Jamie
4f96c9ab45
ClarityGFX
...
Added Gamma Gain to AVG Luma Build.
2017-11-10 04:50:55 -08:00
Jamie
d0d4cc57e8
ClarityGFX
...
Updated with Serfrost's Defaults for Public.
2017-11-10 03:07:43 -08:00
Jamie
fa114060eb
ClarityGFX
...
Uppdated With Tonemap
2017-11-10 00:27:42 -08:00
Jamie
a1f07fb370
ClarityGFX
...
Fixed a issue where Gamma would not return any value.
2017-11-09 22:46:06 -08:00
Jamie
20ea9b085a
ClarityGFX
...
Skyrim Preset Upload.
2017-11-09 20:55:21 -08:00
Milan
1d5ae33a01
[WindWakerHD] Add optional half res scaling.
...
Off by default, so be sure to enable it if you want it.
2017-11-09 22:47:48 +01:00
Jamie
3991feee73
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-08 17:09:43 -08:00
Jamie
9bb46a31b9
Clarity GFX
...
Reversion Tell I can rework a few things with bloom.
2017-11-08 17:09:41 -08:00
NAVras-Z
82f206c67f
[BotW] update contrasty
...
clamp now also with exposure...
filmic refine the same way as botw
contrasty use reshade vibrance because they look almost identical
2017-11-08 21:33:33 +08:00
Jamie
d8e6907007
Clarity GFX
...
Uploaded with the wrong Values Corrected.
2017-11-08 02:16:52 -08:00
Jamie
b95938b9f3
Clarity GFX
...
Fixed Bloom issues and a few other things with ToneMapping and Clamping.
2017-11-08 01:41:23 -08:00
Jamie
39b0890668
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-07 23:22:18 -08:00
Jamie
7f7db477f3
Clarity GFX
...
Removed old presets , fixed some ToneMapping.
2017-11-07 23:22:16 -08:00
NAVras-Z
26f9bcfaaa
[BotW] contrasty remove reshade tonemap
...
Turns out it's not tonemap
Credit SkalFate on discord
ACES now with a simple exposure that can be tweaked, default 0.6 to
match original curve according the author
2017-11-08 15:09:43 +08:00
Jamie
ed3ef4b909
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-07 19:25:09 -08:00
Jamie
abc63dd890
Clarity GFX
...
Updated values , added in its own bloom / fog effects .
2017-11-07 19:25:07 -08:00
NAVras-Z
d94fba8560
[BotW] add cloud vs
...
this should fix misplaced cloud in 1.2.x and beofre
2017-11-08 07:48:11 +08:00
NAVras-Z
1a2f99f1d6
[BotW] update contrasty... again
...
this one does not seem to make a different in my test, assume it's safe to change it like this
2017-11-07 20:42:49 +08:00
NAVras-Z
870a70f169
[BotW] update contrasty
...
SkalFate edition
2017-11-07 19:52:21 +08:00
Jamie
0b6816a490
Clarity GFX
...
Some Code addtion's , Per request a brighter Preset.
2017-11-07 00:19:14 -08:00
Jamie
a5e693e25b
ClarityGFX
...
Just another version of Clarity with Diffrent color controls.
2017-11-06 18:30:52 -08:00
Alex Chirila
65a07ce78d
[BotW] Added Monochromia - Sin City inspired Mod
2017-11-07 02:17:25 +02:00
Jamie
5da2653bae
Clarity GFX
...
Added 2 preset values Default's to SerFrost's values the other sheet is Jamie's Values.
2017-11-05 19:55:03 -08:00
Jamie
f425378e68
Clarity GFX
...
Fixed Problem with Bloom and normalzied / Unnormalized values, Removed some Clamp values from the pipleline that were just there to simulate Saturate.
2017-11-05 15:51:11 -08:00
Crementif
ed34a8efc3
Added CleanCameraRune Pack
...
Check the documentation out in this graphic pack for the customizability.
2017-11-05 22:42:04 +01:00
NAVras-Z
600e35054a
[BotW] minor bugfix for blurs
...
h horizontal X
v vertical Y
2017-11-05 16:47:50 +08:00
Michael
5531e638a2
remove problematic graphic pack
2017-11-04 11:57:44 -07:00
Alex Chirila
5fa4b2a7fe
[BotW] Added experimental shadow blur fix for the AMDShadows pack
2017-11-04 15:38:14 +02:00
Milan
f1b1da3ca3
Fix failing builds
...
Description is now fully enclosed, so there's nothing escaping it.
Previously (discovered by NAVras), the brackets (and possibly other stuff) wouldn't be escaped and would result it a failed build.
2017-11-04 14:16:58 +01:00
Jamie
135226e205
Clarity GFX
...
Added HDR + lumashapening to the same Shader, Everything now should work as intended, Thank you Navras for helping means alot.
2017-11-04 02:44:51 -07:00
NAVras-Z
a2630204fc
[BotW] contrasty experimental saturation... again
...
only scales original weight (saturation) so at least doesn't potentially mess things up like the last one.
still no idea what's that two in uf_remappedPS, together they affect the threshold of saturate/desaturate and how much.
perhaps just two calculated values based on some preset.
2017-11-04 13:55:31 +08:00
NAVras-Z
7999d1816e
revert 'contrasty saturation'
...
the assumption is wrong
figure it out or nah
2017-11-04 05:37:54 +08:00
NAVras-Z
a83434897f
[BotW] contrasty add experimental saturation
...
adjust native saturation found in shader
2017-11-04 04:21:20 +08:00
NAVras-Z
87d967bc6a
[botw] fxaa luma no need for 0
2017-11-03 08:38:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 ( #128 )
...
Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
NAVras-Z
a78ee2a921
[BotW] AARemoval clean up
...
get rid of unneeded calculations
solve the conflict for fxaa pull request
2017-11-02 13:35:40 +08:00
Michael
9eb9b8fb08
[BotW] rename folder names to prevent some pack conflicts
2017-11-01 22:19:11 -07:00
Alex Chirila
0ccc0c9c0e
[BotW] Added Glow Lights Color Mod
2017-11-01 23:28:49 +02:00
Michael
775c1bebb6
[One Piece] fix videos
2017-11-01 10:49:28 -07:00
Michael
0ee7c55c32
[Mario Tennis] fix videos
2017-11-01 10:26:31 -07:00
Jamie
17cc8f1b39
ClarityGFX
...
Fixed Formating of Readme.
2017-10-29 21:49:26 -07:00
Jamie
b9165797f7
ClarityGFX
...
Added FakeHDR as an optional Shader.
Thank you to Kiri and Navras for some guidence.
2017-10-29 21:47:18 -07:00
Alex Chirila
a8239d1b34
[ProjectZero] Added NoFilmGrain pack
2017-10-29 21:48:09 +02:00
Michael
412cf6e977
[Splat] remove splat text
...
Gave major scaling artifacts when scaling past original size
https://cdn.discordapp.com/attachments/292733452590120961/374237249795260418/2017-10-29_09-45-06.png
2017-10-29 09:48:44 -07:00
Michael
052bb21f5b
[Splat] Fix splat text scaling
...
Was scaling from 1440 values, not 720
2017-10-29 09:39:25 -07:00
Michael
5d7c1738f3
[Sploot] scale bubble text
...
Preview, scaled to 0x0:
https://cdn.discordapp.com/attachments/292733452590120961/374234820466835458/2017-10-29_09-35-21.png
2017-10-29 09:37:56 -07:00
Joel
6fe095c13e
[BOTW] Add horse customization menu upscaling rule
2017-10-29 13:46:13 +01:00
Alex Chirila
a86d342c8f
[BotW] Added optional rainbow beams, disabled by default
2017-10-29 11:47:03 +02:00
Alex Chirila
2d8d3319e1
[BotW] Actually remove the ShadowBlur workaround pack
2017-10-28 23:29:45 +03:00
Alex Chirila
192ba0363c
[BotW] Fixed critical failure for SquareShadows. Removed obsolete ShadowBlur removal pack
2017-10-28 23:01:38 +03:00