2012-10-03 23:34:37 +02:00
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#include <dirent.h>
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#include <unistd.h>
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2016-04-21 02:05:28 +02:00
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#include <algorithm>
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2018-08-07 01:28:06 +02:00
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#include <sys/stat.h>
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2012-05-03 01:08:11 +02:00
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#include "menu.hpp"
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2012-08-05 15:48:15 +02:00
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#include "lockMutex.hpp"
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#include "channel/nand.hpp"
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#include "loader/cios.h"
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2012-08-11 14:27:38 +02:00
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#include "loader/nk.h"
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2012-05-03 01:08:11 +02:00
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2012-06-08 15:05:21 +02:00
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// NandEmulation menu
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2012-09-13 16:54:17 +02:00
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s16 m_nandemuLblTitle;
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s16 m_nandemuBtnBack;
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2013-07-10 17:08:40 +02:00
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s16 m_nandemuLblPage;
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s16 m_nandemuBtnPageM;
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s16 m_nandemuBtnPageP;
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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s16 m_nandemuLblNandSelect;
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s16 m_nandemuLblNandSelectVal;
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s16 m_nandemuBtnNandSelectM;
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s16 m_nandemuBtnNandSelectP;
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2012-09-13 16:54:17 +02:00
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s16 m_nandemuLblEmulation;
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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s16 m_nandemuLblEmulationVal;
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2012-09-13 16:54:17 +02:00
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s16 m_nandemuBtnEmulationM;
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s16 m_nandemuBtnEmulationP;
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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s16 m_nandemuLblSaveNandSelect;
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s16 m_nandemuLblSaveNandSelectVal;
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s16 m_nandemuBtnSaveNandSelectM;
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s16 m_nandemuBtnSaveNandSelectP;
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s16 m_nandemuLblSaveEmulation;
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s16 m_nandemuLblSaveEmulationVal;
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s16 m_nandemuBtnSaveEmulationM;
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s16 m_nandemuBtnSaveEmulationP;
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2012-09-13 16:54:17 +02:00
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s16 m_nandemuLblSaveDump;
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s16 m_nandemuBtnAll;
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s16 m_nandemuBtnMissing;
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s16 m_nandemuLblNandDump;
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s16 m_nandemuBtnNandDump;
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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s16 m_nandemuLblSavePartition;
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s16 m_nandemuLblSavePartitionVal;
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s16 m_nandemuBtnSavePartitionM;
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s16 m_nandemuBtnSavePartitionP;
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2016-12-01 01:05:39 +01:00
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s16 m_nandemuLblInstallWad;
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s16 m_nandemuBtnInstallWad;
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2019-05-06 16:13:18 +02:00
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s16 m_nandemuLblRealConfig;
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s16 m_nandemuBtnRealConfig;
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s16 m_nandemuLblRealMiis;
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s16 m_nandemuBtnRealMiis;
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2016-12-01 01:05:39 +01:00
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2012-09-13 16:54:17 +02:00
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s16 m_nandfileLblMessage;
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s16 m_nandemuLblMessage;
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s16 m_nandfileLblDialog;
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s16 m_nandfinLblDialog;
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s16 m_nandemuLblDialog;
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s16 m_nandfilePBar;
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s16 m_nandemuPBar;
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s16 m_nandemuBtnExtract;
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s16 m_nandemuBtnDisable;
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s16 m_nandemuLblInit;
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s16 m_nandemuLblUser[4];
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2012-12-28 15:19:40 +01:00
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TexData m_nandemuBg;
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2012-06-08 15:05:21 +02:00
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2013-07-10 17:08:40 +02:00
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int nandemuPage = 1;
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2017-09-22 00:03:41 +02:00
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int curEmuNand = 0;
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int curSavesNand = 0;
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vector<string> emuNands;
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vector<string> savesNands;
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2012-06-08 15:05:21 +02:00
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bool m_nandext;
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2018-07-09 16:53:35 +02:00
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bool m_nanddump;
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2012-06-08 15:05:21 +02:00
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bool m_sgdump;
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bool m_saveall;
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2012-05-03 01:08:11 +02:00
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static inline int loopNum(int i, int s)
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{
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2016-04-03 02:51:40 +02:00
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return (i + s) % s;
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2012-05-03 01:08:11 +02:00
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}
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2016-12-01 01:05:39 +01:00
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void CMenu::_listEmuNands(const char *path, vector<string> &emuNands)
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2016-04-21 02:05:28 +02:00
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{
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DIR *d;
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struct dirent *dir;
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emuNands.clear();
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2018-07-09 16:53:35 +02:00
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bool add_def = true;
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2016-04-21 02:05:28 +02:00
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d = opendir(path);
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if(d != 0)
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{
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while((dir = readdir(d)) != 0)
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{
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if(dir->d_name[0] == '.')
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continue;
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if(dir->d_type == DT_DIR)
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{
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emuNands.push_back(dir->d_name);
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2018-07-09 16:53:35 +02:00
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if(strlen(dir->d_name) == 7 && strcasecmp(dir->d_name, "default") == 0)
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add_def = false;
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2016-04-21 02:05:28 +02:00
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}
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}
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closedir(d);
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}
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2018-07-09 16:53:35 +02:00
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if(add_def)
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2016-04-21 02:05:28 +02:00
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emuNands.push_back("default");
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sort(emuNands.begin(), emuNands.end());
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}
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2017-09-22 00:03:41 +02:00
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void CMenu::_checkEmuNandSettings(void)
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2016-05-15 02:29:16 +02:00
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{
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2018-08-01 14:27:12 +02:00
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if(isWiiVC)
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return;
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2017-09-22 00:03:41 +02:00
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u8 i;
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string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default");
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int emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0);
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string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand", "default");
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int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition", 0);
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if(!DeviceHandle.PartitionUsableForNandEmu(emuPart))// current partition no good
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2016-05-15 02:29:16 +02:00
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{
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2017-09-22 00:03:41 +02:00
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for(i = SD; i < MAXDEVICES; i++)// find first usable partition
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{
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if(DeviceHandle.PartitionUsableForNandEmu(i))
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2018-07-09 16:53:35 +02:00
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{
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2017-09-22 00:03:41 +02:00
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emuPart = i;
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2018-07-09 16:53:35 +02:00
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break;
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}
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2017-09-22 00:03:41 +02:00
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}
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if(i == MAXDEVICES)// if no usable partitions found set to SD for now
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emuPart = SD;
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2016-05-15 02:29:16 +02:00
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}
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2017-09-22 00:03:41 +02:00
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if(!DeviceHandle.PartitionUsableForNandEmu(savesPart))// do same for savesnand partition
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{
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for(i = SD; i < MAXDEVICES; i++)
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{
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if(DeviceHandle.PartitionUsableForNandEmu(i))
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2018-07-09 16:53:35 +02:00
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{
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2017-09-22 00:03:41 +02:00
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savesPart = i;
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2018-07-09 16:53:35 +02:00
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break;
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}
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2017-09-22 00:03:41 +02:00
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}
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if(i == MAXDEVICES)
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savesPart = SD;
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}
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//cfgne8=No valid FAT partition found for NAND Emulation!
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2019-03-27 17:45:43 +01:00
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_listEmuNands(fmt("%s:/%s", DeviceName[emuPart], emu_nands_dir), emuNands);
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2017-09-22 00:03:41 +02:00
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curEmuNand = 0;
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for(i = 0; i < emuNands.size(); ++i)// find current emunand folder
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{
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if(emuNands[i] == emuNand)
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{
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curEmuNand = i;
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break;
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}
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}
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if(i == emuNands.size())// didn't find emunand folder so set to default
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2016-05-15 02:29:16 +02:00
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{
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2017-09-22 00:03:41 +02:00
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for(i = 0; i < emuNands.size(); ++i)
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|
{
|
|
|
|
if(emuNands[i] == "default")
|
|
|
|
{
|
|
|
|
curEmuNand = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2016-05-15 02:29:16 +02:00
|
|
|
}
|
2019-03-27 17:45:43 +01:00
|
|
|
gprintf("emu nand path = %s:/%s/%s\n", DeviceName[emuPart], emu_nands_dir, emuNands[curEmuNand].c_str());
|
2018-12-24 14:42:31 +01:00
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
_listEmuNands(fmt("%s:/%s", DeviceName[savesPart], emu_nands_dir), savesNands);
|
|
|
|
curSavesNand = 0;
|
|
|
|
for(i = 0; i < savesNands.size(); ++i)// find current savesnand folder
|
2016-05-15 02:29:16 +02:00
|
|
|
{
|
2017-09-22 00:03:41 +02:00
|
|
|
if(savesNands[i] == savesNand)
|
|
|
|
{
|
|
|
|
curSavesNand = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(i == savesNands.size())// didn't find savesnand folder set to default
|
|
|
|
{
|
|
|
|
for(i = 0; i < savesNands.size(); ++i)
|
2016-05-15 02:29:16 +02:00
|
|
|
{
|
2017-09-22 00:03:41 +02:00
|
|
|
if(savesNands[i] == "default")
|
|
|
|
{
|
|
|
|
curSavesNand = i;
|
|
|
|
break;
|
|
|
|
}
|
2016-05-15 02:29:16 +02:00
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
}
|
2019-03-27 17:45:43 +01:00
|
|
|
gprintf("saves nand path = %s:/%s/%s\n", DeviceName[savesPart], emu_nands_dir, savesNands[curSavesNand].c_str());
|
2017-09-22 00:03:41 +02:00
|
|
|
|
|
|
|
m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
|
|
|
|
m_cfg.setInt(WII_DOMAIN, "savepartition", savesPart);
|
|
|
|
m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
|
|
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "partition", emuPart);
|
|
|
|
// add check if full emulation and if is then check for config and mii files
|
|
|
|
_FullNandCheck();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMenu::_FullNandCheck(void)
|
|
|
|
{
|
2018-08-01 14:27:12 +02:00
|
|
|
if(isWiiVC)
|
|
|
|
return;
|
2017-09-22 00:03:41 +02:00
|
|
|
for(u8 i = 0; i < 2; i++)
|
|
|
|
{
|
|
|
|
int emulate_mode;
|
2018-07-09 16:53:35 +02:00
|
|
|
if(i == EMU_NAND)
|
2017-09-22 00:03:41 +02:00
|
|
|
emulate_mode = m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0);
|
2016-05-15 02:29:16 +02:00
|
|
|
else
|
2017-09-22 00:03:41 +02:00
|
|
|
emulate_mode = m_cfg.getInt(WII_DOMAIN, "save_emulation", 0);
|
2018-07-09 16:53:35 +02:00
|
|
|
if((i == EMU_NAND && emulate_mode == 1) || (i == SAVES_NAND && emulate_mode == 2))//full
|
2016-11-07 16:06:00 +01:00
|
|
|
{
|
2018-07-09 16:53:35 +02:00
|
|
|
int emuPart = _FindEmuPart(i, true);
|
2017-09-22 00:03:41 +02:00
|
|
|
if(emuPart < 0)
|
|
|
|
continue;
|
|
|
|
bool need_config = false;
|
|
|
|
bool need_miis = false;
|
2018-06-06 23:56:21 +02:00
|
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
|
|
|
|
|
|
|
char basepath[MAX_FAT_PATH];
|
|
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPart], emuPath);
|
|
|
|
|
|
|
|
char testpath[MAX_FAT_PATH + 42];
|
2017-09-22 00:03:41 +02:00
|
|
|
|
|
|
|
//check config files
|
2018-06-06 23:56:21 +02:00
|
|
|
snprintf(testpath, sizeof(testpath), "%s/shared2/sys/SYSCONF", basepath);
|
|
|
|
if(!fsop_FileExist(testpath))
|
2017-09-22 00:03:41 +02:00
|
|
|
need_config = true;
|
2018-06-06 23:56:21 +02:00
|
|
|
|
|
|
|
snprintf(testpath, sizeof(testpath), "%s/title/00000001/00000002/data/setting.txt", basepath);
|
|
|
|
if(!fsop_FileExist(testpath))
|
2017-09-22 00:03:41 +02:00
|
|
|
need_config = true;
|
2018-06-06 23:56:21 +02:00
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
// Check Mii's
|
2018-06-06 23:56:21 +02:00
|
|
|
snprintf(testpath, sizeof(testpath), "%s/shared2/menu/FaceLib/RFL_DB.dat", basepath);
|
|
|
|
if(!fsop_FileExist(testpath))
|
2017-09-22 00:03:41 +02:00
|
|
|
need_miis = true;
|
|
|
|
|
|
|
|
NandHandle.PreNandCfg(need_miis, need_config);//copy to emunand if needed
|
2016-11-07 16:06:00 +01:00
|
|
|
}
|
2016-05-15 02:29:16 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
int CMenu::_FindEmuPart(bool savesnand, bool skipchecks)
|
2016-06-20 23:03:40 +02:00
|
|
|
{
|
2016-11-07 16:06:00 +01:00
|
|
|
int emuPart;
|
2018-11-09 23:09:07 +01:00
|
|
|
char tmpPath[32];
|
|
|
|
tmpPath[31] = '\0';
|
2016-11-07 16:06:00 +01:00
|
|
|
if(savesnand)
|
2016-06-20 23:03:40 +02:00
|
|
|
{
|
2016-11-07 16:06:00 +01:00
|
|
|
emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition");
|
2018-11-12 21:38:37 +01:00
|
|
|
strncpy(tmpPath, fmt("/%s/%s", emu_nands_dir, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str()), sizeof(tmpPath) - 1);
|
2016-06-20 23:03:40 +02:00
|
|
|
}
|
2012-06-07 02:34:47 +02:00
|
|
|
else
|
|
|
|
{
|
2016-11-07 16:06:00 +01:00
|
|
|
emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition");
|
2018-11-12 21:38:37 +01:00
|
|
|
strncpy(tmpPath, fmt("/%s/%s", emu_nands_dir, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand").c_str()), sizeof(tmpPath) - 1);
|
2012-06-07 02:34:47 +02:00
|
|
|
}
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!DeviceHandle.PartitionUsableForNandEmu(emuPart))//check if device is mounted and partition is FAT
|
2016-06-20 23:03:40 +02:00
|
|
|
return -1;
|
2017-09-22 00:03:41 +02:00
|
|
|
else if((skipchecks || _TestEmuNand(emuPart, tmpPath, false)))//check if emunand folder exist
|
2016-06-20 23:03:40 +02:00
|
|
|
{
|
|
|
|
NandHandle.SetNANDEmu(emuPart);
|
|
|
|
NandHandle.SetPaths(tmpPath, DeviceName[emuPart]);
|
|
|
|
return emuPart;
|
|
|
|
}
|
|
|
|
return -2;
|
2012-06-07 02:34:47 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CMenu::_TestEmuNand(int epart, const char *path, bool indept)
|
|
|
|
{
|
|
|
|
char basepath[64];
|
|
|
|
char testpath[MAX_FAT_PATH];
|
|
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[epart], path);
|
2012-09-10 00:38:42 +02:00
|
|
|
|
2012-12-22 23:28:58 +01:00
|
|
|
DIR *d = opendir(basepath);
|
2012-06-07 02:34:47 +02:00
|
|
|
if(!d)
|
2012-09-10 00:38:42 +02:00
|
|
|
return false;
|
2012-06-07 02:34:47 +02:00
|
|
|
else
|
|
|
|
closedir(d);
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2012-06-07 02:34:47 +02:00
|
|
|
if(indept)
|
|
|
|
{
|
|
|
|
// Check Wiimotes && Region
|
2016-04-21 02:05:28 +02:00
|
|
|
snprintf(testpath, sizeof(testpath), "%s/shared2/sys/SYSCONF", basepath);
|
2012-06-07 07:14:51 +02:00
|
|
|
if(!fsop_FileExist(testpath))
|
2012-09-10 00:38:42 +02:00
|
|
|
return false;
|
2016-04-21 02:05:28 +02:00
|
|
|
snprintf(testpath, sizeof(testpath), "%s/title/00000001/00000002/data/setting.txt", basepath);
|
2012-06-07 07:14:51 +02:00
|
|
|
if(!fsop_FileExist(testpath))
|
2012-09-10 00:38:42 +02:00
|
|
|
return false;
|
2012-06-07 02:34:47 +02:00
|
|
|
// Check Mii's
|
2016-04-21 02:05:28 +02:00
|
|
|
snprintf(testpath, sizeof(testpath), "%s/shared2/menu/FaceLib/RFL_DB.dat", basepath);
|
2012-06-07 07:14:51 +02:00
|
|
|
if(!fsop_FileExist(testpath))
|
2012-09-10 00:38:42 +02:00
|
|
|
return false;
|
2012-06-07 02:34:47 +02:00
|
|
|
}
|
2012-09-10 00:38:42 +02:00
|
|
|
return true;
|
2012-06-07 02:34:47 +02:00
|
|
|
}
|
|
|
|
|
2016-06-20 23:03:40 +02:00
|
|
|
static bool _saveExists(const char *path)
|
|
|
|
{
|
|
|
|
DIR *d = opendir(path);
|
|
|
|
if(!d)
|
|
|
|
return false;
|
|
|
|
else
|
2012-08-26 17:20:51 +02:00
|
|
|
{
|
2016-06-20 23:03:40 +02:00
|
|
|
closedir(d);
|
|
|
|
return true;
|
2012-06-07 02:34:47 +02:00
|
|
|
}
|
|
|
|
}
|
2012-05-11 01:38:34 +02:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
bool CMenu::_checkSave(string id, int nand_type)
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
|
|
|
int savePath = id.c_str()[0] << 24 | id.c_str()[1] << 16 | id.c_str()[2] << 8 | id.c_str()[3];
|
2018-07-09 16:53:35 +02:00
|
|
|
if(nand_type == REAL_NAND)
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
2012-12-22 23:28:58 +01:00
|
|
|
u32 temp = 0;
|
2012-11-18 14:40:26 +01:00
|
|
|
if(ISFS_ReadDir(fmt("/title/00010000/%08x", savePath), NULL, &temp) < 0)
|
|
|
|
if(ISFS_ReadDir(fmt("/title/00010004/%08x", savePath), NULL, &temp) < 0)
|
2012-05-11 01:38:34 +02:00
|
|
|
return false;
|
|
|
|
}
|
2018-07-09 16:53:35 +02:00
|
|
|
else // SAVES_NAND
|
2012-12-22 23:28:58 +01:00
|
|
|
{
|
2016-11-07 16:06:00 +01:00
|
|
|
int emuPartition = m_cfg.getInt(WII_DOMAIN, "savepartition");
|
2017-05-15 19:50:24 +02:00
|
|
|
const char *emuPath = fmt("/%s/%s", emu_nands_dir, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str());
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
if(emuPartition < 0 || emuPath == NULL)
|
2012-05-11 01:38:34 +02:00
|
|
|
return false;
|
|
|
|
struct stat fstat;
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
if((stat(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, savePath), &fstat) != 0)
|
|
|
|
&& (stat(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, savePath), &fstat) != 0))
|
2012-05-11 01:38:34 +02:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
void CMenu::_setDumpMsg(const wstringEx &msg, float totprog, float fileprog)
|
|
|
|
{
|
|
|
|
if(m_thrdStop) return;
|
|
|
|
if(msg != L"...") m_thrdMessage = msg;
|
|
|
|
m_thrdMessageAdded = true;
|
|
|
|
m_thrdProgress = totprog;
|
|
|
|
m_fileProgress = fileprog;
|
|
|
|
}
|
|
|
|
|
2012-12-27 21:22:40 +01:00
|
|
|
void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog, int files, int folders, const char *tmess, void *user_data)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
|
|
|
CMenu &m = *(CMenu *)user_data;
|
|
|
|
m.m_progress = dumpprog == 0 ? 0.f : (float)dumpstat / (float)dumpprog;
|
|
|
|
m.m_fprogress = filesize == 0 ? 0.f : (float)fileprog / (float)filesize;
|
|
|
|
m.m_fileprog = fileprog;
|
|
|
|
m.m_filesize = filesize;
|
|
|
|
m.m_filesdone = files;
|
|
|
|
m.m_foldersdone = folders;
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
2012-06-08 15:05:21 +02:00
|
|
|
if(m_nandext)
|
2012-05-03 01:08:11 +02:00
|
|
|
m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress);
|
|
|
|
else
|
|
|
|
m._setDumpMsg(L"...", m.m_progress, m.m_fprogress);
|
|
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMenu::_hideNandEmu(bool instant)
|
|
|
|
{
|
|
|
|
m_btnMgr.hide(m_nandemuLblTitle, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnBack, instant);
|
2013-07-10 17:08:40 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblPage, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnPageM, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnPageP, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandfilePBar, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuPBar, instant);
|
|
|
|
m_btnMgr.hide(m_nandfileLblMessage, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblMessage, instant);
|
|
|
|
m_btnMgr.hide(m_nandfileLblDialog, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblDialog, instant);
|
|
|
|
m_btnMgr.hide(m_nandfinLblDialog, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandSelect, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandSelectVal, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandSelectP, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandSelectM, instant);
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblEmulation, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblEmulationVal, instant);
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelect, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulation, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulationVal, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationP, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationM, instant);
|
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblSaveDump, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnAll, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnMissing, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblNandDump, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandDump, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblSavePartition, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSavePartitionVal, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant);
|
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
m_btnMgr.hide(m_nandemuLblInstallWad, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnInstallWad, instant);
|
|
|
|
|
2019-05-06 16:13:18 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblRealConfig, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnRealConfig, instant);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblRealMiis, instant);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnRealMiis, instant);
|
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.hide(m_nandemuBtnExtract, instant);
|
2012-12-22 23:28:58 +01:00
|
|
|
m_btnMgr.hide(m_nandemuBtnDisable, instant);
|
2013-08-14 18:11:26 +02:00
|
|
|
m_btnMgr.hide(m_nandemuLblInit, instant);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
2013-08-14 18:11:26 +02:00
|
|
|
for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
|
|
|
|
if(m_nandemuLblUser[i] != -1)
|
|
|
|
m_btnMgr.hide(m_nandemuLblUser[i], instant);
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
void CMenu::_hideNandEmuPg(void)
|
|
|
|
{
|
|
|
|
//Does not hide title, page, back, or user labels
|
|
|
|
if(nandemuPage == 1)
|
|
|
|
{
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandSelect);
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandSelectVal);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandSelectP);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandSelectM);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblEmulationVal);
|
|
|
|
m_btnMgr.hide(m_nandemuLblEmulation);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnEmulationP);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnEmulationM);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelect);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulationVal);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulation);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationP);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationM);
|
|
|
|
}
|
|
|
|
else if(nandemuPage == 2)
|
|
|
|
{
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveDump);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnAll);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnMissing);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandDump);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnNandDump);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblInstallWad);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnInstallWad);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_btnMgr.hide(m_nandemuLblSavePartition);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSavePartitionVal);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionP);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionM);
|
2019-05-06 16:13:18 +02:00
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblRealConfig);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnRealConfig);
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuLblRealMiis);
|
|
|
|
m_btnMgr.hide(m_nandemuBtnRealMiis);
|
2016-12-01 01:05:39 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
void CMenu::_showNandEmu(void)
|
|
|
|
{
|
|
|
|
_setBg(m_nandemuBg, m_nandemuBg);
|
2012-05-06 15:55:56 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"NAND Emulation Settings"));
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
2012-06-07 02:34:47 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
m_btnMgr.setText(m_nandemuLblPage, wfmt(L"%i / 3", nandemuPage));
|
2013-07-10 17:08:40 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblPage);
|
|
|
|
m_btnMgr.show(m_nandemuBtnPageM);
|
|
|
|
m_btnMgr.show(m_nandemuBtnPageP);
|
|
|
|
|
|
|
|
if(nandemuPage == 1)
|
2012-12-22 23:28:58 +01:00
|
|
|
{
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
int i = min(max(0, m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
|
|
|
m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_NandEmu[i].id, CMenu::_NandEmu[i].text));
|
|
|
|
|
|
|
|
i = min(max(0, m_cfg.getInt(WII_DOMAIN, "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
|
|
|
|
m_btnMgr.setText(m_nandemuLblSaveEmulationVal, _t(CMenu::_GlobalSaveEmu[i].id, CMenu::_GlobalSaveEmu[i].text));
|
|
|
|
|
|
|
|
m_btnMgr.setText(m_nandemuLblNandSelectVal, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand"));
|
|
|
|
m_btnMgr.setText(m_nandemuLblSaveNandSelectVal, m_cfg.getString(WII_DOMAIN, "current_save_emunand"));
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblNandSelect);
|
|
|
|
m_btnMgr.show(m_nandemuLblNandSelectVal);
|
|
|
|
m_btnMgr.show(m_nandemuBtnNandSelectP);
|
|
|
|
m_btnMgr.show(m_nandemuBtnNandSelectM);
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblEmulation);
|
|
|
|
m_btnMgr.show(m_nandemuLblEmulationVal);
|
|
|
|
m_btnMgr.show(m_nandemuBtnEmulationP);
|
|
|
|
m_btnMgr.show(m_nandemuBtnEmulationM);
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveNandSelect);
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveNandSelectVal);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSaveNandSelectP);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSaveNandSelectM);
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveEmulation);
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveEmulationVal);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSaveEmulationP);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSaveEmulationM);
|
|
|
|
}
|
2016-12-01 01:05:39 +01:00
|
|
|
else if(nandemuPage == 2)
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
{
|
2016-04-21 02:05:28 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblSaveDump);
|
|
|
|
m_btnMgr.show(m_nandemuBtnAll);
|
|
|
|
m_btnMgr.show(m_nandemuBtnMissing);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
2016-04-21 02:05:28 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblNandDump);
|
|
|
|
m_btnMgr.show(m_nandemuBtnNandDump);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
m_btnMgr.show(m_nandemuLblInstallWad);
|
|
|
|
m_btnMgr.show(m_nandemuBtnInstallWad);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const char *partitionname = DeviceName[m_cfg.getInt(WII_DOMAIN, "savepartition")];
|
|
|
|
m_btnMgr.setText(m_nandemuLblSavePartitionVal, upperCase(partitionname));
|
|
|
|
|
2019-05-06 16:13:18 +02:00
|
|
|
m_btnMgr.setText(m_nandemuBtnRealConfig, m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_config", false) ? _t("on", L"On") : _t("off", L"Off"));
|
|
|
|
m_btnMgr.setText(m_nandemuBtnRealMiis, m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_miis", false) ? _t("on", L"On") : _t("off", L"Off"));
|
|
|
|
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblSavePartition);
|
|
|
|
m_btnMgr.show(m_nandemuLblSavePartitionVal);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSavePartitionP);
|
|
|
|
m_btnMgr.show(m_nandemuBtnSavePartitionM);
|
2019-05-06 16:13:18 +02:00
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblRealConfig);
|
|
|
|
m_btnMgr.show(m_nandemuBtnRealConfig);
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblRealMiis);
|
|
|
|
m_btnMgr.show(m_nandemuBtnRealMiis);
|
2016-04-21 02:05:28 +02:00
|
|
|
}
|
|
|
|
|
2013-08-14 18:11:26 +02:00
|
|
|
for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
|
|
|
|
if(m_nandemuLblUser[i] != -1)
|
|
|
|
m_btnMgr.show(m_nandemuLblUser[i]);
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
int CMenu::_NandEmuCfg(void)
|
|
|
|
{
|
2018-08-06 16:58:26 +02:00
|
|
|
if(isWiiVC)
|
|
|
|
{
|
|
|
|
error(_t("errboot7", L"Access denied in Wii VC mode."));
|
|
|
|
return 0;
|
|
|
|
}
|
2013-07-10 17:08:40 +02:00
|
|
|
nandemuPage = 1;
|
2016-12-01 01:05:39 +01:00
|
|
|
string ExtNand = "";
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand");
|
2012-05-03 01:08:11 +02:00
|
|
|
lwp_t thread = 0;
|
|
|
|
SetupInput();
|
2017-09-22 00:03:41 +02:00
|
|
|
_checkEmuNandSettings();
|
2012-05-03 01:08:11 +02:00
|
|
|
_showNandEmu();
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
m_thrdStop = false;
|
|
|
|
m_thrdMessageAdded = false;
|
|
|
|
m_nandext = false;
|
2013-07-10 17:08:40 +02:00
|
|
|
|
2012-09-09 20:35:15 +02:00
|
|
|
while(!m_exit)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-09-09 20:35:15 +02:00
|
|
|
_mainLoopCommon();
|
2013-07-10 17:08:40 +02:00
|
|
|
if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageM)))
|
|
|
|
{
|
2016-12-01 01:05:39 +01:00
|
|
|
_hideNandEmuPg();
|
|
|
|
if(nandemuPage == 1)
|
|
|
|
nandemuPage = 3;
|
|
|
|
else --nandemuPage;
|
|
|
|
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
|
|
|
|
m_btnMgr.click(m_nandemuBtnPageM);
|
2013-07-10 17:08:40 +02:00
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageP)))
|
|
|
|
{
|
2016-12-01 01:05:39 +01:00
|
|
|
_hideNandEmuPg();
|
|
|
|
if(nandemuPage == 3)
|
|
|
|
nandemuPage = 1;
|
|
|
|
else
|
|
|
|
++nandemuPage;
|
|
|
|
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
|
|
|
|
m_btnMgr.click(m_nandemuBtnPageP);
|
2013-07-10 17:08:40 +02:00
|
|
|
_showNandEmu();
|
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
else if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
|
2012-05-03 01:08:11 +02:00
|
|
|
break;
|
2017-09-22 00:03:41 +02:00
|
|
|
else if(BTN_UP_PRESSED && !m_thrdWorking)
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.up();
|
2017-09-22 00:03:41 +02:00
|
|
|
else if(BTN_DOWN_PRESSED && !m_thrdWorking)
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.down();
|
2019-05-06 16:13:18 +02:00
|
|
|
else if(BTN_A_PRESSED)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2019-05-06 16:13:18 +02:00
|
|
|
if(m_btnMgr.selected(m_nandemuBtnEmulationP) || m_btnMgr.selected(m_nandemuBtnEmulationM))
|
2016-11-07 16:06:00 +01:00
|
|
|
{
|
2019-05-06 16:13:18 +02:00
|
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnEmulationP) ? 1 : -1;
|
|
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "emulation", loopNum(m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0) + direction, ARRAY_SIZE(CMenu::_NandEmu)));
|
2017-09-22 00:03:41 +02:00
|
|
|
_showNandEmu();
|
|
|
|
}
|
2019-05-06 16:13:18 +02:00
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnSaveEmulationP) || m_btnMgr.selected(m_nandemuBtnSaveEmulationM))
|
|
|
|
{
|
|
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSaveEmulationP) ? 1 : -1;
|
|
|
|
m_cfg.setInt(WII_DOMAIN, "save_emulation", loopNum(m_cfg.getInt(WII_DOMAIN, "save_emulation", 0) + direction, ARRAY_SIZE(CMenu::_GlobalSaveEmu)));
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnSavePartitionP) || m_btnMgr.selected(m_nandemuBtnSavePartitionM))
|
2017-09-22 00:03:41 +02:00
|
|
|
{
|
2019-05-06 16:13:18 +02:00
|
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSavePartitionP) ? 1 : -1;
|
|
|
|
currentPartition = m_cfg.getInt(WII_DOMAIN, "savepartition");
|
|
|
|
m_emuSaveNand = true;
|
|
|
|
_setPartition(direction);
|
|
|
|
m_emuSaveNand = false;
|
|
|
|
_checkEmuNandSettings();// refresh emunands in case the partition was changed
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnNandDump) || m_btnMgr.selected(m_nandemuBtnAll) || m_btnMgr.selected(m_nandemuBtnMissing))
|
|
|
|
{
|
|
|
|
m_nanddump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false;
|
|
|
|
m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false;
|
|
|
|
|
|
|
|
m_btnMgr.hide(m_nandemuBtnBack);
|
|
|
|
_hideNandEmu(true);
|
|
|
|
int emuPart = _FindEmuPart(!m_nanddump, true);
|
|
|
|
if(emuPart < 0)
|
2017-09-22 00:03:41 +02:00
|
|
|
{
|
2019-05-06 16:13:18 +02:00
|
|
|
error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
|
|
|
_showNandEmu();
|
2017-09-22 00:03:41 +02:00
|
|
|
}
|
2019-05-06 16:13:18 +02:00
|
|
|
else
|
2017-09-22 00:03:41 +02:00
|
|
|
{
|
2019-05-06 16:13:18 +02:00
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
|
|
if(m_nanddump)
|
|
|
|
{
|
|
|
|
ExtNand = emuNands[curEmuNand];// set for later to refresh game list
|
|
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
|
|
|
}
|
|
|
|
else // saves dump
|
|
|
|
{
|
|
|
|
//ExtNand = savesNands[curSavesNand];
|
|
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
|
|
}
|
|
|
|
m_thrdStop = false;
|
|
|
|
m_thrdProgress = 0.f;
|
|
|
|
m_thrdWorking = true;
|
|
|
|
LWP_CreateThread(&thread, _NandDumper, this, 0, 32768, 40);
|
2017-09-22 00:03:41 +02:00
|
|
|
}
|
2016-11-07 16:06:00 +01:00
|
|
|
}
|
2019-05-06 16:13:18 +02:00
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnNandSelectP) || m_btnMgr.selected(m_nandemuBtnNandSelectM))
|
|
|
|
{
|
|
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnNandSelectP) ? 1 : -1;
|
|
|
|
curEmuNand = loopNum(curEmuNand + direction, emuNands.size());
|
|
|
|
m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnSaveNandSelectP) || m_btnMgr.selected(m_nandemuBtnSaveNandSelectM))
|
|
|
|
{
|
|
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSaveNandSelectP) ? 1 : -1;
|
|
|
|
curSavesNand = loopNum(curSavesNand + direction, savesNands.size());
|
|
|
|
m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnInstallWad))
|
|
|
|
{
|
|
|
|
_hideNandEmu();
|
|
|
|
_wadExplorer();
|
|
|
|
nandemuPage = 1;
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if (m_btnMgr.selected(m_nandemuBtnRealConfig))
|
|
|
|
{
|
|
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand_config", !m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_config"));
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if (m_btnMgr.selected(m_nandemuBtnRealMiis))
|
|
|
|
{
|
|
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand_miis", !m_cfg.getBool(CHANNEL_DOMAIN, "real_nand_miis"));
|
|
|
|
_showNandEmu();
|
|
|
|
}
|
|
|
|
else if(m_btnMgr.selected(m_nandemuBtnBack))
|
|
|
|
{
|
|
|
|
m_cfg.save();
|
|
|
|
break;
|
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
if(m_thrdMessageAdded)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
|
|
|
LockMutex lock(m_mutex);
|
|
|
|
m_thrdMessageAdded = false;
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdMessage.empty())
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
2012-05-06 15:55:56 +02:00
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdWorking)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
|
|
|
if(m_sgdump)
|
|
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
|
|
else
|
|
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
|
|
|
if(m_dumpsize/0x400 > 0x270f)
|
2012-05-06 14:59:09 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
2012-05-03 01:08:11 +02:00
|
|
|
else
|
2012-05-06 14:59:09 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
2016-12-01 01:05:39 +01:00
|
|
|
while(!m_exit)
|
|
|
|
{
|
|
|
|
_mainLoopCommon();
|
|
|
|
if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack)))
|
|
|
|
{
|
|
|
|
_hideNandEmu();
|
|
|
|
nandemuPage = 1;
|
|
|
|
_showNandEmu();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_hideNandEmu();
|
2017-09-22 00:03:41 +02:00
|
|
|
_FullNandCheck();
|
2018-07-09 16:53:35 +02:00
|
|
|
/* if changed emunand choice or emunand is the new one extracted */
|
2016-12-01 01:05:39 +01:00
|
|
|
if(emuNand != m_cfg.getString(CHANNEL_DOMAIN, "current_emunand") || emuNand == ExtNand)
|
2016-04-21 02:05:28 +02:00
|
|
|
{
|
|
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
|
2016-12-01 01:05:39 +01:00
|
|
|
if(m_current_view & COVERFLOW_CHANNEL)
|
2016-11-07 16:06:00 +01:00
|
|
|
m_refreshGameList = true;
|
2016-04-21 02:05:28 +02:00
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
int CMenu::_FlashSave(string gameId)
|
|
|
|
{
|
2018-07-09 16:53:35 +02:00
|
|
|
if(_FindEmuPart(SAVES_NAND, false) < 0)// if savesnand folder not found
|
2017-09-22 00:03:41 +02:00
|
|
|
return 0;
|
2012-05-11 01:38:34 +02:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!_checkSave(gameId, SAVES_NAND))// if save not on saves emunand
|
2012-05-11 01:38:34 +02:00
|
|
|
return 0;
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
lwp_t thread = 0;
|
|
|
|
m_thrdStop = false;
|
|
|
|
m_thrdMessageAdded = false;
|
|
|
|
m_nandext = false;
|
|
|
|
m_saveExtGameId = gameId;
|
2018-07-09 16:53:35 +02:00
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne28", L"Game Save Flasher"));
|
|
|
|
m_thrdProgress = 0.f;
|
|
|
|
m_thrdWorking = true;
|
|
|
|
LWP_CreateThread(&thread, _NandFlasher, this, 0, 32768, 40);
|
|
|
|
|
|
|
|
SetupInput();
|
2012-05-11 01:38:34 +02:00
|
|
|
|
2012-09-09 20:35:15 +02:00
|
|
|
while(!m_exit)
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
2012-09-09 20:35:15 +02:00
|
|
|
_mainLoopCommon();
|
2017-09-22 00:03:41 +02:00
|
|
|
if(!m_thrdWorking && (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))))
|
|
|
|
break;
|
2012-05-11 01:38:34 +02:00
|
|
|
|
|
|
|
if(m_thrdMessageAdded)
|
|
|
|
{
|
|
|
|
LockMutex lock(m_mutex);
|
|
|
|
m_thrdMessageAdded = false;
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdMessage.empty())
|
2012-05-11 01:38:34 +02:00
|
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdWorking)
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
|
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne29", L"Flashed: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
|
|
else
|
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
|
|
}
|
|
|
|
}
|
2012-12-22 23:28:58 +01:00
|
|
|
}
|
2012-05-11 01:38:34 +02:00
|
|
|
_hideNandEmu();
|
2017-09-22 00:03:41 +02:00
|
|
|
return 1;
|
2012-05-11 01:38:34 +02:00
|
|
|
}
|
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
int CMenu::_AutoExtractSave(string gameId)// called from game settings menu to extract a gamesave from real nand to savesnand
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2018-07-09 16:53:35 +02:00
|
|
|
int emuPart = _FindEmuPart(SAVES_NAND, false);
|
|
|
|
if(emuPart == -1)// if savesnand partition unusable
|
2017-09-22 00:03:41 +02:00
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
2018-07-09 16:53:35 +02:00
|
|
|
else if(emuPart == -2)// emunand folder not found so make it
|
2017-09-22 00:03:41 +02:00
|
|
|
{
|
2018-07-09 16:53:35 +02:00
|
|
|
emuPart = _FindEmuPart(SAVES_NAND, true);
|
|
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
2017-09-22 00:03:41 +02:00
|
|
|
char basepath[MAX_FAT_PATH];
|
2018-07-09 16:53:35 +02:00
|
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPart], emuPath);
|
2017-09-22 00:03:41 +02:00
|
|
|
NandHandle.CreatePath("%s/import", basepath);
|
|
|
|
NandHandle.CreatePath("%s/meta", basepath);
|
|
|
|
NandHandle.CreatePath("%s/shared1", basepath);
|
|
|
|
NandHandle.CreatePath("%s/shared2", basepath);
|
|
|
|
NandHandle.CreatePath("%s/sys", basepath);
|
|
|
|
NandHandle.CreatePath("%s/title", basepath);
|
|
|
|
NandHandle.CreatePath("%s/ticket", basepath);
|
|
|
|
NandHandle.CreatePath("%s/tmp", basepath);
|
2018-07-09 16:53:35 +02:00
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!_checkSave(gameId, REAL_NAND))//if save not on real nand
|
2016-11-07 16:06:00 +01:00
|
|
|
return 0;
|
2012-05-11 01:38:34 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
lwp_t thread = 0;
|
|
|
|
m_thrdStop = false;
|
|
|
|
m_thrdMessageAdded = false;
|
2012-12-22 23:28:58 +01:00
|
|
|
m_nandext = false;
|
2017-09-22 00:03:41 +02:00
|
|
|
m_saveExtGameId = gameId;
|
|
|
|
bool finished = false;
|
2018-07-09 16:53:35 +02:00
|
|
|
m_nanddump = false;
|
|
|
|
|
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
|
|
m_thrdProgress = 0.f;
|
|
|
|
m_thrdWorking = true;
|
|
|
|
LWP_CreateThread(&thread, _NandDumper, this, 0, 32768, 40);
|
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
SetupInput();
|
|
|
|
|
2012-09-09 20:35:15 +02:00
|
|
|
while(!m_exit)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-09-09 20:35:15 +02:00
|
|
|
_mainLoopCommon();
|
2018-07-09 16:53:35 +02:00
|
|
|
if(finished && (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))))
|
2017-09-22 00:03:41 +02:00
|
|
|
break;
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
if(m_thrdMessageAdded)
|
|
|
|
{
|
|
|
|
LockMutex lock(m_mutex);
|
|
|
|
m_thrdMessageAdded = false;
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdMessage.empty())
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
2012-05-06 15:55:56 +02:00
|
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
if(!m_thrdWorking)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2017-09-22 00:03:41 +02:00
|
|
|
finished = true;
|
2012-05-03 01:08:11 +02:00
|
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
|
|
if(m_dumpsize/0x400 > 0x270f)
|
2012-05-06 14:59:09 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
2012-05-03 01:08:11 +02:00
|
|
|
else
|
2012-05-06 14:59:09 +02:00
|
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
2012-05-03 01:08:11 +02:00
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
}
|
2012-12-22 23:28:58 +01:00
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
_hideNandEmu();
|
2017-09-22 00:03:41 +02:00
|
|
|
return 1;
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
|
2018-05-29 11:59:57 +02:00
|
|
|
void * CMenu::_NandFlasher(void *obj)
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
|
|
|
CMenu &m = *(CMenu *)obj;
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
char source[MAX_FAT_PATH];
|
|
|
|
char dest[ISFS_MAXPATH];
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
int emuPartition = m._FindEmuPart(SAVES_NAND, true);
|
2017-09-22 00:03:41 +02:00
|
|
|
|
|
|
|
const char *SaveGameID = m.m_saveExtGameId.c_str();
|
2012-11-18 14:40:26 +01:00
|
|
|
int flashID = SaveGameID[0] << 24 | SaveGameID[1] << 16 | SaveGameID[2] << 8 | SaveGameID[3];
|
2018-06-06 23:56:21 +02:00
|
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
/* we know it exist on emunand just need to figure out which folder */
|
2018-06-06 23:56:21 +02:00
|
|
|
if(_saveExists(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, flashID)))
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
2018-06-06 23:56:21 +02:00
|
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, flashID);
|
2012-05-11 01:38:34 +02:00
|
|
|
snprintf(dest, sizeof(dest), "/title/00010000/%08x", flashID);
|
|
|
|
}
|
2018-06-06 23:56:21 +02:00
|
|
|
else //if(_saveExists(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, flashID)))
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
2018-06-06 23:56:21 +02:00
|
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, flashID);
|
2012-05-11 01:38:34 +02:00
|
|
|
snprintf(dest, sizeof(dest), "/title/00010004/%08x", flashID);
|
|
|
|
}
|
2012-10-15 21:16:14 +02:00
|
|
|
NandHandle.ResetCounters();
|
2012-05-11 01:38:34 +02:00
|
|
|
m.m_nandexentry = 1;
|
2012-12-27 21:22:40 +01:00
|
|
|
m.m_dumpsize = NandHandle.CalcFlashSize(source, _ShowProgress, obj);
|
2012-06-08 15:05:21 +02:00
|
|
|
m_nandext = true;
|
2012-12-27 21:22:40 +01:00
|
|
|
NandHandle.FlashToNAND(source, dest, _ShowProgress, obj);
|
2012-12-22 23:28:58 +01:00
|
|
|
|
2012-05-11 01:38:34 +02:00
|
|
|
LWP_MutexLock(m.m_mutex);
|
2012-12-21 20:51:22 +01:00
|
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
2016-12-01 01:05:39 +01:00
|
|
|
m_btnMgr.hide(m_nandemuPBar);
|
|
|
|
m_btnMgr.hide(m_nandemuLblMessage);
|
2012-05-11 01:38:34 +02:00
|
|
|
m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
|
|
|
|
LWP_MutexUnlock(m.m_mutex);
|
2017-09-22 00:03:41 +02:00
|
|
|
m.m_thrdWorking = false;
|
2012-12-22 23:28:58 +01:00
|
|
|
return 0;
|
2012-05-11 01:38:34 +02:00
|
|
|
}
|
|
|
|
|
2018-05-29 11:59:57 +02:00
|
|
|
void * CMenu::_NandDumper(void *obj)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
|
|
|
CMenu &m = *(CMenu *)obj;
|
2017-09-22 00:03:41 +02:00
|
|
|
|
2012-06-08 15:05:21 +02:00
|
|
|
m_nandext = false;
|
|
|
|
m_sgdump = false;
|
2012-05-03 01:08:11 +02:00
|
|
|
m.m_dumpsize = 0;
|
|
|
|
m.m_filesdone = 0;
|
|
|
|
m.m_foldersdone = 0;
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2012-10-15 21:16:14 +02:00
|
|
|
NandHandle.ResetCounters();
|
2017-09-22 00:03:41 +02:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
int emuPartition = m._FindEmuPart(!m_nanddump, true);
|
2018-06-06 23:56:21 +02:00
|
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
2012-05-03 01:08:11 +02:00
|
|
|
char basepath[64];
|
2018-06-06 23:56:21 +02:00
|
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath);
|
2017-09-22 00:03:41 +02:00
|
|
|
/* create basepath in case it doesn't exist */
|
|
|
|
NandHandle.CreatePath("%s", basepath);
|
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
LWP_MutexLock(m.m_mutex);
|
2012-05-06 15:55:56 +02:00
|
|
|
m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
|
2012-05-03 01:08:11 +02:00
|
|
|
LWP_MutexUnlock(m.m_mutex);
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
if(m_nanddump)/* full nand dump */
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-10-15 21:16:14 +02:00
|
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace("/", CMenu::_ShowProgress, obj);
|
2012-06-08 15:05:21 +02:00
|
|
|
m_nandext = true;
|
2012-10-15 21:16:14 +02:00
|
|
|
NandHandle.DoNandDump("/", basepath, CMenu::_ShowProgress, obj);
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
else /* gamesave(s) dump */
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-06-08 15:05:21 +02:00
|
|
|
bool missingOnly = !m_saveall;
|
2012-05-06 14:03:43 +02:00
|
|
|
vector<string> saveList;
|
2012-06-08 15:05:21 +02:00
|
|
|
m_sgdump = true;
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
if(m.m_saveExtGameId.empty())// if not a specified gamesave from game config menu or launching wii game
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2017-09-22 00:03:41 +02:00
|
|
|
/* extract all or missing gamesaves - main emunand settings menu */
|
2016-12-01 01:05:39 +01:00
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
|
|
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
|
|
|
|
LWP_MutexUnlock(m.m_mutex);
|
2012-05-03 01:08:11 +02:00
|
|
|
m.m_nandexentry = 0;
|
2016-06-20 23:03:40 +02:00
|
|
|
saveList.reserve(m.m_gameList.size());
|
|
|
|
for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
if(m.m_gameList[i].type == TYPE_WII_GAME)
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2016-06-20 23:03:40 +02:00
|
|
|
string id((const char *)m.m_gameList[i].id, 4);
|
|
|
|
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!missingOnly || !m._checkSave(id, SAVES_NAND))// if all or the gamesave is not already on saves emunand
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2018-07-09 16:53:35 +02:00
|
|
|
if(m._checkSave(id, REAL_NAND))// if save on real nand
|
2016-06-20 23:03:40 +02:00
|
|
|
{
|
|
|
|
m.m_nandexentry++;
|
|
|
|
saveList.push_back(id);
|
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
2012-05-06 14:59:09 +02:00
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
else /*one gamesave extract from game config menu or launching wii game */
|
2012-05-11 01:38:34 +02:00
|
|
|
{
|
|
|
|
m.m_nandexentry = 1;
|
2012-05-03 01:08:11 +02:00
|
|
|
saveList.push_back(m.m_saveExtGameId);
|
2012-05-11 01:38:34 +02:00
|
|
|
}
|
2012-05-03 01:08:11 +02:00
|
|
|
|
2017-09-22 00:03:41 +02:00
|
|
|
/* for loop to calculate SD or HDD space NanHandle will need for the actual savegame(s) dump */
|
2012-05-03 01:08:11 +02:00
|
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
|
|
{
|
|
|
|
char source[ISFS_MAXPATH];
|
|
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
2012-05-11 01:38:34 +02:00
|
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!m._checkSave(saveList[i], REAL_NAND))
|
2012-05-11 01:38:34 +02:00
|
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
2012-06-08 15:05:21 +02:00
|
|
|
|
2012-10-15 21:16:14 +02:00
|
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace(source, CMenu::_ShowProgress, obj);
|
2012-12-22 23:28:58 +01:00
|
|
|
}
|
2017-09-22 00:03:41 +02:00
|
|
|
/* for loop to do the actual savegame(s) dump */
|
2012-05-03 01:08:11 +02:00
|
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
|
|
{
|
|
|
|
char source[ISFS_MAXPATH];
|
|
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
2012-12-22 23:28:58 +01:00
|
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
2018-07-09 16:53:35 +02:00
|
|
|
if(!m._checkSave(saveList[i], REAL_NAND))
|
2012-05-08 02:59:53 +02:00
|
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
2012-06-08 15:05:21 +02:00
|
|
|
|
|
|
|
m_nandext = true;
|
2012-10-15 21:16:14 +02:00
|
|
|
NandHandle.DoNandDump(source, basepath, CMenu::_ShowProgress, obj);
|
2012-05-03 01:08:11 +02:00
|
|
|
}
|
|
|
|
}
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2012-05-03 01:08:11 +02:00
|
|
|
LWP_MutexLock(m.m_mutex);
|
2012-12-21 20:51:22 +01:00
|
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
2016-12-01 01:05:39 +01:00
|
|
|
m_btnMgr.hide(m_nandemuPBar);
|
|
|
|
m_btnMgr.hide(m_nandemuLblMessage);
|
2012-05-03 01:08:11 +02:00
|
|
|
m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
|
|
|
|
LWP_MutexUnlock(m.m_mutex);
|
2017-09-22 00:03:41 +02:00
|
|
|
m.m_thrdWorking = false;
|
2012-05-03 01:08:11 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2012-11-03 20:16:03 +01:00
|
|
|
void CMenu::_initNandEmuMenu()
|
2012-05-03 01:08:11 +02:00
|
|
|
{
|
2012-11-03 20:16:03 +01:00
|
|
|
_addUserLabels(m_nandemuLblUser, ARRAY_SIZE(m_nandemuLblUser), "NANDEMU");
|
|
|
|
m_nandemuBg = _texture("NANDEMU/BG", "texture", theme.bg, false);
|
2018-12-28 01:47:00 +01:00
|
|
|
m_nandemuLblTitle = _addLabel("NANDEMU/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
2013-07-10 17:08:40 +02:00
|
|
|
|
2016-12-01 01:05:39 +01:00
|
|
|
m_nandfilePBar = _addProgressBar("NANDEMU/FILEPROGRESS_BAR", 40, 80, 560, 20);
|
|
|
|
m_nandfileLblMessage = _addLabel("NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 110, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
2012-11-03 20:16:03 +01:00
|
|
|
m_nandfileLblDialog = _addLabel("NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
2016-12-01 01:05:39 +01:00
|
|
|
m_nandemuPBar = _addProgressBar("NANDEMU/PROGRESS_BAR", 40, 220, 560, 20);
|
|
|
|
m_nandemuLblMessage = _addLabel("NANDEMU/MESSAGE", theme.lblFont, L"", 40, 280, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
|
|
m_nandemuLblDialog = _addLabel("NANDEMU/DIALOG", theme.lblFont, L"", 40, 190, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
2012-11-03 20:16:03 +01:00
|
|
|
m_nandfinLblDialog = _addLabel("NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
2013-11-04 20:46:23 +01:00
|
|
|
|
2016-04-21 02:05:28 +02:00
|
|
|
m_nandemuLblNandSelect = _addLabel("NANDEMU/NAND_SELECT", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblNandSelectVal = _addLabel("NANDEMU/NAND_SELECT_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnNandSelectM = _addPicButton("NANDEMU/NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
|
|
m_nandemuBtnNandSelectP = _addPicButton("NANDEMU/NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
|
|
|
m_nandemuLblEmulation = _addLabel("NANDEMU/NAND_EMU", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblEmulationVal = _addLabel("NANDEMU/NAND_EMU_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnEmulationM = _addPicButton("NANDEMU/NAND_EMU_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
|
|
|
|
m_nandemuBtnEmulationP = _addPicButton("NANDEMU/NAND_EMU_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
|
|
|
|
m_nandemuLblSaveNandSelect = _addLabel("NANDEMU/SAVE_NAND_SELECT", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblSaveNandSelectVal = _addLabel("NANDEMU/SAVE_NAND_SELECT_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnSaveNandSelectM = _addPicButton("NANDEMU/SAVE_NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
|
|
|
|
m_nandemuBtnSaveNandSelectP = _addPicButton("NANDEMU/SAVE_NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
|
|
|
|
m_nandemuLblSaveEmulation = _addLabel("NANDEMU/SAVE_EMU", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblSaveEmulationVal = _addLabel("NANDEMU/SAVE_EMU_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnSaveEmulationM = _addPicButton("NANDEMU/SAVE_EMU_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
|
|
|
|
m_nandemuBtnSaveEmulationP = _addPicButton("NANDEMU/SAVE_EMU_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48);
|
|
|
|
|
|
|
|
m_nandemuLblSaveDump = _addLabel("NANDEMU/SAVE_DUMP", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuBtnAll = _addButton("NANDEMU/ALL_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuBtnMissing = _addButton("NANDEMU/MISSING_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuLblNandDump = _addLabel("NANDEMU/NAND_DUMP", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuBtnNandDump = _addButton("NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
|
2016-12-01 01:05:39 +01:00
|
|
|
m_nandemuLblInstallWad = _addLabel("NANDEMU/INSTALL_WAD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuBtnInstallWad = _addButton("NANDEMU/INSTALL_WAD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
|
|
|
|
|
|
|
|
m_nandemuLblSavePartition = _addLabel("NANDEMU/SAVE_PART", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblSavePartitionVal = _addLabel("NANDEMU/SAVE_PART_BTN", theme.btnFont, L"", 468,130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnSavePartitionM = _addPicButton("NANDEMU/SAVE_PART_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
|
|
m_nandemuBtnSavePartitionP = _addPicButton("NANDEMU/SAVE_PART_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
2019-05-06 16:13:18 +02:00
|
|
|
m_nandemuLblRealConfig = _addLabel("NANDEMU/REAL_CONFIG", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuBtnRealConfig = _addButton("NANDEMU/REAL_CONFIG_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuLblRealMiis = _addLabel("NANDEMU/REAL_MIIS", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuBtnRealMiis = _addButton("NANDEMU/REAL_MIIS_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
|
2013-11-04 20:46:23 +01:00
|
|
|
|
|
|
|
m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
|
|
m_nandemuBtnPageM = _addPicButton("NANDEMU/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
|
|
|
|
m_nandemuBtnPageP = _addPicButton("NANDEMU/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
|
|
|
|
|
|
|
|
m_nandemuBtnExtract = _addButton("NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor);
|
|
|
|
m_nandemuBtnDisable = _addButton("NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 48, theme.titleFontColor);
|
2012-11-03 20:16:03 +01:00
|
|
|
m_nandemuLblInit = _addLabel("NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
2012-05-06 14:59:09 +02:00
|
|
|
|
2013-11-04 20:46:23 +01:00
|
|
|
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
|
2012-05-03 01:08:11 +02:00
|
|
|
_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandfinLblDialog, "NANDEMU/FINDIALOG", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuLblDialog, "NANDEMU/DIALOG", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandfilePBar, "NANDEMU/FILEPROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuPBar, "NANDEMU/PROGRESS_BAR", 0, 0, -2.f, 0.f);
|
2013-07-10 17:08:40 +02:00
|
|
|
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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_setHideAnim(m_nandemuLblNandSelect, "NANDEMU/NAND_SELECT", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblNandSelectVal, "NANDEMU/NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnNandSelectM, "NANDEMU/NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnNandSelectP, "NANDEMU/NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblEmulation, "NANDEMU/NAND_EMU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblEmulationVal, "NANDEMU/NAND_EMU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnEmulationM, "NANDEMU/NAND_EMU_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnEmulationP, "NANDEMU/NAND_EMU_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblSaveNandSelect, "NANDEMU/SAVE_NAND_SELECT", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblSaveNandSelectVal, "NANDEMU/SAVE_NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveNandSelectM, "NANDEMU/SAVE_NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveNandSelectP, "NANDEMU/SAVE_NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblSaveEmulation, "NANDEMU/SAVE_EMU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblSaveEmulationVal, "NANDEMU/SAVE_EMU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveEmulationM, "NANDEMU/SAVE_EMU_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveEmulationP, "NANDEMU/SAVE_EMU_PLUS", -50, 0, 1.f, 0.f);
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2013-11-04 20:46:23 +01:00
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_setHideAnim(m_nandemuLblSaveDump, "NANDEMU/SAVE_DUMP", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnAll, "NANDEMU/ALL_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnMissing, "NANDEMU/MISSING_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblNandDump, "NANDEMU/NAND_DUMP", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", -50, 0, 1.f, 0.f);
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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_setHideAnim(m_nandemuLblSavePartition, "NANDEMU/SAVE_PART", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblSavePartitionVal, "NANDEMU/SAVE_PART_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSavePartitionM, "NANDEMU/SAVE_PART_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSavePartitionP, "NANDEMU/SAVE_PART_PLUS", -50, 0, 1.f, 0.f);
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2013-07-10 17:08:40 +02:00
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2016-12-01 01:05:39 +01:00
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_setHideAnim(m_nandemuLblInstallWad, "NANDEMU/INSTALL_WAD", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnInstallWad, "NANDEMU/INSTALL_WAD_BTN", -50, 0, 1.f, 0.f);
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2019-05-06 16:13:18 +02:00
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_setHideAnim(m_nandemuLblRealConfig, "NANDEMU/REAL_CONFIG", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnRealConfig, "NANDEMU/REAL_CONFIG_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblRealMiis, "NANDEMU/REAL_MIIS", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnRealMiis, "NANDEMU/REAL_MIIS_BTN", -50, 0, 1.f, 0.f);
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2016-12-01 01:05:39 +01:00
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2013-11-04 20:46:23 +01:00
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_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPageM, "NANDEMU/PAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPageP, "NANDEMU/PAGE_PLUS", 0, 0, 1.f, -1.f);
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2013-07-10 17:08:40 +02:00
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2012-05-03 01:08:11 +02:00
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_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
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2013-11-04 20:46:23 +01:00
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_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 0, 0, -2.f, 0.f);
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2012-05-03 01:08:11 +02:00
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_hideNandEmu(true);
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_textNandEmu();
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}
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void CMenu::_textNandEmu(void)
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2012-12-22 23:28:58 +01:00
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{
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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m_btnMgr.setText(m_nandemuLblNandSelect, _t("cfgne37", L"Select NAND"));
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2012-05-06 14:59:09 +02:00
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m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
|
-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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m_btnMgr.setText(m_nandemuLblSaveNandSelect, _t("cfgne32", L"Select Saves NAND"));
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m_btnMgr.setText(m_nandemuLblSaveEmulation, _t("cfgne33", L"Saves NAND Emulation"));
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m_btnMgr.setText(m_nandemuLblSavePartition, _t("cfgne38", L"Saves NAND Partition"));
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2012-05-06 15:55:56 +02:00
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m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract Game Saves"));
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2012-05-03 01:08:11 +02:00
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m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All"));
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2012-12-22 23:28:58 +01:00
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m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
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2012-05-06 14:59:09 +02:00
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m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
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2012-12-22 23:28:58 +01:00
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m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
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2016-12-01 01:05:39 +01:00
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m_btnMgr.setText(m_nandemuLblInstallWad, _t("cfgne98", L"Install Wad"));
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m_btnMgr.setText(m_nandemuBtnInstallWad, _t("cfgne99", L"Go"));
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2019-05-06 16:13:18 +02:00
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m_btnMgr.setText(m_nandemuLblRealConfig, _t("cfgne40", L"Use Real NAND Config"));
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m_btnMgr.setText(m_nandemuLblRealMiis, _t("cfgne41", L"Use Real NAND Miis"));
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2012-12-22 23:28:58 +01:00
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m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
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2012-06-08 15:05:21 +02:00
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}
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