Commit Graph

67 Commits

Author SHA1 Message Date
epigramx
d6e9b6c2b2
Make it clearer it's a mod 2018-12-23 09:56:16 +02:00
Chris Purnell
ed13ef3d26 [BotW] Add day length mod
Thanks to chrispurnell, you can now change the time it takes for a full day to pass with this mod!
2018-12-23 02:27:53 +01:00
Crementif
8699939dfc [BotW] Switch to Xalphenos' FPS++ V2.1 (fix arrow time)
Switch over to Xalphenos version since his version now has a dynamically sized "oldest frame" (there's not really a good name for what it does) thing which was one of the main things in my version.

Once FPS++ progress is halted, I'll clean up the comments again to something similar what I had in my version, which I feel is more understandable for people that want to see what it does and maybe improve it.

If testing is correct, the previous version also had stability drops or something in comparison with this version. If anything, this update only pushes the arrow time stamina drain fix.
2018-12-23 02:07:08 +01:00
epigramx
7befd59159
Modernize the description #2 2018-12-22 07:57:58 +02:00
epigramx
cb3da61b5e
Modernize the description 2018-12-22 07:37:13 +02:00
epigramx
7ec6d77ed5
Port Xalphenos' on-air stamina fix 2018-12-22 07:02:11 +02:00
Crementif
4fc333861e [BotW] Fix slowdown when low "number of FPS averaged" is set
Thanks to ZombiJambi for reporting this
2018-12-20 23:54:32 +01:00
Morph1984
a8feaf4d74 Fix error in port (#304)
Changed _currentFPS to _averageFPS
2018-12-19 19:24:39 -08:00
Morph1984
b18c7d3441 [BotW] Port FPS++ judder fix to 1.4.0 and 1.4.1
Thanks to Morph1984 for porting this.
2018-12-19 19:02:00 +01:00
Crementif
a81d6d51da [BotW] Add judder fix to FPS++ using FPS averaging, more presets
Only works on the latest game version for now!

It's a completely new FPS averaging implementation from the one Xalphenos posted on the Cemu forum, but they do pretty much the same thing. This version has some added things like being able to change the amount of frames it averages in the rules.txt. It's also relatively faster then Xalphenos implementation... but it's not noticeable in any way.

I've ported over his comments and shared some of the info I've learned from looking at his code and formatted it a little bit.

P.S. Xalphenos also suggested a change to the low FPS limiter. This might fix weird physics when < 15FPS (see things like guardians).

P.P.S. The cheats got removed since we've got them in separate packs.
2018-12-18 03:21:07 +01:00
Crementif
8701d63f1f
[BotW] Fix best fence skip for 1.4.0 and 1.4.1
It seems that best fence skip has been broken for a while now, on both versions. I apparently seemed to have fixed it in the last update for the latest BotW update, but hadn't done so for 1.4.0 and 1.4.1.

(Also, it seems that I forgot to change this variable to be actually correct when pushing all these addresses, whoops)
2018-12-15 20:20:38 +01:00
lasyan3
98643550ef [XCX] Fix crashes when using mods (see issue #271 for more details). 2018-12-12 08:17:23 +01:00
Crementif
a6b6f582ce
[BotW] Add FPS++ arrow fix for V1.4.0 and V1.4.1 2018-12-10 14:33:25 +01:00
Crementif
c849e253e4 [BotW] Port arrow fix to FPS++
Based on epigramx's fixes, see https://www.youtube.com/watch?v=ILdMW9bgBM8 for a comparison.

Also, the arrow fix is only ported for the latest game update.
2018-12-09 03:35:30 +01:00
Crementif
c567fc18ce
[BotW] Fix infinite mastercycle mod
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/292
2018-12-07 22:25:12 +01:00
Michael
6839fabe61 Separate BotW Cheats into their own packs
Allows people to enable the ones they want via the graphic pack menu
2018-11-30 18:09:00 -08:00
Michael
2305c1bf21 Change naming of Modifications to Mods and Source to Graphics 2018-11-29 17:52:25 -08:00