mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-27 19:51:48 +01:00
ed11eb0133
* improved sprites processing accuracy. * fixed VBLANK transition line checks. * code cleanup and (minor) optimizations. [Core/Sound] * increased FM internal sample size to 32-bit to avoid overflow when adding channels. * added preliminary emulation of YM2612 DAC precision (can be configured to match real console output). * added configurable roll-off for FIR filtering in High-Quality FM mode. [Wii] *added support to enable/disable Video Encoder Trap Filter: can help reproducing "color blending" as on a real Genesis (composite video only). *added support to configure Video Encoder gamma correction. |
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.. | ||
cart_hw | ||
gx | ||
m68k | ||
ntsc | ||
sound | ||
unused | ||
z80 | ||
gen_input.c | ||
gen_input.h | ||
gen_io.c | ||
gen_io.h | ||
genesis.c | ||
genesis.h | ||
hvc.h | ||
loadrom.c | ||
loadrom.h | ||
macros.h | ||
mem68k.c | ||
mem68k.h | ||
membnk.c | ||
membnk.h | ||
memz80.c | ||
memz80.h | ||
render.c | ||
render.h | ||
shared.h | ||
state.c | ||
state.h | ||
system.c | ||
system.h | ||
types.h | ||
vdp.c | ||
vdp.h |