cemu_graphic_packs/Workarounds/BreathOfTheWild_NVIDIASmoke/a4f029f0b16e3776_0000000000000000_vs.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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#version 420
#extension GL_ARB_texture_gather : enable
#extension GL_ARB_shading_language_packing : enable
#ifdef VULKAN
#define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140)
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation)
#define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw)
#define gl_VertexID gl_VertexIndex
#define gl_InstanceID gl_InstanceIndex
#else
#define ATTR_LAYOUT(__vkSet, __location) layout(location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140)
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation)
#define SET_POSITION(_v) gl_Position = _v
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)
#endif
// This shaders was auto-converted from OpenGL to Cemu so expect weird code and possible errors.
// shader a4f029f0b16e3776
UNIFORM_BUFFER_LAYOUT(6, 0, 3) uniform uniformBlockVS6
{
vec4 uf_blockVS6[1024];
};
UNIFORM_BUFFER_LAYOUT(7, 0, 4) uniform uniformBlockVS7
{
vec4 uf_blockVS7[1024];
};
UNIFORM_BUFFER_LAYOUT(8, 0, 5) uniform uniformBlockVS8
{
vec4 uf_blockVS8[1024];
};
UNIFORM_BUFFER_LAYOUT(11, 0, 6) uniform uniformBlockVS11
{
vec4 uf_blockVS11[1024];
};
UNIFORM_BUFFER_LAYOUT(13, 0, 7) uniform uniformBlockVS13
{
vec4 uf_blockVS13[1024];
};
#ifdef VULKAN
layout(set = 0, binding = 2) uniform ufBlock
{
uniform vec2 uf_windowSpaceToClipSpaceTransform;
uniform float uf_alphaTestRef;
};
#else
uniform vec2 uf_windowSpaceToClipSpaceTransform;
uniform float uf_alphaTestRef;
#endif
TEXTURE_LAYOUT(40, 0, 0) uniform sampler2D textureUnitVS8;// Tex8 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1
TEXTURE_LAYOUT(45, 0, 1) uniform sampler2D textureUnitVS13;// Tex13 addr 0x3db8b000 res 12x1x1 dim 1 tm: 2 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1
ATTR_LAYOUT(0, 0) in uvec4 attrDataSem0;
ATTR_LAYOUT(0, 1) in uvec4 attrDataSem1;
ATTR_LAYOUT(0, 2) in uvec4 attrDataSem2;
ATTR_LAYOUT(0, 3) in uvec4 attrDataSem3;
ATTR_LAYOUT(0, 4) in uvec4 attrDataSem4;
ATTR_LAYOUT(0, 5) in uvec4 attrDataSem5;
ATTR_LAYOUT(0, 6) in uvec4 attrDataSem6;
ATTR_LAYOUT(0, 7) in uvec4 attrDataSem7;
ATTR_LAYOUT(0, 8) in uvec4 attrDataSem8;
ATTR_LAYOUT(0, 9) in uvec4 attrDataSem9;
ATTR_LAYOUT(0, 10) in uvec4 attrDataSem10;
out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
};
layout(location = 0) out vec4 passParameterSem0;
layout(location = 1) out vec4 passParameterSem1;
layout(location = 2) out vec4 passParameterSem3;
layout(location = 4) out vec4 passParameterSem8;
layout(location = 6) out vec4 passParameterSem11;
layout(location = 7) out vec4 passParameterSem14;
layout(location = 8) out vec4 passParameterSem15;
layout(location = 9) out vec4 passParameterSem16;
layout(location = 3) out vec4 passParameterSem4;
layout(location = 5) out vec4 passParameterSem9;
int clampFI32(int v)
{
if( v == 0x7FFFFFFF )
return floatBitsToInt(1.0);
else if( v == 0xFFFFFFFF )
return floatBitsToInt(0.0);
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
}
float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); }
void main()
{
ivec4 R0i = ivec4(0);
ivec4 R1i = ivec4(0);
ivec4 R2i = ivec4(0);
ivec4 R3i = ivec4(0);
ivec4 R4i = ivec4(0);
ivec4 R5i = ivec4(0);
ivec4 R6i = ivec4(0);
ivec4 R7i = ivec4(0);
ivec4 R8i = ivec4(0);
ivec4 R9i = ivec4(0);
ivec4 R10i = ivec4(0);
ivec4 R11i = ivec4(0);
ivec4 R12i = ivec4(0);
ivec4 R13i = ivec4(0);
ivec4 R14i = ivec4(0);
ivec4 R15i = ivec4(0);
ivec4 R16i = ivec4(0);
ivec4 R17i = ivec4(0);
ivec4 R18i = ivec4(0);
ivec4 R19i = ivec4(0);
ivec4 R20i = ivec4(0);
ivec4 R21i = ivec4(0);
ivec4 R22i = ivec4(0);
ivec4 R23i = ivec4(0);
ivec4 R122i = ivec4(0);
ivec4 R123i = ivec4(0);
ivec4 R124i = ivec4(0);
ivec4 R125i = ivec4(0);
ivec4 R126i = ivec4(0);
ivec4 R127i = ivec4(0);
uvec4 attrDecoder;
int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i;
ivec4 PV0i = ivec4(0), PV1i = ivec4(0);
int PS0i = 0, PS1i = 0;
ivec4 tempi = ivec4(0);
float tempResultf;
int tempResulti;
ivec4 ARi = ivec4(0);
bool predResult = true;
bool activeMaskStack[3];
bool activeMaskStackC[4];
activeMaskStack[0] = false;
activeMaskStack[1] = false;
activeMaskStackC[0] = false;
activeMaskStackC[1] = false;
activeMaskStackC[2] = false;
activeMaskStack[0] = true;
activeMaskStackC[0] = true;
activeMaskStackC[1] = true;
vec3 cubeMapSTM;
int cubeMapFaceId;
R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID);
attrDecoder = attrDataSem5;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyz = attrDataSem4.xyz;
attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24));
attrDecoder.w = 0;
R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0));
attrDecoder = attrDataSem9;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder = attrDataSem0;
R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder = attrDataSem2;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder = attrDataSem3;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder = attrDataSem7;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder = attrDataSem6;
attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24));
R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
if( activeMaskStackC[1] == true ) {
activeMaskStack[1] = activeMaskStack[0];
activeMaskStackC[2] = activeMaskStackC[1];
// 0
R15i.z = floatBitsToInt(-(intBitsToFloat(R8i.y)) + 1.0);
R4i.w = 0;
R5i.w = floatBitsToInt(1.0);
PS0i = R5i.w;
// 1
R15i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockVS8[2].x);
R16i.w = floatBitsToInt(-(intBitsToFloat(R8i.x)) + 1.0);
PS1i = R16i.w;
// 2
predResult = (0.0 > intBitsToFloat(R15i.w));
activeMaskStack[1] = predResult;
activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true;
}
else {
activeMaskStack[1] = false;
activeMaskStackC[2] = false;
}
if( activeMaskStackC[2] == true ) {
// 0
R21i.x = 0;
R21i.y = 0;
R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000));
R22i.x = 0;
PS0i = R22i.x;
// 1
R3i.w = R5i.w;
}
activeMaskStack[1] = activeMaskStack[1] == false;
activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true;
if( activeMaskStackC[2] == true ) {
// 0
R3i.w = R4i.w;
}
activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true;
if( activeMaskStackC[1] == true ) {
activeMaskStack[1] = activeMaskStack[0];
activeMaskStackC[2] = activeMaskStackC[1];
// 0
predResult = (R3i.w == 0);
activeMaskStack[1] = predResult;
activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true;
}
else {
activeMaskStack[1] = false;
activeMaskStackC[2] = false;
}
if( activeMaskStackC[2] == true ) {
activeMaskStack[2] = activeMaskStack[1];
activeMaskStackC[3] = activeMaskStackC[2];
// 0
PS0i = int(intBitsToFloat(R2i.w));
// 1
R3i.x = floatBitsToInt(float(PS0i));
PS1i = R3i.x;
// 2
predResult = (intBitsToFloat(R15i.w) >= intBitsToFloat(R3i.x));
activeMaskStack[2] = predResult;
activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true;
}
else {
activeMaskStack[2] = false;
activeMaskStackC[3] = false;
}
if( activeMaskStackC[3] == true ) {
// 0
R21i.x = 0;
R21i.y = 0;
R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000));
R22i.x = 0;
PS0i = R22i.x;
// 1
R4i.w = R5i.w;
}
activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true;
if( activeMaskStackC[2] == true ) {
activeMaskStack[2] = activeMaskStack[1];
activeMaskStackC[3] = activeMaskStackC[2];
// 0
predResult = (R4i.w == 0);
activeMaskStack[2] = predResult;
activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true;
}
else {
activeMaskStack[2] = false;
activeMaskStackC[3] = false;
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt((0.0 > uf_blockVS7[9].x)?1.0:0.0);
PV0i.y = floatBitsToInt((uf_blockVS7[9].x > 0.0)?1.0:0.0);
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockVS7[10].y));
PV0i.w = floatBitsToInt(max(intBitsToFloat(R6i.x), 0.0));
PS0i = floatBitsToInt(1.0 / uf_blockVS7[9].x);
// 1
PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i));
R127i.y = floatBitsToInt(-(uf_blockVS7[96].x) + uf_blockVS7[97].x);
PV1i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), 0.0));
R127i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x)));
PV1i.w = R127i.w;
R10i.y = floatBitsToInt(1.0 / intBitsToFloat(R3i.x));
PS1i = R10i.y;
// 2
R0i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV1i.z));
R11i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i));
PV0i.y = R11i.y;
PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0);
PV0i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x));
R126i.y = floatBitsToInt(-(uf_blockVS7[96].y) + uf_blockVS7[97].y);
PS0i = R126i.y;
// 3
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z)));
R125i.y = floatBitsToInt(-(uf_blockVS7[96].z) + uf_blockVS7[97].z);
PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt(-(uf_blockVS7[96].w) + uf_blockVS7[97].w);
// 4
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.z)));
R126i.z = floatBitsToInt(-(uf_blockVS7[97].y) + uf_blockVS7[98].y);
R126i.w = floatBitsToInt(-(uf_blockVS7[97].x) + uf_blockVS7[98].x);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w));
// 5
backupReg0i = R127i.x;
backupReg1i = R127i.y;
R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y));
PV1i.x = R127i.x;
R127i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i));
R127i.z = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i));
R127i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(PS0i));
R126i.y = floatBitsToInt(-(uf_blockVS7[97].z) + uf_blockVS7[98].z);
PS1i = R126i.y;
// 6
R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS7[97].w));
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS7[96].w));
// 7
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.w)));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.y)));
PV1i.w = floatBitsToInt(-(uf_blockVS7[97].w) + uf_blockVS7[98].w);
R125i.y = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0));
PS1i = R125i.y;
// 8
R125i.x = ((intBitsToFloat(R126i.x) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV0i.x = R125i.x;
R127i.yzw = floatBitsToInt(vec3(uf_blockVS7[96].z,uf_blockVS7[96].y,uf_blockVS7[96].x) + vec3(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z)));
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w));
// 9
PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i));
PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i));
PV1i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS0i));
PV1i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(uf_blockVS7[98].w));
PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
// 10
backupReg0i = R126i.x;
backupReg0i = R126i.x;
backupReg0i = R126i.x;
R126i.x = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV0i.x = R126i.x;
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x)));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y)));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z)));
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i)));
PS0i = R124i.x;
// 11
backupReg0i = R127i.w;
R127i.x = floatBitsToInt(uf_blockVS7[97].x + intBitsToFloat(PV0i.w));
PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
R126i.z = floatBitsToInt(uf_blockVS7[97].z + intBitsToFloat(PV0i.y));
R127i.w = floatBitsToInt(uf_blockVS7[97].y + intBitsToFloat(PV0i.z));
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i)));
PS1i = R126i.w;
// 12
backupReg0i = R126i.x;
backupReg0i = R126i.x;
backupReg0i = R126i.x;
backupReg1i = R127i.z;
R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].x, intBitsToFloat(backupReg0i)));
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.y)));
R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].y, intBitsToFloat(backupReg0i)));
R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[98].z, intBitsToFloat(backupReg0i)));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.x)));
PS0i = R127i.z;
// 13
backupReg0i = R127i.x;
backupReg1i = R127i.y;
backupReg2i = R126i.z;
backupReg3i = R127i.w;
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.x)));
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV0i.y)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(PV0i.y)));
PS1i = floatBitsToInt(-(intBitsToFloat(R125i.y)) + 1.0);
// 14
PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].z, intBitsToFloat(PS1i)));
PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].y, intBitsToFloat(PS1i)));
PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].x, intBitsToFloat(PS1i)));
R2i.w = 0x3f800000;
PS0i = R2i.w;
// 15
PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w));
PV1i.y = floatBitsToInt(uf_blockVS7[13].x);
PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) / 2.0);
PV1i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.y));
PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.z));
PS1i = floatBitsToInt(uf_blockVS7[13].y);
PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0);
// 16
PV0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.w));
PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x));
R10i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y));
PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.z));
R4i.w = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PS1i));
PS0i = R4i.w;
// 17
PV1i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.w));
PV1i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.x));
PV1i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.y));
// 18
backupReg0i = R7i.y;
R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.x)));
R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y)));
R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.z)));
}
if( activeMaskStackC[3] == true ) {
// 0
R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS8[3].y));
R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockVS8[3].w));
R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockVS8[3].z));
// 1
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[4].x,uf_blockVS8[4].y,uf_blockVS8[4].z,uf_blockVS8[4].w)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R7i.w = tempi.x;
// 2
R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[5].x,uf_blockVS8[5].y,uf_blockVS8[5].z,uf_blockVS8[5].w)));
PV0i.x = R12i.x;
PV0i.y = R12i.x;
PV0i.z = R12i.x;
PV0i.w = R12i.x;
// 3
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R2i.w)),vec4(uf_blockVS8[6].x,uf_blockVS8[6].y,uf_blockVS8[6].z,uf_blockVS8[6].w)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R9i.w = tempi.x;
// 4
R0i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(uf_blockVS6[17].x));
PV0i.x = R0i.x;
R7i.y = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS6[17].y));
PV0i.y = R7i.y;
R0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(uf_blockVS6[17].z));
PV0i.z = R0i.z;
R125i.w = floatBitsToInt(-(intBitsToFloat(R7i.w)) + uf_blockVS6[17].x);
R127i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + uf_blockVS6[17].y);
PS0i = R127i.y;
// 5
tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R125i.z = floatBitsToInt(-(intBitsToFloat(R9i.w)) + uf_blockVS6[17].z);
PS1i = R125i.z;
// 6
backupReg0i = R0i.x;
backupReg0i = R0i.x;
backupReg1i = R0i.z;
backupReg1i = R0i.z;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(backupReg1i),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 7
R7i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.x)), intBitsToFloat(PS0i)));
R7i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i)));
R0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R7i.y)), intBitsToFloat(PS0i)));
PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x)));
// 8
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i));
PS0i = R8i.z;
// 9
tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x));
PS1i = floatBitsToInt(tempResultf);
// 10
backupReg0i = R125i.w;
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i)));
PV0i.x = R127i.x;
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i)));
PV0i.z = R126i.z;
R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i)));
PV0i.w = R125i.w;
// 11
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), -(uf_blockVS6[1].y)));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), -(uf_blockVS6[1].z)));
R11i.z = PV0i.w;
PV1i.z = R11i.z;
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), -(uf_blockVS6[1].x)));
R12i.z = PV0i.x;
PS1i = R12i.z;
// 12
R126i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].y,intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y)));
PV0i.x = R126i.x;
R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].z,intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.w)));
PV0i.y = R127i.y;
R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].x,intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x)));
PV0i.z = R125i.z;
R8i.w = R126i.z;
R2i.x = PV1i.z;
PS0i = R2i.x;
// 13
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R3i.z = R12i.z;
PS1i = R3i.z;
// 14
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 15
R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i)));
PV1i.x = R9i.x;
R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i)));
PV1i.y = R2i.y;
R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i)));
PV1i.w = R3i.w;
// 16
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y)));
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x)));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w)));
R5i.w = PV1i.y;
R11i.x = PV1i.w;
PS0i = R11i.x;
// 17
R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R125i.w)) + intBitsToFloat(PV0i.y)));
PV1i.y = R123i.y;
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x)));
PV1i.w = R123i.w;
// 18
R10i.x = PV1i.y;
PV0i.x = R10i.x;
R9i.y = PV1i.x;
PV0i.y = R9i.y;
R13i.z = PV1i.w;
PV0i.z = R13i.z;
// 19
R0i.y = PV0i.x;
R2i.z = PV0i.y;
R2i.w = PV0i.z;
}
if( activeMaskStackC[3] == true ) {
// 0
R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R0i.w)));
PV0i.x = R126i.x;
R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R7i.x)));
PV0i.y = R125i.y;
R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(R7i.z)));
PV0i.w = R127i.w;
// 1
backupReg0i = R0i.x;
backupReg1i = R0i.z;
PV1i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y));
PV1i.y = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.x));
PV1i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.w));
R125i.w = R8i.w;
PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R2i.x)));
// 2
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PS1i)));
PS0i = R122i.x;
// 3
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z)));
R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(PS0i)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w)));
PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x)));
// 4
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.w)) + intBitsToFloat(PV1i.z)));
PV0i.x = R123i.x;
R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(R8i.z));
PV0i.y = R126i.y;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.x)));
PV0i.w = R123i.w;
// 5
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y)));
R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.w)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.y)));
R12i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(PV0i.x)));
PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y)));
// 6
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R10i.z)));
PV0i.x = R127i.x;
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.w)));
PV0i.y = R127i.y;
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i)));
PV0i.z = R126i.z;
R4i.w = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(R125i.y));
R0i.y = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R126i.x));
PS0i = R0i.y;
// 7
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R11i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R11i.z = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(R127i.w));
PS1i = R11i.z;
// 8
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R5i.w),intBitsToFloat(R10i.x),intBitsToFloat(R12i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R125i.w = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(PV1i.x));
PS0i = R125i.w;
// 9
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.z),intBitsToFloat(R8i.w),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
PS1i = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(PV0i.x));
// 10
R12i.x = 0x3f800000;
PV0i.y = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PS1i));
PV0i.z = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.w));
PV0i.w = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(PV1i.x));
R126i.x = floatBitsToInt(-(uf_blockVS6[17].x) + intBitsToFloat(R4i.w));
PS0i = R126i.x;
// 11
backupReg0i = R0i.y;
backupReg0i = R0i.y;
PV1i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.w));
PV1i.y = floatBitsToInt(-(uf_blockVS6[17].y) + intBitsToFloat(backupReg0i));
PV1i.z = floatBitsToInt(-(uf_blockVS6[17].z) + intBitsToFloat(R11i.z));
R127i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + intBitsToFloat(PV0i.z));
R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y));
PS1i = R127i.x;
// 12
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R125i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x));
PS0i = R125i.w;
// 13
PV1i.y = floatBitsToInt((0.0 > uf_blockVS7[8].x)?1.0:0.0);
PV1i.z = floatBitsToInt((uf_blockVS7[8].x > 0.0)?1.0:0.0);
R126i.w = 0x3f800000;
R13i.z = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x)));
PS1i = R13i.z;
// 14
R126i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.y)));
PV0i.x = R126i.x;
PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y));
// 15
R11i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i));
R9i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i));
R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
R9i.w = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i));
PS1i = floatBitsToInt(1.0 / uf_blockVS7[8].x);
// 16
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R0i.y),intBitsToFloat(R11i.z),intBitsToFloat(R126i.w)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R126i.y = tempi.x;
R126i.z = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i));
PS0i = R126i.z;
// 17
backupReg0i = R0i.y;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(backupReg0i),intBitsToFloat(R11i.z),intBitsToFloat(R126i.w)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
// 18
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].y) + intBitsToFloat(R126i.z)));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * 0.0 + intBitsToFloat(PV1i.x)));
PV0i.y = R123i.y;
PV0i.w = PV1i.x;
PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0);
// 19
PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.x)));
R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * 0.5 + intBitsToFloat(PV0i.w)));
PV1i.z = R123i.z;
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y));
// 20
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x)));
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(PS1i));
// 21
R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z)));
PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS6[18].w, intBitsToFloat(PV0i.w)));
// 22
PV0i.y = floatBitsToInt(-(uf_blockVS6[18].y) + intBitsToFloat(PV1i.z));
// 23
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y));
// 24
R3i.w = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i));
}
if( activeMaskStackC[3] == true ) {
// 0
R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) + -(uf_blockVS7[60].w));
PV0i.z = floatBitsToInt(min(intBitsToFloat(R13i.z), uf_blockVS7[116].x));
PS0i = floatBitsToInt(1.0 / uf_blockVS7[116].x);
// 1
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i));
R125i.z = floatBitsToInt(-(uf_blockVS7[60].y) + uf_blockVS7[61].y);
R126i.w = floatBitsToInt(-(uf_blockVS7[60].x) + uf_blockVS7[61].x);
// 2
R126i.x = floatBitsToInt(-(uf_blockVS7[60].z) + uf_blockVS7[61].z);
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PV1i.x)));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x)));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV1i.x)));
PS0i = floatBitsToInt(-(uf_blockVS7[60].w) + uf_blockVS7[61].w);
// 3
R0i.x = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.w));
R4i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z));
R8i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(PV0i.y));
R4i.w = ((intBitsToFloat(R127i.x) >= 0.0)?(floatBitsToInt(1.0)):(0));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i));
// 4
PV0i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i));
PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i));
PV0i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS1i));
PV0i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(uf_blockVS7[61].w));
// 5
R10i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R10i.x;
R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + uf_blockVS7[60].z));
R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y)) + uf_blockVS7[60].y));
R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + uf_blockVS7[60].x));
// 6
PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
// 7
R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y)));
}
if( activeMaskStackC[3] == true ) {
// 0
backupReg0i = R0i.x;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[8].x,uf_blockVS6[8].y,uf_blockVS6[8].z,uf_blockVS6[8].w)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R0i.w = tempi.x;
// 1
R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[9].x,uf_blockVS6[9].y,uf_blockVS6[9].z,uf_blockVS6[9].w)));
PV1i.x = R4i.x;
PV1i.y = R4i.x;
PV1i.z = R4i.x;
PV1i.w = R4i.x;
R126i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0);
PS1i = R126i.w;
// 2
backupReg0i = R0i.x;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R9i.z = tempi.x;
// 3
backupReg0i = R0i.x;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R12i.x)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R13i.y = tempi.x;
// 4
PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].y, intBitsToFloat(R126i.w)));
R15i.y = floatBitsToInt((intBitsToFloat(R9i.z) * 0.0 + intBitsToFloat(PV1i.x)));
PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].x, intBitsToFloat(R126i.w)));
PV0i.w = PV1i.x;
PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0);
PS0i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].z, intBitsToFloat(R126i.w)));
// 5
R123i.x = floatBitsToInt((intBitsToFloat(R9i.z) * 0.0 + intBitsToFloat(PV0i.w)));
PV1i.x = R123i.x;
R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i)));
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.x)));
PV1i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.z)));
PV1i.w = R123i.w;
R14i.z = floatBitsToInt((intBitsToFloat(R9i.z) * 0.5 + intBitsToFloat(PV0i.w)));
PS1i = R14i.z;
// 6
R13i.x = floatBitsToInt((intBitsToFloat(R0i.w) * 0.5 + intBitsToFloat(PV1i.x)));
R5i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].x,intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.w)));
R11i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].y,intBitsToFloat(R10i.x)) + intBitsToFloat(PV1i.z)));
R13i.w = floatBitsToInt((intBitsToFloat(R4i.x) * -(0.5) + intBitsToFloat(PV1i.x)));
R3i.z = floatBitsToInt(1.0 / intBitsToFloat(R15i.y));
PS0i = R3i.z;
// 7
PV1i.y = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(PS0i));
R13i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].z,intBitsToFloat(R10i.x)) + intBitsToFloat(R126i.y)));
// 8
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockVS6[18].w) + -(uf_blockVS6[18].y)));
PV0i.w = R123i.w;
// 9
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w));
// 10
R2i.z = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i));
// 11
R125i.z = floatBitsToInt(-(uf_blockVS7[68].x) + uf_blockVS7[69].x);
// 12
PV0i.y = floatBitsToInt(-(uf_blockVS7[68].w) + uf_blockVS7[69].w);
// 13
R126i.y = floatBitsToInt(-(uf_blockVS7[76].y) + uf_blockVS7[77].y);
R126i.z = floatBitsToInt(-(uf_blockVS7[76].x) + uf_blockVS7[77].x);
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y));
// 14
R127i.x = floatBitsToInt(-(uf_blockVS7[76].z) + uf_blockVS7[77].z);
PV0i.y = floatBitsToInt(-(uf_blockVS7[76].w) + uf_blockVS7[77].w);
R9i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i));
// 15
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y));
// 16
R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS1i));
R9i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i));
R8i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i));
}
if( activeMaskStackC[3] == true ) {
// 0
backupReg0i = R11i.z;
PV0i.x = floatBitsToInt((0.0 > uf_blockVS7[8].y)?1.0:0.0);
PV0i.y = floatBitsToInt((uf_blockVS7[8].y > 0.0)?1.0:0.0);
R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), uf_blockVS8[0].x));
R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].y));
PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].y);
// 1
backupReg0i = R13i.z;
PV1i.x = floatBitsToInt((uf_blockVS7[8].z > 0.0)?1.0:0.0);
PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i));
R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].z));
R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x)));
PV1i.w = R126i.w;
PS1i = floatBitsToInt((0.0 > uf_blockVS7[8].z)?1.0:0.0);
// 2
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].z) + intBitsToFloat(PV1i.y)));
PV0i.x = R123i.x;
R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0);
R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PS1i)));
PV0i.w = R127i.w;
PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].z);
// 3
PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i));
R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0);
PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.x)));
// 4
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[9].w) + intBitsToFloat(PV1i.y)));
PV0i.x = R123i.x;
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w)));
// 5
R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y)));
PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.x)));
// 6
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w)));
// 7
R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.y)));
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[69].w));
PV0i.w = floatBitsToInt(intBitsToFloat(R10i.x) + -(uf_blockVS7[68].w));
// 1
R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), uf_blockVS7[59].x));
R126i.y = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.y = R126i.y;
R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R9i.w)) + uf_blockVS7[68].x));
R126i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.w = R126i.w;
R14i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), uf_blockVS7[59].x));
PS1i = R14i.w;
// 2
PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0);
R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), uf_blockVS7[59].x));
PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0);
R127i.w = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS7[76].w));
PV0i.w = R127i.w;
// 3
R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R11i.x)) + uf_blockVS7[76].y));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z)));
R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R9i.y)) + uf_blockVS7[76].x));
PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[68].x, intBitsToFloat(PV0i.x)));
R125i.w = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0));
PS1i = R125i.w;
// 4
R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R8i.w)) + uf_blockVS7[76].z));
PV0i.y = floatBitsToInt(intBitsToFloat(R12i.x) + -(uf_blockVS7[77].w));
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)));
PV0i.z = R123i.z;
R127i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0);
PV0i.w = R127i.w;
// 5
R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R124i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[69].x,intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z)));
PV1i.y = R123i.y;
R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].x, intBitsToFloat(PV0i.w)));
R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].y, intBitsToFloat(PV0i.w)));
// 6
backupReg0i = R127i.w;
PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
R17i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS8[0].w));
PV0i.z = ((intBitsToFloat(R6i.x) > 0.5)?int(0xFFFFFFFF):int(0x0));
R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].z, intBitsToFloat(backupReg0i)));
// 7
PV1i.x = ((intBitsToFloat(R6i.y) > 0.5)?int(0xFFFFFFFF):int(0x0));
R9i.y = ((PV0i.z == 0)?(R8i.x):(R16i.w));
PV1i.z = ((intBitsToFloat(R6i.z) > 0.5)?int(0xFFFFFFFF):int(0x0));
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x)));
R125i.w = ((intBitsToFloat(R6i.w) > 0.5)?int(0xFFFFFFFF):int(0x0));
PS1i = R125i.w;
// 8
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.w)));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.w)));
PV0i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.z)));
PV0i.z = R123i.z;
R8i.w = ((PV1i.x == 0)?(R8i.y):(R15i.z));
R4i.w = ((PV1i.z == 0)?(R8i.x):(R16i.w));
PS0i = R4i.w;
// 9
R12i.x = ((R125i.w == 0)?(R8i.y):(R15i.z));
R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].z,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.x)));
PV1i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].y,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y)));
PV1i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[77].x,intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.z)));
PV1i.w = R123i.w;
PS1i = ((intBitsToFloat(R6i.y) > 0.5)?int(0xFFFFFFFF):int(0x0));
// 10
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS8[1].z));
R5i.y = ((PS1i == 0)?(R8i.x):(R16i.w));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockVS8[1].y));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockVS8[1].x));
PS0i = ((intBitsToFloat(R6i.z) > 0.5)?int(0xFFFFFFFF):int(0x0));
// 11
R11i.x = ((PS0i == 0)?(R8i.y):(R15i.z));
R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.x)));
R7i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.z)));
R11i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.w)));
}
if( activeMaskStackC[3] == true ) {
// 0
R10i.x = floatBitsToInt(uf_blockVS7[84].x);
PV0i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00080000;
PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00200000;
PV0i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00100000;
PS0i = floatBitsToInt(uf_blockVS7[5].x) & 0x00400000;
// 1
PV1i.x = (PS0i == 0x00400000)?int(0xFFFFFFFF):int(0x0);
PV1i.y = (PV0i.z == 0x00200000)?int(0xFFFFFFFF):int(0x0);
PV1i.z = (PV0i.w == 0x00100000)?int(0xFFFFFFFF):int(0x0);
PV1i.w = (PV0i.y == 0x00080000)?int(0xFFFFFFFF):int(0x0);
R126i.z = floatBitsToInt(uf_blockVS7[5].y) & int(1);
PS1i = R126i.z;
// 2
R9i.x = ((PV1i.w == 0)?(R8i.x):(R9i.y));
R3i.y = ((PV1i.x == 0)?(R8i.y):(R12i.x));
R4i.z = ((PV1i.y == 0)?(R8i.x):(R4i.w));
R7i.w = ((PV1i.z == 0)?(R8i.y):(R8i.w));
PS0i = floatBitsToInt(uf_blockVS7[5].x) & 0x00800000;
// 3
PV1i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x01000000;
R2i.y = (int(1) != R126i.z)?int(0xFFFFFFFF):int(0x0);
R126i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000010;
PV1i.w = (PS0i == 0x00800000)?int(0xFFFFFFFF):int(0x0);
R12i.x = int(uf_blockVS7[17].x);
PS1i = R12i.x;
// 4
R3i.x = ((PV1i.w == 0)?(R8i.x):(R5i.y));
R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00000020;
PV0i.z = (PV1i.x == 0x01000000)?int(0xFFFFFFFF):int(0x0);
R125i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000040;
R4i.w = int(uf_blockVS7[17].y);
PS0i = R4i.w;
// 5
R2i.w = ((PV0i.z == 0)?(R8i.y):(R11i.x));
PS1i = floatBitsToInt(float(R126i.z));
// 6
PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PS0i = floatBitsToInt(float(R126i.y));
// 7
PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
PS1i = floatBitsToInt(float(R125i.w));
// 8
PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w)));
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
R126i.y = int(intBitsToFloat(PV1i.z));
PS0i = R126i.y;
// 9
PV1i.x = 0 - PS0i;
R13i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w)));
R125i.y = int(intBitsToFloat(PV0i.z));
PS1i = R125i.y;
// 10
PV0i.x = 0 - PS1i;
R8i.w = max(R126i.y, PV1i.x);
// 11
R5i.w = max(R125i.y, PV0i.x);
}
if( activeMaskStackC[3] == true ) {
// 0
R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), uf_blockVS8[1].w));
// 1
R124i.x = int(-1) + R12i.x;
R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x02000000;
PV1i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000080;
R125i.y = int(intBitsToFloat(R13i.z));
PS1i = R125i.y;
// 2
PV0i.x = 0 - PS1i;
PS0i = floatBitsToInt(float(PV1i.z));
// 3
PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
R9i.w = max(R125i.y, PV0i.x);
R125i.z = floatBitsToInt(float(R12i.x));
PS1i = R125i.z;
// 4
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i)));
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS1i)));
PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y)));
R126i.z = floatBitsToInt(float(R4i.w));
PS0i = R126i.z;
// 5
PV1i.x = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y));
R125i.y = int(intBitsToFloat(PV0i.z));
PS1i = R125i.y;
// 6
PV0i.x = 0 - PS1i;
PS0i = int(intBitsToFloat(PV1i.x));
// 7
R127i.w = max(R125i.y, PV0i.x);
R127i.z = R8i.w * PS0i;
PS1i = R127i.z;
// 8
PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.z));
// 9
PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i));
R125i.y = floatBitsToInt(float(R12i.x));
PS1i = R125i.y;
// 10
R12i.x = floatBitsToInt(abs(intBitsToFloat(PS1i)));
R126i.w = int(intBitsToFloat(PV1i.x));
PS0i = R126i.w;
// 11
PS1i = floatBitsToInt(float(PS0i));
// 12
PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i));
R126i.x = floatBitsToInt(float(R126i.w));
PS0i = R126i.x;
// 13
R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R123i.x;
R125i.w = floatBitsToInt(abs(intBitsToFloat(PS0i)));
R8i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.y)));
PS1i = R8i.w;
// 14
PV0i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i)));
PS0i = int(intBitsToFloat(PV1i.x));
// 15
R125i.x = int(1) - PS0i;
PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.z)));
R124i.w = PS0i * R124i.x;
PS1i = R124i.w;
// 16
R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R12i.x)) + intBitsToFloat(R125i.w)));
PV0i.z = R125i.z;
PS0i = floatBitsToInt(float(R126i.y));
// 17
PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) >= abs(intBitsToFloat(R125i.y)))?1.0:0.0);
PV1i.y = floatBitsToInt(-(abs(intBitsToFloat(R125i.y))) + intBitsToFloat(PV0i.z));
PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
R124i.x = int(intBitsToFloat(R127i.x));
PS1i = R124i.x;
// 18
backupReg0i = R127i.w;
PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.z)));
R127i.w = ((intBitsToFloat(PV1i.x) == 0.0)?(R125i.z):(PV1i.y));
PV0i.w = R127i.w;
R126i.y = backupReg0i * PS1i;
PS0i = R126i.y;
// 19
PV1i.z = floatBitsToInt(abs(intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.w));
R127i.x = int(intBitsToFloat(PV0i.y));
PS1i = R127i.x;
// 20
R123i.y = ((-(intBitsToFloat(R127i.w)) > 0.0)?(PV1i.z):(R127i.w));
PV0i.y = R123i.y;
PV0i.w = 0 - PS1i;
// 21
R123i.x = ((-(intBitsToFloat(R126i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.y)))):(PV0i.y));
PV1i.x = R123i.x;
PV1i.z = max(R127i.x, PV0i.w);
// 22
R123i.w = ((intBitsToFloat(R125i.y) == 0.0)?(R126i.x):(PV1i.x));
PV0i.w = R123i.w;
PS0i = PV1i.z * R124i.x;
// 23
R125i.z = R126i.w + PS0i;
PS1i = int(intBitsToFloat(PV0i.w));
// 24
PS0i = R125i.x * PS1i;
// 25
PV1i.z = PS0i + R124i.w;
R125i.x = R9i.w * R125i.z;
PS1i = R125i.x;
// 26
PS0i = R5i.w * PV1i.z;
// 27
PV1i.y = PS0i + R127i.z;
// 28
PV0i.x = R125i.x + PV1i.y;
// 29
PV1i.w = R126i.y + PV0i.x;
// 30
R125i.z = floatBitsToInt(float(PV1i.w));
PS0i = R125i.z;
// 31
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), abs(intBitsToFloat(PS0i))));
R124i.w = floatBitsToInt(abs(intBitsToFloat(PS0i)));
// 32
PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y)));
// 33
R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R12i.x)) + intBitsToFloat(R124i.w)));
PV1i.z = R127i.z;
// 34
PV0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) >= abs(intBitsToFloat(R125i.y)))?1.0:0.0);
PV0i.y = floatBitsToInt(-(abs(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.z));
// 35
R124i.w = ((intBitsToFloat(PV0i.x) == 0.0)?(R127i.z):(PV0i.y));
PV1i.w = R124i.w;
// 36
PV0i.z = floatBitsToInt(abs(intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.w));
// 37
R123i.y = ((-(intBitsToFloat(R124i.w)) > 0.0)?(PV0i.z):(R124i.w));
PV1i.y = R123i.y;
// 38
R123i.x = ((-(intBitsToFloat(R125i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y));
PV0i.x = R123i.x;
// 39
R123i.w = ((intBitsToFloat(R125i.y) == 0.0)?(R125i.z):(PV0i.x));
PV1i.w = R123i.w;
// 40
R125i.z = int(intBitsToFloat(PV1i.w));
PS0i = R125i.z;
// 41
R125i.y = floatBitsToInt(float(PS0i));
PS1i = R125i.y;
// 42
PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
R12i.x = floatBitsToInt(float(R125i.z));
PS0i = R12i.x;
// 43
R126i.y = floatBitsToInt(abs(intBitsToFloat(PS0i)));
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25);
// 44
R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R125i.y)));
PV0i.y = R123i.y;
PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w)));
// 45
R125i.x = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * 4.0 + intBitsToFloat(R126i.y)));
PV1i.x = R125i.x;
PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25);
R12i.z = ((R2i.y == 0)?(R6i.x):(R6i.y));
// 46
PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y)));
PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= 4.0)?1.0:0.0);
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xc0800000));
R9i.y = int(uf_blockVS7[26].x);
PS0i = R9i.y;
// 47
R8i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R125i.x):(PV0i.w));
R8i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000100;
R13i.z = int(intBitsToFloat(PV0i.x));
PS1i = R13i.z;
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + 4.0);
R5i.y = R13i.z + 0x00000012;
R8i.x = int(uf_blockVS7[26].y);
PS0i = R8i.x;
// 1
R123i.w = ((-(intBitsToFloat(R8i.y)) > 0.0)?(PV0i.x):(R8i.y));
PV1i.w = R123i.w;
PS1i = floatBitsToInt(float(R8i.w));
// 2
PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
R123i.z = ((-(intBitsToFloat(R12i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w));
PV0i.z = R123i.z;
// 3
R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x)));
PS1i = int(intBitsToFloat(PV0i.z));
// 4
PV0i.x = int(-1) + PS1i;
R126i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00000200;
R125i.z = 0xfffffffd + PS1i;
R124i.w = 0xfffffffe + PS1i;
PS0i = floatBitsToInt(float(PS1i));
// 5
PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PS1i = floatBitsToInt(float(PV0i.x));
// 6
PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.z)));
PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PS0i = floatBitsToInt(float(R124i.w));
// 7
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.x)));
PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
R125i.x = int(intBitsToFloat(PV0i.y));
PS1i = R125i.x;
// 8
PV0i.x = 0 - PS1i;
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z)));
R124i.w = int(intBitsToFloat(PV1i.x));
PS0i = R124i.w;
// 9
PV1i.x = 0 - PS0i;
PV1i.z = max(R125i.x, PV0i.x);
R127i.z = int(intBitsToFloat(PV0i.w));
PS1i = R127i.z;
// 10
R12i.x = int(1) - PV1i.z;
PV0i.y = max(R124i.w, PV1i.x);
PV0i.z = 0 - PS1i;
PS0i = floatBitsToInt(float(R125i.z));
// 11
PV1i.x = max(R127i.z, PV0i.z);
R8i.y = int(1) - PV0i.y;
PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
R127i.z = int(intBitsToFloat(R126i.w));
PS1i = R127i.z;
// 12
PV0i.y = 0 - PS1i;
PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w)));
R8i.w = int(1) - PV1i.x;
PS0i = floatBitsToInt(float(R126i.y));
// 13
R10i.x = max(R127i.z, PV0i.y);
PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
R126i.y = int(intBitsToFloat(PV0i.z));
PS1i = R126i.y;
// 14
PV0i.x = 0 - PS1i;
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z)));
// 15
PV1i.w = max(R126i.y, PV0i.x);
R11i.z = int(intBitsToFloat(PV0i.w));
PS1i = R11i.z;
// 16
R13i.z = int(1) - PV1i.w;
}
if( activeMaskStackC[3] == true ) {
R5i.xyzw = floatBitsToInt(uf_blockVS7[R5i.y].xyzw);
}
if( activeMaskStackC[3] == true ) {
// 0
R126i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000800;
PV0i.y = 0 - R11i.z;
R126i.z = int(-1) + R9i.y;
R124i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000400;
R126i.y = R13i.z * R5i.w;
PS0i = R126i.y;
// 1
R11i.x = max(R11i.z, PV0i.y);
R125i.x = R8i.w * R5i.z;
PS1i = R125i.x;
// 2
R126i.w = R8i.y * R5i.y;
PS0i = R126i.w;
// 3
PS1i = R12i.x * R5i.x;
// 4
PV0i.y = R126i.w + PS1i;
PS0i = floatBitsToInt(float(R124i.w));
// 5
PV1i.x = R125i.x + PV0i.y;
PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
PS1i = floatBitsToInt(float(R126i.x));
// 6
PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z)));
PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
R8i.w = R126i.y + PV1i.x;
R126i.w = floatBitsToInt(float(R9i.y));
PS0i = R126i.w;
// 7
R125i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x04000000;
R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS0i)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS0i)));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.z)));
R127i.z = int(intBitsToFloat(PV0i.x));
PS1i = R127i.z;
// 8
PV0i.x = 0 - PS1i;
PV0i.y = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PV1i.z));
R125i.z = int(intBitsToFloat(PV1i.w));
PS0i = R125i.z;
// 9
R5i.x = max(R127i.z, PV0i.x);
PV1i.y = 0 - PS0i;
PS1i = int(intBitsToFloat(PV0i.y));
// 10
R124i.x = max(R125i.z, PV1i.y);
R124i.w = R10i.x * PS1i;
PS0i = R124i.w;
// 11
PS1i = floatBitsToInt(float(R8i.x));
// 12
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i));
// 13
PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i));
R125i.z = floatBitsToInt(float(R9i.y));
PS1i = R125i.z;
// 14
R124i.y = floatBitsToInt(abs(intBitsToFloat(PS1i)));
R127i.x = int(intBitsToFloat(PV1i.y));
PS0i = R127i.x;
// 15
PS1i = floatBitsToInt(float(PS0i));
// 16
PV0i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PS1i));
R125i.y = floatBitsToInt(float(R127i.x));
PS0i = R125i.y;
// 17
R126i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)));
R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.y = R123i.y;
R12i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(R125i.z)));
PS1i = R12i.x;
// 18
PV0i.w = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R125i.y)), intBitsToFloat(PS1i)));
PS0i = int(intBitsToFloat(PV1i.y));
// 19
R8i.x = int(1) - PS0i;
PV1i.z = floatBitsToInt(trunc(intBitsToFloat(PV0i.w)));
R10i.x = PS0i * R126i.z;
PS1i = R10i.x;
// 20
R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.z)),intBitsToFloat(R124i.y)) + intBitsToFloat(R126i.x)));
PV0i.w = R126i.w;
PS0i = floatBitsToInt(float(R125i.x));
// 21
PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PV1i.y = floatBitsToInt((intBitsToFloat(PV0i.w) >= abs(intBitsToFloat(R125i.z)))?1.0:0.0);
PV1i.z = floatBitsToInt(-(abs(intBitsToFloat(R125i.z))) + intBitsToFloat(PV0i.w));
PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
R127i.y = int(intBitsToFloat(R126i.y));
PS1i = R127i.y;
// 22
backupReg0i = R124i.x;
R124i.x = ((intBitsToFloat(PV1i.y) == 0.0)?(R126i.w):(PV1i.z));
PV0i.x = R124i.x;
PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w)));
R126i.z = backupReg0i * PS1i;
PS0i = R126i.z;
// 23
PV1i.w = floatBitsToInt(abs(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.x));
R126i.y = int(intBitsToFloat(PV0i.z));
PS1i = R126i.y;
// 24
PV0i.x = 0 - PS1i;
R123i.z = ((-(intBitsToFloat(R124i.x)) > 0.0)?(PV1i.w):(R124i.x));
PV0i.z = R123i.z;
// 25
R123i.y = ((-(intBitsToFloat(R125i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.z)))):(PV0i.z));
PV1i.y = R123i.y;
PV1i.w = max(R126i.y, PV0i.x);
// 26
R123i.x = ((intBitsToFloat(R125i.z) == 0.0)?(R125i.y):(PV1i.y));
PV0i.x = R123i.x;
PS0i = PV1i.w * R127i.y;
// 27
R126i.w = R127i.x + PS0i;
PS1i = int(intBitsToFloat(PV0i.x));
// 28
PS0i = R8i.x * PS1i;
// 29
PV1i.w = PS0i + R10i.x;
R127i.y = R5i.x * R126i.w;
PS1i = R127i.y;
// 30
PS0i = R11i.x * PV1i.w;
// 31
PV1i.z = PS0i + R124i.w;
// 32
PV0i.y = R127i.y + PV1i.z;
// 33
PV1i.x = R126i.z + PV0i.y;
// 34
R126i.w = floatBitsToInt(float(PV1i.x));
PS0i = R126i.w;
// 35
R127i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), abs(intBitsToFloat(PS0i))));
// 36
PV0i.y = floatBitsToInt(trunc(intBitsToFloat(PV1i.z)));
// 37
R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(R124i.y)) + intBitsToFloat(R127i.x)));
PV1i.w = R124i.w;
// 38
PV0i.y = floatBitsToInt((intBitsToFloat(PV1i.w) >= abs(intBitsToFloat(R125i.z)))?1.0:0.0);
PV0i.z = floatBitsToInt(-(abs(intBitsToFloat(R125i.z))) + intBitsToFloat(PV1i.w));
// 39
R127i.x = ((intBitsToFloat(PV0i.y) == 0.0)?(R124i.w):(PV0i.z));
PV1i.x = R127i.x;
// 40
PV0i.w = floatBitsToInt(abs(intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.x));
// 41
R123i.z = ((-(intBitsToFloat(R127i.x)) > 0.0)?(PV0i.w):(R127i.x));
PV1i.z = R123i.z;
// 42
R123i.y = ((-(intBitsToFloat(R126i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.z)))):(PV1i.z));
PV0i.y = R123i.y;
// 43
R123i.x = ((intBitsToFloat(R125i.z) == 0.0)?(R126i.w):(PV0i.y));
PV1i.x = R123i.x;
// 44
R126i.w = int(intBitsToFloat(PV1i.x));
PS0i = R126i.w;
// 45
R125i.z = floatBitsToInt(float(PS0i));
PS1i = R125i.z;
// 46
PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
R9i.y = floatBitsToInt(float(R126i.w));
PS0i = R9i.y;
// 47
PV1i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25);
R12i.z = floatBitsToInt(abs(intBitsToFloat(PS0i)));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x)));
// 48
R5i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * 0.5 + intBitsToFloat(R125i.z)));
R5i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x)));
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt(intBitsToFloat(R5i.z) * 0.25);
R124i.y = floatBitsToInt((-(intBitsToFloat(R5i.w)) * 4.0 + intBitsToFloat(R12i.z)));
PV0i.y = R124i.y;
// 1
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0xc0800000));
PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.x)));
PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) >= 4.0)?1.0:0.0);
// 2
R125i.z = ((intBitsToFloat(PV1i.w) == 0.0)?(R124i.y):(PV1i.x));
PV0i.z = R125i.z;
PS0i = int(intBitsToFloat(PV1i.y));
// 3
PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + 4.0);
R5i.z = PS0i + 0x0000001b;
PS1i = int(uf_blockVS7[48].z);
// 4
R123i.x = ((-(intBitsToFloat(R125i.z)) > 0.0)?(PV1i.y):(R125i.z));
PV0i.x = R123i.x;
R11i.z = floatBitsToInt(float(PS1i));
PS0i = R11i.z;
// 5
R123i.w = ((-(intBitsToFloat(R9i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.x)))):(PV0i.x));
PV1i.w = R123i.w;
R9i.y = floatBitsToInt(float(R8i.w));
PS1i = R9i.y;
// 6
PS0i = int(intBitsToFloat(PV1i.w));
// 7
R127i.x = 0xfffffffe + PS0i;
PV1i.y = int(-1) + PS0i;
R125i.z = floatBitsToInt(abs(intBitsToFloat(R11i.z)));
R126i.w = 0xfffffffd + PS0i;
PS1i = floatBitsToInt(float(PS0i));
// 8
PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PS0i = floatBitsToInt(float(PV1i.y));
// 9
PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0);
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0);
PS1i = floatBitsToInt(float(R127i.x));
// 10
PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.x)));
PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
R124i.y = int(intBitsToFloat(PV1i.z));
PS0i = R124i.y;
// 11
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.x)));
PV1i.y = 0 - PS0i;
R127i.x = int(intBitsToFloat(PV0i.y));
PS1i = R127i.x;
// 12
PV0i.x = 0 - PS1i;
PV0i.w = max(R124i.y, PV1i.y);
R124i.w = int(intBitsToFloat(PV1i.x));
PS0i = R124i.w;
// 13
R5i.x = int(1) - PV0i.w;
PV1i.y = 0 - PS0i;
PV1i.z = max(R127i.x, PV0i.x);
PS1i = floatBitsToInt(float(R126i.w));
// 14
R11i.x = int(1) - PV1i.z;
PV0i.y = max(R124i.w, PV1i.y);
PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
R8i.x = floatBitsToInt(float(R8i.w));
PS0i = R8i.x;
// 15
R12i.x = int(1) - PV0i.y;
R124i.y = floatBitsToInt(abs(intBitsToFloat(PS0i)));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.w)));
PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R11i.z)));
// 16
PV0i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R8i.x)), intBitsToFloat(PS1i)));
R126i.z = int(intBitsToFloat(PV1i.w));
PS0i = R126i.z;
// 17
PV1i.x = floatBitsToInt(trunc(intBitsToFloat(PV0i.z)));
PV1i.y = 0 - PS0i;
// 18
PV0i.x = max(R126i.z, PV1i.y);
R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(R125i.z)) + intBitsToFloat(R124i.y)));
PV0i.z = R126i.z;
// 19
PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) >= abs(intBitsToFloat(R11i.z)))?1.0:0.0);
PV1i.y = floatBitsToInt(-(abs(intBitsToFloat(R11i.z))) + intBitsToFloat(PV0i.z));
R8i.w = int(1) - PV0i.x;
// 20
R5i.w = ((intBitsToFloat(PV1i.x) == 0.0)?(R126i.z):(PV1i.y));
PV0i.w = R5i.w;
// 21
R12i.z = floatBitsToInt(abs(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w));
}
if( activeMaskStackC[3] == true ) {
R10i.xyzw = floatBitsToInt(uf_blockVS7[R5i.z].xyzw);
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(R9i.y))?1.0:0.0);
PV0i.y = floatBitsToInt((intBitsToFloat(R9i.y) > 0.0)?1.0:0.0);
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockVS7[45].x));
PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0);
PV0i.w = floatBitsToInt(uf_blockVS7[44].z + uf_blockVS7[45].x);
R125i.z = R8i.w * R10i.w;
PS0i = R125i.z;
// 1
R124i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w));
R123i.y = ((-(intBitsToFloat(R5i.w)) > 0.0)?(R12i.z):(R5i.w));
PV1i.y = R123i.y;
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), uf_blockVS7[45].y));
R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0);
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x)));
R124i.y = R12i.x * R10i.z;
PS1i = R124i.y;
// 2
R123i.x = ((-(intBitsToFloat(R8i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y));
PV0i.x = R123i.x;
PV0i.y = floatBitsToInt(uf_blockVS7[44].w + uf_blockVS7[45].y);
R127i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * 0.5 + intBitsToFloat(R9i.y)));
R127i.x = R11i.x * R10i.y;
PS0i = R127i.x;
// 3
R126i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y));
PV1i.y = floatBitsToInt(uf_blockVS7[46].x + uf_blockVS7[46].z);
PV1i.z = floatBitsToInt(uf_blockVS7[46].y + uf_blockVS7[46].w);
R123i.w = ((intBitsToFloat(R11i.z) == 0.0)?(R8i.x):(PV0i.x));
PV1i.w = R123i.w;
PS1i = R5i.x * R10i.x;
// 4
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),uf_blockVS7[46].z) + intBitsToFloat(PV1i.y)));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockVS7[46].w) + intBitsToFloat(PV1i.z)));
PV0i.y = R123i.y;
PV0i.z = R127i.x + PS1i;
R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[44].x) + -(intBitsToFloat(R124i.x))));
R126i.z = int(intBitsToFloat(PV1i.w));
PS0i = R126i.z;
// 5
R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].z) + intBitsToFloat(PV0i.x)));
PV1i.y = R124i.y + PV0i.z;
R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].w) + intBitsToFloat(PV0i.y)));
R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[44].y) + intBitsToFloat(R126i.x)));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(R11i.z));
// 6
R125i.x = R125i.z + PV1i.y;
PV0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i));
PS0i = floatBitsToInt(1.0 / uf_blockVS7[48].z);
// 7
R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].x, intBitsToFloat(PS0i)));
PV1i.x = R126i.x;
R123i.y = ((R2i.y == 0)?(0):(int(1)));
PV1i.y = R123i.y;
PV1i.w = floatBitsToInt(trunc(intBitsToFloat(PV0i.y)));
PS1i = floatBitsToInt(1.0 / uf_blockVS7[48].w);
// 8
R127i.x = (PV1i.y == int(1))?int(0xFFFFFFFF):int(0x0);
PV0i.x = R127i.x;
PV0i.y = (PV1i.y == 0x00000002)?int(0xFFFFFFFF):int(0x0);
R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].y, intBitsToFloat(PS1i)));
PV0i.z = R125i.z;
R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV1i.x)) + -(0.5)));
R127i.z = int(intBitsToFloat(PV1i.w));
PS0i = R127i.z;
// 9
backupReg0i = R126i.z;
R123i.x = ((PV0i.y == 0)?(R6i.x):(R6i.z));
PV1i.x = R123i.x;
R124i.y = ((PV0i.x == 0)?(R6i.x):(R6i.y));
R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV0i.z)) + -(0.5)));
R123i.w = ((PV0i.y == 0)?(R6i.y):(R6i.x));
PV1i.w = R123i.w;
PS1i = floatBitsToInt(float(backupReg0i));
// 10
R123i.x = ((R127i.x == 0)?(PV1i.w):(R6i.z));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + intBitsToFloat(R124i.w)));
PV0i.y = R123i.y;
R123i.z = ((R127i.x == 0)?(PV1i.x):(R6i.y));
PV0i.z = R123i.z;
R124i.w = ((R127i.x == 0)?(R6i.y):(R6i.z));
PS0i = floatBitsToInt(float(R127i.z));
// 11
backupReg0i = R124i.x;
R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].x, intBitsToFloat(PV0i.z)));
R124i.x = floatBitsToInt(intBitsToFloat(R124i.x) * 2.0);
R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y)));
R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS0i)) + intBitsToFloat(R126i.w)));
PV1i.z = R123i.z;
R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].y, intBitsToFloat(PV0i.x)));
R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0);
PS1i = int(uf_blockVS7[53].z);
// 12
R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R126i.z)) + -(intBitsToFloat(PV1i.z))));
PV0i.y = floatBitsToInt(uf_blockVS7[49].w + uf_blockVS7[50].y);
PV0i.w = floatBitsToInt(uf_blockVS7[49].z + uf_blockVS7[50].x);
R126i.y = floatBitsToInt(float(PS1i));
PS0i = R126i.y;
// 13
backupReg0i = R127i.w;
R127i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)));
PV1i.y = floatBitsToInt(uf_blockVS7[51].x + uf_blockVS7[51].z);
R126i.z = floatBitsToInt(-(intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.w));
R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y));
R124i.x = floatBitsToInt(float(R125i.x));
PS1i = R124i.x;
// 14
backupReg0i = R124i.y;
PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0);
R124i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y)));
PV0i.z = floatBitsToInt(uf_blockVS7[51].y + uf_blockVS7[51].w);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0);
R126i.w = floatBitsToInt(float(R125i.x));
PS0i = R126i.w;
// 15
backupReg0i = R124i.w;
R125i.x = floatBitsToInt(abs(intBitsToFloat(PS0i)));
R10i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[49].x) + -(intBitsToFloat(R126i.z))));
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w)));
R124i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].w,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z)));
PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.y)));
// 16
PV0i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.w)), intBitsToFloat(PS1i)));
R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R124i.x)));
PV0i.y = R123i.y;
R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[49].y) + intBitsToFloat(R127i.w)));
R10i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].z) + intBitsToFloat(R124i.y)));
PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y));
// 17
PV1i.x = floatBitsToInt(trunc(intBitsToFloat(PV0i.x)));
R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].w) + intBitsToFloat(R124i.w)));
R126i.z = ((R2i.y == 0)?(0):(0x00000002));
PV1i.z = R126i.z;
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i));
PS1i = floatBitsToInt(1.0 / uf_blockVS7[53].z);
// 18
backupReg0i = R127i.x;
R127i.x = (PV1i.z == int(1))?int(0xFFFFFFFF):int(0x0);
R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x)));
PV0i.y = R124i.y;
PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w)));
R7i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].x, intBitsToFloat(PS1i)));
PV0i.w = R7i.w;
PS0i = floatBitsToInt(1.0 / uf_blockVS7[53].w);
// 19
backupReg0i = R4i.z;
PV1i.x = floatBitsToInt(-(abs(intBitsToFloat(R126i.y))) + intBitsToFloat(PV0i.y));
R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].y, intBitsToFloat(PS0i)));
PV1i.y = R127i.y;
R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(0.5)));
PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) >= abs(intBitsToFloat(R126i.y)))?1.0:0.0);
PS1i = int(intBitsToFloat(PV0i.z));
// 20
backupReg0i = R124i.y;
PV0i.x = (R126i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0);
R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + -(0.5)));
R126i.z = ((intBitsToFloat(PV1i.w) == 0.0)?(backupReg0i):(PV1i.x));
PV0i.z = R126i.z;
R8i.w = ((R127i.x == 0)?(R6i.x):(R6i.y));
PS0i = floatBitsToInt(float(PS1i));
// 21
PV1i.x = floatBitsToInt(abs(intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z));
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(PS0i)) + intBitsToFloat(R124i.z)));
PV1i.y = R123i.y;
R123i.z = ((PV0i.x == 0)?(R6i.y):(R6i.x));
PV1i.z = R123i.z;
R123i.w = ((PV0i.x == 0)?(R6i.x):(R6i.z));
PV1i.w = R123i.w;
R11i.z = ((R127i.x == 0)?(R6i.y):(R6i.z));
PS1i = R11i.z;
// 22
backupReg0i = R6i.z;
R123i.x = ((-(intBitsToFloat(R126i.z)) > 0.0)?(PV1i.x):(R126i.z));
PV0i.x = R123i.x;
R3i.y = ((R127i.x == 0)?(PV1i.w):(R6i.y));
R6i.z = ((R127i.x == 0)?(PV1i.z):(backupReg0i));
R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + -(intBitsToFloat(PV1i.y))));
PS0i = int(uf_blockVS7[58].z);
// 23
R123i.w = ((-(intBitsToFloat(R126i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.x)))):(PV0i.x));
PV1i.w = R123i.w;
R6i.x = floatBitsToInt(float(PS0i));
PS1i = R6i.x;
// 24
PV0i.x = floatBitsToInt((0.0 >= abs(intBitsToFloat(PS1i)))?1.0:0.0);
R123i.z = ((intBitsToFloat(R126i.y) == 0.0)?(R126i.w):(PV1i.w));
PV0i.z = R123i.z;
PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(PS1i))) + 0.0);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i));
// 25
R2i.y = ((intBitsToFloat(PV0i.x) == 0.0)?(0):(PV0i.w));
R6i.w = floatBitsToInt(intBitsToFloat(PS0i) * 0.0);
R6i.y = int(intBitsToFloat(PV0i.z));
PS1i = R6i.y;
}
if( activeMaskStackC[3] == true ) {
// 0
PV0i.x = floatBitsToInt(abs(intBitsToFloat(R6i.x)) + intBitsToFloat(R2i.y));
PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].x, intBitsToFloat(R3i.y)));
PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0);
PV0i.z = floatBitsToInt(trunc(intBitsToFloat(R6i.w)));
PV0i.w = floatBitsToInt(uf_blockVS7[54].z + uf_blockVS7[55].x);
PS0i = floatBitsToInt(float(R6i.y));
// 1
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R10i.y)));
PV1i.x = R123i.x;
R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].y, intBitsToFloat(R6i.z)));
R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0);
PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.w));
R123i.w = ((-(intBitsToFloat(R2i.y)) > 0.0)?(PV0i.x):(R2i.y));
PV1i.w = R123i.w;
R124i.y = int(intBitsToFloat(PV0i.z));
PS1i = R124i.y;
// 2
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(PV1i.x)));
PV0i.x = R123i.x;
R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[54].x) + -(intBitsToFloat(PV1i.z))));
R123i.z = ((intBitsToFloat(R6i.x) == 0.0)?(0):(PV1i.w));
PV0i.z = R123i.z;
R10i.w = floatBitsToInt(intBitsToFloat(R9i.y) + 0.5);
PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].z);
// 3
R6i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.x),intBitsToFloat(R5i.w)) + vec3(0.5,0.5,0.5));
R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].x, intBitsToFloat(PS0i)));
PV1i.w = R126i.w;
R126i.y = int(intBitsToFloat(PV0i.z));
PS1i = R126i.y;
// 4
backupReg0i = R11i.y;
R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + -(uf_blockVS7[93].x));
R11i.y = floatBitsToInt(-(uf_blockVS7[93].x) + uf_blockVS7[93].y);
R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + -(0.5)));
R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.0);
PV0i.w = R127i.w;
PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].w);
// 5
backupReg0i = R126i.y;
R124i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(uf_blockVS7[104].w));
R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].y, intBitsToFloat(PS0i)));
PV1i.y = R126i.y;
PS1i = floatBitsToInt(float(backupReg0i));
// 6
R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.y)));
PV0i.y = floatBitsToInt(uf_blockVS7[54].w + uf_blockVS7[55].y);
R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.y)) + -(0.5)));
R126i.w = floatBitsToInt(float(R124i.y));
PS0i = R126i.w;
// 7
PV1i.x = floatBitsToInt(uf_blockVS7[56].y + uf_blockVS7[56].w);
PV1i.z = floatBitsToInt(uf_blockVS7[56].x + uf_blockVS7[56].z);
PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(R11i.y));
// 8
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[54].y) + intBitsToFloat(PV1i.w)));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].z,intBitsToFloat(R8i.w)) + intBitsToFloat(PV1i.z)));
PV0i.y = R123i.y;
R4i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i));
R4i.z = clampFI32(R4i.z);
R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].w,intBitsToFloat(R11i.z)) + intBitsToFloat(PV1i.x)));
PV0i.w = R123i.w;
// 9
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].z) + intBitsToFloat(PV0i.y)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x)));
PV1i.y = R123i.y;
R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[105].w));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].w) + intBitsToFloat(PV0i.w)));
PV1i.w = R123i.w;
// 10
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R125i.x)));
PV0i.x = R123i.x;
R126i.y = floatBitsToInt(-(uf_blockVS7[104].x) + uf_blockVS7[105].x);
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R124i.z)) + -(intBitsToFloat(PV1i.y))));
PV0i.w = R123i.w;
// 11
R5i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5);
R5i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5);
PV1i.z = floatBitsToInt(-(uf_blockVS7[104].w) + uf_blockVS7[105].w);
R126i.w = ((intBitsToFloat(R124i.x) >= 0.0)?(floatBitsToInt(1.0)):(0));
R127i.x = ((intBitsToFloat(R125i.z) >= 0.0)?(floatBitsToInt(1.0)):(0));
PS1i = R127i.x;
// 12
R125i.x = floatBitsToInt(-(uf_blockVS7[105].x) + uf_blockVS7[106].x);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z));
// 13
PV1i.x = floatBitsToInt(-(uf_blockVS7[105].w) + uf_blockVS7[106].w);
PV1i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i));
R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[106].w));
PV1i.z = R126i.z;
// 14
R126i.y = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV0i.y = R126i.y;
R124i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[107].w));
PV0i.z = R124i.z;
R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.y)) + uf_blockVS7[104].x));
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x));
// 15
backupReg0i = R125i.x;
R125i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R125i.x;
PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0);
PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i));
R124i.w = floatBitsToInt(-(uf_blockVS7[106].x) + uf_blockVS7[107].x);
PS1i = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0);
// 16
R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[105].x));
R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[108].w));
PV0i.y = R127i.y;
PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y)));
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i)));
PS0i = R125i.y;
// 17
backupReg0i = R126i.w;
R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R124i.x;
R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z)));
PV1i.z = floatBitsToInt(-(uf_blockVS7[106].w) + uf_blockVS7[107].w);
R126i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0);
// 18
R127i.x = floatBitsToInt(-(uf_blockVS7[107].x) + uf_blockVS7[108].x);
PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z));
// 19
PV1i.x = floatBitsToInt(-(uf_blockVS7[107].w) + uf_blockVS7[108].w);
PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i));
R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.w)));
// 20
backupReg0i = R126i.z;
R126i.z = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[109].w));
PV0i.z = R126i.z;
R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + uf_blockVS7[106].x));
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x));
// 21
R125i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R125i.x;
R9i.y = floatBitsToInt(fract(intBitsToFloat(R1i.w)));
PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i));
R124i.w = floatBitsToInt(-(uf_blockVS7[108].x) + uf_blockVS7[109].x);
R127i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x42c80000));
R127i.x = clampFI32(R127i.x);
PS1i = R127i.x;
// 22
R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[107].x));
R10i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[110].w));
PV0i.y = R10i.y;
PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i)));
R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i)));
PS0i = R1i.z;
// 23
backupReg0i = R124i.x;
R124i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R124i.x;
R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z)));
PV1i.z = floatBitsToInt(-(uf_blockVS7[108].w) + uf_blockVS7[109].w);
R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R127i.x)));
// 24
R127i.x = floatBitsToInt(-(uf_blockVS7[109].x) + uf_blockVS7[110].x);
PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z));
// 25
PV1i.x = floatBitsToInt(-(uf_blockVS7[109].w) + uf_blockVS7[110].w);
PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i));
R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.w)));
// 26
PV0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + -(uf_blockVS7[111].w));
R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + uf_blockVS7[108].x));
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x));
// 27
R9i.x = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0));
PV1i.x = R9i.x;
PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i));
R0i.w = floatBitsToInt(-(uf_blockVS7[110].x) + uf_blockVS7[111].x);
// 28
R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[109].x));
PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[104].x, intBitsToFloat(R126i.w)));
// 29
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.z)));
PV1i.x = R123i.x;
R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y)));
PV1i.z = floatBitsToInt(-(uf_blockVS7[110].w) + uf_blockVS7[111].w);
// 30
R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R8i.w)) + intBitsToFloat(PV1i.x)));
R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z));
PS0i = R4i.x;
}
if( activeMaskStackC[3] == true ) {
// 0
backupReg0i = R4i.x;
backupReg1i = R1i.y;
R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockVS11[5].z));
R1i.y = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(backupReg0i));
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),uf_blockVS13[24].x) + -(uf_blockVS13[24].y)));
R123i.z = clampFI32(R123i.z);
PV0i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R11i.y)) + intBitsToFloat(backupReg1i)));
PV0i.w = R123i.w;
// 1
PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0);
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.w)));
PV1i.z = R123i.z;
// 2
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(PV1i.z)));
PV0i.x = R123i.x;
tempResultf = log2(intBitsToFloat(PV1i.x));
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
PS0i = floatBitsToInt(tempResultf);
// 3
PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS13[24].w, intBitsToFloat(PS0i)));
R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.x)));
// 4
PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x)));
// 5
R9i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),uf_blockVS13[25].w) + uf_blockVS13[25].w));
}
if( activeMaskStackC[3] == true ) {
// 0
R126i.x = floatBitsToInt(uf_blockVS6[17].x + -(intBitsToFloat(R0i.x)));
R125i.y = floatBitsToInt(uf_blockVS6[17].y + -(intBitsToFloat(R4i.y)));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R1i.y)) + uf_blockVS7[110].x));
PV0i.w = R123i.w;
// 1
R124i.x = floatBitsToInt(uf_blockVS6[17].z + -(intBitsToFloat(R8i.z)));
PV1i.x = R124i.x;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R1i.w)));
PV1i.z = R123i.z;
// 2
PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x));
R1i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[111].x,intBitsToFloat(R9i.x)) + intBitsToFloat(PV1i.z)));
// 3
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),1.0,0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
PS1i = floatBitsToInt(intBitsToFloat(R13i.w) * intBitsToFloat(R3i.z));
// 4
PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0);
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 5
R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i)));
R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i)));
R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i)));
R1i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f333333) + intBitsToFloat(0x3e19999a)));
R1i.w = clampFI32(R1i.w);
}
if( activeMaskStackC[3] == true ) {
// 0
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(uf_blockVS13[28].x,uf_blockVS13[28].y,uf_blockVS13[28].z,0.0)));
tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0);
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
PS0i = floatBitsToInt(uf_blockVS13[28].y + 1.0);
// 1
R126i.x = floatBitsToInt(intBitsToFloat(PS0i) * 1.5);
R126i.x = clampFI32(R126i.x);
R126i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5);
PV1i.z = R126i.z;
PV1i.w = floatBitsToInt(min(uf_blockVS6[17].y, uf_blockVS13[27].z));
// 2
backupReg0i = R0i.y;
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),uf_blockVS13[22].x) + -(uf_blockVS13[22].y)));
R123i.x = clampFI32(R123i.x);
PV0i.x = R123i.x;
PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0);
PV0i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w));
R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626)));
PV0i.w = R123i.w;
R125i.z = floatBitsToInt((uf_blockVS13[28].y * 1.0 + intBitsToFloat(R2i.z)));
PS0i = R125i.z;
// 3
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS13[27].y,intBitsToFloat(PV0i.z)) + uf_blockVS13[27].x));
R123i.y = clampFI32(R123i.y);
PV1i.y = R123i.y;
R124i.z = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41700000));
PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y)));
// 4
R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS13[26].w));
PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983));
PV0i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0);
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(0x3fc90da4)));
PV0i.w = R123i.w;
tempResultf = log2(intBitsToFloat(PV1i.w));
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
PS0i = floatBitsToInt(tempResultf);
// 5
backupReg0i = R124i.z;
R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),-(intBitsToFloat(PV0i.w))) + 1.0));
PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].y, intBitsToFloat(PS0i)));
R124i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].x, intBitsToFloat(PS0i)));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x41080000));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i));
// 6
PV0i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i));
R2i.y = 0;
R2i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3daaaaab));
R0i.w = ((0.0 >= intBitsToFloat(R4i.z))?int(0xFFFFFFFF):int(0x0));
PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y)));
PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0);
// 7
R3i.x = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000));
R0i.y = floatBitsToInt(intBitsToFloat(PS0i) + 0.5);
R8i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3e4ccccd)));
R1i.w = 0;
R3i.z = floatBitsToInt(exp2(intBitsToFloat(R124i.z)));
PS1i = R3i.z;
}
if( activeMaskStackC[3] == true ) {
R0i.xyz = floatBitsToInt(texture(textureUnitVS8, intBitsToFloat(R0i.xy)).xyz);
R2i.xyzw = floatBitsToInt(texture(textureUnitVS13, intBitsToFloat(R2i.zy)).xyzw);
}
if( activeMaskStackC[3] == true ) {
// 0
backupReg0i = R3i.z;
PV0i.x = floatBitsToInt(min(intBitsToFloat(R8i.z), 1.0));
R126i.y = 0;
R3i.z = ((R0i.w == 0)?(R3i.w):(R1i.w));
R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockVS13[23].z),intBitsToFloat(backupReg0i)) + uf_blockVS13[23].z));
R123i.w = clampFI32(R123i.w);
PV0i.w = R123i.w;
R8i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS8[3].x,intBitsToFloat(R4i.z)) + 0.0));
PS0i = R8i.x;
// 1
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.x)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.x)));
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.x)));
PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.w));
PV1i.w = clampFI32(PV1i.w);
R1i.x = 0;
PS1i = R1i.x;
// 2
R10i.x = R12i.y;
R125i.y = PV1i.w;
R126i.z = PV1i.w;
R124i.w = ((R0i.w == 0)?(R1i.z):(R126i.y));
R0i.y = R14i.y;
PS0i = R0i.y;
// 3
R125i.x = ((R0i.w == 0)?(R13i.y):(R13i.y));
R124i.y = ((R0i.w == 0)?(R5i.w):(R3i.x));
R0i.z = R12i.w;
R127i.w = ((R0i.w == 0)?(R22i.z):(R22i.z));
R125i.w = ((R0i.w == 0)?(R8i.x):(R1i.x));
PS1i = R125i.w;
// 4
R0i.x = ((R0i.w == 0)?(0):(0x3f800000));
PV0i.x = R0i.x;
R123i.y = ((R0i.w == 0)?(0):(R9i.x));
PV0i.y = R123i.y;
R127i.z = ((R0i.w == 0)?(R1i.y):(R1i.y));
R123i.w = ((R0i.w == 0)?(0):(R9i.z));
PV0i.w = R123i.w;
R126i.x = ((R0i.w == 0)?(0):(R4i.x));
PS0i = R126i.x;
// 5
R18i.x = ((PV0i.x == 0)?(R9i.z):(PV0i.w));
R18i.y = ((PV0i.x == 0)?(R9i.x):(PV0i.y));
R123i.z = ((R0i.w == 0)?(0):(R125i.y));
PV1i.z = R123i.z;
R123i.w = ((R0i.w == 0)?(0):(R127i.y));
PV1i.w = R123i.w;
R124i.z = ((R0i.w == 0)?(0):(R124i.x));
PS1i = R124i.z;
// 6
R19i.x = ((R0i.x == 0)?(R127i.y):(PV1i.w));
R123i.y = ((R0i.w == 0)?(0):(R125i.z));
PV0i.y = R123i.y;
R18i.z = ((R0i.x == 0)?(R125i.y):(PV1i.z));
R18i.w = ((R0i.x == 0)?(R4i.x):(R126i.x));
R122i.x = ((R0i.w == 0)?(0):(R126i.z));
PS0i = R122i.x;
// 7
backupReg0i = R124i.x;
R124i.x = ((R0i.w == 0)?(0):(R2i.y));
R19i.y = ((R0i.x == 0)?(backupReg0i):(R124i.z));
R19i.z = ((R0i.x == 0)?(R125i.z):(PV0i.y));
R19i.w = ((R0i.x == 0)?(R126i.z):(PS0i));
R126i.x = ((R0i.w == 0)?(0):(R2i.w));
PS1i = R126i.x;
// 8
R127i.x = ((R0i.w == 0)?(0):(R10i.x));
R123i.y = ((R0i.w == 0)?(0):(R2i.z));
PV0i.y = R123i.y;
R124i.z = ((R0i.w == 0)?(0):(R0i.y));
R123i.w = ((R0i.w == 0)?(0):(R2i.x));
PV0i.w = R123i.w;
R127i.y = ((R0i.w == 0)?(0):(R0i.z));
PS0i = R127i.y;
// 9
R20i.x = ((R0i.x == 0)?(R2i.x):(PV0i.w));
R20i.y = ((R0i.x == 0)?(R2i.y):(R124i.x));
R20i.z = ((R0i.x == 0)?(R2i.z):(PV0i.y));
R5i.w = ((R0i.w == 0)?(0):(R10i.w));
R126i.z = ((R0i.w == 0)?(0):(R5i.y));
PS1i = R126i.z;
// 10
R123i.x = ((R0i.w == 0)?(0):(R10i.w));
PV0i.x = R123i.x;
R125i.y = ((R0i.w == 0)?(0):(R5i.z));
R123i.z = ((R0i.w == 0)?(0):(R6i.y));
PV0i.z = R123i.z;
R20i.w = ((R0i.x == 0)?(R2i.w):(R126i.x));
R2i.w = ((R0i.w == 0)?(0):(R14i.z));
PS0i = R2i.w;
// 11
R23i.x = ((R0i.x == 0)?(R10i.w):(PV0i.x));
R23i.y = ((R0i.x == 0)?(R6i.y):(PV0i.z));
R125i.z = ((R0i.w == 0)?(0):(R6i.z));
R123i.w = ((R0i.w == 0)?(0):(R5i.x));
PV1i.w = R123i.w;
R126i.w = ((R0i.w == 0)?(R22i.y):(R1i.y));
PS1i = R126i.w;
// 12
R2i.x = ((R0i.x == 0)?(R5i.x):(PV1i.w));
R2i.y = ((R0i.x == 0)?(R5i.y):(R126i.z));
R123i.z = ((R0i.w == 0)?(0):(R6i.x));
PV0i.z = R123i.z;
R10i.w = ((R0i.w == 0)?(0):(R13i.w));
R126i.z = ((R0i.w == 0)?(R22i.z):(R22i.z));
PS0i = R126i.z;
// 13
R126i.x = ((R0i.w == 0)?(0):(R15i.y));
R123i.y = ((R0i.w == 0)?(0):(R11i.w));
PV1i.y = R123i.y;
R23i.z = ((R0i.x == 0)?(R6i.x):(PV0i.z));
R23i.w = ((R0i.x == 0)?(R6i.z):(R125i.z));
R122i.x = ((R0i.w == 0)?(0):(R7i.z));
PS1i = R122i.x;
// 14
R11i.x = ((R0i.x == 0)?(R11i.w):(PV1i.y));
R11i.y = ((R0i.x == 0)?(R7i.z):(PS1i));
R123i.z = ((R0i.w == 0)?(R22i.x):(R1i.x));
PV0i.z = R123i.z;
R123i.w = ((R0i.w == 0)?(0):(R7i.y));
PV0i.w = R123i.w;
R124i.x = ((R0i.w == 0)?(0):(R14i.w));
PS0i = R124i.x;
// 15
R22i.x = ((R0i.x == 0)?(R125i.w):(PV0i.z));
R22i.y = ((R0i.x == 0)?(R127i.z):(R126i.w));
R22i.z = ((R0i.x == 0)?(R127i.w):(R126i.z));
PV1i.w = R12i.y;
R11i.z = ((R0i.x == 0)?(R7i.y):(PV0i.w));
PS1i = R11i.z;
// 16
backupReg0i = R13i.y;
R9i.x = ((R0i.x == 0)?(PV1i.w):(R127i.x));
R13i.y = ((R0i.w == 0)?(0):(R17i.y));
R123i.z = ((R0i.w == 0)?(0):(R7i.x));
PV0i.z = R123i.z;
R127i.w = ((R0i.w == 0)?(0):(R16i.y));
R127i.z = ((R0i.w == 0)?(R21i.w):(backupReg0i));
PS0i = R127i.z;
// 17
R123i.x = ((R0i.w == 0)?(R21i.y):(R126i.y));
PV1i.x = R123i.x;
R123i.y = ((R0i.w == 0)?(R21i.x):(R1i.w));
PV1i.y = R123i.y;
PV1i.z = R14i.y;
R11i.w = ((R0i.x == 0)?(R7i.x):(PV0i.z));
PS1i = R12i.w;
// 18
R21i.x = ((R0i.x == 0)?(R3i.z):(PV1i.y));
R9i.y = ((R0i.x == 0)?(PV1i.z):(R124i.z));
R9i.z = ((R0i.x == 0)?(PS1i):(R127i.y));
R123i.w = ((R0i.w == 0)?(0):(R13i.x));
PV0i.w = R123i.w;
R21i.y = ((R0i.x == 0)?(R124i.w):(PV1i.x));
PS0i = R21i.y;
// 19
R10i.x = ((R0i.x == 0)?(R13i.x):(PV0i.w));
R10i.y = ((R0i.x == 0)?(R13i.w):(R10i.w));
R10i.z = ((R0i.x == 0)?(R14i.z):(R2i.w));
R2i.z = ((R0i.x == 0)?(R5i.z):(R125i.y));
PS1i = R2i.z;
// 20
R123i.x = ((R0i.w == 0)?(R21i.z):(R3i.x));
PV0i.x = R123i.x;
R10i.w = ((R0i.x == 0)?(R15i.y):(R126i.x));
R9i.w = ((R0i.x == 0)?(R5i.w):(R5i.w));
PS0i = R9i.w;
// 21
R21i.z = ((R0i.x == 0)?(R124i.y):(PV0i.x));
R21i.w = ((R0i.x == 0)?(R125i.x):(R127i.z));
// 22
R123i.y = ((R0i.w == 0)?(0):(R14i.x));
PV0i.y = R123i.y;
// 23
backupReg0i = R0i.x;
backupReg0i = R0i.x;
backupReg0i = R0i.x;
backupReg0i = R0i.x;
R0i.x = ((backupReg0i == 0)?(R14i.x):(PV0i.y));
R0i.y = ((backupReg0i == 0)?(R14i.w):(R124i.x));
R0i.z = ((backupReg0i == 0)?(R16i.y):(R127i.w));
R0i.w = ((backupReg0i == 0)?(R17i.y):(R13i.y));
PS1i = R0i.w;
}
activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true;
// export
SET_POSITION(vec4(intBitsToFloat(R21i.x), intBitsToFloat(R21i.y), intBitsToFloat(R21i.z), intBitsToFloat(R21i.w)));
// export
passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w));
// export
passParameterSem1 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w));
// export
passParameterSem3 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w));
// export
passParameterSem8 = vec4(intBitsToFloat(R23i.x), intBitsToFloat(R23i.y), intBitsToFloat(R23i.z), intBitsToFloat(R23i.w));
// export
passParameterSem11 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w));
// export
passParameterSem14 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w));
// export
passParameterSem15 = vec4(intBitsToFloat(R19i.x), intBitsToFloat(R19i.y), intBitsToFloat(R19i.z), intBitsToFloat(R19i.w));
// export
passParameterSem16 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.w));
// export
passParameterSem4 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.z));
// export
passParameterSem9 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.z));
}