cemu-DS4Windows/DS4Windows/HidLibrary/HidDevice.cs

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C#
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using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.IO;
using System.Threading.Tasks;
using Microsoft.Win32.SafeHandles;
namespace DS4Windows
{
public class HidDevice : IDisposable
{
public enum ReadStatus
{
Success = 0,
WaitTimedOut = 1,
WaitFail = 2,
NoDataRead = 3,
ReadError = 4,
NotConnected = 5
}
private readonly string _description;
private readonly string _devicePath;
private readonly HidDeviceAttributes _deviceAttributes;
private readonly HidDeviceCapabilities _deviceCapabilities;
private bool _monitorDeviceEvents;
private string serial = null;
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private const string BLANK_SERIAL = "00:00:00:00:00:00";
internal HidDevice(string devicePath, string description = null)
{
_devicePath = devicePath;
_description = description;
try
{
var hidHandle = OpenHandle(_devicePath, false);
_deviceAttributes = GetDeviceAttributes(hidHandle);
_deviceCapabilities = GetDeviceCapabilities(hidHandle);
hidHandle.Close();
}
catch (Exception exception)
{
Console.WriteLine(exception.Message);
throw new Exception(string.Format("Error querying HID device '{0}'.", devicePath), exception);
}
}
public SafeFileHandle safeReadHandle { get; private set; }
public FileStream fileStream { get; private set; }
public bool IsOpen { get; private set; }
public bool IsExclusive { get; private set; }
public bool IsConnected { get { return HidDevices.IsConnected(_devicePath); } }
public string Description { get { return _description; } }
public HidDeviceCapabilities Capabilities { get { return _deviceCapabilities; } }
public HidDeviceAttributes Attributes { get { return _deviceAttributes; } }
public string DevicePath { get { return _devicePath; } }
public override string ToString()
{
return string.Format("VendorID={0}, ProductID={1}, Version={2}, DevicePath={3}",
_deviceAttributes.VendorHexId,
_deviceAttributes.ProductHexId,
_deviceAttributes.Version,
_devicePath);
}
public void OpenDevice(bool isExclusive)
{
if (IsOpen) return;
try
{
if (safeReadHandle == null || safeReadHandle.IsInvalid)
safeReadHandle = OpenHandle(_devicePath, isExclusive);
}
catch (Exception exception)
{
IsOpen = false;
throw new Exception("Error opening HID device.", exception);
}
IsOpen = !safeReadHandle.IsInvalid;
IsExclusive = isExclusive;
}
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public void OpenFileStream(int reportSize)
{
if (fileStream == null && !safeReadHandle.IsInvalid)
{
fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, reportSize, true);
}
}
public bool IsFileStreamOpen()
{
bool result = false;
if (fileStream != null)
{
result = !fileStream.SafeFileHandle.IsInvalid && !fileStream.SafeFileHandle.IsClosed;
}
return result;
}
public void CloseDevice()
{
if (!IsOpen) return;
closeFileStreamIO();
IsOpen = false;
}
public void Dispose()
{
CancelIO();
CloseDevice();
}
public void CancelIO()
{
if (IsOpen)
NativeMethods.CancelIoEx(safeReadHandle.DangerousGetHandle(), IntPtr.Zero);
}
public bool ReadInputReport(byte[] data)
{
if (safeReadHandle == null)
safeReadHandle = OpenHandle(_devicePath, true);
return NativeMethods.HidD_GetInputReport(safeReadHandle, data, data.Length);
}
public bool WriteFeatureReport(byte[] data)
{
bool result = false;
if (IsOpen && safeReadHandle != null)
{
result = NativeMethods.HidD_SetFeature(safeReadHandle, data, data.Length);
}
return result;
}
private static HidDeviceAttributes GetDeviceAttributes(SafeFileHandle hidHandle)
{
var deviceAttributes = default(NativeMethods.HIDD_ATTRIBUTES);
deviceAttributes.Size = Marshal.SizeOf(deviceAttributes);
NativeMethods.HidD_GetAttributes(hidHandle.DangerousGetHandle(), ref deviceAttributes);
return new HidDeviceAttributes(deviceAttributes);
}
private static HidDeviceCapabilities GetDeviceCapabilities(SafeFileHandle hidHandle)
{
var capabilities = default(NativeMethods.HIDP_CAPS);
var preparsedDataPointer = default(IntPtr);
if (NativeMethods.HidD_GetPreparsedData(hidHandle.DangerousGetHandle(), ref preparsedDataPointer))
{
NativeMethods.HidP_GetCaps(preparsedDataPointer, ref capabilities);
NativeMethods.HidD_FreePreparsedData(preparsedDataPointer);
}
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return new HidDeviceCapabilities(capabilities);
}
private void closeFileStreamIO()
{
if (fileStream != null)
{
try
{
fileStream.Close();
}
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catch (IOException) { }
catch (OperationCanceledException) { }
}
fileStream = null;
Console.WriteLine("Close fs");
if (safeReadHandle != null && !safeReadHandle.IsInvalid)
{
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try
{
if (!safeReadHandle.IsClosed)
{
safeReadHandle.Close();
Console.WriteLine("Close sh");
}
}
catch (IOException) { }
}
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safeReadHandle = null;
}
public void flush_Queue()
{
if (safeReadHandle != null)
{
NativeMethods.HidD_FlushQueue(safeReadHandle);
}
}
private ReadStatus ReadWithFileStreamTask(byte[] inputBuffer)
{
try
{
if (fileStream.Read(inputBuffer, 0, inputBuffer.Length) > 0)
{
return ReadStatus.Success;
}
else
{
return ReadStatus.NoDataRead;
}
}
catch (Exception)
{
return ReadStatus.ReadError;
}
}
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public ReadStatus ReadFile(byte[] inputBuffer)
{
if (safeReadHandle == null)
safeReadHandle = OpenHandle(_devicePath, true);
try
{
uint bytesRead;
if (NativeMethods.ReadFile(safeReadHandle.DangerousGetHandle(), inputBuffer, (uint)inputBuffer.Length, out bytesRead, IntPtr.Zero))
{
return ReadStatus.Success;
}
else
{
return ReadStatus.NoDataRead;
}
}
catch (Exception)
{
return ReadStatus.ReadError;
}
}
public ReadStatus ReadWithFileStream(byte[] inputBuffer)
{
try
{
if (fileStream.Read(inputBuffer, 0, inputBuffer.Length) > 0)
{
return ReadStatus.Success;
}
else
{
return ReadStatus.NoDataRead;
}
}
catch (Exception)
{
return ReadStatus.ReadError;
}
}
public ReadStatus ReadWithFileStream(byte[] inputBuffer, int timeout)
{
try
{
if (safeReadHandle == null)
safeReadHandle = OpenHandle(_devicePath, true);
if (fileStream == null && !safeReadHandle.IsInvalid)
fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true);
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if (!safeReadHandle.IsInvalid && fileStream.CanRead)
{
Task<ReadStatus> readFileTask = new Task<ReadStatus>(() => ReadWithFileStreamTask(inputBuffer));
readFileTask.Start();
bool success = readFileTask.Wait(timeout);
if (success)
{
if (readFileTask.Result == ReadStatus.Success)
{
return ReadStatus.Success;
}
else if (readFileTask.Result == ReadStatus.ReadError)
{
return ReadStatus.ReadError;
}
else if (readFileTask.Result == ReadStatus.NoDataRead)
{
return ReadStatus.NoDataRead;
}
}
else
return ReadStatus.WaitTimedOut;
}
}
catch (Exception e)
{
if (e is AggregateException)
{
Console.WriteLine(e.Message);
return ReadStatus.WaitFail;
}
else
{
return ReadStatus.ReadError;
}
}
return ReadStatus.ReadError;
}
public ReadStatus ReadAsyncWithFileStream(byte[] inputBuffer, int timeout)
{
try
{
if (safeReadHandle == null)
safeReadHandle = OpenHandle(_devicePath, true);
if (fileStream == null && !safeReadHandle.IsInvalid)
fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true);
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if (!safeReadHandle.IsInvalid && fileStream.CanRead)
{
Task<int> readTask = fileStream.ReadAsync(inputBuffer, 0, inputBuffer.Length);
bool success = readTask.Wait(timeout);
if (success)
{
if (readTask.Result > 0)
{
return ReadStatus.Success;
}
else
{
return ReadStatus.NoDataRead;
}
}
else
{
return ReadStatus.WaitTimedOut;
}
}
}
catch (Exception e)
{
if (e is AggregateException)
{
Console.WriteLine(e.Message);
return ReadStatus.WaitFail;
}
else
{
return ReadStatus.ReadError;
}
}
return ReadStatus.ReadError;
}
public bool WriteOutputReportViaControl(byte[] outputBuffer)
{
if (safeReadHandle == null)
{
safeReadHandle = OpenHandle(_devicePath, true);
}
if (NativeMethods.HidD_SetOutputReport(safeReadHandle, outputBuffer, outputBuffer.Length))
return true;
else
return false;
}
private bool WriteOutputReportViaInterruptTask(byte[] outputBuffer)
{
try
{
fileStream.Write(outputBuffer, 0, outputBuffer.Length);
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message);
return false;
}
}
public bool WriteOutputReportViaInterrupt(byte[] outputBuffer, int timeout)
{
try
{
if (safeReadHandle == null)
{
safeReadHandle = OpenHandle(_devicePath, true);
}
if (fileStream == null && !safeReadHandle.IsInvalid)
{
fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true);
}
if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid)
{
fileStream.Write(outputBuffer, 0, outputBuffer.Length);
return true;
}
else
{
return false;
}
}
catch (Exception)
{
return false;
}
}
public bool WriteAsyncOutputReportViaInterrupt(byte[] outputBuffer)
{
try
{
if (safeReadHandle == null)
{
safeReadHandle = OpenHandle(_devicePath, true);
}
if (fileStream == null && !safeReadHandle.IsInvalid)
{
fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true);
}
if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid)
{
Task writeTask = fileStream.WriteAsync(outputBuffer, 0, outputBuffer.Length);
//fileStream.Write(outputBuffer, 0, outputBuffer.Length);
return true;
}
else
{
return false;
}
}
catch (Exception)
{
return false;
}
}
private SafeFileHandle OpenHandle(String devicePathName, Boolean isExclusive)
{
SafeFileHandle hidHandle;
if (isExclusive)
{
hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, 0, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | 0x100 | NativeMethods.FILE_FLAG_OVERLAPPED, 0);
}
else
{
hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, NativeMethods.FILE_SHARE_READ | NativeMethods.FILE_SHARE_WRITE, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | 0x100 | NativeMethods.FILE_FLAG_OVERLAPPED, 0);
}
return hidHandle;
}
public bool readFeatureData(byte[] inputBuffer)
{
return NativeMethods.HidD_GetFeature(safeReadHandle.DangerousGetHandle(), inputBuffer, inputBuffer.Length);
}
public void resetSerial()
{
serial = null;
}
public string readSerial()
{
if (serial != null)
return serial;
// Some devices don't have MAC address (especially gamepads with USB only suports in PC). If the serial number reading fails
// then use dummy zero MAC address, because there is a good chance the gamepad stll works in DS4Windows app (the code would throw
// an index out of bounds exception anyway without IF-THEN-ELSE checks after trying to read a serial number).
if (Capabilities.InputReportByteLength == 64)
{
byte[] buffer = new byte[16];
buffer[0] = 18;
if (readFeatureData(buffer))
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serial = String.Format("{0:X02}:{1:X02}:{2:X02}:{3:X02}:{4:X02}:{5:X02}",
buffer[6], buffer[5], buffer[4], buffer[3], buffer[2], buffer[1]);
}
else
{
byte[] buffer = new byte[126];
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#if WIN64
ulong bufferLen = 126;
#else
uint bufferLen = 126;
#endif
if (NativeMethods.HidD_GetSerialNumberString(safeReadHandle.DangerousGetHandle(), buffer, bufferLen))
{
string MACAddr = System.Text.Encoding.Unicode.GetString(buffer).Replace("\0", string.Empty).ToUpper();
MACAddr = $"{MACAddr[0]}{MACAddr[1]}:{MACAddr[2]}{MACAddr[3]}:{MACAddr[4]}{MACAddr[5]}:{MACAddr[6]}{MACAddr[7]}:{MACAddr[8]}{MACAddr[9]}:{MACAddr[10]}{MACAddr[11]}";
serial = MACAddr;
}
}
// If serial# reading failed then generate a dummy MAC address based on HID device path (WinOS generated runtime unique value based on connected usb port and hub or BT channel).
// The device path remains the same as long the gamepad is always connected to the same usb/BT port, but may be different in other usb ports. Therefore this value is unique
// as long the same device is always connected to the same usb port.
if (serial == null)
{
string MACAddr = string.Empty;
AppLogger.LogToGui($"WARNING: Failed to read serial# from a gamepad ({this._deviceAttributes.VendorHexId}/{this._deviceAttributes.ProductHexId}). Generating MAC address from a device path. From now on you should connect this gamepad always into the same USB port or BT pairing host to keep the same device path.", true);
try
{
// Substring: \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} -> \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001#
int endPos = this.DevicePath.LastIndexOf('{');
if (endPos < 0)
endPos = this.DevicePath.Length;
// String array: \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001# -> [0]=\\?\hidvid_054c, [1]=pid_09cc, [2]=mi_037, [3]=1f882A25, [4]=0, [5]=0001
string[] devPathItems = this.DevicePath.Substring(0, endPos).Replace("#", "").Replace("-", "").Replace("{", "").Replace("}", "").Split('&');
if (devPathItems.Length >= 3)
MACAddr = devPathItems[devPathItems.Length - 3].ToUpper() // 1f882A25
+ devPathItems[devPathItems.Length - 2].ToUpper() // 0
+ devPathItems[devPathItems.Length - 1].TrimStart('0').ToUpper(); // 0001 -> 1
else if (devPathItems.Length >= 1)
// Device and usb hub and port identifiers missing in devicePath string. Fallback to use vendor and product ID values and
// take a number from the last part of the devicePath. Hopefully the last part is a usb port number as it usually should be.
MACAddr = this._deviceAttributes.VendorId.ToString("X4")
+ this._deviceAttributes.ProductId.ToString("X4")
+ devPathItems[devPathItems.Length - 1].TrimStart('0').ToUpper();
if (!string.IsNullOrEmpty(MACAddr))
{
MACAddr = MACAddr.PadRight(12, '0');
serial = $"{MACAddr[0]}{MACAddr[1]}:{MACAddr[2]}{MACAddr[3]}:{MACAddr[4]}{MACAddr[5]}:{MACAddr[6]}{MACAddr[7]}:{MACAddr[8]}{MACAddr[9]}:{MACAddr[10]}{MACAddr[11]}";
}
else
// Hmm... Shold never come here. Strange format in devicePath because all identifier items of devicePath string are missing.
serial = BLANK_SERIAL;
}
catch (Exception e)
{
AppLogger.LogToGui($"ERROR: Failed to generate runtime MAC address from device path {this.DevicePath}. {e.Message}", true);
serial = BLANK_SERIAL;
}
}
return serial;
}
}
}