Commit Graph

531 Commits

Author SHA1 Message Date
simon.kagstrom
17e2f4816c Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
simon.kagstrom
f12c77463d A friendly message to you, Rudie 2010-03-17 11:22:16 +00:00
simon.kagstrom
df670a1785 Use GUI screenshot for network connects as well 2010-03-17 06:34:27 +00:00
simon.kagstrom
acc79d9d9e Fix wii prefs path 2010-03-16 20:17:52 +00:00
simon.kagstrom
d2a38d8b01 Remove unneeded warning 2010-03-16 17:07:18 +00:00
simon.kagstrom
19f2bdad00 Remove help dialogue 2010-03-15 06:15:02 +00:00
simon.kagstrom
81f51cea98 Take screenshot at each menu enter 2010-03-15 06:11:31 +00:00
simon.kagstrom
176c46230d Remove up/down/left/right bindings - only keys now and fix Issue 22 2010-03-14 16:26:07 +00:00
simon.kagstrom
bf222dc91b Fix issue 22 (+/-): Switch + and - 2010-03-14 16:10:48 +00:00
simon.kagstrom
5cda496db6 Reverse +/- 2010-03-14 15:58:55 +00:00
simon.kagstrom
6a7b501741 Spell fix 2010-03-14 15:13:36 +00:00
simon.kagstrom
ec1e10f331 A bit larger timeout 2010-03-14 12:17:23 +00:00
simon.kagstrom
3eb348a930 Reset the C64 when invoking start 2010-03-14 12:15:58 +00:00
simon.kagstrom
a470e21b63 Fredric: Pause implicitly when entering the menu (and remove the
option)
2010-03-14 12:03:30 +00:00
simon.kagstrom
ee1a80bdf4 Fix t64 loading on the Wii 2010-03-14 07:37:37 +00:00
simon.kagstrom
0ffcf6263a Fix default fallback 2010-03-13 14:42:39 +00:00
simon.kagstrom
322faaf28b Allow saving selected theme in the prefs 2010-03-13 14:30:15 +00:00
simon.kagstrom
86750bfb5e Slightly improve sound buffer (SDL) 2010-03-13 14:14:55 +00:00
simon.kagstrom
e1294b9c88 Fix pause during network play 2010-03-13 14:06:08 +00:00
simon.kagstrom
b5fad7ebda More dead code 2010-03-13 12:56:34 +00:00
simon.kagstrom
88f7c29254 Yet another round of dead code cleanup 2010-03-13 12:47:07 +00:00
simon.kagstrom
12e1253a54 Use SDL sound for everything except Wii 2010-03-13 12:35:42 +00:00
simon.kagstrom
5324a2e769 Fine-tune SDL sound output 2010-03-13 12:31:47 +00:00
simon.kagstrom
f731ceafa9 Initial implementation of SDL sound (not quite working...) 2010-03-13 12:09:29 +00:00
simon.kagstrom
a7e9b707d0 Remove some old compatibility cruft 2010-03-13 09:46:57 +00:00
simon.kagstrom
906887f85d Autoamtically save game info when the screenshot timeout expires 2010-03-13 08:55:57 +00:00
simon.kagstrom
a2847afb9c Revert Wii button mapping workaround 2010-03-13 08:21:22 +00:00
simon.kagstrom
23be1855b5 Fix mapping of multiple joystick buttons to the same C64 key/button.
Removed some dead code as well.
2010-03-13 08:14:04 +00:00
simon.kagstrom
dc74ffeb19 Use new prefs 2010-03-13 07:31:22 +00:00
simon.kagstrom
30775231b9 Bug 17: Don't allow joystick input while the menu or the virtual
keyboard is active
2010-03-13 07:04:37 +00:00
simon.kagstrom
9a6f9764bb Release an RC 2010-03-10 18:37:06 +00:00
simon.kagstrom
775c48274a Better help message 2010-03-10 16:58:06 +00:00
simon.kagstrom
9035645c33 Fix pause 2010-03-10 16:57:48 +00:00
simon.kagstrom
6c5f57d628 Fix Wii speed 2010-03-10 16:51:46 +00:00
simon.kagstrom
f4a57499fc Workaround joystick problems for now 2010-03-10 16:51:36 +00:00
simon.kagstrom
ce1a2e78fb Fix memory leak in exit dialogue listener 2010-03-10 11:20:47 +00:00
simon.kagstrom
6fdceb0a26 Connect/disconnect from the menu 2010-03-10 06:37:25 +00:00
nobody
b5392e248b Correct handling of joysticks 2010-03-09 17:34:47 +00:00
simon.kagstrom
ac89e421e6 Fix memcpy size 2010-03-09 06:32:23 +00:00
simon.kagstrom
3193548985 Stack-allocate the table 2010-03-07 14:12:31 +00:00
simon.kagstrom
ec924bafeb Fix joystick handling for multiple joysticks (well, partly at least) 2010-03-07 09:26:54 +00:00
simon.kagstrom
fa3e08bee8 Joystick fixes 2010-03-07 07:38:35 +00:00
simon.kagstrom
9fc781c55e Only try once 2010-03-06 15:58:38 +00:00
simon.kagstrom
775227f24c Some network handling optimization 2010-03-06 15:34:44 +00:00
simon.kagstrom
ac2cf3d847 Messages for network 2010-03-06 15:21:44 +00:00
simon.kagstrom
44625b2daa Always select the active joystick on network clients 2010-03-06 14:55:21 +00:00
simon.kagstrom
5b21dc3a8f A->B 2010-03-06 14:05:45 +00:00
simon.kagstrom
1a484802b6 OK, the wiimote is plain 2010-03-06 09:11:21 +00:00
simon.kagstrom
c326c552e1 Better handling of joysticks for the menus and an unused network fsm 2010-03-06 07:25:12 +00:00
simon.kagstrom
143458890f Correct hat nr 2010-03-04 06:33:47 +00:00