Genesis-Plus-GX/source
2009-12-30 15:24:12 +00:00
..
cart_hw fixed input controllers not being properly changed after hard reset 2009-12-13 19:09:15 +00:00
gx improved audio accuracy (input samplerate is now adjusted according to emulated framerate) 2009-12-30 15:24:12 +00:00
m68k code formatting 2009-10-06 08:05:18 +00:00
ntsc code cleanup 2008-12-11 17:38:29 +00:00
sound improved audio accuracy (input samplerate is now adjusted according to emulated framerate) 2009-12-30 15:24:12 +00:00
unused updated SDL/Win32 sourcecode 2009-11-22 16:35:41 +00:00
z80 updated Z80 core in line with official version (MEMPTR renamed to WZ) 2009-11-14 18:42:42 +00:00
gen_input.c fixed m68k 32 bits writes at memory boundaries 2009-08-09 09:33:48 +00:00
gen_input.h added proper IO initialization routines 2009-08-06 18:31:05 +00:00
gen_io.c fixed input controllers not being properly changed after hard reset 2009-12-13 19:09:15 +00:00
gen_io.h added proper IO initialization routines 2009-08-06 18:31:05 +00:00
genesis.c .fixed I/O access issues with devkitpro r18 2009-10-16 11:32:55 +00:00
genesis.h added proper IO initialization routines 2009-08-06 18:31:05 +00:00
hvc.h +added proper license/copyright stuff 2009-05-13 14:26:55 +00:00
loadrom.c fixed input controllers not being properly changed after hard reset 2009-12-13 19:09:15 +00:00
loadrom.h +added proper license/copyright stuff 2009-05-13 14:26:55 +00:00
macros.h ~optimized 68k execution/interruptions 2009-06-05 17:31:46 +00:00
mem68k.c updated SDL/Win32 sourcecode 2009-11-22 16:35:41 +00:00
mem68k.h +added proper license/copyright stuff 2009-05-13 14:26:55 +00:00
membnk.c added proper IO initialization routines 2009-08-06 18:31:05 +00:00
membnk.h +added proper license/copyright stuff 2009-05-13 14:26:55 +00:00
memz80.c added Action Replay hardware emulation (incomplete, need more infos !) 2009-07-31 16:37:42 +00:00
memz80.h +added proper license/copyright stuff 2009-05-13 14:26:55 +00:00
render.c updated Z80 core in line with official version (MEMPTR renamed to WZ) 2009-11-14 18:42:42 +00:00
render.h ~VDP code cleanup/optimization 2009-06-02 17:02:06 +00:00
shared.h fixed Action Replay hardware emulation (still need Pro Action Replay 1 & 2) 2009-08-02 20:41:46 +00:00
state.c added proper IO initialization routines 2009-08-06 18:31:05 +00:00
state.h fixed m68k 32 bits writes at memory boundaries 2009-08-09 09:33:48 +00:00
system.c improved audio accuracy (input samplerate is now adjusted according to emulated framerate) 2009-12-30 15:24:12 +00:00
system.h improved audio accuracy (input samplerate is now adjusted according to emulated framerate) 2009-12-30 15:24:12 +00:00
types.h ~fixed VDP bug from last revision 2009-06-02 18:12:31 +00:00
vdp.c fixed overscan color in shadow/highlight mode (always use half intensity) 2009-11-13 12:15:51 +00:00
vdp.h minor optimizations to VDP rendering code 2009-11-09 12:05:19 +00:00