WiiFlow_Lite/source/gui
Fledge68 7bf04b023d - set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'.
- #92 doubled the length of char wfcTitle[] to 128 for long plugin rom titles. fixes possible rom covers not showing do to their title being longer than 64.
- #93 added .gcm as a extension for gamecube ISO's.
- fixed hiding homebrew icon via homebrew settings option.
2019-04-29 08:14:54 -05:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp - set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'. 2019-04-29 08:14:54 -05:00
coverflow.hpp - minor coverflow code change. 2019-02-26 15:49:47 -06:00
cursor.cpp - now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more. 2019-04-08 11:10:30 -05:00
cursor.hpp - now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more. 2019-04-08 11:10:30 -05:00
fanart.cpp - some more fanart code cleanup 2019-02-17 15:35:36 -06:00
fanart.hpp - now if using homebrew plugin you can use favorites and categories. normal homebrew does not. 2019-02-11 14:55:44 -06:00
fmt.c -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fmt.h -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
FreeTypeGX.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
FreeTypeGX.h -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
GameTDB.cpp - fixed an issue with reload cache and the new plugin gameinfo database stuff. recreating the game list for wii/gc games would crash on getting the title of the game from wiitdb.xml because of a new check to see if the game is a plugin game. 2019-01-14 10:28:31 -06:00
GameTDB.hpp Add Plugins databases 2018-12-30 23:00:51 +01:00
gcvid.cpp -added back some missing cover converting code for jpegs 2014-03-24 18:59:24 +00:00
gcvid.h -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
gui.cpp - made some changes to the plugin rom info display. 2019-01-10 17:13:13 -06:00
gui.hpp -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
pngu.c -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp - fix for [MAIN/NOTICE] [MAIN/MUSIC] [MAIN/LETTER] not using the theme's font. 2019-01-30 16:37:36 -06:00
text.hpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
texture.cpp -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
texture.hpp -stupid svn didnt commit a change from r1063 lol 2014-03-22 21:42:50 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp - fixed wfl_as_wiiflow using stub bin to return to wiiflow after launching gc, homebrew, or plugins. 2019-01-16 12:54:51 -06:00
video.hpp -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. 2018-06-27 12:47:03 +00:00
WiiMovie.cpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
WiiMovie.hpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00