Commit Graph

1264 Commits

Author SHA1 Message Date
fledge68
3ad29c8a7c - moved forwarder source to proper place. 2016-05-26 00:56:11 +00:00
fledge68
856d072c68 - added source for WFL forwarder. created by Fix94. modified by me (fledge68) 2016-05-26 00:48:16 +00:00
fledge68
27f68cb68c - Added fce_ultra_gx plugin source with libwupc 2016-05-25 19:48:34 +00:00
fledge68
ac707404d8 - removed some unneeded stuff and moved the portlibs to where they are supposed to go (devkitpro/portlibs/ppc) (DOH!) this will make it easier to compile snes9xgx, fce ulatra gx, vba gx, and others since they all use the same portlibs.
- Also last commmit was for the snes9xgx plugin in case you couldn't tell.
- And by the way this is compiled with PPC r26 and the portlibs i believe i got from usbloader gx source repository except libwupc which i got from fix94 posted on gbatemp and github.
2016-05-25 12:50:23 +00:00
fledge68
990fccd460 - Added libwupc for wiiu controller support. All thanks to Fix94.
- Also added all the missing libs that for some reason didn't get added last commit.
- and updated libwupc to it's last commit to include battery info.
2016-05-25 00:22:39 +00:00
fledge68
1719617728 - added snes9x gx plugin source to branches/plugins
- updated it to 4.3.2
- next commit i will add wiiu pro controller support.
2016-05-23 21:21:41 +00:00
fledge68
184dcc4ec7 - added branches and tags directories 2016-05-23 12:48:17 +00:00
fledge68
02da650191 - added plugins branch
- added snes_gx 4.3.4
2016-05-22 00:54:38 +00:00
fledge68
7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
2016-05-18 23:15:19 +00:00
fledge68
def5e0e854 - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. 2016-05-15 00:29:16 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
0c5f06972c PHASE 1
-split coverflow config from theme config files.
-renamed theme folder to themes_lite folder because of the new format and to avoid conflict with wiiflow.
-made coverflows folder in themes_lite folder to hold the coverflow config files.
-coverflow configs must be named the same as the theme configs or you can make one default coverflow config (named default.ini) in the coverflows folder. Then if wiiflow can't find matching coverflow config it will use the default coverflow config.
-to create coverflow configs open a theme.ini file in a text editor (Notepad+) and search for brewflow and then copy from there to the end, create a new text file and paste, make sure the first line is empty, and save the file named exactly like your theme.ini and in the folder dev:/wiiflow/themes_lite/coverflows/
-why did i do this? 1. when you use wiiflow setting 'adjust coverflow' and save it will only save the coverflow part and not mess up your structure of your theme.ini. 2. because now with the default.ini coverflow you can have one set of coverflow layouts for all the themes.
-note: this is Phase 1. Phase 2 and 3 coming. :)
2016-04-30 14:19:30 +00:00
fledge68
d390563d5a -removed source menu settings from startup settings.
-access source menu setting via home button when viewing source menu or sourceflow.
-source menu is now automatically enabled if a source_menu.ini is found.
-removed five source view icons if no source_menu.ini found.
-other minor source menu code cleanup
2016-04-26 00:43:09 +00:00
fledge68
eaad76ec83 -fix for changing partition to find a fat partition for emunand 2016-04-25 01:01:35 +00:00
fledge68
f23d022675 -made it so config icon on main screen doesn't show when the gamelist is empty.
-fixed it so when you change the partition main coverflow will reload.
2016-04-25 00:28:43 +00:00
fledge68
eff9f721e5 -okay fried my brain on trying to follow all this checking emunand partitions and paths and extracting etc... for emunand and emunand saves
-cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now.
2016-04-25 00:04:38 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
140999c2e3 -fix for return to channel setting on pg 4 of main settings. now it works even in emu nand channels view. 2016-04-13 16:47:25 +00:00
fledge68
0eb210b7fa -minor change to the previous commit when direct launching a game by holding B and pressing A. 2016-04-13 15:52:33 +00:00
fledge68
f19accd147 -fix for wrong banners and game sound playing when selecting a game that isn't the center one in coverflow. 2016-04-13 14:16:41 +00:00
fledge68
7c39c9e9fc -reset the user agent so DUTags will work again. 2016-04-12 22:32:07 +00:00
fledge68
c2101378a9 - With the release of the new WiiFlow Lite forwarder channel I've officially made wiiflow lite have it's own apps folder (apps/wiiflow_lite)
- Changed stub.bin to launch the new channel (WFLA) instead of the hidden channel (WIIH) which really wasn't needed. I think whatever Fix94 was going to use it for never got implemented so it was basically just a forwarder channel.
- If you have trouble returning to wiiflow lite when exiting a wii or nand game then make sure in wiiflow_lite.ini under GENERAL that 'returnto' is not set to WDFA. it should be WFLA.
- wiiflow lite still shares the wiiflow data directory with wiiflow for now.
2016-04-11 20:29:09 +00:00
fledge68
d623770a49 - patched the revision number that somehow got out of sync. think it had something to do with getting r1076 from github.
- changed the way coverloader checks for a matching cover .wfc cache file. coverloader still acts strange sometimes or occasionally causes DSI exception.
2016-04-06 16:43:51 +00:00
fledge68
a66723807e - CHANNNEL_DOMAIN disable is now CHANNEL_DOMAIN emu_nand (=yes or no) because that's what it's used for.
- GENERAL hidechannels is now CHANNEL_DOMAIN disable because that's what it is for all the other domains. makes sense to me. :P
- GAMECUBE_DOMAIN always_show_button is now GAMECUBE_DOMAIN disable to match all the other domains.
- so now 'disable' for each domain means show or don't show that view except wii of course.
2016-04-05 22:42:32 +00:00
fledge68
9bdc84de6c - fixed reload cache for sourceflow 2016-04-04 20:18:16 +00:00
fledge68
070612c161 -moved create sourceflow list to listgenerator and rewrote the code a little to include a sourceflow.db list cache file. may speed up loading sourceflow. 2016-04-03 01:12:11 +00:00
fledge68
abcd42885b -cleaned up code from last commit
-cleaned up and rewrote some of the startup code.
-Note: This is cleanest and smoothest i've seen wiiflow run. I haven't even noticed any messed up covers.
2016-04-03 01:03:39 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
54bc13964d -fixed some error messages that didn't translate properly 2016-04-03 00:42:09 +00:00
fledge68
45b39c2be0 -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
2016-04-03 00:31:02 +00:00
fledge68
9dc3eaaad1 - removed the ability to change the wii games directory and the gc games directory. may bring them back some day. Today it's standard for wii games to go in dev:/wbfs and gc games in dev:/games.
- also changed all toogle's to toggle, the correct spelling.
2016-04-02 17:19:19 +00:00
fledge68
1541cb0a4a - removed categories on start
- removed source menu on start
- added some comments to the main menu code so i can easily remember whats going on
- added pressing 'home' button during sourceflow to open sourceflow settings. sourceflow settings still WIP. only smallbox and clear cache work for now.
- simplified some main menu code.
2016-04-02 17:08:54 +00:00
fledge68
48257f8e70 - no Game Settings menu for plugins and homebrew. 2016-04-02 17:04:05 +00:00
fledge68
0880168ea6 - Game Settings menu changes.
- For GC games, pages 2 - 4 only show settings based on the gc loader selected on page 1.
- combined game language and video on page 1 to be used for all (wii, channels, and gc). no more seperate labels and buttons for GC.
- Seperated NMM and Nintendont emu memcard because nmm doesn't allow multisave. But they still use the same label and buttons.
- Note themes may have to be edited. gcloader up to line 2, native controls down to line 3, devo memcard up to line 1, and no dvd down to line 4.
2016-04-02 16:58:12 +00:00
fledge68
b99363223c - Removed agelock. Sorry yardape. great idea but i just had no use for it. 2016-04-02 16:47:18 +00:00
fledge68
e7ac70512d - removed dpad_mode, b_lr_mode, and use_grab. 2016-04-02 16:38:11 +00:00
fledge68
a0e32e7ae7 -CURSES! I missed a change for last commit. 2016-04-02 16:16:52 +00:00
fledge68
86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00
fledge68
7bad8c3fd3 * Added Abz's 1076 mod patch with code cleanup by me. His patch includes:
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
2016-04-02 15:46:06 +00:00
fix94.1
549061586a -added libwupc, this will make the wiiu pro controller usable in wiiflow 2014-09-15 23:22:04 +00:00
fix94.1
e399a8cbc4 -autobooting nintendont games via args if nintendont 1.98 or newer is used, makes the bootup faster
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
2014-06-24 13:33:54 +00:00
fix94.1
ca8bec90d1 -added id6 support for thp files
-updated wiiflow to the latest devkitppc and latest libogc
2014-05-25 20:54:39 +00:00
fix94.1
dbb9266eaf -updated nintendont support 2014-04-25 20:23:21 +00:00
fix94.1
c5e1c014af -seems like svn doesnt automatically notice lowercase/uppercase changes, whatever... 2014-03-31 18:31:24 +00:00
fix94.1
d4ce44ebec -hopefully the last change now for wii game booting 2014-03-31 18:14:46 +00:00
fix94.1
92b17333ef -added some more cleanup code to the external loader to fix up even more random crashes on wii game bootup 2014-03-31 14:33:24 +00:00
fix94.1
d7aed43333 -changed up some booting code to hopefully fix those random freezes on game and homebrew bootup 2014-03-30 21:45:47 +00:00
fix94.1
3b1dcf389a -added back some missing cover converting code for jpegs
-added some more debug information and more safety code
2014-03-24 18:59:24 +00:00
fix94.1
d31f40a84b -finally adjusted the homebrew app booter entry point to be safe with the new memory manager
-updated the app booter to be compilable with the current devkitppc, that means if you compile wiiflow it will from now on also compile the app booter
-fixed a little compiler issue for the new wiiflow loader
2014-03-23 20:14:59 +00:00
fix94.1
368cfc2b7d -fixed wii game and channel booting by creating a small loader for the booter, this could possibly fix other problems on game bootup as well 2014-03-23 17:40:31 +00:00