mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-28 12:11:50 +01:00
ed11eb0133
* improved sprites processing accuracy. * fixed VBLANK transition line checks. * code cleanup and (minor) optimizations. [Core/Sound] * increased FM internal sample size to 32-bit to avoid overflow when adding channels. * added preliminary emulation of YM2612 DAC precision (can be configured to match real console output). * added configurable roll-off for FIR filtering in High-Quality FM mode. [Wii] *added support to enable/disable Video Encoder Trap Filter: can help reproducing "color blending" as on a real Genesis (composite video only). *added support to configure Video Encoder gamma correction. |
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.. | ||
fileio | ||
gui | ||
images | ||
sounds | ||
aram.c | ||
aram.h | ||
config.c | ||
config.h | ||
gx_audio.c | ||
gx_audio.h | ||
gx_input.c | ||
gx_input.h | ||
gx_video.c | ||
gx_video.h | ||
main.c | ||
osd.h | ||
vi_encoder.c | ||
vi_encoder.h |