2017-01-10 05:09:40 +01:00
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[Definition]
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2017-01-15 02:13:04 +01:00
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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2017-09-12 04:13:38 +02:00
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name = "Mario Kart 8 - 3840x2160"
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2017-05-25 00:55:55 +02:00
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version = 2
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2017-01-10 05:09:40 +01:00
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2017-01-11 21:36:18 +01:00
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# Main Screen Resolution
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[TextureRedefine]
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2017-01-10 05:09:40 +01:00
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width = 1280
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height = 720
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2017-01-11 21:36:18 +01:00
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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2017-01-10 05:09:40 +01:00
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overwriteWidth = 3840
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overwriteHeight = 2160
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2017-01-11 21:36:18 +01:00
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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2017-01-12 04:21:22 +01:00
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overwriteWidth = 1920
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overwriteHeight = 1080
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2017-01-11 21:36:18 +01:00
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2017-09-29 14:01:49 +02:00
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[TextureRedefine]
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width = 640
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height = 320
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 960
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2017-03-12 23:49:22 +01:00
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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2017-01-17 18:07:29 +01:00
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 2160
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2017-01-21 01:18:17 +01:00
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 1080
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2017-03-12 23:49:22 +01:00
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 540
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2017-01-11 21:36:18 +01:00
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# MKTV output
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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overwriteHeight = 1620
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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2017-01-12 04:21:22 +01:00
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overwriteHeight = 1608
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2017-01-11 21:36:18 +01:00
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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2017-01-12 04:21:22 +01:00
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overwriteWidth = 1440
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2017-07-13 09:19:36 +02:00
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overwriteHeight = 804
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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