WiiFlow_Lite/source
2012-05-31 11:02:23 +00:00
..
channel *Fixed launching channels on emulated nand 2012-05-23 22:09:11 +00:00
cheats mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
config -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
devicemounter -we should only display gametdb information if we are not 2012-05-27 21:14:40 +00:00
gc -added possibility to delete files in emulator coverflow 2012-05-24 18:48:26 +00:00
gecko -forgot to clear gecko sd file buffer on exit, could make problems 2012-05-19 12:29:24 +00:00
gui -fixed scummvm covers (untested) 2012-05-28 12:57:52 +00:00
homebrew -added check for homebrew if the wiiflow loader channel is 2012-05-27 16:37:52 +00:00
list -we should only display gametdb information if we are not 2012-05-27 21:14:40 +00:00
loader -added some missing free line, may fixes some problems 2012-05-31 11:02:23 +00:00
memory -forgot to clear gecko sd file buffer on exit, could make problems 2012-05-19 12:29:24 +00:00
menu -fixed pointers displayed of players who are not connected 2012-05-31 10:44:51 +00:00
music -now also reading all subdirectories for emulator coverflow 2012-05-21 12:42:10 +00:00
network -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
plugin -fixed missing background music (damn wiiflow is so fragile) 2012-05-29 13:55:23 +00:00
unzip -cleaned up code more, set clear priority to alloc in which 2012-05-12 21:08:43 +00:00
wstringEx mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
btnmap.h -updated button mapping and names for wiiflow input 2012-05-26 09:43:59 +00:00
defines.h - changed source select menu to use images for buttons. 2012-05-25 14:21:43 +00:00
fonts.h -various menu and font fixes 2012-02-10 18:45:42 +00:00
lockMutex.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
main.cpp -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00