fix94.1
5886fbdbe4
-updated the memory security checks, now wiiflow shouldn't crash anymore if invalid blocks are given into the memory manager, instead a debug warning will be given if detected
2013-09-06 14:14:59 +00:00
fix94.1
66a2b21cee
-added a missing memory free line
...
-changed the wbfs allocations a bit
-added some security checks to the mem allocator to get around some crashes
2013-09-01 16:43:53 +00:00
fix94.1
d5d2c6b4de
-reserved 6mb exclusively for the sd and usb device and partition
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handling, now we have 44mb for everything else left (we had 47mb before)
2013-01-19 16:09:56 +00:00
fix94.1
f82408249c
-fixed too short help and synopsis (issue 146)
...
-cleaned up and speeded up some stuff
2012-11-01 16:39:42 +00:00
fix94.1
1ad14ce248
-fixed possible bug in memory allocation (thanks megazig for
...
hints how to debug better)
-made the global cleanup less unstable
-fixed IOS Reload on game loading codedump
-fixed bug in network init
2012-07-08 13:35:59 +00:00
fix94.1
c3d9b3deb6
-increased mem2 usage by 1mb (thats still safe)
2012-07-06 12:12:03 +00:00
fix94.1
51b62d7e7e
-set down mem2 which wiiflow can use, that should make it
...
more stable, and I havent seen somebody filling filling it
completely anyways :P
2012-06-28 14:32:58 +00:00
fix94.1
3f79b1f8e0
-changed a few things in mem2 memory management again (hopefully
...
it doesnt break everything :P)
2012-06-20 11:44:55 +00:00
fix94.1
8ca6d767bc
-normally svn selects all changed files automatically, oh well...
2012-05-16 16:39:51 +00:00
fix94.1
1f5d72f2a4
-fixed missing background music
...
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fix94.1
a728a96480
-fixed really cruel bug in memory clearing which cleared nothing
...
at all :P
-(hopefully) fixed game launching properly
2012-05-15 16:08:15 +00:00
fix94.1
82d67b6413
mirrored wiiflow r417
2012-01-21 20:57:41 +00:00