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boxmesh.cpp
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-added new boxmesh for homebrew view that the icons
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2012-03-14 20:00:01 +00:00 |
boxmesh.hpp
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
coverflow.cpp
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Update coverflow.cpp
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2019-06-14 19:15:04 -07:00 |
coverflow.hpp
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- minor coverflow code change.
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2019-02-26 15:49:47 -06:00 |
cursor.cpp
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- now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
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2019-04-08 11:10:30 -05:00 |
cursor.hpp
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- now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
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2019-04-08 11:10:30 -05:00 |
fanart.cpp
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- some more fanart code cleanup
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2019-02-17 15:35:36 -06:00 |
fanart.hpp
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- now if using homebrew plugin you can use favorites and categories. normal homebrew does not.
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2019-02-11 14:55:44 -06:00 |
fmt.c
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-added more security checks and mechanisms to wiiflow to increase stability
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2013-09-24 15:21:31 +00:00 |
fmt.h
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-added more security checks and mechanisms to wiiflow to increase stability
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2013-09-24 15:21:31 +00:00 |
FreeTypeGX.cpp
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-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
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2018-07-09 14:53:35 +00:00 |
FreeTypeGX.h
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-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
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2018-07-09 14:53:35 +00:00 |
GameTDB.cpp
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- fixed an issue with reload cache and the new plugin gameinfo database stuff. recreating the game list for wii/gc games would crash on getting the title of the game from wiitdb.xml because of a new check to see if the game is a plugin game.
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2019-01-14 10:28:31 -06:00 |
GameTDB.hpp
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Add Plugins databases
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2018-12-30 23:00:51 +01:00 |
gcvid.cpp
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-added back some missing cover converting code for jpegs
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2014-03-24 18:59:24 +00:00 |
gcvid.h
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-plugin videos now need to be in subfolders if you have "coverFolder" for the ini set
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2014-03-22 21:32:40 +00:00 |
gui.cpp
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- made some changes to the plugin rom info display.
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2019-01-10 17:13:13 -06:00 |
gui.hpp
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
pngu.c
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
pngu.h
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
text.cpp
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- fix for [MAIN/NOTICE] [MAIN/MUSIC] [MAIN/LETTER] not using the theme's font.
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2019-01-30 16:37:36 -06:00 |
text.hpp
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
texture.cpp
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
texture.hpp
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-stupid svn didnt commit a change from r1063 lol
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2014-03-22 21:42:50 +00:00 |
Timer.h
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
vector.hpp
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
video.cpp
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- fixed wfl_as_wiiflow using stub bin to return to wiiflow after launching gc, homebrew, or plugins.
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2019-01-16 12:54:51 -06:00 |
video.hpp
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-added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
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2018-06-27 12:47:03 +00:00 |
WiiMovie.cpp
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-plugin videos now need to be in subfolders if you have "coverFolder" for the ini set
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2014-03-22 21:32:40 +00:00 |
WiiMovie.hpp
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-plugin videos now need to be in subfolders if you have "coverFolder" for the ini set
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2014-03-22 21:32:40 +00:00 |