Fledge68
8c3ab3b337
- fix minor mistake in last commit.
2018-12-11 15:35:03 -06:00
Fledge68
d08c4d4348
- added global GC custom banners download to downloads menu.
2018-12-11 15:24:32 -06:00
Fledge68
d0bfaa56c3
Merge pull request #43 from Brawl345/patch01
...
Update German translation
2018-12-09 17:11:56 -06:00
Andreas
57889da0d5
Add missing strings for WAD menu inside NAND emulation settings
2018-12-09 23:38:36 +01:00
Fledge68
8d0436c177
- now when wiiflow's language is changed it will auto reload cache so game titles will also be changed.
2018-12-09 15:16:54 -06:00
Andreas
4129199059
Forgot to change one "disk" to "disc"
2018-12-09 10:40:13 +01:00
Andreas Bielawski
161026bde3
Update German translation
2018-12-09 01:26:51 +01:00
Fledge68
1b95372276
Merge branch 'master' of https://github.com/Fledge68/WiiFlow_Lite
2018-12-01 18:51:36 -06:00
Fledge68
3d774c105c
- fixed issues #37 and #38 to prevent a crash if you don't have a source_menu.init
...
- now each plugin can remember the last game selected unless you select multiple plugins at once.
2018-12-01 18:39:33 -06:00
Fledge68
d7b1e389e6
Merge pull request #41 from Tetsuo-78/patch-2
...
Update italian.ini
2018-11-28 17:50:01 -06:00
Tetsuo-78
eaa291e946
Update italian.ini
...
Updated italian language to rev5.0.1
2018-11-28 21:17:13 +01:00
Fledge68
6b93ca9c8b
Merge pull request #40 from DDinghoya/patch-3
...
Update korean.ini
2018-11-28 09:57:02 -06:00
DDinghoya
ffa85c389c
Update korean.ini
...
For 5.0.1
2018-11-28 22:42:00 +09:00
Fledge68
5a099673c2
Merge pull request #33 from DDinghoya/patch-1
...
Update korean.ini
2018-11-27 18:15:15 -06:00
Fledge68
7ebca2bc2f
Merge pull request #35 from DDinghoya/patch-2
...
- Create korean.txt
2018-11-27 18:14:18 -06:00
Fledge68
bfdde07fc1
- fixed progress bar for cache covers.
2018-11-27 18:08:23 -06:00
Fledge68
39308a921e
-back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21
2018-11-25 17:37:55 -06:00
DDinghoya
24cee5fd95
- Create korean.txt
2018-11-24 20:57:34 +09:00
Fledge68
cef988d763
- sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed.
...
- added notification messages when you delete a cover or banner on manager cover banner menu.
- download cover menu changes: title is now 'Downloads'. removed 'missing' button and changed 'all' to 'download' because there was no difference between all and missing. it always downloads missing covers. in the future i plan to add custom banners download which will download all missing custom GC banners.
2018-11-23 15:31:04 -06:00
DDinghoya
24747ee1c2
Update korean.ini
2018-11-20 09:18:22 +09:00
Fledge68
354bddc664
- fixed issue #21 downloading covers, gametdb.zip, banners, and cheatfiles. now pausing bg music while downloading to prevent music thread from interfering with the internet network connection. also now clearing downloaded data from memory when done with it. code was missing to free the mem when done which caused out of memory issues of course. my fault i didn't see it till now.
...
- fixed issue #23 the progress bar and percentage when downloading covers.
- fixed issue #26 reload cache when using wii, gc, and channels plugins in plugin view.
2018-11-19 12:14:40 -06:00
Fledge68
46b4a4743c
- now at v5.0.1
2018-11-16 15:43:13 -06:00
Fledge68
6dca85ef85
-fix for issue #18 plugin view will properly remember last game played when using wii, gc, and channel plugins.
...
-fix for issue #17 default theme name no longer all caps.
-fix for issue #16 channels type setting default text fixed.
-fix for issue #15 , #14 , #13 - all settings are fixed to show yes, no , on, off correctly
-fixed unused parameter warning in sys.c when compiling
2018-11-16 15:38:48 -06:00
Fledge68
ca7a6598fe
-missed a few %08lx. got them all now
2018-11-15 09:45:04 -06:00
Fledge68
f3e39a4fb9
-now compiled with ppc r33 and libogc 1.8.21
...
-time issues appear to be fixed. thanks wintermute and endrift!
2018-11-14 18:45:46 -06:00
Fledge68
7c4eb065b2
-cleaned up cover loader a little.
2018-11-13 16:08:25 -06:00
Fledge68
c8d5b12a12
-moved #define APP_WIIFLOW from sys.h to defines.h
...
-fix for issue #6 - now setting 'return to' to 'disable' will properly disable it.
-fixed a few strncpy's to make sure the last char is '/0'. to prevent any string overflow even though it shouldn't happen.
-other code cleanup
2018-11-12 14:38:37 -06:00
Fledge68
e133c49836
-since wiiflow (lite) can no longer work in neek2o mode i cleaned up the code for exit to Neek2o on the exit to menu.cpp
...
-also cleaned up the code for setting the current emu nand path.
2018-11-09 16:09:07 -06:00
Fledge68
056aa2735b
-fix wii games default partition for first boot of wiiflow (lite). so if you have sd and usb on first boot it is set to the one with a wbfs folder or wbfs file system.
2018-11-06 16:13:06 -06:00
Fledge68
01e7899c69
-now at major version 5
...
-removed svn revision number. no longer needed.
2018-11-05 14:29:31 -06:00
Fledge68
bc19bb6c34
-added auto cache covers and banners when you start wiiflow for the very first time or do a reload cache. don't worry it doesn't delete all your cached covers and recreate them. it only makes them if they don't already exist which would be new games you may have added.
2018-11-05 13:57:01 -06:00
Fledge68
2594e9505c
-added one more missing compiler directive from last commit.
...
-fix to keep blank source menu buttons from being added to source_menu.ini
2018-11-05 05:46:35 -06:00
Fledge68
143cb7e941
-now using compiler directives to make it easy to compile wiiflow lite or wfl_as wiiiflow. just uncomment line 5 in sys.h to compile as wfl as wiiflow.
2018-11-03 12:10:34 -05:00
Fledge68
c48ea85348
-added ability for music plugin to play playlist files (.pls or .m3u)
...
edit your music plugin ini. change the filetypes line to include .pls for example:
filetypes=.mp3|.ogg|.pls|.m3u
2018-11-03 10:03:58 -05:00
Fledge68
796a8d78f7
- added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
...
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
Fledge68
d03c014f43
- cleaned up fanart code.
2018-10-26 15:30:29 -05:00
Fledge68
2daed253a4
- expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
...
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
Fledge68
b93ace2b6b
-added optional gamesound for each plugin rom/game. they must be mp3, wav, or ogg. put them in wiiflow/gamesounds/{coverfolder} with same name as the game including the extension. example:
...
sd:/wiiflow/gamesounds/snes9x/donkey kong country.zip.mp3
2018-10-17 13:01:54 -05:00
Fledge68
f1398ea406
- made fanart to work with plugins.
...
plugin fanart goes in wiiflow/fanart/{coverfolder}/{gametitle}
replace {coverfolder} with the coverfolder= that's set in the plugin's ini file.
replace {gametitle} with title of the rom file without the extension.
the fanart ini file must match the {gametitle} you used for the folder.
2018-10-17 09:00:01 -05:00
Fledge68
66b34244fb
-restored fanart. but still need to make it work with plugins.
2018-10-15 18:43:49 -05:00
Fledge68
de02d03e03
- moved sourceflow flow=x to go under [GENERAL] of each source menu ini.
2018-10-15 12:23:02 -05:00
Fledge68
1067ec3095
- changed wiiflow lite splash image from purple to blue. thanks wesmods!
2018-10-15 11:59:07 -05:00
Fledge68
0d213f9b0e
-added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings.
2018-10-15 09:23:34 -05:00
Fledge68
972cbc218c
-added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
...
[GENERAL]
background=filename.png (or .jpg)
and place your background images in wiiflow/source_menu/backgrounds
2018-10-12 17:16:52 -05:00
Fledge68
10f3429b29
-added the ability to go back a source menu/flow tier by pressing minus controller button and plus controller button to go back to base tier.
2018-10-08 13:21:56 -05:00
Fledge68
1f463f9f50
-now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20.
2018-10-08 06:29:08 -05:00
Fledge68
d8964cf185
-fixed some minor issues with pressing B for source menu/flow.
...
-fixed some minor issues with showing homebrew flow and exiting back to sourceflow or previous flow.
2018-10-03 12:51:57 -05:00
Fledge68
af509ace56
-fix for last commit. strange const char *fn = m_cfg.getString().c_str(); didnt work. had to change to strings.
2018-10-01 18:59:13 -05:00
Fledge68
365eb5a217
-added flow=x for new_source sourceflow buttons. set x to the number of the flow layout you want to use. if the line is not added then we just use sourceflows last_cf_mode.
2018-10-01 16:01:43 -05:00
Fledge68
4af2936db7
-added sort by button numbers for sourceflow. hold 'b' and press '+' to change from alpha to by button numbers and back.
2018-10-01 06:48:52 -05:00