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# include "video.hpp"
# include "menu/menu.hpp"
# include "loader/disc.h"
# include "loader/alt_ios.h"
# include "loader/sys.h"
# include "loader/wbfs.h"
# include "text.hpp"
# include <ogc/system.h>
# include <unistd.h>
# include "DeviceHandler.hpp"
# include "homebrew.h"
# include "gecko.h"
# include "wifi_gecko.h"
# include "cios.hpp"
# include "nand.hpp"
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# include "defines.h"
# include "svnrev.h"
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CMenu * mainMenu ;
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extern " C "
{
extern void __exception_setreload ( int t ) ;
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void ShowError ( const wstringEx & error ) { mainMenu - > error ( error ) ; }
void HideWaitMessage ( ) { mainMenu - > _hideWaitMessage ( ) ; }
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}
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int main ( int argc , char * * argv )
{
__exception_setreload ( 5 ) ;
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geckoinit = InitGecko ( ) ;
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// Init video
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CVideo vid ;
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vid . init ( ) ;
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MEM2_init ( 47 ) ; //Should be safe to use
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vid . waitMessage ( 0.2f ) ;
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AllocSDGeckoBuffer ( ) ;
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gprintf ( " \n Welcome to %s (%s-r%s)! \n This is the debug output. \n " , APP_NAME , APP_VERSION , SVN_REV ) ;
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char * gameid = NULL ;
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bool Emulator_boot = false ;
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for ( int i = 0 ; i < argc ; i + + )
{
if ( argv [ i ] ! = NULL & & strcasestr ( argv [ i ] , " ios= " ) ! = NULL & & strlen ( argv [ i ] ) > 4 )
{
while ( argv [ i ] [ 0 ] & & ! isdigit ( argv [ i ] [ 0 ] ) ) argv [ i ] + + ;
if ( atoi ( argv [ i ] ) < 254 & & atoi ( argv [ i ] ) > 0 )
mainIOS = atoi ( argv [ i ] ) ;
}
else if ( strlen ( argv [ i ] ) = = 6 )
{
gameid = argv [ i ] ;
for ( int i = 0 ; i < 5 ; i + + )
if ( ! isalnum ( gameid [ i ] ) )
gameid = NULL ;
}
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else if ( argv [ i ] ! = NULL & & strcasestr ( argv [ i ] , " EMULATOR_MAGIC " ) ! = NULL )
Emulator_boot = true ;
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}
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Close_Inputs ( ) ;
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// Load Custom IOS
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gprintf ( " Loading cIOS: %d \n " , mainIOS ) ;
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bool iosOK = loadIOS ( mainIOS , false ) ;
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u8 mainIOSBase = 0 ;
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ISFS_Initialize ( ) ;
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iosOK = iosOK & & cIOSInfo : : D2X ( mainIOS , & mainIOSBase ) ;
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gprintf ( " Loaded cIOS: %u has base %u \n " , mainIOS , mainIOSBase ) ;
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// Init
Sys_Init ( ) ;
Sys_ExitTo ( EXIT_TO_HBC ) ;
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int ret = 1 ;
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while ( ret = = 1 )
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{
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Open_Inputs ( ) ; //(re)init wiimote
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bool deviceAvailable = false ;
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u8 timeout = 0 ;
while ( ! deviceAvailable & & timeout + + ! = 20 )
{
DeviceHandler : : Instance ( ) - > MountAll ( ) ;
sleep ( 1 ) ;
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for ( u8 device = USB1 ; device < = USB8 ; device + + )
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{
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if ( DeviceHandler : : Instance ( ) - > IsInserted ( device ) )
deviceAvailable = true ;
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}
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}
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if ( DeviceHandler : : Instance ( ) - > IsInserted ( SD ) )
deviceAvailable = true ;
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bool dipOK = Disc_Init ( ) > = 0 ;
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mainMenu = new CMenu ( vid ) ;
mainMenu - > init ( ) ;
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if ( ! iosOK )
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{
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mainMenu - > terror ( " errboot1 " , L " d2x cIOSs rev6 or later are required! \n cIOSs 249 base 56 and 250 base 57 are enough for all your games. \n More cIOSs could make wiiflow unstable! " ) ;
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break ;
}
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else if ( ! deviceAvailable )
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{
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mainMenu - > terror ( " errboot2 " , L " Could not find a device to save configuration files on! " ) ;
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break ;
}
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else if ( ! dipOK )
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{
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mainMenu - > terror ( " errboot3 " , L " Could not initialize the DIP module! " ) ;
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break ;
}
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else if ( gameid ! = NULL & & strlen ( gameid ) = = 6 )
mainMenu - > directlaunch ( gameid ) ;
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else
{
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if ( Emulator_boot )
mainMenu - > m_Emulator_boot = true ;
ret = mainMenu - > main ( ) ;
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}
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}
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delete mainMenu ;
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ISFS_Deinitialize ( ) ;
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Sys_Exit ( ) ;
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exit ( 1 ) ;
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return 0 ;
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}