Commit Graph

36 Commits

Author SHA1 Message Date
dborth
100263673a proper code to change video modes 2009-09-16 07:53:18 +00:00
dborth
225b3e304c AA mode support 2009-09-15 06:10:35 +00:00
dborth
906517a7c0 reduce frameskip to 1 for turbo. makes for a slower turbo but at least there's no more crashing. 2009-07-28 05:09:36 +00:00
dborth
07e87efe38 2009-07-22 07:01:09 +00:00
dborth
23feaf7f4f update headers 2009-07-22 02:05:49 +00:00
dborth
0c5fb7f088 hq2x code (not working) 2009-07-21 06:26:38 +00:00
dborth
281bc08d35 FDS disk switch works much better now 2009-07-20 08:23:16 +00:00
dborth
f2773a5b9c FDS corrections 2009-07-20 07:14:18 +00:00
dborth
6cd1e80ef1 update core to FCEUX 2.1.0a 2009-07-17 17:27:04 +00:00
dborth
4546f65b21 update for new libogc 2009-07-10 21:29:48 +00:00
dborth
d7f0ed9ee1 disable debugging console 2009-07-03 13:36:49 +00:00
dborth
d16ee561f3 change video callbacks to avoid over-reading pads 2009-06-27 20:05:45 +00:00
dborth
b73dfceacb add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings 2009-06-27 19:12:47 +00:00
dborth
ae1ae8a45c correction for loading settings from usb, set widescreen to maximum size 2009-06-16 05:03:49 +00:00
dborth
79ca573270 fix screenshot taking stuff 2009-06-15 08:21:53 +00:00
dborth
136f3487dc fix long-standing menu "random" lockup/crashing bug. caused by Hermes' oggplayer threading. oggplayer rewritten. 2009-06-13 08:38:27 +00:00
dborth
ae402f0ca1 correction for home menu popping up on game load 2009-05-30 06:45:57 +00:00
dborth
c63dd08461 fix black screenshot when returning to menu issue 2009-05-25 06:48:28 +00:00
dborth
aa53a572ba more stable threading, file IO corrections, inline video functions 2009-05-06 06:33:34 +00:00
dborth
cb073327ee video mode corrections, add ability to change video mode in menu 2009-04-22 18:15:36 +00:00
dborth
394acbb40b PAL *should* be good now 2009-04-21 22:36:46 +00:00
dborth
1eeb4b0638 add sprite limit/zapper crosshair to menu, fix PAL video modes and original modes, menu disabled when loading a game 2009-04-21 22:08:23 +00:00
dborth
1fcad359e0 correction to battery level
better handling of multiple wiimote cursors on-screen
code refactor - move trigger class definition to gui.h
better filebrowser scrollbar
allow all controllers to use Home button to exit in-game
2009-04-13 08:43:20 +00:00
dborth
d32a852154 draggable scrollbar, video fix 2009-04-10 07:50:10 +00:00
dborth
cfbbe9a21d minor bugfixes 2009-04-09 07:49:28 +00:00
dborth
734a557da5 save state screenshots, fix video 2009-04-06 07:27:40 +00:00
dborth
5efb6e6a69 new icons, minor bugfixes 2009-04-06 06:30:47 +00:00
dborth
78d82f5ebd add sound effects 2009-04-05 03:11:38 +00:00
dborth
47c65f5ebe small bugfixes 2009-04-01 08:02:59 +00:00
dborth
21032905b9 update images 2009-03-31 07:13:20 +00:00
dborth
5536c374e3 small bugfixes 2009-03-30 08:22:55 +00:00
dborth
3307989c04 preliminary new GUI implementation 2009-03-28 17:23:08 +00:00
dborth
f731a3fd88 ISI fix 2009-02-20 09:32:44 +00:00
dborth
fe0b937cd6 future support for video shifting 2009-01-26 07:10:20 +00:00
dborth
d1b4a4ae5b add option for only horizontal cropping, change GC home trigger to A+B+Z+Start 2009-01-26 06:36:19 +00:00
dborth
7a84a2492e switch from C to C++, fix a few small bugs 2009-01-25 06:53:21 +00:00