Commit Graph

11 Commits

Author SHA1 Message Date
Fledge68
d03c014f43 - cleaned up fanart code. 2018-10-26 15:30:29 -05:00
Fledge68
2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
Fledge68
f1398ea406 - made fanart to work with plugins.
plugin fanart goes in wiiflow/fanart/{coverfolder}/{gametitle}

replace {coverfolder} with the coverfolder= that's set in the plugin's ini file.
replace {gametitle} with title of the rom file without the extension.

the fanart ini file must match the {gametitle} you used for the folder.
2018-10-17 09:00:01 -05:00
Fledge68
66b34244fb -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
fledge68
f51510762e - removed fanart
- fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it)
2016-12-05 14:12:23 +00:00
fix94.1
1a2f1aa028 -some more cleanup and hopefully fix of that strange codedump in
plugin coverflow
2012-12-28 14:19:40 +00:00
fix94.1
5a827e48fc -fixed fanart backgrounds and codedumps 2012-11-16 22:40:20 +00:00
fix94.1
2356afb1c8 -fixed wii game delete usage
-fixed fanart usage
-fixed still selectable banner toggle if fanart is found
-added new setting to the wiiflow.ini, "dml_activity_led" (enabled
by default), in [DML] section, it controls the DML drive light 
when the gamecube game is busy
-cleaned up some stuff
2012-11-14 16:58:14 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00