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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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17aae2b035ae850c_0000000000000000_vs.txt | ||
314c2583a1612026_0000000000000000_vs.txt | ||
344d8b1f7d6f2b8e_0000000000000000_vs.txt | ||
961cf134642327cc_0000000000000000_vs.txt | ||
2938a1b3abfdfe49_0000000000000000_vs.txt | ||
a4f029f0b16e3776_0000000000000000_vs.txt | ||
b9eeedc9f6628c36_0000000000000000_vs.txt | ||
ea77e7f80b23e7b7_0000000000000000_vs.txt | ||
fc4a738a3df2bcce_0000000000000000_vs.txt | ||
rules.txt |