Commit Graph

11 Commits

Author SHA1 Message Date
JoelAlone
5fccad671c [MK8] [2160p] Add menu background blur shader fix
before:
https://cdn.discordapp.com/attachments/292733452590120961/362716291439525888/before.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362729590453436416/unknown.png
2017-09-29 14:03:24 +02:00
JoelAlone
4178e1a20c [MK8] [2160p] Add multiplayer kart preview upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-09-29 14:01:49 +02:00
Michael
6eef6e0836 Rename Graphic Pack names to show full resolution instead 2017-09-11 19:13:38 -07:00
Darkemaste
f3e9672233 Vicious Update
Add graphic packs for Vicious Engine titles+several others, update
existing graphic packs, re-add gamepad rules to all graphic packs.
2017-07-13 02:19:36 -05:00
Michael
19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
Michael
470db7a309 [MK8] Remove MKTV QRA
MKTV doesn't use QRA
2017-03-15 18:00:16 -07:00
Michael
057caf08aa [MK8] Quarter-Res Alpha
QRA is used for the motion blur that is around the edges of the screen.
This effect appears when you get a major boost (ex. using a Mushroom)
2017-03-12 15:49:22 -07:00
Darkemaste
32dcfea17c Add MK8 2P half res alpha 2017-01-20 18:18:17 -06:00
Darkemaste
e2defab0f0 Removed unnecessary Rule 2017-01-17 15:41:56 -06:00
Darkemaste
3f326a3263 MK8 2P & 4P MP Res 2017-01-17 11:07:29 -06:00
Michael
2561ab9098 Start adding Preformance and Quality (Gamepad)
Preformance won't actually help much unless it's a GPU bottleneck.
2017-01-14 18:04:12 -08:00