Commit Graph

1434 Commits

Author SHA1 Message Date
wiidev
0c8477548c Prevent crash caused by debug logging & gamercards 2020-04-12 19:33:31 +01:00
wiidev
6113355561 RiiTag should use HTTPS 2020-04-12 19:03:51 +01:00
Fledge68
a0ba54251d
Merge pull request #158 from CrewMdk/patch-7
Updated spanish language translation
2020-04-08 12:08:35 -05:00
Fledge68
894a1cd2c1
Merge pull request #159 from CrewMdk/patch-8
Updated english language translation
2020-04-08 12:08:20 -05:00
Fledge68
ee14187e2d - fixed missing cache covers for real nand channels if you add covers manually and do reload cache. Thanks blackb0x!
- fixed crash when pressing 1/x or 2/y buttons (change coverflow layout) when no covers are loaded.
- fixed hiding the wait loading animation when using source menu on start.
- fixed exiting source menu on start via B button so covers show properly.
- fixed using homebrew icon.png's with transparency as covers for smallbox by restoring some old code I didn't understand. But ... sometimes the icon.png textures (.wfc) are saved as empty black boxes.
- if you get an empty black box for your homebrew cover image you can select the cover and click the 'X' delete icon. it will not delete your homebrew app but will instead delete the cover texture file (.wfc). Then you can do reload cache and hopefully your cover will be fixed.
- tried fixing cacheing covers after downloading them. works sometimes. It's a low free mem2 error if using rhapsodii shima theme and having a lot of games. if covers do not appear after downloading then i suggest rebooting wiiflow and doing reload cache first thing or switch to wiiflow's default theme and then download the covers and then switch back to rhapsodii shima theme.
2020-04-08 12:06:21 -05:00
CrewMdk
289321c1ec
Updated spanish language translation 2020-04-06 13:00:41 -05:00
CrewMdk
4d0d1b2732
Update spanish.ini 2020-04-03 14:01:06 -06:00
CrewMdk
0acc2cf13e
Updated spanish language translation 2020-04-01 14:53:05 -06:00
CrewMdk
26617d2fbe
Updated english language translation 2020-04-01 14:51:36 -06:00
CrewMdk
c933d378be
Updated spanish language translation 2020-04-01 14:32:17 -06:00
Fledge68
3661b23096 - fixed cheats menu broken in 5.4.2
- upped to version 5.4.3
2020-03-23 12:42:51 -05:00
Fledge68
95a8bfda05 - upped version to 5.4.2 2020-03-19 17:44:43 -05:00
Fledge68
19c11f1c85 - reverted change in 5.4.1 that made video output a little blurry.
- reverted change in 5.4.0 that may be the reason some users have issues loading games from sd card. especially on vWii.
- changed wiinertag to riitag and cleaned up code for it. More info here - https://gbatemp.net/threads/riitag-gamertag-for-wii-replacement-for-wiinnertag-and-dutag.559500/
- removed dutag
- changed optimmization from from -os to -o2 to hopefully compile better.
- other minor code cleanup.
2020-03-19 17:38:32 -05:00
Fledge68
53a06c0f8d - fixed cacheing scummvm covers
- fixed setting scummvm cover's color via plugin
- now scummvm list is cached like all the other lists. but still does not use custom titles or titles from the plugins data xml.
- fixed the random bug where covers sometimes were not cached.
- fixed minor memory leaks via gametdb.cpp
- fixed an issue with using custom backgrounds via source menu.
- added the ability to move to next and previous game while on game info menu by using the controllers '+' and '-' buttons
- added the ability to launch a game directly from the game info menu by pressing 'A' on the controller.
- added the abilty to launch super smash bros melee via nintendont slippi. manually edit wiiflow_lite.ini by adding use_slippi=yes under [GAMECUBE]. google nintendont slippi and slippi project to learn about it.
- upped to version 5.4.1
2020-02-02 14:25:05 -06:00
Fledge68
5b21e154e9
Merge pull request #140 from Brawl345/patch07
Update German translation
2019-12-30 17:01:41 -06:00
Andreas Bielawski
adad07015e
Update German translation
As of commit 1a4a5e0e93
2019-12-25 20:37:55 +01:00
Fledge68
1a4a5e0e93 - Set to v5.4.0 2019-12-25 10:05:32 -06:00
Fledge68
a721007051 - source menu cleanup that fixes some source menu issues. now it should be working correctly. 2019-12-23 08:51:43 -06:00
Fledge68
c13b0bf8a4
Merge pull request #139 from DDinghoya/patch-14
Create Readme_Kr.txt
2019-12-23 05:55:34 -06:00
Fledge68
7df0f2f7f8
Merge pull request #138 from DDinghoya/patch-13
Update korean.ini
2019-12-23 05:55:16 -06:00
DDinghoya
b46cdea7e8
Create Readme_Kr.txt 2019-12-23 16:48:35 +09:00
DDinghoya
ba025c290b
Update korean.ini 2019-12-23 15:38:45 +09:00
Fledge68
df3226bdab
Merge pull request #136 from Tetsuo-78/patch-7
translated GC multi disc menu. General update
2019-12-18 09:42:21 -06:00
Fledge68
27cbbbf8c0 - added option to have separate plugin categories and normal (Wii) categories in categories_lite ini. Normal categories go under [GENERAL] and plugin categories go under [PLUGINS]. Plugin categories will show when viewing plugin games and normal categories will show when not viewing plugin games. The only problem is when you combine normal games with plugin games ... the categories menu will show plugin categories only. I haven't got a solution to that issue yet. If you have your plugin games currently working with the normal categories then don't worry they will still work. you don't have to copy the [GENERAL] section and rename it to [PLUGINS]. 2019-12-18 09:39:27 -06:00
Tetsuo-78
91bbd90285
translated GC multi disc menu. General update
Added translation for GC multi disc select menu.
Updated the translation for other terms with a more appropriate one.
2019-12-16 23:31:49 +01:00
Fledge68
33859d443b - Now only disc 1 of double disc Gamecube games is added to gamelist. Disc 2 are skipped and no longer need to be hidden with a hidden category. double disc games will ask on launch which disc to use. 2019-12-15 16:02:10 -06:00
Fledge68
a8c4358caf
Merge pull request #135 from DDinghoya/patch-12
Update korean.ini
2019-12-05 16:08:24 -06:00
Fledge68
bd82383e3c - made all game info controller images 60x60 and changed microphone and nunchuck cause i thought they were too big.
- made it so theme makers can set the size of the controller images.
2019-12-05 16:07:30 -06:00
DDinghoya
87abe36da2
Update korean.ini 2019-12-04 18:50:57 +09:00
Fledge68
d6d931c35a - fixes for custom background code. 2019-12-02 13:43:19 -06:00
Fledge68
7e5627b3e0 - now compiled with the 480p pixel patch applied to libogc.a
- fixed keeping buttons hidden when moving from one full game banner to another.
2019-11-27 09:31:18 -06:00
Fledge68
0d59191da9 - added 'use plugin database titles" option to pg 13 of main settings. defaults to YES. set to NO if you do not want to use titles from the plugin database files. All cached lists will be deleted to be remade with the new titles.
- added 'covers box mode' option to pg 13 of main settings. defaults to ON. set to OFF if you want to use only flat covers. does not apply to sourceflow, homebrew flow, and plugins with box mode set.
- fixed text size of category names on right half of categories menu. They were too small. strangely no one noticed or reported it.
- cleaned up create game list code a little.
- upped to beta 15.
2019-11-27 07:28:54 -06:00
Fledge68
e18c3569a6 - small changes for last commit. sometimes i don't notice things until right after i commit. oh well. 2019-11-23 18:25:49 -06:00
Fledge68
d2c23240e7 - reworked code for custom backgrounds. should be better. 2019-11-23 17:54:38 -06:00
Fledge68
02f1d4ba8d - small changes for source menu/flow 2019-11-20 12:45:17 -06:00
Fledge68
bf7fe691b6 Updated italian language. thanks to tetsuo! 2019-11-18 13:54:21 -06:00
Fledge68
a830c8ca02
Merge pull request #133 from Brawl345/patch06
Update German translation
2019-11-18 09:31:45 -06:00
Fledge68
df81ad9f22 - fixed GetTitle for plugins to get title in current language if available otherwise default to english.
- also cleaned up GameTDB.cpp
2019-11-18 09:27:21 -06:00
Fledge68
1dee2f3b32 - Fixed multiple GPT partition numbering (untested). Taken from USB Loader gx. thanks to cyan! 2019-11-17 17:47:24 -06:00
Andreas Bielawski
b41aab41e9
Update German translation
As of commit e76dae4b28
2019-11-16 23:14:34 +01:00
Fledge68
e76dae4b28 Merge branch 'master' of https://github.com/Fledge68/WiiFlow_Lite 2019-11-15 16:38:33 -06:00
Fledge68
39f08cab9c - fix GPT partition size detection. Thanks blackb0x and cyan! 2019-11-15 16:37:42 -06:00
Fledge68
0a4535713e
Merge pull request #132 from DDinghoya/patch-11
Updated korean.ini for beta 14
2019-11-13 17:36:03 -06:00
Fledge68
7f1b5dff10 - fix minor issue with showing game info.
- possible fix for SD card mounting.
2019-11-13 17:35:22 -06:00
Fledge68
e68197246c - added 'back_tier' as a source menu button option. in case you would like to show a up or back arrow to return to previous tier.
- changed 'source menu on start' to always start on base tier.
2019-11-11 09:59:43 -06:00
DDinghoya
c9dab8ef53
Updated korean.ini for beta 14 2019-11-10 09:26:34 +09:00
Fledge68
60e231e43f
Merge pull request #131 from wiidev/master
Fix a minor memory leak
2019-11-06 16:29:50 -06:00
wiidev
75bb8c08f4 Fix a minor memory leak 2019-11-06 20:30:48 +00:00
Fledge68
c80b3a3277 - upped to beta 14
- fixed download cheat file messages.
dlmsg35=Downloaded cheat file has no cheats!
dlmsg36=No cheat file available to download.
- also noted that holding 1/x and pressing 2/y will delete the current cheat files so you can re download if there's a need to.
2019-11-04 11:29:12 -06:00
Fledge68
b2635620ce - added source menu ini option to set flow layout number. under [general] add flow=#. this also applies to tiers.
- added clearing source tiers and tier current button numbers whenever a new theme is chosen.
2019-11-03 17:49:19 -06:00