.. |
cart_hw
|
[Core/MD] fixed ROM padding for Sonic & Knuckles
|
2014-06-18 23:09:19 +02:00 |
cd_hw
|
[Core/MCD] fixed H-INT vector handling when using Mode 1
|
2013-12-17 17:06:13 +01:00 |
input_hw
|
[Core/IO] change Master System multitap "official" name
|
2014-06-17 22:09:20 +02:00 |
m68k
|
[Core/MCD] improved Main-CPU & Sub-CPU idle loop detection (fixes "Super League CD")
|
2013-10-21 00:09:50 +02:00 |
ntsc
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
sound
|
updated headers of modified files
|
2013-06-17 22:42:05 +02:00 |
tremor
|
Cleanup tremor/misc.h
|
2014-07-19 04:49:26 +02:00 |
z80
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
genesis.c
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
genesis.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
hvc.h
|
updated file header
|
2013-10-28 23:09:41 +01:00 |
io_ctrl.c
|
[Core/IO] change Master System multitap "official" name
|
2014-06-17 22:09:20 +02:00 |
io_ctrl.h
|
[Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4)
|
2014-04-01 20:40:30 +02:00 |
loadrom.c
|
[Core/IO] added gamepad type auto-detection
|
2014-04-01 20:36:16 +02:00 |
loadrom.h
|
[Core/IO] added gamepad type auto-detection
|
2014-04-01 20:36:16 +02:00 |
macros.h
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
mem68k.c
|
[Core/MCD] fixed H-INT vector handling when using Mode 1
|
2013-12-17 17:06:13 +01:00 |
mem68k.h
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
membnk.c
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
membnk.h
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
memz80.c
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
memz80.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
shared.h
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
state.c
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
state.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
system.c
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
system.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
types.h
|
rearranged core & back-end specific code (part 2)
|
2013-06-17 22:31:31 +02:00 |
vdp_ctrl.c
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
vdp_ctrl.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |
vdp_render.c
|
[Core/VDP] improved Mode 5 sprite parsing accuracy (verified on real hardware)
|
2014-07-06 21:04:33 +02:00 |
vdp_render.h
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
|
2014-03-02 16:07:08 +01:00 |