getdls
|
e1cda328f8
|
[XCX] Move shadow scaling to main source
As discussed in issue #143
|
2017-12-17 20:04:43 +01:00 |
|
getdls
|
2a62d54fee
|
[XCX] Cleanup - Bloom and brightness tweaks
|
2017-12-17 19:56:55 +01:00 |
|
getdls
|
5f6725df66
|
[XCX] ambient occlusion scaling
Add - Scaling of AO noise, blur steps and partial coverage
|
2017-12-17 18:17:40 +01:00 |
|
Milan
|
9917ec52f7
|
Add optional subtitle removal to pro+
Needs to be enabled in rules.txt, instructions included.
|
2017-12-17 17:21:20 +01:00 |
|
Rajko Stojadinovic
|
5bed76bcb7
|
Merge branch 'master' of github.com:slashiee/cemu_graphic_packs
|
2017-12-17 14:40:50 +01:00 |
|
Rajko Stojadinovic
|
342b1c01f7
|
Update BotW code patches for 1.4.1
|
2017-12-17 14:40:32 +01:00 |
|
Jamie
|
769f6cf1a0
|
ClarityGFX
Fixed a few bugs , cleaned up and added Frost's New Preset.
|
2017-12-17 05:29:59 -08:00 |
|
Jamie
|
b82a4bae67
|
ClarityGFX
Updated Values redid entire Shader . Added Toggles, and new values.
|
2017-12-16 19:40:56 -08:00 |
|
Jamie
|
3ed1d375b4
|
ClarityGFX
Added guide so people can customize there own presets in semi real time.
|
2017-12-16 04:30:50 -08:00 |
|
Jamie
|
daed96f8e8
|
ClarityGFX
Fillmic Tonemapped added to presets.
|
2017-12-16 00:42:00 -08:00 |
|
Jamie
|
cb0a64f814
|
ClarityGFX
Changed color values to give a more natual look.
|
2017-12-15 20:00:06 -08:00 |
|
Jamie
|
3d89336c7e
|
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
|
2017-12-15 17:45:47 -08:00 |
|
Jamie
|
c7ff4175a2
|
ClarityGFX
Clarity 2.0 Release , all old presets were removed. These colors will not be the default....
|
2017-12-15 17:45:44 -08:00 |
|
Michael
|
c9ebe5e48d
|
Update rules.txt
|
2017-12-15 08:58:03 -08:00 |
|
Michael
|
b76894bcfe
|
Fix misleading name
|
2017-12-15 08:56:59 -08:00 |
|
Alex Kiri
|
2ede447f74
|
[BotW] Updated Monochromia for game version 1.4.0
|
2017-12-14 22:07:57 +02:00 |
|
Michael
|
7e4079de74
|
Merge pull request #145 from cypher80b/my-shadow-branch
|
2017-12-14 07:21:47 -08:00 |
|
cypher80b
|
2f098d5d94
|
Updated AMD shadows fix for BotW 1.4.0
|
2017-12-14 08:49:17 +02:00 |
|
getdls
|
f8b64c7e98
|
[XCX] - Cleanup scale and remove old blur
Fix - Scales to res cut scene blur
Update - Remove old blur that doesn't scale
|
2017-12-14 00:33:11 +01:00 |
|
Michael
|
d9dd2faba0
|
Oops
|
2017-12-13 14:30:10 -08:00 |
|
cypher80b
|
2e912c962a
|
Updated AMD lights fix for BotW 1.4.0
|
2017-12-12 21:40:27 +01:00 |
|
Rajko Stojadinovic
|
92c205e479
|
Slightly correct 30FPS warning
|
2017-12-12 04:52:52 +01:00 |
|
Rajko Stojadinovic
|
9ea3bc51be
|
Add LWZX crash workaround to the repo because people update graphic packs more often than they check cemuhook zip
|
2017-12-12 04:47:25 +01:00 |
|
Rajko Stojadinovic
|
b40c14d2bd
|
Add the vsync disable from FPS++ into 30FPS so that it has no issues being used standalone
|
2017-12-12 04:45:29 +01:00 |
|
Michael
|
d309813339
|
FINE
|
2017-12-11 16:49:45 -08:00 |
|
Michael
|
69647cf6e7
|
remove botw's 30fps limit
barely anybody uses it, and it barely works.
|
2017-12-10 23:05:47 -08:00 |
|
Michael
|
56c7f4b61f
|
👀
|
2017-12-10 20:20:34 -08:00 |
|
Michael
|
80ec822726
|
[Tropical Freeze] fix missing loading texture
The format somehow changed?
|
2017-12-10 15:56:03 -08:00 |
|
Michael
|
0bf36a8592
|
[Splat] Fix Blank Stage Previews
before: https://cdn.discordapp.com/attachments/292733452590120961/389547170979774464/unknown.png
after: https://cdn.discordapp.com/attachments/292733452590120961/389551829542895617/unknown.png
|
2017-12-10 15:00:11 -08:00 |
|
Alex Kiri
|
46c9604a10
|
[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
|
2017-12-10 23:58:23 +02:00 |
|
Rajko Stojadinovic
|
8fa7cb45e8
|
Try out a little different "Better fence" for FPS++ 1.4.0
|
2017-12-10 22:34:54 +01:00 |
|
Michael
|
491019144c
|
add 1.4.0 FPS++
|
2017-12-09 14:35:56 -08:00 |
|
Jamie
|
35c567af70
|
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
|
2017-12-08 14:08:42 -08:00 |
|
Jamie
|
098126113f
|
ClarityGFX
Updated the Rules to reflect the New Version.
|
2017-12-08 14:08:34 -08:00 |
|
Michael
|
040ac270d3
|
Merge pull request #144 from SteveLeafo/master
|
2017-12-08 09:06:12 -08:00 |
|
SteveLeafo
|
ae88fcefc3
|
Fist of the North Star - Added support for the European version of the game.
|
2017-12-08 20:18:55 +11:00 |
|
SteveLeafo
|
9aafc09471
|
Wipeout 3 - Fix for the Green intro videos
|
2017-12-08 20:17:52 +11:00 |
|
Jamie
|
02b7a7b23a
|
ClarityGFXV176
For Latest BOTW, will delete the old versions soon.
|
2017-12-08 00:20:21 -08:00 |
|
Rajko Stojadinovic
|
a9724496d3
|
Update UW patches.txt for Botw v176 (1.4.0)
|
2017-12-08 06:56:48 +01:00 |
|
getdls
|
ff166d11e1
|
[XCX] Fix - Wrong AA deleted
|
2017-12-07 13:24:49 +01:00 |
|
getdls
|
f99d4a2e51
|
Revert "[XCX] Back to pre-scale setting"
This reverts commit caf0b08fe4 .
|
2017-12-07 13:21:28 +01:00 |
|
getdls
|
caf0b08fe4
|
[XCX] Back to pre-scale setting
Fix - Constant works better (5760p) with pre-blur. Sticking with that
until two pass has been tweaked to go from 720 -> 5760
|
2017-12-07 12:33:36 +01:00 |
|
Michael
|
a541e5a868
|
separate brightness fix
need to figure out how to do it via vertex shaders and not pixel shaders
|
2017-12-06 21:05:28 -08:00 |
|
Michael
|
5fee18ae84
|
Remove unbooting games
They haven't booted in a long time, why keep them?
|
2017-12-06 17:13:07 -08:00 |
|
getdls
|
80f032414a
|
[XCX] Bloom pixelation and scale fix
Smoother bloom
|
2017-12-07 00:19:27 +01:00 |
|
Michael
|
c4db15cc03
|
Merge pull request #141 from MelonSpeedruns/master
|
2017-12-06 09:22:34 -08:00 |
|
MelonSpeedruns
|
0a807751ca
|
Update rules.txt
|
2017-12-06 12:05:26 -05:00 |
|
Michael
|
86953f3f62
|
[HWarriors] remove unused shadows texture redefine
|
2017-12-04 16:20:08 -08:00 |
|
Michael
|
68c600f1ce
|
Merge pull request #140 from MelonSpeedruns/master
|
2017-12-04 14:46:05 -08:00 |
|
MelonSpeedruns
|
123a031a8d
|
Create rules.txt
|
2017-12-04 16:14:30 -05:00 |
|