Commit Graph

1422 Commits

Author SHA1 Message Date
getdls
4bce482979 [XCX] copy paste fix 2018-03-31 02:58:33 +02:00
getdls
5dd2f2aed5 [XCX] Minor improvements - Shadows and AO
Shadows - More values scaled, details
AO - Less banding
2018-03-31 02:37:06 +02:00
getdls
486a20ec2a [XCX] Brighter night values 2018-03-28 01:04:06 +02:00
getdls
f5f38ce2fe [XCX] Aspect ratio fixes 2018-03-26 21:19:39 +02:00
getdls
048d8a435c [XCX} 21:9 gui - Remove game fixes from GUI fix
since game fixes are scaled in source
2018-03-24 12:58:54 +01:00
getdls
ce2af98152 [XCX] test 1080 scaling 2018-03-23 23:35:59 +01:00
getdls
b6ca418e2e [XCX] Fixes for aspect ratio move
Gameplay fixes done,
21:9 GUI fixes next
2018-03-23 00:58:56 +01:00
getdls
b9c2518696 [XCX] Fixes for aspect ratio move... 2018-03-22 23:30:12 +01:00
getdls
e73208884e [XCX] gameplay aspect ratio fix - Motion streaks 2018-03-22 23:20:53 +01:00
getdls
50460168a8 [XCX} Fixes for aspect ratio move... more to come.. 2018-03-22 21:50:40 +01:00
getdls
06f22fabc2 Revert "[XCX] Move gameplay aspect ratio fixes to source"
This reverts commit a1b79084c3.
2018-03-22 21:49:37 +01:00
getdls
a1b79084c3 [XCX] Move gameplay aspect ratio fixes to source
[XCX] Move gameplay aspect ratio fixes to source

Separates GUI and gameplay aspect ratio fixes.
Gameplay fixes are built and included for any none 16:9 aspect ratio
graphic pack
2018-03-22 21:35:22 +01:00
getdls
97140a765d Test auto scaling aspect fixes 2018-03-22 21:09:35 +01:00
getdls
7e1658790b Revert "[XCX] 21:9 fix reveal intro"
This reverts commit 096a97b3e3.
2018-03-22 19:45:19 +01:00
getdls
096a97b3e3 [XCX] 21:9 fix reveal intro 2018-03-22 01:05:19 +01:00
getdls
696d9f0d07 [XCX] Re-add sharpen pass as default setting
XCX engine quick/cheap blur AA combined with a sharpen pass.
This aproximates original setting but scales to any res.
Edit sharpen_strength to personal preference
const float sharpen_strength = 0.2;  //0 off, 1 full (edge haloing)
note, off = use only blur aa
2018-03-19 22:40:37 +01:00
getdls
9a9362e0c3 [XCX] 21:9 fix flashlight, blur scaling less aggressive on low res 2018-03-19 00:09:03 +01:00
getdls
da421eb94a [XCX] scaling test, to be reverted 2018-03-18 17:54:08 +01:00
getdls
58b37a6798 [XCX] scaling test 3, to be reverted 2018-03-18 17:07:18 +01:00
getdls
c49b9a0953 Revert "[XCX] Test, to be reverted"
This reverts commit 9ba1afe0fa.
2018-03-18 16:55:14 +01:00
getdls
b41e4133cd Revert "[XCX] to be reverted 2..."
This reverts commit c21653bdc9.
2018-03-18 16:54:17 +01:00
getdls
c21653bdc9 [XCX] to be reverted 2... 2018-03-18 16:45:36 +01:00
getdls
9ba1afe0fa [XCX] Test, to be reverted 2018-03-18 16:42:26 +01:00
getdls
8fa52937c9 [XCX] Alignment cleanup + 8k fix inital commit
Fixes alignment drifting on higher resolutions.  By replacing with fixes
earlier in the rendering pipe.
This should also improve a lot of light leaking, but full res tweak will
be in upcoming commits.

As this is the initial commit, skell view may still be off and some
specific shadow fixes will probably be retired.
2018-03-18 12:22:26 +01:00
getdls
f7ef21ef54 [XCX] Improve point light scaling
One value was off in the first version, less bright instead of scaling
2018-03-17 00:58:12 +01:00
getdls
bd40700371 [XCX] Shadow scaling - Indoor point lights 2018-03-14 23:44:26 +01:00
getdls
9a06175208 [XCX] Adjustable brightness - added glare reduction as separate shader 2018-03-14 19:30:27 +01:00
getdls
6191ba1223 [XCX] Adjustable brightness new default, bloom alignment
Slight lift to shadows + gamma balancing loss of contrast. Works better
for hardcoded night scenes, NLA attack, opening
Bloom alignment merge pass, mostly for 4k+
2018-03-13 23:42:29 +01:00
getdls
63f5630a36 Revert "[XCX] rounding test, to be reverted"
This reverts commit f0d2bc5ea2.
2018-03-12 23:18:32 +01:00
getdls
f0d2bc5ea2 [XCX] rounding test, to be reverted 2018-03-12 23:04:11 +01:00
getdls
9feef75009 [XCX] Two pass blur prelim scaling... again
Input to two-pass is pre-blured, so full res scaling is overkill.
2018-03-12 22:52:09 +01:00
getdls
ecd43c948d [WWHD} LOD tweak 2018-03-06 20:47:14 +01:00
getdls
63bf57b09a [WWHD] test scale AO 2018-03-06 20:27:08 +01:00
getdls
9bc060f481 [XCX] further AA tweaks 2018-03-04 12:47:01 +01:00
getdls
edb182c491 [XCX} Default to super sampling 0x01a LOD and AA removal 2018-03-04 03:10:33 +01:00
getdls
12f2c6c8fe [XCX} Complete otion blur scaling, alpha + sample 2018-03-03 16:06:52 +01:00
getdls
0ddef1ca5b [XCX] Header fix 2018-03-03 02:39:09 +01:00
getdls
c430a7747d [XCX] motion blur -> const to scaling
fixes artifacts but less blurry on 4k+
2018-03-03 02:27:38 +01:00
getdls
47aa3c10b2 [XCX] Fix - Separate AA scaling for skell view, align bloom skell view 2018-03-01 21:43:03 +01:00
getdls
f42fd6b791 [XCX} Skell view fix, AA sharpen fix, 2018-03-01 19:05:35 +01:00
getdls
d804e1429a Revert "Revert "[XCX] fix - Sharpness scaling add skell view brightness fix""
This reverts commit d9b2dc9e86.
2018-03-01 19:01:21 +01:00
getdls
d9b2dc9e86 Revert "[XCX] fix - Sharpness scaling add skell view brightness fix"
This reverts commit 0fbf2f464b.
2018-02-28 22:38:21 +01:00
getdls
0fbf2f464b [XCX] fix - Sharpness scaling add skell view brightness fix 2018-02-28 22:24:22 +01:00
nosklo
07fc88a224 First batch of correcting the title ids of patches (#199)
* correct title id

Mario and Sonic Game Olympics demo was not released in USA.

* padronize titleids

Use full 16-digit hex number

* padronize titleids

Use full titleids with 16 hexadecimal digits

* correct titleids

18 hexadecimal digits is too much

* correct title id

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids
2018-02-27 22:13:06 -08:00
getdls
3c49e8617a [XCX] Replace broken sharpen pass in AA with configurable version 2018-02-28 00:49:05 +01:00
SteveLeafo
681ff3e42b Adding Giana Sisters Twisted Dreams (#196)
* Added The Smurfs 2

* Fixed an incorrect titleid for Pokken Tournament

* Added Chariot

* Added Giana Sisters Twisted Dreams
2018-02-26 07:49:07 -08:00
Michael
5cb91dd77b
TMS color depth increase 2018-02-25 17:49:34 -08:00
Crementif
dd98e92938 Update SM3DW blurs
Should now pretty much fix all the blurs I could see (although the main menu (maybe other scenes too) has multiple blurs depending on the weather, not fixing that one tho).
2018-02-26 00:14:11 +01:00
Michael
d6750e35f2 [SLW] disable grass 2018-02-25 14:58:51 -08:00
getdls
bdb2f06ee4 [XCX] bloom scaling tweak 2018-02-25 23:45:08 +01:00