2.4 KiB
ScreenStreaming for the Wii U
Still an early PROOF OF CONCEPT. DON'T EXPECT MAGIC.
This is just a simple plugin that allows you to stream the content of the DRC to any browser.
Currently no configuration without recompiling is supported. It streams in a resolution of 428x240 and tries to achieve 20 fps. These numbers might improve in the future.
But general notes:
- This is still an early PoC.
- Encoding is done in software, not hardware.
- It probably affects gameplay. Loading times are increased, games could lag. I wouldn't recommend you to play online.
- All settings are hardcoded. In the future it will (hopefully) be possible to choose the screen to stream (TV or DRC), at which resolution and which quality.
- No streaming of the home menu.
- Probably unstable.
- Some games might be too dark, some might be too bright, some doesn't work at all.
- Currently streaming is achieved via "MJPEG via HTTP", this might change in the future to improve performance.
Usage
Simply load the plugin with the plugin loader. When the system menu is loaded, you can open http://<ip of your ip>:8080
on your browser and should see the stream. Whenever you switch the application (e.g. load a game), you need to refresh the site in your browser.
Example when the IP of your Wii U is 192.168.0.44.
http:/192.168.0.44:8080
If you don't know the IP of your Wii U, you can start for example ftpiiu which shows the IP when running.
Wii U Plugin System
This is a plugin for the Wii U Plugin System (WUPS). To be able to use this plugin you have to place the resulting .mod
file into the following folder:
sd:/wiiu/plugins
When the file is placed on the SDCard you can load it with plugin loader.
Building
For building you need:
- wups
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their READMEs. Don't forget the dependencies of the libs itself.
Other external libraries are already located in the libs
folder.
- libjpeg
- libturbojpeg