<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
This adds in the 64DD disk load menu to visualize the game box.
I also created a European and 64DD boxart packs
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Improves boxart image support.
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
Tested on a local SC64
## Screenshots
<!-- (if appropriate): -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Enhanced instructions in the README for boxart dimensions and
resources.
- Improved handling of box art rendering for various formats in the
menu.
- New functionality for displaying box art during disk loading in the
menu interface, including resource management for cleanup.
- **Bug Fixes**
- Resolved issues with rendering dimensions for specific types of box
art, improving visual consistency.
- **Documentation**
- Updated README to clarify the boxart requirements and provide multiple
download links for different regions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Remove a newline.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
<!-- (if applicable) -->
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## Screenshots
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## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [x] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [x] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
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- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Allow realtime setting changes for SFX in menu.
Add note that the PAL60 setting still requires a reboot.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
The sfx setting previously required a flashcart reboot.
## How Has This Been Tested?
<!-- (if applicable) -->
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<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Show whether a ROM supports (or requires) a controller pak
Builds on #122
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
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<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/2a83965e-c92a-408f-bb9e-af693b63f738)
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/e9bb0d12-6ec0-4737-80f8-62bfa75944cb)
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/0897f55f-fb01-4bbe-b6d6-b51aaff6e13c)
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
improves upon #121
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/d91185a0-dc39-42d9-aedc-3dbd4b6c965d)
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/13d18d06-d14c-4e2a-8974-1c62ea8863f4)
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Move certain parameters to a seperate screen (messagebox).
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
The ROM info was convoluted
Builds on #120
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
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<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/7d1626c0-3b8d-4e7d-8c3b-61f23744dc60)
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Merge the L and Z action to be the "same" button press, depending on how
the joypad is gripped.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Simplifies the menu controls.
https://github.com/Polprzewodnikowy/N64FlashcartMenu/pull/119#issuecomment-2218853256
## How Has This Been Tested?
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<!--- Please describe in detail how you tested your sample/changes. -->
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## Screenshots
<!-- (if appropriate): -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Allow L or Z to be used in the menu.
For instance, could be used to show extra info in the `ROM Info`
display.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
These buttons were not available.
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Adds ability to set the config.ini settings from the menu.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Ability to set the settings was missing from the menu.
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
Tested on an SC64.
## Screenshots
<!-- (if appropriate): -->
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/6ca39679-d997-4f6c-a670-55d2334814ce)
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
When loading the menu, ensure that any connected rumble paks are not
rumbling.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
It is possible that they would continue to rumble after a ROM has
crashed or the console was reset from a game where the accessory was
currently rumbling.
## How Has This Been Tested?
<!-- (if applicable) -->
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<!--- Include details of your testing environment, and the tests you ran
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## Screenshots
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## Types of changes
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the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [x] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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<!--- Provide a general summary of your changes in the Title above -->
## Description
Prefer `kbit` and `Mbit` instead of ambiguous `K` for save type units
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Reduces confusion, notably the inconsistency between EEPROM using
kilobits and SRAM using kibibytes.
## How Has This Been Tested?
Tested on SummerCart64 with an NTSC console
<!-- (if applicable) -->
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## Types of changes
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the boxes that apply: -->
- [X] Improvement (non-breaking change that adds a new feature)
- [X] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [X] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [X] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: meeq <me@christopherbonhage.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
Make the root of the SD card a little cleaner by hiding the crap that
macOS puts there.
## Motivation and Context
Whenever an SD card touches macOS, a handful of hidden files get created
that cannot be touched. N64FlashcartMenu has no need for these files, so
they should be hidden.
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
Built and run on SummerCart64 with an NTSC N64
<!-- (if applicable) -->
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<!--- see how your change affects other areas of the code, etc. -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [X] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [X] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: meeq <me@christopherbonhage.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
Make the root of the SD card a little cleaner by hiding the crap that
macOS puts there.
## Motivation and Context
Whenever an SD card touches macOS, a handful of hidden files get created
that cannot be touched. N64FlashcartMenu has no need for these files, so
they should be hidden.
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
Built and run on SummerCart64 with an NTSC N64
<!-- (if applicable) -->
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<!--- see how your change affects other areas of the code, etc. -->
## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [X] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [X] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: meeq <me@christopherbonhage.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Warns users that the display is meant to be empty.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
It is not yet implemented.
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
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the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Adding sound for make the navigation not so borring.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
This
[issue](https://github.com/Polprzewodnikowy/N64FlashcartMenu/issues/89)
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
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<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
<!-- (if appropriate): -->
https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/111246491/0f8086f6-16b3-4adb-a925-afbfc9fa6ba9
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [x] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
---------
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
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## Description
<!--- Describe your changes in detail -->
For ED64 based carts
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
The ROMs are not based in the root path.
## How Has This Been Tested?
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to -->
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## Screenshots
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## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
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here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!--- Provide a general summary of your changes in the Title above -->
## Description
This PR implements cheat support (patcher + engine) with a simple API to
provide Action Replay/Game Shark compatible cheats (with exception of
cheats that utilize GS button).
API consist of a single pointer to an array of the cheats ended with a
double zero entry,
For example, if you want to pass these cheats to the patcher:
```
D01F9B91 0020 // Majora's Mask (USA) Inventory Editor
803FDA3F 0002
```
Put cheats in a `uint32_t` array as such (notice last two entries are
zeros):
```
uint32_t cheats[] = {
0xD01F9B91,
0x0020,
0x803FDA3F,
0x0002,
0,
0,
};
```
And pass this array as a boot parameter: `menu->boot_params->cheat_list
= cheats;`
<!--- Describe your changes in detail -->
## Motivation and Context
To provide users with ability to run game modifications in a easy way.
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
On a SummerCart64 flashcart + assembly instructions generation verified
in ares emulator via GDB.
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
## Screenshots
No screenshots
<!-- (if appropriate): -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [x] My code follows the code style of this project.
- [x] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
replacing the name with your GitHub user name and GitHub email contact.
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Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl>