mika-n
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7015a4d1b9
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay-bezierCurveOutput
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2019-07-14 22:31:53 +03:00 |
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Travis Nickles
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f00a42bedd
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Slow down mouse wheel scrolling for analog stick
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2019-07-14 02:29:38 -05:00 |
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mika-n
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22866d6a5c
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New customizable output curve functionality. User can create any kind of output curve via a bezier curve editor (external HTML web app in BezierCurveEditor folder).
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2019-07-07 00:47:54 +03:00 |
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Travis Nickles
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1c869647ab
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Use pre-allocated buffer in UDP server
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2019-07-02 02:06:32 -05:00 |
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Travis Nickles
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dfaecd474f
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Group trigger mod profile properties
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2019-06-30 20:59:51 -05:00 |
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Travis Nickles
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a6ed8240df
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Group together stick zone modifiers
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2019-06-30 00:40:24 -05:00 |
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Travis Nickles
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934947e3dc
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Lowered enhanced precision curves
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2019-06-26 17:20:49 -05:00 |
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Travis Nickles
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157bb67951
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Group square stick profile properties into a class
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2019-06-26 01:35:41 -05:00 |
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Kamilczak020
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4b901b3489
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Implemented square stick roundness selectability
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2019-06-25 23:42:08 +02:00 |
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Travis Nickles
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132dce7845
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Loosen enhanced precision curves
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2019-06-18 01:46:51 -05:00 |
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Travis Nickles
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ddb4ca96ba
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Added easeout cubic curve option
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2019-06-09 02:15:00 -05:00 |
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mika-n
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5767a1866d
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UPD listen host address or IP number option in UDP server settings. By default UDP server listens onlhy 127.0.0.1 loopback interface, so connections work only within a host computer. This new UDPServerListenAddress option allows to use specific IP or 0.0.0.0 (=all interfaces) as listen address to enable remote UDP connections.
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2019-05-27 01:07:17 +03:00 |
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Travis Nickles
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d227e087d9
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Retrieve ViGEMBus driver version string
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2019-05-12 00:33:43 -05:00 |
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mika-n
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02f66981a7
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Steering wheel emulation for the new dualshock4 controller option. Fine tuned anti-deadzone calculation for DS4 output controller.
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2019-05-09 23:21:31 +03:00 |
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mika-n
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8a561d1cde
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Steering wheel emulation for the new dualshock4 controller output option.
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2019-05-09 21:32:29 +03:00 |
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Travis Nickles
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e0b1b273fc
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Minor tweak
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2019-05-03 17:50:06 -05:00 |
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Travis Nickles
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b73f706ec2
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Enforce default X360 in more places
Related to issue #683
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2019-05-02 20:18:59 -05:00 |
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Travis Nickles
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f4c05533fc
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Migrate status of TouchButton
Related to issue #670
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2019-04-29 21:26:24 -05:00 |
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Travis Nickles
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8797892103
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Finally add a note about Visual C++ 2017 in app
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2019-04-29 01:30:08 -05:00 |
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Travis Nickles
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90045f7f50
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Fixed Up-Left DPad direction for DS4 output device
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2019-04-28 22:05:54 -05:00 |
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Travis Nickles
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9ffe0daa78
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Merge branch 'jay' into ds4emulate
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2019-04-24 03:19:58 -05:00 |
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Travis Nickles
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62258a3711
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Link delegates to class instance rather than linking to interface
A decent boost
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2019-04-24 03:19:06 -05:00 |
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Travis Nickles
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49165a4bac
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Change another unplug message
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2019-04-24 01:36:36 -05:00 |
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Travis Nickles
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8a6c05bce7
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Added device type strings to output devices
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2019-04-23 21:53:41 -05:00 |
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Travis Nickles
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ab8dbd29f9
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Merge branch 'jay' into ds4emulate
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2019-04-23 21:07:19 -05:00 |
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Travis Nickles
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5da3db4b2a
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Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay
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2019-04-23 20:43:39 -05:00 |
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Travis Nickles
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206e1649cf
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Merge branch 'jay' into ds4emulate
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2019-04-23 14:44:17 -05:00 |
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Travis Nickles
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0cce1db3a9
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Reset some gyro mouse flags as a safeguard when changing toggle
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2019-04-23 14:43:45 -05:00 |
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mika-n
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456145cf8e
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Fixed a bug described in #664 issue where gyro mouse doesn't get correct properties (for example toggle option) right after Startup or Hotplug LoadProfile calls. The mouse object was created after LoadProfile function even when LoadProfile function tries to set few properties of that mouse object.
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2019-04-23 12:32:12 +03:00 |
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mika-n
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4f87d24ee3
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-04-23 10:43:14 +03:00 |
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mika-n
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c168dabded
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ActionLoadProfile: Support for automatically untriggered (=unloaded) profiles when a regular action keys are released. LoadProfile special action has a new "automatically unload when a regular trigger released" option. This is sort of like "shift modifier for the whole profile" functionality.
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2019-04-23 03:39:44 +03:00 |
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Travis Nickles
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27fc7f07a2
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Merge branch 'jay' into ds4emulate
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2019-04-22 18:54:15 -05:00 |
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Travis Nickles
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ee5ff50e79
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Changed ViGEm Bus Driver check
Related to issue #667
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2019-04-22 18:51:21 -05:00 |
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Travis Nickles
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d59cc370db
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Merge branch 'jay' into ds4emulate
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2019-04-21 22:49:43 -05:00 |
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Travis Nickles
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5ae0c1ea5c
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Check for newer ViGEmBus device
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2019-04-21 21:40:29 -05:00 |
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Travis Nickles
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6c72566e36
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Merge branch 'jay' into ds4emulate
# Conflicts:
# DS4Windows/DS4Forms/Options.resx
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2019-04-21 02:07:28 -05:00 |
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Travis Nickles
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61a35ce328
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Merge branch 'customSteamFolder' of https://github.com/Sander0542/DS4Windows into Sander0542-customSteamFolder
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2019-04-21 01:10:02 -05:00 |
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Travis Nickles
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d59a11f36a
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Raised sixaxis dead zones. Updated TODO file
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2019-04-21 00:13:09 -05:00 |
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Sander Jochems
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cffc167be6
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Create two new properties (ScpUtil.cs)
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2019-04-20 17:46:45 +02:00 |
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Travis Nickles
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0b345b8474
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Update action string aliases in the GUI
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2019-04-18 22:56:18 -05:00 |
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Travis Nickles
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1b58265c28
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Added profile setting for controller type
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2019-04-18 01:12:10 -05:00 |
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Travis Nickles
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dc5e34f1be
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Test DS4 emulation
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2019-04-17 21:29:16 -05:00 |
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Travis Nickles
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28bc7a85b1
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Use ref locals to curb array access for KB+M routines
Ref local reassignment is used as well. C# 7.3 is now
the minimum required version of C# that can be used as a
target.
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2019-04-16 16:37:11 -05:00 |
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Travis Nickles
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480c93be0f
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Use wrapper method for MapVirtualKey for scan code option
Related to issue #655
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2019-04-13 11:58:40 -05:00 |
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Travis Nickles
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8cab1f94b2
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Tweak sensitivity axis scaling to reach max values
Related to issue #654
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2019-04-11 18:01:06 -05:00 |
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mika-n
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1e82db0f9e
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Allow LoadProfile action key to be used without unload trigger in a loadProfile special action definition and without temp profile lockdown. This way loadProfile special actions can be linked to load unlimited number of profiles without unloading (=untrigger) the current temp profile first.
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2019-04-07 14:33:42 +03:00 |
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mika-n
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746587ebbd
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Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games.
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2019-04-06 15:04:21 +03:00 |
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Travis Nickles
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4ec3cd1162
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Minor string change
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2019-04-03 20:58:32 -05:00 |
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Travis Nickles
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cba6a09f68
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Disable force feedback for now.
Related to issue #616
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2019-04-03 20:39:30 -05:00 |
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Travis Nickles
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2e62bad0f6
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Revert to older ViGEm client API
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2019-04-03 18:12:21 -05:00 |
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