getdls
9ffc9b6cdb
Revert "[XCX] XYZ capped not just X,"
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This reverts commit fa8bdc20c6
.
2017-11-28 01:09:42 +01:00
getdls
05aa203ea5
Revert "[XCX] ... and cut-scenes"
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This reverts commit 00e785fde5
.
2017-11-28 01:09:19 +01:00
getdls
00e785fde5
[XCX] ... and cut-scenes
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Plz tell me I didn't **** up this one..
2017-11-28 01:02:30 +01:00
getdls
fa8bdc20c6
[XCX] XYZ capped not just X,
2017-11-28 00:41:40 +01:00
getdls
6331abdc50
[XCX] Colour banding fix, godray stencil, AA and brightness tweaks
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Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding, increase depth + dithering
Improve - Brightness truncation banding, increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
Alex Kiri
52f4c1dbda
[BotW] Added a fix for the ambient occlusion blur
2017-11-26 21:13:38 +02:00
Crementif
0b4600f44c
Add splatoon blur fixes
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This'll supposedly fix Menu Blur, Background DoF and Bloom-ish Background.
2017-11-26 01:13:52 +01:00
getdls
ab9df35fea
[XCX] Alignment fix, const scaling of FX
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Add - Alignment fix for specular lights in cutscenes
Tweak - Static /2 scaling of motion blur and secondary dof blur.. A
tradeoff between good looking and not visible at higher scaling
2017-11-25 23:25:51 +01:00
Crementif
47264be1b8
Add SM3DW blur/bloom fixes
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Fixes intro blur (and possibly more), glitter bloom, more general blur fixes. This fixes the glitter issue from this repository.
2017-11-25 15:03:50 +01:00
Crementif
6fb42060ae
[CTTT] Add experimental glitter fix
2017-11-25 13:24:48 +01:00
Crementif
7feee10f14
Fix Mario Kart 8 blur fix
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Forgot to add the header
2017-11-25 12:30:53 +01:00
getdls
7caacf21fb
[XCX] Remove brightness part out of main build
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Play nice with jamie
2017-11-25 11:16:39 +01:00
Crementif
3a7514660f
Revert "Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs ""
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This reverts commit 796f2eea95
.
2017-11-24 00:25:47 +01:00
Crementif
796f2eea95
Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs "
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This reverts commit d9377ac3c7
, reversing
changes made to a970fa0f64
.
2017-11-24 00:14:06 +01:00
Crementif
d9377ac3c7
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-24 00:11:46 +01:00
Crementif
a970fa0f64
Added Smash4 and Mario Kart 8 blur fixes
2017-11-24 00:11:43 +01:00
Rajko Stojadinovic
4ba87d9ecc
Update BoTW UW patches.txt for 1.3.4
2017-11-23 07:54:05 +01:00
getdls
85a879011f
[XCX] Balance lights pt1
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Balances lightsources to match previous commit.
2017-11-23 01:09:34 +01:00
getdls
d226a06fa1
[XCX] Alignment PS -> VS part 2
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[FIX] Cut-scene alignment
2017-11-23 00:39:44 +01:00
Crementif
220d400ead
(Re)added captain toad bloom shaders
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Now using vertex shaders so no performance impacts. The radius is still smaller like all other blurs but it's likely better this way.
2017-11-22 01:18:51 +01:00
getdls
c1d361fa4d
[XCX] Aligment PS -> VS
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[Update] Move alignment from PS to VS for more consistent behaviour
[Remove] Remove magic alignment values no longer needed in PS
2017-11-22 00:04:44 +01:00
Alex Kiri
9e0c51ec02
[BotW] Self shadowing fix - part 2
2017-11-21 23:30:35 +02:00
Alex Kiri
937e5b074a
[BotW] Self shadowing issue - compile fix
2017-11-21 22:55:07 +02:00
Alex Kiri
972fcc6aa8
[BotW] Fixed self shadowing issue
2017-11-21 22:39:57 +02:00
getdls
c130421f7a
[XCX] Aligment tweak
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[fix] Rule aligment fix. Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
getdls
9eb95d1bf5
[XCX] - Brightness balance
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Tweak - Lowers default brigtness to better match new blur implementation
weights
2017-11-20 20:35:03 +01:00
Michael
fa05f6e2dc
Fix Lego not appearing & XCX gamepad scaling
2017-11-20 10:13:10 -08:00
getdls
61bf0415c7
[XCX} Probe view, Blur fix
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Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
Alex Chirila
ae986439a7
[MarioKart8] Updated patches to work on other aspect ratios (such as 32:9 and beyond)
2017-11-17 21:24:03 +02:00
getdls
5039752b45
[CXC] Brightness improved, z tweak deprecated
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Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
Rajko Stojadinovic
6e8f805d58
Update BOTW UW patches.txt for 1.3.3
2017-11-14 23:48:30 +01:00
getdls
5ad576f57d
[XCX} Cut scene shadow scaling
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Scales shadows to resolution..
x2 scaling is a good compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00
getdls
4d6cdbec21
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-12 19:10:36 +01:00
getdls
596e66f7c8
[XCX] Rescale of shadows dof, bloom, motion blur, bias fixes etfc
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See issue tracker for more details
https://github.com/slashiee/cemu_graphic_packs/issues/132
2017-11-12 13:32:43 +01:00
getdls
918d447755
[XCX] Movies, shadows, dof, bloom is now fixed in shaders
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Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
e856898571
Merge branch 'master' into master
2017-11-11 13:21:48 +01:00
Milan
69df0e76f6
Add quarter resolution scaling
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Doesn't have any camera bugs anymore so made everything on by default.
2017-11-10 23:49:14 +01:00
Milan
1d5ae33a01
[WindWakerHD] Add optional half res scaling.
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Off by default, so be sure to enable it if you want it.
2017-11-09 22:47:48 +01:00
Milan
500b81c09f
[WindWakerHD] Added half res scaling
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By popular requests. Needs to be tested first.
2017-11-09 21:35:25 +01:00
NAVras-Z
d94fba8560
[BotW] add cloud vs
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this should fix misplaced cloud in 1.2.x and beofre
2017-11-08 07:48:11 +08:00
NAVras-Z
600e35054a
[BotW] minor bugfix for blurs
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h horizontal X
v vertical Y
2017-11-05 16:47:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 ( #128 )
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Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
Michael
775c1bebb6
[One Piece] fix videos
2017-11-01 10:49:28 -07:00
Michael
0ee7c55c32
[Mario Tennis] fix videos
2017-11-01 10:26:31 -07:00
Michael
412cf6e977
[Splat] remove splat text
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Gave major scaling artifacts when scaling past original size
https://cdn.discordapp.com/attachments/292733452590120961/374237249795260418/2017-10-29_09-45-06.png
2017-10-29 09:48:44 -07:00
Michael
052bb21f5b
[Splat] Fix splat text scaling
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Was scaling from 1440 values, not 720
2017-10-29 09:39:25 -07:00
Michael
5d7c1738f3
[Sploot] scale bubble text
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Preview, scaled to 0x0:
https://cdn.discordapp.com/attachments/292733452590120961/374234820466835458/2017-10-29_09-35-21.png
2017-10-29 09:37:56 -07:00
Joel
6fe095c13e
[BOTW] Add horse customization menu upscaling rule
2017-10-29 13:46:13 +01:00
Alex Chirila
1056d8e32c
[BotW] Fixed Shadow blur
2017-10-28 14:15:15 +03:00
Michael
243599a3b9
Recomment player icons
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Nvm it's pretty distracting.
2017-10-25 17:01:44 -07:00