Genesis-Plus-GX/core
2015-10-17 19:25:21 +02:00
..
cart_hw [Core/MD] improved I2C EEPROM boards emulation 2015-10-17 19:25:21 +02:00
cd_hw [Core/CD] fixed AUDIO tracks length calculation when using separated files (WAV/OGG/BIN) with INDEX pause defined in CUE file 2015-08-26 23:52:19 +02:00
input_hw [Core/IO] improved control pad emulation (verified on real hardware) 2015-10-17 19:24:01 +02:00
m68k [Core/Misc] code cleanup 2015-10-17 19:12:32 +02:00
ntsc rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
sound [Core/MS] improved emulation of Japanese Master System I/O chip (315-5297) 2014-11-23 20:30:27 +01:00
tremor arm-vita-eabi-gcc complains about int / ogg_int32_t 2015-08-30 01:38:58 +02:00
z80 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
genesis.c [Core/MS/GG] fixed SP register initialization on power-on (Ace of Aces, Shadow Dancer, Ecco the Dolphin, Evander Holyfield Real Deal Boxing) 2014-11-23 20:25:55 +01:00
genesis.h [Core/General] added optional dynamic allocation of cartridge/CD hardware buffer 2014-11-23 20:22:04 +01:00
hvc.h updated file header 2013-10-28 23:09:41 +01:00
io_ctrl.c [Core/MS] improved SG-1000 & Mark-III hardware emulation 2014-11-23 20:38:55 +01:00
io_ctrl.h [Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4) 2014-04-01 20:40:30 +02:00
loadrom.c [Core/CD] added CD-AUDIO & CD+G support 2015-05-31 18:21:35 +02:00
loadrom.h [Core/CD] added CD-AUDIO & CD+G support 2015-05-31 18:21:35 +02:00
macros.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
mem68k.c [Core/SCD] improved emulation accuracy of mirrored memory areas 2015-02-08 13:53:47 +01:00
mem68k.h [Core/CD] disabled 68k & Z80 access to PRG-RAM when SUB-CPU is running (proper fix for Dungeon Explorer USA version) 2015-01-28 00:32:44 +01:00
membnk.c rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
membnk.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
memz80.c [Core/MCD] fixed PRG-RAM access from MAIN-CPU side on system reset 2015-04-26 18:25:21 +02:00
memz80.h [Core/GG] fixed mirrored access to I/O control register (G-LOC Air Battle) 2015-03-24 23:59:31 +01:00
shared.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
state.c [Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates) 2014-12-14 17:10:15 +01:00
state.h [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297) 2014-03-02 16:07:08 +01:00
system.c [Core/Misc] code cleanup 2015-10-17 19:12:32 +02:00
system.h [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
types.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
vdp_ctrl.c [Core/VDP] confirmed register $0A default state on reset 2015-08-26 23:29:43 +02:00
vdp_ctrl.h [Core/VDP] confirmed register $0A default state on reset 2015-08-26 23:29:43 +02:00
vdp_render.c Add 15bpp ABGR format 2015-08-30 01:38:58 +02:00
vdp_render.h [Core/Misc] code cleanup 2015-10-17 19:12:32 +02:00