Commit Graph

91 Commits

Author SHA1 Message Date
Fledge68
01e7899c69 -now at major version 5
-removed svn revision number. no longer needed.
2018-11-05 14:29:31 -06:00
Fledge68
bc19bb6c34 -added auto cache covers and banners when you start wiiflow for the very first time or do a reload cache. don't worry it doesn't delete all your cached covers and recreate them. it only makes them if they don't already exist which would be new games you may have added. 2018-11-05 13:57:01 -06:00
Fledge68
2594e9505c -added one more missing compiler directive from last commit.
-fix to keep blank source menu buttons from being added to source_menu.ini
2018-11-05 05:46:35 -06:00
Fledge68
c48ea85348 -added ability for music plugin to play playlist files (.pls or .m3u)
edit your music plugin ini. change the filetypes line to include .pls for example:
filetypes=.mp3|.ogg|.pls|.m3u
2018-11-03 10:03:58 -05:00
Fledge68
796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
Fledge68
d03c014f43 - cleaned up fanart code. 2018-10-26 15:30:29 -05:00
Fledge68
2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
Fledge68
b93ace2b6b -added optional gamesound for each plugin rom/game. they must be mp3, wav, or ogg. put them in wiiflow/gamesounds/{coverfolder} with same name as the game including the extension. example:
sd:/wiiflow/gamesounds/snes9x/donkey kong country.zip.mp3
2018-10-17 13:01:54 -05:00
Fledge68
f1398ea406 - made fanart to work with plugins.
plugin fanart goes in wiiflow/fanart/{coverfolder}/{gametitle}

replace {coverfolder} with the coverfolder= that's set in the plugin's ini file.
replace {gametitle} with title of the rom file without the extension.

the fanart ini file must match the {gametitle} you used for the folder.
2018-10-17 09:00:01 -05:00
Fledge68
66b34244fb -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
Fledge68
de02d03e03 - moved sourceflow flow=x to go under [GENERAL] of each source menu ini. 2018-10-15 12:23:02 -05:00
Fledge68
1067ec3095 - changed wiiflow lite splash image from purple to blue. thanks wesmods! 2018-10-15 11:59:07 -05:00
Fledge68
0d213f9b0e -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
Fledge68
972cbc218c -added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
[GENERAL]
background=filename.png (or .jpg)

and place your background images in wiiflow/source_menu/backgrounds
2018-10-12 17:16:52 -05:00
Fledge68
10f3429b29 -added the ability to go back a source menu/flow tier by pressing minus controller button and plus controller button to go back to base tier. 2018-10-08 13:21:56 -05:00
Fledge68
1f463f9f50 -now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20. 2018-10-08 06:29:08 -05:00
Fledge68
d8964cf185 -fixed some minor issues with pressing B for source menu/flow.
-fixed some minor issues with showing homebrew flow and exiting back to sourceflow or previous flow.
2018-10-03 12:51:57 -05:00
Fledge68
af509ace56 -fix for last commit. strange const char *fn = m_cfg.getString().c_str(); didnt work. had to change to strings. 2018-10-01 18:59:13 -05:00
Fledge68
365eb5a217 -added flow=x for new_source sourceflow buttons. set x to the number of the flow layout you want to use. if the line is not added then we just use sourceflows last_cf_mode. 2018-10-01 16:01:43 -05:00
Fledge68
4af2936db7 -added sort by button numbers for sourceflow. hold 'b' and press '+' to change from alpha to by button numbers and back. 2018-10-01 06:48:52 -05:00
Fledge68
d37b77e2d7 - additional fix for last commit. 2018-09-26 14:59:24 -05:00
Fledge68
a800913deb -now removing games from categories_lite.ini if it doesn't have any category set. this should keep categories_lite.ini small and less cluttered. 2018-09-26 14:49:55 -05:00
Fledge68
e968a81322 -added _flatflow to display covers not in boxmode. add boxmode=no to a plugin.ini. if all plugins selected have boxmode=no then boxmode will be set to off and the coverflow used will be _FLATFLOW. 2018-09-26 13:26:01 -05:00
Fledge68
ecd02f27f4 - added sub/tier source menu's. put all source menu ini's in dev:/wiiflow/source_menu. the first one must be named source_menu.ini. the others can be whatever you want. to access another source menu ini create a source button with source=new_source and set magic=filename.ini replacing filename with the one you want. 2018-09-26 12:48:54 -05:00
Fledge68
0c0fb2c3c5 Revert "-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following."
This reverts commit 8825a7b2e7.
2018-09-26 10:28:01 -05:00
Fledge68
8825a7b2e7 -added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following.
add src_folder=x to each button. x is the number of the virtual folder this button belongs in. 0 is obviously the base folder.

add source=folder when you want a button to open a new virtual folder and folder=x to specify which new folder to open. in folders 1 and above you will need to make a back or up button to go back to the previous folder.
2018-09-17 09:30:03 -05:00
Fledge68
f11ccb2611 -fixed sourceflow to include the last source button
-fixed background song title display which decided not to work right anymore for some strange reason.
2018-09-03 16:58:31 -05:00
Fledge68
054f30e638 -new splash screen image thanks to WesMods.
-slight adjustment to wii u pro controller left stick. makes it work better with my cheap third party wii u controller.
2018-08-20 10:44:50 -05:00
Fledge68
e0c17d4e4e -removed menu_system, the old wiiflow update menu that we don't use any more. 2018-08-09 16:43:07 -05:00
Fledge68
c3f3cfaa96 -removed svn script. will have to manually update it from now on. 2018-08-08 18:41:33 -05:00
fledge68
1839114cef -updating to ppc r32 and libogc 1.8.20 changed the reset button callback which caused wiiflow lite to freeze in wiivc mode. fixed it by skipping it when in wiivc mode. no problem since the wiiu doesn't have a reset button. 2018-08-08 20:24:19 +00:00
fledge68
30048fbd4e -fixed to compile with ppc r32 and libogc 1.8.20
-had to remove wii drive light flashing during wait animation. even though i added NULL to nanosleep() it caused wiiflow lite to freeze right when the wait animation was to start. when i removed it everything works fine. besides the wii u doesn't have a disc slot light.
-note - strangely going from ppc r30 to r32 wiiflow lite boot.dol grew about 24k. also somehow ext_booter.bin is now marked as changed but i don't know what's different.
2018-08-06 23:28:06 +00:00
fledge68
1ceffc252c -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged.
-in wiivc 'exit to' on home menu is now just 'exit'. to use the fix above. pressing home btn twice is also fixed.
-fixed the code menu for entering the parental lock code with the wiiu gamepad or any non IR controller.
-added access denied messages for startup settings and emunand settings if in wiivc. no need to mess with those in wiivc mode.
2018-08-06 14:58:26 +00:00
fledge68
c13a061359 -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
-other minor changes and notes added
2018-08-01 12:27:12 +00:00
fledge68
e4d9b2e0d1 -reverted changes of r1156. readded libwupc. 2018-07-26 22:24:00 +00:00
fledge68
580f98fac5 -Removed LibWUPC now that Libogc supports WiiU Pro controller. 2018-07-16 14:14:38 +00:00
fledge68
2133c1d89a -now cache covers also cache's banners for wii and channel games. 2018-07-16 13:08:45 +00:00
fledge68
93769c1ef4 -fixed downloading custom banners. thanks Larsenv for the new banner repository and the link! i didn't notice it was banners before and now its banner.
http://banner.rc24.xyz/{gameid}.bnr
edit wiiflow_lite.ini under [GENERAL] - either delete this line custom_banner_url=
or change it to custom_banner_url=http://banner.rc24.xyz/{gameid}.bnr
2018-07-15 22:56:31 +00:00
fledge68
0888312372 -removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works. 2018-07-15 22:12:56 +00:00
fledge68
c5168d89aa -removed sys_dolphin mode. meaning no longer able to load wiiflow in the dolphin emu. i doubt if anyone did. 2018-07-15 20:59:35 +00:00
fledge68
db2abf7669 -fixed sd only the correct way. now it really does work.
-shrunk the list cache code.
2018-07-15 20:23:32 +00:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
2018-06-27 12:47:03 +00:00
fledge68
1e57a1c9e6 -added meta.xml args for custom wait message images. waitdir= for full path to folder containing the images. and waitloop if you want the images to play and repeat otherwise the images move forward and backward.
-added widescreen fix just for wait images. may attempt more as time goes by.
-fixed a small thing i forgot in the last commit for cache covers.
2018-06-13 15:36:58 +00:00
fledge68
6782d87f3a -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. 2018-06-12 21:27:52 +00:00
fledge68
db38a8b9ab -fixed small banner frame (carbonik abz theme) hiding when switching to full banner.
-fixed music title display to use word wrap if wanted.
2018-06-10 22:55:24 +00:00
fledge68
493e4dc8a9 -fixed issue with emu nand path string.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
2018-06-06 21:56:21 +00:00
fledge68
52ea6f6b99 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
2018-06-06 11:32:45 +00:00
fledge68
a566176433 -fix to only reset categories when a new gamelist is needed unless a source menu btn has already set categories. 2018-06-02 23:28:31 +00:00
fledge68
de868d15c8 -fix for categories menu since updating to ppc r30 2018-05-30 21:44:44 +00:00