Commit Graph

262 Commits

Author SHA1 Message Date
Fledge68
5019fb6c99 - added auto hide buttons option for main screen and game selected screen. when set to no those buttons don't hide and display all the time. defaults to yes so buttons hide unless the pointer is in a specified zone of the screen. 2019-07-10 06:59:30 -05:00
Fledge68
5fb7a5af5e - more minor code cleanup for game boot 2019-05-27 11:04:46 -05:00
Fledge68
4b26013ac8 - sourceflow tiers: changed back a tier from '-' button to 'b' button. 'b' button is no longer used to exit or cancel a sourceflow tier but is still allowed during the base sourceflow. 2019-05-19 15:33:21 -05:00
Fledge68
a4968a91ac - now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
- fixed some missing cleanup when leaving wiiflow. in particular the pointer textures and closing the language ini.
- new way to handle the custom blank covers by Abz. blank covers now must go in wiiflow/boxcovers/blank_covers folder and must be named after their platform name via platform ini. they can also now be png or jpg.
2019-04-08 11:10:30 -05:00
Fledge68
90fd389aac - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
- now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games.
- sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second.
- other minor changes.
- one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
2019-03-27 11:45:43 -05:00
Fledge68
f581b3f193 - added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini.
- removed the hard coded sideflow and shortflow.
- fixed using custom backgrounds whenever returning back to the game selected screen.
- added custom background cleanup to free the memory used by them.
2019-03-18 13:39:28 -05:00
Fledge68
e1880e9fd4 - added 'Lock coverflow layouts' option to page 12 of main settings. set to yes this will disable the 1 and 2 buttons to keep users from switching flow layouts. 2019-03-06 12:52:12 -06:00
Fledge68
5dc8212037 - replaced homebrew button on main screen with categories button. new images thanks to Hakaisha. no more 'B' on favorites star.
- replaced adult only button on game selected screen with categories button.
- homebrew button is now restored as one of the quick launch buttons or accessible via source menu or plugin select menu.cpp
- adult only option now replaces the categories option of the game settings menu page 1 line 1.
- locking wiiflow no longer blocks homebrew access. you must use the adult only option for each homebrew app to block kids from accessing it.
- other minor code changes and fixes.
2019-03-04 14:29:46 -06:00
Fledge68
7924720c1e - added option to use multiple homebrew plugins each with it's own romdir=. first six characters of magic# must be 484252. the last to can be random. 2019-02-07 18:34:30 -06:00
Fledge68
2babb6d017 - fix for [MAIN/NOTICE] [MAIN/MUSIC] [MAIN/LETTER] not using the theme's font. 2019-01-30 16:37:36 -06:00
Fledge68
dc679ccced - added optional custom coverflow background via source menu button. add 'background=img_name.png or .jpg to any source menu button. put the background images in wiiflow/backgrounds. 2019-01-22 18:18:13 -06:00
benoa
09525023a2 Add Plugins databases 2018-12-30 23:00:51 +01:00
Fledge68
baf4855a5e - cleaned up title and text handling for menu's.
- cleaned up code for individual plugin game sounds.
2018-12-27 18:47:00 -06:00
Fledge68
43e2dd50e4 - cleaned up cover and banner download coding. 2018-12-12 18:03:33 -06:00
Fledge68
d08c4d4348 - added global GC custom banners download to downloads menu. 2018-12-11 15:24:32 -06:00
Fledge68
bfdde07fc1 - fixed progress bar for cache covers. 2018-11-27 18:08:23 -06:00
Fledge68
cef988d763 - sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed.
- added notification messages when you delete a cover or banner on manager cover banner menu.
- download cover menu changes: title is now 'Downloads'. removed 'missing' button and changed 'all' to 'download' because there was no difference between all and missing. it always downloads missing covers. in the future i plan to add custom banners download which will download all missing custom GC banners.
2018-11-23 15:31:04 -06:00
Fledge68
e133c49836 -since wiiflow (lite) can no longer work in neek2o mode i cleaned up the code for exit to Neek2o on the exit to menu.cpp
-also cleaned up the code for setting the current emu nand path.
2018-11-09 16:09:07 -06:00
Fledge68
01e7899c69 -now at major version 5
-removed svn revision number. no longer needed.
2018-11-05 14:29:31 -06:00
Fledge68
bc19bb6c34 -added auto cache covers and banners when you start wiiflow for the very first time or do a reload cache. don't worry it doesn't delete all your cached covers and recreate them. it only makes them if they don't already exist which would be new games you may have added. 2018-11-05 13:57:01 -06:00
Fledge68
796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
Fledge68
66b34244fb -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
Fledge68
0d213f9b0e -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
Fledge68
972cbc218c -added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
[GENERAL]
background=filename.png (or .jpg)

and place your background images in wiiflow/source_menu/backgrounds
2018-10-12 17:16:52 -05:00
Fledge68
10f3429b29 -added the ability to go back a source menu/flow tier by pressing minus controller button and plus controller button to go back to base tier. 2018-10-08 13:21:56 -05:00
Fledge68
365eb5a217 -added flow=x for new_source sourceflow buttons. set x to the number of the flow layout you want to use. if the line is not added then we just use sourceflows last_cf_mode. 2018-10-01 16:01:43 -05:00
Fledge68
0c0fb2c3c5 Revert "-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following."
This reverts commit 8825a7b2e7.
2018-09-26 10:28:01 -05:00
Fledge68
8825a7b2e7 -added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following.
add src_folder=x to each button. x is the number of the virtual folder this button belongs in. 0 is obviously the base folder.

add source=folder when you want a button to open a new virtual folder and folder=x to specify which new folder to open. in folders 1 and above you will need to make a back or up button to go back to the previous folder.
2018-09-17 09:30:03 -05:00
Fledge68
f11ccb2611 -fixed sourceflow to include the last source button
-fixed background song title display which decided not to work right anymore for some strange reason.
2018-09-03 16:58:31 -05:00
Fledge68
e0c17d4e4e -removed menu_system, the old wiiflow update menu that we don't use any more. 2018-08-09 16:43:07 -05:00
fledge68
c13a061359 -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
-other minor changes and notes added
2018-08-01 12:27:12 +00:00
fledge68
e4d9b2e0d1 -reverted changes of r1156. readded libwupc. 2018-07-26 22:24:00 +00:00
fledge68
580f98fac5 -Removed LibWUPC now that Libogc supports WiiU Pro controller. 2018-07-16 14:14:38 +00:00
fledge68
2133c1d89a -now cache covers also cache's banners for wii and channel games. 2018-07-16 13:08:45 +00:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
2018-06-27 12:47:03 +00:00
fledge68
6782d87f3a -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. 2018-06-12 21:27:52 +00:00
fledge68
493e4dc8a9 -fixed issue with emu nand path string.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
2018-06-06 21:56:21 +00:00
fledge68
52ea6f6b99 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
2018-06-06 11:32:45 +00:00
fledge68
33a6fdb893 -added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game.
play_banner_sound and play_default_sound in the [GAMECUBE] section of wiiflow_lite.ini
2018-05-30 20:45:48 +00:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
8fe2349084 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit.
-now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected.
-attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know.
2018-05-16 23:33:56 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fledge68
3bdc947c7b neek2o changes:
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.

banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.

other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
2017-05-15 17:50:24 +00:00
fledge68
28b8f218b2 - separated nintendont widescreen and wiiu widescreen options again. I don't own a wiiu so it wasn't until recently that I realized they were different and both useful on a wiiu vwii.
- added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal).
- added patch pal50 option per game for Nintendont. 
- removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there.
- properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive.
- fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now.
- added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately.
- removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music.
2017-04-17 23:23:50 +00:00
fledge68
97b79238a3 - fixed nintendont video and language selecting per game. seems their 'key' names were different in config_game.cpp and menu_game.cpp so when you changed them in settings it didn't matter because launching a game used a different setting name. this is fixed now. if you used the global defaults you would have never noticed this.
- fixed using force progressive patch for nintendont. so when you select a 480p or pal480p video mode it actually turns on progressive mode. only works on certain games just like nintendont. tested on rampage total destruction and working.
- fixed led option for nintendont. seems the setting was there in game settings but was not used when launching a game.
- added skip IPL option per game. used to skip the GC or triforce BIOS if you have it installed. some games may not work with the BIOS so you can set those to skip it.
- added wiimote CC rumble option per game. this works only with wii CC or CCpro and will only make the wiimote vibrate in case you didn't know.
- auto set native control and led to off if on Wii U. they only work on Wii.
- WiiFlow Lite now ALWAYS uses Nintendont Args config and only work with nintendont v3.358+. 
- removed USB HID option since nintendont auto detects usb controllers since v3.304+
2017-03-17 00:02:21 +00:00
fledge68
b782337d27 - updated version to v4.4.0 r1130 final.
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
2016-12-14 18:47:13 +00:00
fledge68
f51510762e - removed fanart
- fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it)
2016-12-05 14:12:23 +00:00
fledge68
17fa36e898 -fixed displaying errors on source menu
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 00:05:39 +00:00
fledge68
630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.  
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are -  switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'.  no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 15:06:00 +00:00