Commit Graph

165 Commits

Author SHA1 Message Date
intra
07b232af2c
[Xenoblade X] New blade metal count mod + some other stuff (#583)
* Add files via upload

* Update rules.txt

* Rename src/XenobladeChroniclesX/Mods/GraphicsNpcInfoBubblesDistance/patch_bubbles.asm to src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/patch_bubbles.asm

move file location

* Rename src/XenobladeChroniclesX/Mods/GraphicsNpcInfoBubblesDistance/rules.txt to src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/rules.txt

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDFreecam/patch_Freecam.asm to src/XenobladeChroniclesX/Mods/GraphicsFreecam/patch_Freecam.asm

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDFreecam/rules.txt to src/XenobladeChroniclesX/Mods/GraphicsFreecam/rules.txt

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDNoModelFade/patch_NoModelFade.asm to src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/patch_NoModelFade.asm

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDNoModelFade/rules.txt to src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/rules.txt

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDRemoveOverdriveBlur/patch_RemoveBlur.asm to src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/patch_RemoveBlur.asm

move file location

* Rename src/XenobladeChroniclesX/Mods/HUDRemoveOverdriveBlur/rules.txt to src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/rules.txt

Move file location

* Update rules.txt

* Add files via upload

fix for blade metal mod

* Update rules.txt

* Update patch_Metal.asm

same line that was added in nemesis offline. when ever you turn the mod off your -1 what your supposed to be, this new line fixes that. (being 9998 instead of 9999 though is barely noticeable but it can be fixed so its being fixed)

* Update rules.txt

* Update patch_Metal.asm

1.0.1E and 1.0.2U had the same address values

* Update patch_Metal.asm

added comments

* typo fix oops

put 'metal' instead of 'medal'

* typo fix oops

put 'metal' instead of 'medal'

* Add files via upload

makes the new infinite blade metal line optional

* and I just figured out how to make blade medals unneeded

ok, I think I'm actually done at this point

* fixed readablilty and made it easier to change

sorry for all the commits

* small typo fix

again sorry for all the commits

* changed addi to subi

makes the rules.txt look nicer

* Update patch_offline_nemesis.asm

* Add files via upload
2023-01-16 13:59:08 -08:00
srkizer
880a540b09
[Sonic Boom] Force Alt Costumes 2022-12-28 16:38:33 -08:00
j5155
11d8f04a67
[BotW] Add 3:2 aspect ratio and resolutions for it (#577) 2022-12-20 16:13:23 -08:00
intra
4db55f51cc
[Xenoblade X] Adds support for unused weather conditions | Also fixes a mod that could be used for online griefing (#580)
* Update rules.txt

Adds support for unused weather conditions in the game

* Update patch_exp_blade.asm

fixes 1.0.2J support

* Update rules.txt

Felt I was credited enough in the github and blingblong did most of the work, I just got the mod in a state where it was polished enough to be published

* Update rules.txt

in v886 I made TA the default instead of DLC to fix a bug it caused in the JP version. This is making TA first in the name to match TA being the first option

* Update rules.txt

* Add files via upload

Small fix with previous commit. this completes everything I wanted to do

* final weather improvement

Actual final commit. Made it so that the preset names now show the $wrt value making easier to understand, and added support for the blade barracks weather conditions (just need to uncomment to use)

* E fix: Online Griefing Patch

It was discovered that the patch_offline_squad could be used to destroy currently active online squad missions that other players are doing. This Fixes that by making the mod kill the online. This also provides some troubleshooting text in the rules.txt if the mod doesn't work for a player.

Ideally a better kill online code should exist but this is the best one that exist rn

* Update rules.txt

Typo fix... oops

* globalnemesis offline feature update

you can now pick between the friday version and the monday version of global nemesis telethia plume. (previously the mod only had monday, which is worse than friday. now it has both)
2022-12-20 16:06:38 -08:00
Gabriel
b9e4e62236
[Sonic Boom] Disable HUD: fixed description cutting off (#579)
* [Sonic Boom] Disable Combo Reset

* [Sonic Boom] Disable HUD: fixed description cutting off
2022-12-10 02:43:49 -08:00
intra
97c0d90901
[XCX] Port to most versions, added freecam mode and other changes
Thanks to @intra2 for the work!
2022-09-25 15:37:11 +02:00
Crementif
1495a2d811 [XCX] Apply cutscene fix to prerendered cutscenes 2022-08-12 15:17:02 +02:00
Waikuteru
20ab154d2c
[BotW] Add 9999 Map Stamps Limit cheat (#564)
Thanks Waikuteru and Kirbymimi!
2022-08-02 15:20:57 +02:00
Crementif
e5d3d793a6 [XCX] Fix overdrive (oops) 2022-07-31 19:38:54 +02:00
Crementif
c6d1674ad5 [XCX] Fix black bar by just using old 60FPS solution 2022-07-27 18:08:53 +02:00
Crementif
9fd5e5c874 [XCX] Fix black bar appearing in FPS mod 2022-07-27 03:39:03 +02:00
Crementif
cd738463d6 [XCX] Fix QTE bug for real! 2022-07-27 01:08:29 +02:00
Crementif
55efd442df [XCX] Fix QTEs again! 2022-07-26 22:30:34 +02:00
Crementif
e8d5d027f3 [XCX] Fix QTEs at higher FPS 2022-07-26 18:23:44 +02:00
Crementif
e1ac320f89 [XCX] Port FPS++ to 60FPS mod, dynamic FPS limits and fixed cutscenes
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/475.

Thanks to @MetrosexualGarbodor for the generous bounty!
2022-07-26 01:14:38 +02:00
Crementif
468d165cf2
[XCX] Add JP support to BladeMoreTickets mod
Thanks to Just Mimi on Discord!
2022-05-26 23:38:24 +02:00
Makonede
399a05eb75
[BotW] Minor preset name changes (#556)
Thanks to Makonede for making the changes.
2022-05-23 01:34:33 +02:00
Crementif
69561e3ab9 [BotW] Support JP version in Camera Sensitivity pack
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/554
2022-05-17 16:23:31 +02:00
Crementif
95812e64b5 Revert "[BotW] Attempt for temporary workaround for Steam Deck users"
This reverts commit 20c00e6731.
2022-05-15 04:29:18 +02:00
Crementif
20c00e6731 [BotW] Attempt for temporary workaround for Steam Deck users 2022-05-15 04:22:30 +02:00
Crementif
c25d816529 [BotW] Calculate FPS sum in FPS++ each frame
The theory is that this should fix the Steam Deck speedup issue since it might be caused by the average FPS count not dealing well with removing super big outliers.

Theoretically the previous method could also due to floating point inaccuracies drift over time, so this might help with (super) long play sessions too.

T'was a cool way to calculate the FPS average though.
2022-05-15 03:43:48 +02:00
Michael
2f65d4ab92 [WIi U] transfer packs to v7
Just a copypaste from the old gfx_pack repo with some adjustments
2022-04-16 18:22:05 -07:00
Michael
728a58c7a3 Fix a small error 2022-04-12 12:40:26 -07:00
Michael
ae599f9b9d [BotW] Add reflection range adjustment to Enhancements
Co-authored-by: blueskythlikesclouds <19259897+blueskythlikesclouds@users.noreply.github.com>
2022-04-12 12:08:11 -07:00
Michael
1753834c5e [BotW] have user-defined clarity preset more match default look 2022-04-12 11:51:12 -07:00
Michael
7f03b02331 [BotW] Remove BSoD's clarity preset 2022-04-10 17:07:40 -07:00
Michael
6b4d39f6d5 [SSB4] Adjust game height variable in code as well
Helps with the HUD but the gameplay area still gets cut off
2022-03-10 20:26:33 -08:00
Michael
5df327fbe3 [SSB4] Switch to Aspect Ratio categories
16:10, 4:3, and 5:4 are disabled until the aspect ratio patch is more developed (otherwise game and HUD get cut off)
2022-03-10 20:14:07 -08:00
Michael
89310bf295 [MK8] Temporairly disable 1280x800 tv resolution
WIll re-enable once the crash is fixed
2022-03-10 19:58:05 -08:00
Michael
a29eb216f6 [Splatoon] Rename some categories and presets 2022-03-10 19:51:28 -08:00
Michael
bc18af5b55 [MK8] Swap to Aspect Ratio categories, rename some presets 2022-03-10 19:51:18 -08:00
Michael
fbb74377e2 [Splatoon] Switch to using Aspect Ratio presets
Added Crementif to the credits since they did this for the BotW pack and I took it from there
2022-03-10 12:21:54 -08:00
Michael
19179b3032 [Splatoon] Don't stretch HUD for 16:10 2022-03-10 10:56:47 -08:00
Michael
c049e68525 [Several] Add 1280x800 resolution 2022-03-09 19:37:39 -08:00
Michael
e8bbd153d5 [BotW] Add 1280x800 to 16:10 list 2022-03-09 19:37:38 -08:00
Michael
e0b634b04b Change outdated names and URLs 2022-03-09 19:37:38 -08:00
Crementif
6e803c0516
[BotW] Disable experimental vsync method temporarily 2022-03-09 21:03:25 +01:00
Crementif
ea6457b416
[BotW] Experimental 30FPS VSync option in FPS++
* It might improve frame pacing at those framerates, so it should be pretty helpful for a certain handheld device.
* Might make it an option to use BotW's double buffering vsync at other options, but I've disabled it just for now.
* Also rewrote parts of how the fence methods are done since it was a mess previously.
* Also found some pretty concerning mistakes, surprised everything even worked.
2022-02-22 03:11:49 +01:00
Crementif
50fd4ca4ad
[BotW] Add Prevent Random Spawns pack for enemies/animals
Could be improved in terms of code, but it doesn't really matter.
2022-01-29 02:29:50 +01:00
Crementif
57300c7aa2
[BotW] Add Xbox Button Layout pack, fix grass on UW res, day time pack!
* Can now use the Xbox Button Layout graphic pack to swap the ABXY buttons around to follow the standard Xbox Controller layout. Will still have to download file mods for PS4/PS5 controllers.
* Fully fix grass on ultrawide resolutions, since distant grass was apparently also bugged!
* Rewrite the time mod to work much better since previously it could sometimes be kinda buggy. You can now also force a time of day.
2022-01-28 16:59:38 +01:00
Crementif
84fb724c9e
[BotW] Fix centered HUD mode
Forgot how I made my original formula for the edge HUD, but now I finally understand MATH!
2022-01-21 18:59:15 +01:00
Crementif
4cdffcaef2
[BotW] Centered Ultrawide HUD option, Grass Culling Fix
Also massively shrinks down the size of the GUIScreens patch since I removed the unnecessary gunk.
2022-01-19 03:35:06 +01:00
Crementif
f4442b352a
[BotW] Add loading screen fix to FPS++
Probably doesn't cause issues, from what I've tested!
2022-01-19 01:47:19 +01:00
Crementif
30b88f72a0
[BotW] Fix tree draw distance, add grass density/draw distance option
Also fix a typo in the Remove Fog description.
2022-01-19 01:42:23 +01:00
Crementif
a84bc72d26
[XCX] Fix ground damage divisor graphic pack 2022-01-12 13:51:11 +01:00
SkalFate
7abfedc0c5 Fixed Fog Pack Water Void Issue 2022-01-06 00:10:52 -07:00
Crementif
24141bfbaa
[BotW] Fix location being stretched and unfix cutscene
Apparently lowering the FPS doesn't fix the opening cutscene completely while setting the FPS to 30FPS does. Needs a more extensive fix, so for now I can remove some of the limitations.
2021-12-30 18:53:56 +01:00
Crementif
5df0a53ba6
[BotW] Fix master mode icon 2021-12-30 03:59:20 +01:00
Crementif
9292e84b81
[BotW] Fix static FPS, multiple ultrawide GUI fixes, more cutscenes fixes
Should fix #540
2021-12-30 03:52:28 +01:00
Michael
fa88d23023 [BotW] Add two resolutions to Ultrawide
1720x720 (half of 3440x1440), 2100x900 (21:9 for 900p)
2021-12-27 12:47:59 -08:00