Kamilczak020
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4b901b3489
|
Implemented square stick roundness selectability
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2019-06-25 23:42:08 +02:00 |
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Travis Nickles
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132dce7845
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Loosen enhanced precision curves
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2019-06-18 01:46:51 -05:00 |
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Travis Nickles
|
ddb4ca96ba
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Added easeout cubic curve option
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2019-06-09 02:15:00 -05:00 |
|
mika-n
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5767a1866d
|
UPD listen host address or IP number option in UDP server settings. By default UDP server listens onlhy 127.0.0.1 loopback interface, so connections work only within a host computer. This new UDPServerListenAddress option allows to use specific IP or 0.0.0.0 (=all interfaces) as listen address to enable remote UDP connections.
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2019-05-27 01:07:17 +03:00 |
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Travis Nickles
|
d227e087d9
|
Retrieve ViGEMBus driver version string
|
2019-05-12 00:33:43 -05:00 |
|
mika-n
|
02f66981a7
|
Steering wheel emulation for the new dualshock4 controller option. Fine tuned anti-deadzone calculation for DS4 output controller.
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2019-05-09 23:21:31 +03:00 |
|
mika-n
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8a561d1cde
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Steering wheel emulation for the new dualshock4 controller output option.
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2019-05-09 21:32:29 +03:00 |
|
Travis Nickles
|
e0b1b273fc
|
Minor tweak
|
2019-05-03 17:50:06 -05:00 |
|
Travis Nickles
|
b73f706ec2
|
Enforce default X360 in more places
Related to issue #683
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2019-05-02 20:18:59 -05:00 |
|
Travis Nickles
|
f4c05533fc
|
Migrate status of TouchButton
Related to issue #670
|
2019-04-29 21:26:24 -05:00 |
|
Travis Nickles
|
8797892103
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Finally add a note about Visual C++ 2017 in app
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2019-04-29 01:30:08 -05:00 |
|
Travis Nickles
|
90045f7f50
|
Fixed Up-Left DPad direction for DS4 output device
|
2019-04-28 22:05:54 -05:00 |
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Travis Nickles
|
9ffe0daa78
|
Merge branch 'jay' into ds4emulate
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2019-04-24 03:19:58 -05:00 |
|
Travis Nickles
|
62258a3711
|
Link delegates to class instance rather than linking to interface
A decent boost
|
2019-04-24 03:19:06 -05:00 |
|
Travis Nickles
|
49165a4bac
|
Change another unplug message
|
2019-04-24 01:36:36 -05:00 |
|
Travis Nickles
|
8a6c05bce7
|
Added device type strings to output devices
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2019-04-23 21:53:41 -05:00 |
|
Travis Nickles
|
ab8dbd29f9
|
Merge branch 'jay' into ds4emulate
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2019-04-23 21:07:19 -05:00 |
|
Travis Nickles
|
5da3db4b2a
|
Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay
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2019-04-23 20:43:39 -05:00 |
|
Travis Nickles
|
206e1649cf
|
Merge branch 'jay' into ds4emulate
|
2019-04-23 14:44:17 -05:00 |
|
Travis Nickles
|
0cce1db3a9
|
Reset some gyro mouse flags as a safeguard when changing toggle
|
2019-04-23 14:43:45 -05:00 |
|
mika-n
|
456145cf8e
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Fixed a bug described in #664 issue where gyro mouse doesn't get correct properties (for example toggle option) right after Startup or Hotplug LoadProfile calls. The mouse object was created after LoadProfile function even when LoadProfile function tries to set few properties of that mouse object.
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2019-04-23 12:32:12 +03:00 |
|
mika-n
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4f87d24ee3
|
Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-04-23 10:43:14 +03:00 |
|
mika-n
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c168dabded
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ActionLoadProfile: Support for automatically untriggered (=unloaded) profiles when a regular action keys are released. LoadProfile special action has a new "automatically unload when a regular trigger released" option. This is sort of like "shift modifier for the whole profile" functionality.
|
2019-04-23 03:39:44 +03:00 |
|
Travis Nickles
|
27fc7f07a2
|
Merge branch 'jay' into ds4emulate
|
2019-04-22 18:54:15 -05:00 |
|
Travis Nickles
|
ee5ff50e79
|
Changed ViGEm Bus Driver check
Related to issue #667
|
2019-04-22 18:51:21 -05:00 |
|
Travis Nickles
|
d59cc370db
|
Merge branch 'jay' into ds4emulate
|
2019-04-21 22:49:43 -05:00 |
|
Travis Nickles
|
5ae0c1ea5c
|
Check for newer ViGEmBus device
|
2019-04-21 21:40:29 -05:00 |
|
Travis Nickles
|
6c72566e36
|
Merge branch 'jay' into ds4emulate
# Conflicts:
# DS4Windows/DS4Forms/Options.resx
|
2019-04-21 02:07:28 -05:00 |
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Travis Nickles
|
61a35ce328
|
Merge branch 'customSteamFolder' of https://github.com/Sander0542/DS4Windows into Sander0542-customSteamFolder
|
2019-04-21 01:10:02 -05:00 |
|
Travis Nickles
|
d59a11f36a
|
Raised sixaxis dead zones. Updated TODO file
|
2019-04-21 00:13:09 -05:00 |
|
Sander Jochems
|
cffc167be6
|
Create two new properties (ScpUtil.cs)
|
2019-04-20 17:46:45 +02:00 |
|
Travis Nickles
|
0b345b8474
|
Update action string aliases in the GUI
|
2019-04-18 22:56:18 -05:00 |
|
Travis Nickles
|
1b58265c28
|
Added profile setting for controller type
|
2019-04-18 01:12:10 -05:00 |
|
Travis Nickles
|
dc5e34f1be
|
Test DS4 emulation
|
2019-04-17 21:29:16 -05:00 |
|
Travis Nickles
|
28bc7a85b1
|
Use ref locals to curb array access for KB+M routines
Ref local reassignment is used as well. C# 7.3 is now
the minimum required version of C# that can be used as a
target.
|
2019-04-16 16:37:11 -05:00 |
|
Travis Nickles
|
480c93be0f
|
Use wrapper method for MapVirtualKey for scan code option
Related to issue #655
|
2019-04-13 11:58:40 -05:00 |
|
Travis Nickles
|
8cab1f94b2
|
Tweak sensitivity axis scaling to reach max values
Related to issue #654
|
2019-04-11 18:01:06 -05:00 |
|
mika-n
|
1e82db0f9e
|
Allow LoadProfile action key to be used without unload trigger in a loadProfile special action definition and without temp profile lockdown. This way loadProfile special actions can be linked to load unlimited number of profiles without unloading (=untrigger) the current temp profile first.
|
2019-04-07 14:33:42 +03:00 |
|
mika-n
|
746587ebbd
|
Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games.
|
2019-04-06 15:04:21 +03:00 |
|
Travis Nickles
|
4ec3cd1162
|
Minor string change
|
2019-04-03 20:58:32 -05:00 |
|
Travis Nickles
|
cba6a09f68
|
Disable force feedback for now.
Related to issue #616
|
2019-04-03 20:39:30 -05:00 |
|
Travis Nickles
|
2e62bad0f6
|
Revert to older ViGEm client API
|
2019-04-03 18:12:21 -05:00 |
|
Travis Nickles
|
d9873a7232
|
Added X360 related enums
|
2019-04-03 17:35:10 -05:00 |
|
Travis Nickles
|
aff365b28f
|
Updated code to use newer ViGEm.NET client
|
2019-04-03 16:47:03 -05:00 |
|
Travis Nickles
|
839f03d538
|
Change to use method rather than property
|
2019-04-02 01:01:04 -05:00 |
|
Travis Nickles
|
79a90b828c
|
Use runtime option for toggling touchpad.
Related to issue #637.
|
2019-04-02 00:54:29 -05:00 |
|
Travis Nickles
|
19854a00cf
|
Removed set rumble to zero call for touchpad button up event
Related to issue #615
|
2019-03-22 16:39:44 -05:00 |
|
Travis Nickles
|
2c4ce7d672
|
Corrected force feedback motor values on SONYWA sync change
|
2019-03-22 15:13:18 -05:00 |
|
Travis Nickles
|
36a8382fdd
|
Use SetDevRumble to avoid array checks
|
2019-03-21 20:56:49 -05:00 |
|
Travis Nickles
|
9614727566
|
Add feedback received handler before connecting virtual controller
|
2019-03-21 20:32:17 -05:00 |
|
Travis Nickles
|
d434834d3d
|
Corrected force feedback motor values
Fixes issue #621
|
2019-03-21 20:25:35 -05:00 |
|
Travis Nickles
|
3e08da9705
|
Removed old ScpVBus related classes
|
2019-03-19 02:32:49 -05:00 |
|
Travis Nickles
|
acfd268397
|
Migrate 360 steering wheel code to use ViGEmBus
|
2019-03-19 02:18:50 -05:00 |
|
Travis Nickles
|
5a6859556c
|
Removed old xinput ports setting
No longer relevant with ViGEmBus
|
2019-03-19 01:52:18 -05:00 |
|
Travis Nickles
|
575f157420
|
Changed method name to specify ViGEmBus
|
2019-03-19 01:33:41 -05:00 |
|
Travis Nickles
|
1c671e694f
|
Changed branding in some old messages
|
2019-03-19 01:30:54 -05:00 |
|
Travis Nickles
|
22e212999d
|
Merge branch 'jay' into vigem-udpserver
|
2019-03-17 21:18:59 -05:00 |
|
Travis Nickles
|
27a68196e4
|
Deprecate old mouse acceleration option. Make new default value false
|
2019-03-17 01:28:16 -05:00 |
|
Travis Nickles
|
489a36be00
|
Merge branch 'jay' into vigem-udpserver
|
2019-03-12 18:55:35 -05:00 |
|
Travis Nickles
|
a7192d2fbf
|
Force Normal IO and Page Priority
More useful when run as Task but it seems to help normal
runs as well. Related to issue #487.
|
2019-03-12 16:34:24 -05:00 |
|
Travis Nickles
|
695d9b3e31
|
Raise SocketAsyncEventArgs buffer for UDP server
Related to issue #602
|
2019-03-11 12:48:16 -05:00 |
|
Travis Nickles
|
76b31245f8
|
Default use controller for mapping option to false
This has probably caused issues for other people
|
2019-03-11 11:54:55 -05:00 |
|
Travis Nickles
|
0ea8cef46e
|
Merge branch 'jay' into vigem-udpserver
|
2019-03-10 09:33:00 -05:00 |
|
Travis Nickles
|
3bd0e44dc5
|
Removed unneeded device check
|
2019-03-08 17:09:36 -06:00 |
|
Travis Nickles
|
f1a10fb5ec
|
Allow flash at to work at 0% battery
Related to issue #599
|
2019-03-08 14:29:58 -06:00 |
|
Travis Nickles
|
ef01b4d3b3
|
Altered controller readings to better represent mapped state
Related to issue #587.
|
2019-03-07 01:06:55 -06:00 |
|
Travis Nickles
|
923f487f39
|
Added dead check to skip some processes
|
2019-03-06 02:11:55 -06:00 |
|
Travis Nickles
|
8d4d4b0758
|
Fixed auto profile use for hotplugging
Related to issue #578
|
2019-03-05 05:14:39 -06:00 |
|
Travis Nickles
|
1dbf9abb02
|
Implemented square stick functionality
Related to issue #341.
|
2019-03-04 17:21:58 -06:00 |
|
Travis Nickles
|
6533585a07
|
Make sure to stop USB controller while suspending
Related to issue #595
|
2019-03-03 19:27:57 -06:00 |
|
Travis Nickles
|
425b1dd47a
|
Change haptic changing routine to skip always searching for existing device
|
2019-03-03 00:35:17 -06:00 |
|
Travis Nickles
|
a4d7372e7b
|
Do not reset custom led setting while switching profiles
Related to issue #596
|
2019-03-02 05:42:49 -06:00 |
|
Travis Nickles
|
c575b3b525
|
Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
|
2019-02-28 04:24:03 -06:00 |
|
Travis Nickles
|
231b418d4c
|
Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay
|
2019-02-27 01:48:27 -06:00 |
|
Travis Nickles
|
d7d593c997
|
Use implicit extra dead zones for special actions
|
2019-02-26 04:13:13 -06:00 |
|
mika-n
|
9cbd4d8a42
|
Updated Finnish resources.fi.resx translation (added missing translations).
|
2019-02-25 13:35:22 +02:00 |
|
mika-n
|
7026f8b1c4
|
SASteeringWheelEmulation: Improved deadzone handling (smooth range instead of just dead gap clipping). Fixed a bug in >360 turn range calculations. Small performance improvements.
|
2019-02-25 13:29:05 +02:00 |
|
Travis Nickles
|
68f8232441
|
Removed more boxing
|
2019-02-24 17:11:52 -06:00 |
|
Travis Nickles
|
2497ced5d5
|
Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
|
2019-02-24 15:03:12 -06:00 |
|
mika-n
|
668ecafe6c
|
Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address)
|
2019-02-24 00:27:48 +02:00 |
|
Travis Nickles
|
afea15f38f
|
Output report len is constant
No need to pull from property every poll
|
2019-02-22 01:51:54 -06:00 |
|
mika-n
|
e70aa452e3
|
removed unnecessary using System.Draw reference.
|
2019-02-19 15:29:33 +02:00 |
|
mika-n
|
48bd457d66
|
merge
|
2019-02-19 15:19:45 +02:00 |
|
mika-n
|
4b0134faf9
|
merge
|
2019-02-19 15:19:10 +02:00 |
|
mika-n
|
7da6b3434a
|
Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
|
2019-02-19 15:09:00 +02:00 |
|
mika-n
|
8d087b01ff
|
merge conflicts with base branch
|
2019-02-19 15:00:17 +02:00 |
|
Travis Nickles
|
a8c722d604
|
Replace old lock with ReaderWriterLockSlim instance
|
2019-02-19 04:24:52 -06:00 |
|
mika-n
|
27dbab06c5
|
Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there.
|
2019-02-19 11:10:16 +02:00 |
|
Travis Nickles
|
40278c9d1b
|
Use enumerator for settings iteration
|
2019-02-16 15:49:36 -06:00 |
|
Travis Nickles
|
a9e7a3cb5b
|
More enumerator usage
|
2019-02-16 02:50:53 -06:00 |
|
Travis Nickles
|
61a5ab07ea
|
Use enumeartor for KeyCollection as well
|
2019-02-16 02:25:54 -06:00 |
|
Travis Nickles
|
cd6742cf56
|
Found faster way to iterate over a ValueCollection
|
2019-02-16 02:16:56 -06:00 |
|
Travis Nickles
|
50109282f4
|
Added unchecked region
|
2019-02-15 21:58:00 -06:00 |
|
Travis Nickles
|
5b19dc76cd
|
Re-added extra default axis mapping pass
Related to issue #579
|
2019-02-15 18:04:09 -06:00 |
|
Travis Nickles
|
6098c91e29
|
Use ref for more color struct routines
|
2019-02-12 01:31:18 -06:00 |
|
Travis Nickles
|
ce0ac67dcd
|
Remove some struct copying from lightbar routine
|
2019-02-11 23:51:26 -06:00 |
|
Travis Nickles
|
42b75c717a
|
Added unchecked blocks for populating field mapping arrays
Seems to help a lot
|
2019-02-09 21:33:58 -06:00 |
|
Travis Nickles
|
7631080d87
|
Add const variables to skip type casting
|
2019-02-09 11:30:06 -06:00 |
|
Travis Nickles
|
fc40e00846
|
Only take active binding into account for multiple binds. Fixes ATS profile.
|
2019-02-09 11:06:31 -06:00 |
|
Travis Nickles
|
49c7ee35cf
|
Make remapping to xinput actions a two pass process again
Related to issue #570
|
2019-02-08 21:04:08 -06:00 |
|