mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
88955e9461
which has enough space left instead of fixed memory in most parts -fixed alot of things about banner playing, now shouldnt randomly codedump anymore or things like this, also some banner sounds which did not play before should work fine now -removed unused code and added better debug prints -using some fixed voice for game banner and not always a new one per banner -fixed DIOS-MIOS cheats for sure now :P -fixed possible memory allocation bug in wbfs alloc (thanks to cfg-loader) -removed MEM2_memalign since it did not work correctly -fixed a few wrong memset sizes |
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.. | ||
AifDecoder.cpp | ||
AifDecoder.hpp | ||
BNSDecoder.cpp | ||
BNSDecoder.hpp | ||
BufferCircle.cpp | ||
BufferCircle.hpp | ||
File.cpp | ||
File.hpp | ||
gui_sound.cpp | ||
gui_sound.h | ||
Mp3Decoder.cpp | ||
Mp3Decoder.hpp | ||
musicplayer.cpp | ||
musicplayer.h | ||
OggDecoder.cpp | ||
OggDecoder.hpp | ||
SoundDecoder.cpp | ||
SoundDecoder.hpp | ||
SoundHandler.cpp | ||
SoundHandler.hpp | ||
WavDecoder.cpp | ||
WavDecoder.hpp |