Commit Graph

439 Commits

Author SHA1 Message Date
thecozies
51759611e1 control rumble intensity to mimic n64 rumble pak & separate rumble from input 2024-04-16 10:58:43 -04:00
thecozies
fa8092b70e set description <b> tags to be purple 2024-04-16 10:58:43 -04:00
thecozies
0555d5cd97 improved ui non-mouse focus callout 2024-04-16 10:58:43 -04:00
Mr-Wiseguy
a293673a32 Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
Mr-Wiseguy
38f813ae04 Added option in graphics config file to override graphics API selection 2024-04-14 16:57:11 -04:00
Mr-Wiseguy
fe8f45eaf2 Prevent setting RT64 config twice on boot 2024-04-14 16:06:13 -04:00
Mr-Wiseguy
b334c677b9 Update RT64 and refactor RT64 handling 2024-04-14 15:59:42 -04:00
Mr-Wiseguy
c9f5786eec Bump version to v0.9.1 2024-04-06 21:43:37 -04:00
Mr-Wiseguy
95cc2b4b0f Update placeholder descriptions 2024-04-06 21:27:42 -04:00
Mr-Wiseguy
76ec1f379b Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init 2024-04-06 18:04:55 -04:00
Mr-Wiseguy
45bbd40b12 Fix bug with pause tiles being in wrong location when unpausing, update RT64 2024-04-06 12:42:15 -04:00
Mr-Wiseguy
460d1aafb4 Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
Mr-Wiseguy
bd537728e3 Switch system_clock to high_resolution_clock, work around win32 sleep_for/sleep_until bug when clocks go backwards 2024-04-06 00:33:07 -04:00
thecozies
65ced0c594 added set time debug ui 2024-04-05 11:25:45 -05:00
Mr-Wiseguy
50536bf737 Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists 2024-04-04 20:37:08 -04:00
Mr-Wiseguy
636f312823 Add debug set time hook 2024-04-04 17:24:45 -04:00
thecozies
13bb773f4d forgot mouse out handler for clearing cur description 2024-04-04 08:36:31 -05:00
thecozies
56504a71b4 global description handler and impl 2024-04-04 08:33:08 -05:00
Mr-Wiseguy
6848645854 Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen 2024-04-04 02:11:48 -04:00
Mr-Wiseguy
407b6e547c Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration 2024-04-02 22:16:31 -04:00
Mr-Wiseguy
fcc4eb6351 Tweaked input latency patch to help prevent microstutters, updated RT64 2024-04-02 18:21:05 -04:00
Mr-Wiseguy
2e4988da2b Fixed ortho tri textbox patch in Bomber's notebook 2024-04-02 00:49:32 -04:00
Mr-Wiseguy
0cd022d144 Merge remote-tracking branch 'origin/ui' into dev 2024-04-01 23:34:12 -04:00
Mr-Wiseguy
ea61c2bc73 Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
2024-04-01 23:33:26 -04:00
Mr-Wiseguy
6ce38f5325 Changed textboxes to be ortho tris so they'd get interpolated, update RT64 2024-04-01 18:52:26 -04:00
Mr-Wiseguy
9763cae32b Fixed telescope effect breaking when the scale is 0 2024-04-01 14:42:33 -04:00
thecozies
173a4ae687 columnify options 2024-04-01 12:55:34 -05:00
thecozies
25eaf49dbb hr full renamed to expand in description 2024-04-01 12:40:13 -05:00
thecozies
f89ff9b012 hr full renamed to expand 2024-04-01 12:38:05 -05:00
thecozies
228eecbe38 update hud ratio description 2024-04-01 12:36:42 -05:00
thecozies
c9fc1e46ef rename to HUD Placement 2024-04-01 12:35:17 -05:00
thecozies
9e1dd0500d default to 16:9 2024-04-01 12:34:31 -05:00
thecozies
ad32fcbe78 update extAspectRatio for RT64 change + option rename 2024-04-01 12:32:47 -05:00
thecozies
bb11e81850 hud aspect ratio in gfx config 2024-04-01 12:23:09 -05:00
Mr-Wiseguy
85936fcfa6 Update RT64 to have new UI aspect ratio functionality 2024-04-01 13:03:53 -04:00
Mr-Wiseguy
d741c4f4dd Skip rotation interpolation on the ground in the intro cutscene 2024-04-01 03:40:54 -04:00
Mr-Wiseguy
4c5f48a2c3 Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
Mr-Wiseguy
62dfd7ffbe Merge remote-tracking branch 'origin/ui' into dev 2024-03-31 23:13:25 -04:00
Mr-Wiseguy
81fca5bf96 Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64 2024-03-31 23:12:22 -04:00
Mr-Wiseguy
30e66ab12b Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks 2024-03-31 16:39:47 -04:00
Mr-Wiseguy
31d2424774 Fixed issue with latency patch not always starting with the correct behavior 2024-03-30 22:44:08 -04:00
Mr-Wiseguy
1651298a2c Fixed crash caused by input latency reduction patch 2024-03-30 20:00:02 -04:00
thecozies
b01bdf5b12 graphics descriptions and reconfigure ordering 2024-03-30 13:53:03 -05:00
thecozies
7648753fe7 disable ds options conditionally 2024-03-30 10:36:23 -05:00
Mr-Wiseguy
1caf81e1cf Reduce alpha clamp for blur to prevent image retention, update RT64 2024-03-28 20:53:17 -04:00
Mr-Wiseguy
fe284112bc Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered 2024-03-28 20:36:16 -04:00
thecozies
7342d1db6e downsampling info 2024-03-28 17:18:10 -05:00
Mr-Wiseguy
751fccb896 Patched branch commands on Clock Town geometry in Termina field to fix force branch issue 2024-03-28 00:44:30 -04:00
Mr-Wiseguy
7ff1c194e0 Clamp alpha for blur effect to mitigate image retention 2024-03-27 22:18:31 -04:00
Mr-Wiseguy
20c999e579 Fixed some interpolation issues with Goht and Gyorg 2024-03-27 18:47:47 -04:00