endif
#include <ogc/lwp_threads.h>
@ -124,6 +125,7 @@
#include "ctrl_nunchuk_png.h"
#include "ctrl_wiimote_png.h"
#include "ctrl_wiiu_png.h"
#include "ctrl_retrousb_png.h"
#endif
/* Generic images */
@ -2471,7 +2473,7 @@ static void ctrlmenu(void)
/* Player Configuration device items */
#ifdef HW_RVL
gui_item items_device[6] =
gui_item items_device[7] =
{
{NULL,ctrl_option_off_png ,"Input\nDevice","Select Input Controller",534,244,24,24},
{NULL,ctrl_gamecube_png ,"Input\nDevice","Select Input Controller",530,246,36,24},
@ -2479,6 +2481,7 @@ static void ctrlmenu(void)
{NULL,ctrl_nunchuk_png ,"Input\nDevice","Select Input Controller",532,242,32,32},
{NULL,ctrl_classic_png ,"Input\nDevice","Select Input Controller",526,242,40,32},
{NULL,ctrl_wiiu_png ,"Input\nDevice","Select Input Controller",526,246,40,24},
{NULL,ctrl_retrousb_png ,"Input\nDevice","Select Input Controller",526,246,40,24},
};
#else
gui_item items_device[2] =
@ -2518,6 +2521,7 @@ static void ctrlmenu(void)
{
items_device[5].texture = gxTextureOpenPNG(items_device[5].data,0);
}
items_device[6].texture = gxTextureOpenPNG(items_device[6].data, 0);
#endif
/* restore current menu elements */
@ -3060,11 +3064,21 @@ static void ctrlmenu(void)
/* support for only one gamepad */
if (!WiiDRC_Inited() || !WiiDRC_Connected() || (config.input[player].port >= 1))
{
/* no input controller left */
config.input[player].device = -1;
config.input[player].port = player%4;
/* test RetroUSB */
config.input[player].device = 5;
config.input[player].port = 0;
}
}
if (config.input[player].device == 5)
{
if (!RetroUSB_OK() || config.input[player].port >= 1)
{
/* no input controller left */
config.input[player].device = -1;
config.input[player].port = player % 4;
}
}
#endif
/* update menu items */
@ -3230,6 +3244,7 @@ static void ctrlmenu(void)
{
gxTextureClose(&items_device[5].texture);
}
gxTextureClose(&items_device[6].texture);
#endif
}

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@ -46,6 +46,7 @@
#ifdef HW_RVL
#include <ogc/usbmouse.h>
#include "wiidrc.h"
#include "retrousb.h"
#endif
/* Analog sticks sensitivity */
@ -79,12 +80,13 @@
#define PAD_RIGHT 3
/* default directions mapping */
static u32 wpad_dirmap[4][4] =
static u32 wpad_dirmap[5][4] =
{
{WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT, WPAD_BUTTON_UP, WPAD_BUTTON_DOWN}, /* WIIMOTE */
{WPAD_BUTTON_UP, WPAD_BUTTON_DOWN, WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT}, /* WIIMOTE + NUNCHUK */
{WPAD_CLASSIC_BUTTON_UP, WPAD_CLASSIC_BUTTON_DOWN, WPAD_CLASSIC_BUTTON_LEFT, WPAD_CLASSIC_BUTTON_RIGHT}, /* CLASSIC */
{WIIDRC_BUTTON_UP, WIIDRC_BUTTON_DOWN, WIIDRC_BUTTON_LEFT, WIIDRC_BUTTON_RIGHT} /* WIIU GAMEPAD */
{WIIDRC_BUTTON_UP, WIIDRC_BUTTON_DOWN, WIIDRC_BUTTON_LEFT, WIIDRC_BUTTON_RIGHT}, /* WIIU GAMEPAD */
{PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT}
};
#define WPAD_BUTTONS_HELD (WPAD_BUTTON_UP | WPAD_BUTTON_DOWN | WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT | \
@ -615,6 +617,7 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
{
char msg[64];
u32 p = 255;
bool isRetroUSB = false;
/* Disable background PAD scanning */
inputs_disabled = 1;
@ -624,12 +627,14 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
{
WPAD_Probe(chan, &p);
}
else
else if (WiiDRC_Inited() && WiiDRC_Connected())
{
if (WiiDRC_Inited() && WiiDRC_Connected())
{
p = exp;
}
}
else if (RetroUSB_OK())
{
p = exp;
isRetroUSB = true;
}
/* Device not detected */
@ -638,7 +643,7 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
if (exp == WPAD_EXP_NONE) sprintf(msg, "WIIMOTE #%d is not connected !", chan+1);
else if (exp == WPAD_EXP_NUNCHUK) sprintf(msg, "NUNCHUK #%d is not connected !", chan+1);
else if (exp == WPAD_EXP_CLASSIC) sprintf(msg, "CLASSIC #%d is not connected !", chan+1);
else sprintf(msg, "WIIU GAMEPAD is not connected !");
else sprintf(msg, "WIIU GAMEPAD or RETROUSB is not connected !");
GUI_WaitPrompt("Error",msg);
/* re-enable background PAD scanning and exit */
@ -661,6 +666,14 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
WPAD_ScanPads();
}
}
else if (isRetroUSB)
{
while (RetroUSB_ButtonsHeld())
{
VIDEO_WaitVSync();
RetroUSB_ScanPads();
}
}
else
{
while (WiiDRC_ButtonsHeld())
@ -672,7 +685,7 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
/* configurable button */
sprintf(msg,"Press key for %s\n(HOME to return)",keyname[first_key]);
GUI_MsgBoxUpdate(0,msg);
GUI_MsgBoxUpdate(0, msg);
/* wait for user input */
p = 0;
@ -684,6 +697,11 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
WPAD_ScanPads();
p = WPAD_ButtonsDown(chan);
}
else if (isRetroUSB)
{
RetroUSB_ScanPads();
p = RetroUSB_ButtonsHeld();
}
else
{
WiiDRC_ScanPads();
@ -742,17 +760,30 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
/* WiiU GamePad Controller */
default:
{
if (p & WIIDRC_BUTTON_A) p = WIIDRC_BUTTON_A;
else if (p & WIIDRC_BUTTON_B) p = WIIDRC_BUTTON_B;
else if (p & WIIDRC_BUTTON_X) p = WIIDRC_BUTTON_X;
else if (p & WIIDRC_BUTTON_Y) p = WIIDRC_BUTTON_Y;
else if (p & WIIDRC_BUTTON_ZL) p = WIIDRC_BUTTON_ZL;
else if (p & WIIDRC_BUTTON_ZR) p = WIIDRC_BUTTON_ZR;
else if (p & WIIDRC_BUTTON_PLUS) p = WIIDRC_BUTTON_PLUS;
else if (p & WIIDRC_BUTTON_MINUS) p = WIIDRC_BUTTON_MINUS;
else if (p & WIIDRC_BUTTON_L) p = WIIDRC_BUTTON_L;
else if (p & WIIDRC_BUTTON_R) p = WIIDRC_BUTTON_R;
else first_key = MAX_KEYS;
if (isRetroUSB) {
if (p & PAD_BUTTON_A) p = PAD_BUTTON_A;
else if (p & PAD_BUTTON_B) p = PAD_BUTTON_B;
else if (p & PAD_BUTTON_X) p = PAD_BUTTON_X;
else if (p & PAD_BUTTON_Y) p = PAD_BUTTON_Y;
else if (p & PAD_TRIGGER_Z) p = PAD_TRIGGER_Z;
else if (p & PAD_BUTTON_START) p = PAD_BUTTON_START;
else if (p & PAD_TRIGGER_L) p = PAD_TRIGGER_L;
else if (p & PAD_TRIGGER_R) p = PAD_TRIGGER_R;
else first_key = MAX_KEYS;
}
else {
if (p & WIIDRC_BUTTON_A) p = WIIDRC_BUTTON_A;
else if (p & WIIDRC_BUTTON_B) p = WIIDRC_BUTTON_B;
else if (p & WIIDRC_BUTTON_X) p = WIIDRC_BUTTON_X;
else if (p & WIIDRC_BUTTON_Y) p = WIIDRC_BUTTON_Y;
else if (p & WIIDRC_BUTTON_ZL) p = WIIDRC_BUTTON_ZL;
else if (p & WIIDRC_BUTTON_ZR) p = WIIDRC_BUTTON_ZR;
else if (p & WIIDRC_BUTTON_PLUS) p = WIIDRC_BUTTON_PLUS;
else if (p & WIIDRC_BUTTON_MINUS) p = WIIDRC_BUTTON_MINUS;
else if (p & WIIDRC_BUTTON_L) p = WIIDRC_BUTTON_L;
else if (p & WIIDRC_BUTTON_R) p = WIIDRC_BUTTON_R;
else first_key = MAX_KEYS;
}
break;
}
}
@ -762,6 +793,14 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
{
config.wpad_keymap[4*exp + chan][first_key] = p;
}
if (isRetroUSB)
{
while (RetroUSB_ButtonsHeld())
{
VIDEO_WaitVSync();
}
}
}
}
while (first_key++ < last_key);
@ -775,6 +814,14 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
WPAD_ScanPads();
}
}
else if (isRetroUSB)
{
while (RetroUSB_ButtonsHeld())
{
VIDEO_WaitVSync();
RetroUSB_ScanPads();
}
}
else
{
while (WiiDRC_ButtonsHeld())
@ -784,49 +831,55 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
}
}
/* Configurable menu key */
GUI_MsgBoxUpdate(0,"Press key(s) for MENU");
/* reset key combo */
config.wpad_keymap[4*exp + chan][KEY_MENU] = 0;
/* wait for user input */
p = 0;
while (!p)
if (!isRetroUSB)
{
VIDEO_WaitVSync();
if (exp <= WPAD_EXP_CLASSIC)
{
WPAD_ScanPads();
p = WPAD_ButtonsHeld(chan);
}
else
{
WiiDRC_ScanPads();
p = WiiDRC_ButtonsHeld();
}
}
/* Configurable menu key */
GUI_MsgBoxUpdate(0, "Press key(s) for MENU");
/* register keys until none are pressed anymore */
while (p)
/* reset key combo */
config.wpad_keymap[4 * exp + chan][KEY_MENU] = 0;
/* wait for user input */
p = 0;
while (!p)
{
VIDEO_WaitVSync();
if (exp <= WPAD_EXP_CLASSIC)
{
WPAD_ScanPads();
p = WPAD_ButtonsHeld(chan);
}
else
{
WiiDRC_ScanPads();
p = WiiDRC_ButtonsHeld();
}
}
/* register keys until none are pressed anymore */
while (p)
{
/* update key combo */
config.wpad_keymap[4 * exp + chan][KEY_MENU] |= p;
/* update WPAD status */
VIDEO_WaitVSync();
if (exp <= WPAD_EXP_CLASSIC)
{
WPAD_ScanPads();
p = WPAD_ButtonsHeld(chan);
}
else
{
WiiDRC_ScanPads();
p = WiiDRC_ButtonsHeld();
}
}
}
else
{
/* update key combo */
config.wpad_keymap[4*exp + chan][KEY_MENU] |= p;
/* update WPAD status */
VIDEO_WaitVSync();
if (exp <= WPAD_EXP_CLASSIC)
{
WPAD_ScanPads();
p = WPAD_ButtonsHeld(chan);
}
else
{
WiiDRC_ScanPads();
p = WiiDRC_ButtonsHeld();
}
config.wpad_keymap[4 * exp + chan][KEY_MENU] = 0xFFFF;
}
/* re-enable background WPAD scanning and exit */
inputs_disabled = 0;
}
@ -846,34 +899,41 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
/* WiiU GamePad Controller support */
if (exp > WPAD_EXP_CLASSIC)
{
WiiDRC_ScanPads();
if (WiiDRC_ShutdownRequested())
{
Shutdown = ConfigRequested = 1;
reload = 0;
return;
}
p = WiiDRC_ButtonsHeld();
/* Default fast-forward key combo */
if (WiiDRC_ButtonsDown() & WIIDRC_BUTTON_HOME)
{
if (p & WIIDRC_BUTTON_MINUS)
if (RetroUSB_OK())
{
audioSync ^= AUDIO_WAIT;
videoSync = (audioSync && config.vsync && (gc_pal != vdp_pal)) ? VIDEO_WAIT : 0;
return;
p = RetroUSB_ButtonsHeld();
}
}
else
{
WiiDRC_ScanPads();
if (WiiDRC_ShutdownRequested())
{
Shutdown = ConfigRequested = 1;
reload = 0;
return;
}
/* Left Analog Stick */
x = (WiiDRC_lStickX() * 128) / 75;
y = (WiiDRC_lStickY() * 128) / 75;
if (x > 127) x = 127;
else if (x < -128) x = -128;
if (y > 127) y = 127;
else if (y < -128) y = -128;
p = WiiDRC_ButtonsHeld();
/* Default fast-forward key combo */
if (WiiDRC_ButtonsDown() & WIIDRC_BUTTON_HOME)
{
if (p & WIIDRC_BUTTON_MINUS)
{
audioSync ^= AUDIO_WAIT;
videoSync = (audioSync && config.vsync && (gc_pal != vdp_pal)) ? VIDEO_WAIT : 0;
return;
}
}
/* Left Analog Stick */
x = (WiiDRC_lStickX() * 128) / 75;
y = (WiiDRC_lStickY() * 128) / 75;
if (x > 127) x = 127;
else if (x < -128) x = -128;
if (y > 127) y = 127;
else if (y < -128) y = -128;
}
}
else if (exp != WPAD_EXP_NONE)
{
@ -933,7 +993,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[i][1] = y ? (127 - y) : 128;
/* Right Stick analog position [0-255] */
if (exp >= WPAD_EXP_CLASSIC)
if (exp >= WPAD_EXP_CLASSIC && !RetroUSB_OK())
{
if (exp > WPAD_EXP_CLASSIC)
{
@ -1060,7 +1120,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[i][1] = 512;
}
}
else
else if(!RetroUSB_OK())
{
/* Left analog stick */
input.analog[i][0] += x / ANALOG_SENSITIVITY;
@ -1114,7 +1174,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[i][1] = (int)((ir.sy - 384) * 2 / 3 / ANALOG_SENSITIVITY);
}
}
else
else if(!RetroUSB_OK())
{
/* Left analog stick position (-127;+127) -> (-255;+255) */
input.analog[i][0] = (x / ANALOG_SENSITIVITY) * 2;
@ -1156,7 +1216,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[0][1] = 0x1fc + ((ir.y + config.caly) * (0x2f7 - 0x1fc + 1)) / 480;
}
}
else
else if(!RetroUSB_OK())
{
/* Left analog stick */
input.analog[0][0] += x / ANALOG_SENSITIVITY;
@ -1193,7 +1253,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[0][1] = ((ir.y + config.caly) * 250) / 480;
}
}
else
else if(!RetroUSB_OK())
{
/* Left analog stick */
input.analog[0][0] += x / ANALOG_SENSITIVITY;
@ -1226,7 +1286,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
input.analog[0][1] = ((ir.y + config.caly) * 255) / 480;
}
}
else
else if(!RetroUSB_OK())
{
/* Left analog stick */
input.analog[0][0] += x / ANALOG_SENSITIVITY;
@ -1305,6 +1365,7 @@ void gx_input_Init(void)
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
WiiDRC_Init();
RetroUSB_OK();
#endif
}
@ -1379,6 +1440,14 @@ int gx_input_FindDevices(void)
}
break;
}
case 5: /* RetroUSB */
{
if (RetroUSB_OK())
{
found++;
}
}
#endif
default:
@ -1461,6 +1530,17 @@ void gx_input_SetDefault(void)
config.wpad_keymap[4*3][KEY_BUTTONZ] = WIIDRC_BUTTON_X;
config.wpad_keymap[4*3][KEY_MODE] = WIIDRC_BUTTON_MINUS;
config.wpad_keymap[4*3][KEY_MENU] = WIIDRC_BUTTON_HOME;
/* RetroUSB */
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONA] = PAD_BUTTON_Y;
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONB] = PAD_BUTTON_B;
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONC] = PAD_BUTTON_A;
config.wpad_keymap[4 * 3 + 1][KEY_START] = PAD_BUTTON_START;
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONX] = PAD_TRIGGER_L;
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONY] = PAD_TRIGGER_R;
config.wpad_keymap[4 * 3 + 1][KEY_BUTTONZ] = PAD_BUTTON_X;
config.wpad_keymap[4 * 3 + 1][KEY_MODE] = PAD_TRIGGER_Z;
config.wpad_keymap[4 * 3 + 1][KEY_MENU] = 0;
}
#endif
@ -1473,16 +1553,21 @@ void gx_input_SetDefault(void)
}
#ifdef HW_RVL
i = 0;
/* autodetect connected WiiU Gamepad Controller */
if (WiiDRC_Inited() && WiiDRC_Connected())
{
config.input[0].device = 4;
config.input[0].port = 0;
i = 1;
config.input[i].device = 4;
config.input[i].port = 0;
i++;
}
else
/* autodetect RetroUSB */
if (RetroUSB_OK())
{
i = 0;
config.input[i].device = 5;
config.input[i].port = 0;
i++;
}
/* autodetect connected Wii Controllers */

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188
gx/retrousb.c Normal file
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@ -0,0 +1,188 @@
#ifdef HW_RVL
#include <gccore.h>
#include <string.h>
#define RETROUSB_VID 61440
#define RETROUSB_PID 8
#define POLL_THREAD_STACKSIZE (1024 * 4)
#define POLL_THREAD_PRIO 65
static bool setup = false;
static bool replugRequired = false;
static s32 deviceId = 0;
static u8 endpoint = 0;
static u8 bMaxPacketSize = 0;
static u32 jpRetroUSB;
static char testChars[65];
static bool pollThreadRunning = false;
static lwp_t pollThread = LWP_THREAD_NULL;
static u8 pollStack[POLL_THREAD_STACKSIZE] ATTRIBUTE_ALIGN(8);
u8 RetroUSB_Counter = 0;
static bool isRetroUSBGamepad(usb_device_entry dev)
{
return dev.vid == RETROUSB_VID && dev.pid == RETROUSB_PID;
}
static u8 getEndpoint(usb_devdesc devdesc)
{
if (devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
devdesc.configurations->interfaces->endpoints == NULL)
{
return -1;
}
return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
}
static int removal_cb(int result, void* usrdata)
{
s32 fd = (s32)usrdata;
if (fd == deviceId)
{
deviceId = 0;
}
return 1;
}
static void open()
{
if (deviceId != 0)
{
return;
}
usb_device_entry dev_entry[8];
u8 dev_count;
if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_HID, &dev_count) < 0)
{
return;
}
for (int i = 0; i < dev_count; ++i)
{
if (!isRetroUSBGamepad(dev_entry[i]))
{
continue;
}
s32 fd;
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
{
continue;
}
usb_devdesc devdesc;
if (USB_GetDescriptors(fd, &devdesc) < 0)
{
// You have to replug the controller!
replugRequired = true;
USB_CloseDevice(&fd);
break;
}
deviceId = fd;
replugRequired = false;
endpoint = getEndpoint(devdesc);
bMaxPacketSize = devdesc.bMaxPacketSize0;
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*)fd);
break;
}
setup = true;
}
u32 RetroUSB_ScanPads(void)
{
return jpRetroUSB;
}
static void *scanThreadFunc(void *arg)
{
RetroUSB_Counter = 100;
while (1)
{
if (deviceId == 0 || replugRequired)
{
continue;
}
uint8_t ATTRIBUTE_ALIGN(32) buf[4];
s32 res = USB_ReadIntrMsg(deviceId, endpoint, sizeof(buf), buf);
if (res < 0)
{
continue;
}
u32 jp = 0;
jp |= (buf[2] & 0x80) ? PAD_BUTTON_UP : 0;
jp |= (buf[2] & 0x40) ? PAD_BUTTON_DOWN : 0;
jp |= (buf[2] & 0x20) ? PAD_BUTTON_LEFT : 0;
jp |= (buf[2] & 0x10) ? PAD_BUTTON_RIGHT : 0;
jp |= ((buf[2] & 0x08)) ? PAD_BUTTON_A : 0;
jp |= ((buf[2] & 0x04)) ? PAD_BUTTON_B : 0;
jp |= ((buf[3] & 0x04)) ? PAD_BUTTON_X : 0;
jp |= ((buf[2] & 0x02)) ? PAD_BUTTON_Y : 0;
jp |= ((buf[3] & 0x02)) ? PAD_TRIGGER_L : 0;
jp |= ((buf[3] & 0x08)) ? PAD_TRIGGER_R : 0;
jp |= ((buf[2] & 0x01)) ? PAD_BUTTON_START : 0;
jp |= ((buf[3] & 0x01)) ? PAD_TRIGGER_Z : 0;
/*int i;
for (i = 0; i < res; i++) {
testChars[i * 3] = "0123456789ABCDEF"[(buf[i] & 0xF0) >> 4];
testChars[i * 3 + 1] = "0123456789ABCDEF"[buf[i] & 0xF];
testChars[i * 3 + 2] = ' ';
}
counter++;
testChars[i * 3] = "0123456789ABCDEF"[(counter & 0xF0) >> 4];
testChars[i * 3 + 1] = "0123456789ABCDEF"[counter & 0xF];
testChars[i * 3 + 2] = '\0';*/
RetroUSB_Counter++;
jpRetroUSB = jp;
}
return 0;
}
u32 RetroUSB_ButtonsHeld()
{
if (!setup)
{
open();
}
if (!pollThreadRunning)
{
memset(pollStack, 0, POLL_THREAD_STACKSIZE);
s32 res = LWP_CreateThread(&pollThread, scanThreadFunc, NULL,
pollStack, POLL_THREAD_STACKSIZE,
POLL_THREAD_PRIO);
if (!res)
{
pollThreadRunning = true;
}
}
if (deviceId == 0)
{
return 0;
}
return jpRetroUSB;
}
char* RetroUSB_TestChars() {
return testChars;
}
bool RetroUSB_OK()
{
open();
return !replugRequired && deviceId;
}
#endif

13
gx/retrousb.h Normal file
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@ -0,0 +1,13 @@
#ifndef _RETROUSB_H_
#define _RETROUSB_H_
#include <gctypes.h>
bool RetroUSB_ScanPads();
u32 RetroUSB_ButtonsHeld();
bool RetroUSB_OK();
char* RetroUSB_TestChars();
extern u8 RetroUSB_Counter;
#endif