thecozies
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26117389aa
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gyro sensitivity option + update range inputs styling
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2024-04-21 12:14:41 -05:00 |
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thecozies
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51759611e1
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control rumble intensity to mimic n64 rumble pak & separate rumble from input
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2024-04-16 10:58:43 -04:00 |
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thecozies
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8853fc0d7b
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swap nav icons between kb and cont
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2024-03-27 15:02:03 -05:00 |
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thecozies
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0784db4988
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cancel scanning input with back/escape
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2024-03-12 08:35:58 -05:00 |
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Mr-Wiseguy
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57475d058b
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Implemented rumble, added control options menu with rumble strength and targeting mode
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2024-03-04 02:13:12 -05:00 |
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thecozies
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02adf1b5f2
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rename/reorder inputs
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2024-03-03 14:06:34 -06:00 |
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thecozies
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24693c32c4
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dpad visual + kb/cont toggle + general style updates
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2024-02-24 21:57:51 -05:00 |
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Mr-Wiseguy
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e04865c715
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Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
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2024-01-22 23:08:59 -05:00 |
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Mr-Wiseguy
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8e4e4b1cae
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Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input
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2024-01-21 14:04:56 -05:00 |
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Mr-Wiseguy
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d0e01cdec1
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Add active_binding_input and active_binding_slot bindings in controls UI
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2024-01-17 02:22:36 -05:00 |
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Mr-Wiseguy
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6ebc7256eb
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Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so
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2024-01-15 21:06:52 -05:00 |
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Mr-Wiseguy
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457bc878e9
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Refactored input mapping state
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2024-01-14 22:49:04 -05:00 |
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Mr-Wiseguy
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ecfe2381b0
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Prototype quicksave functionality, disabled for now
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2024-01-13 01:39:41 -05:00 |
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Mr-Wiseguy
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5ee7eaed1f
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Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape
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2024-01-08 03:38:05 -05:00 |
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Mr-Wiseguy
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971d728169
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Input refactor to allow arbitrary bindings
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2023-12-13 02:06:56 -05:00 |
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Mr-Wiseguy
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ec23ef02fd
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Added some more patch functionality, added recomp namespace
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2023-11-24 17:10:21 -05:00 |
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