Commit Graph

303 Commits

Author SHA1 Message Date
simon.kagstrom
3bf759727e Correct storing of filenames as well 2010-01-30 16:04:42 +00:00
simon.kagstrom
187eb13245 Implement backspace support 2010-01-30 15:52:35 +00:00
simon.kagstrom
b7064f58f0 Keyboard fixes: Allow switching shift state via the keyboard, add a
keyboard background image, use flags instead. Shift is default on for
all non-typing stuff.
2010-01-30 15:38:19 +00:00
simon.kagstrom
feb9fdfc10 Fix warnings 2010-01-30 14:53:54 +00:00
simon.kagstrom
87c10403ad Remove dead files 2010-01-30 14:50:35 +00:00
simon.kagstrom
aaf74e28d8 Don't save unknown 2010-01-30 14:47:22 +00:00
simon.kagstrom
89cb44386a Default is unknown 2010-01-30 14:47:14 +00:00
simon.kagstrom
6ad852e2b9 Add file extension 2010-01-30 14:34:24 +00:00
simon.kagstrom
55b605b146 Fix double free 2010-01-30 14:34:04 +00:00
simon.kagstrom
79acb2e1e9 Too small allocation 2010-01-30 14:30:56 +00:00
simon.kagstrom
205a1d8821 Correct size and saving 2010-01-30 13:03:53 +00:00
simon.kagstrom
d884351ba8 author/filename/name should always be set to something 2010-01-30 12:48:47 +00:00
simon.kagstrom
89ba23647c Add support for converting 8-bit SDL_Surfaces. 2010-01-30 12:35:54 +00:00
simon.kagstrom
7ff83399c1 Save game info on menu exit 2010-01-30 11:48:57 +00:00
simon.kagstrom
4bcf907f4e Capture screenshots 2010-01-30 11:31:05 +00:00
simon.kagstrom
7939d53967 Make the screenshot half sized 2010-01-30 09:42:08 +00:00
simon.kagstrom
c718e1aead Store screenshot when game info is edited 2010-01-30 09:34:14 +00:00
simon.kagstrom
8577acdc0c Quit 2010-01-30 09:19:41 +00:00
simon.kagstrom
c10f7972fb Fix the rest of the display warnings 2010-01-30 08:43:37 +00:00
simon.kagstrom
e4a4038720 Fix warnings 2010-01-30 08:42:49 +00:00
simon.kagstrom
5c2d5eaf33 New status bar system instead, skip this 2010-01-30 08:40:43 +00:00
simon.kagstrom
48b98908a8 Don't parse events with the gui active 2010-01-30 08:38:10 +00:00
simon.kagstrom
15023a3649 Init is_active 2010-01-30 08:37:57 +00:00
simon.kagstrom
16eb63dfcd Fix saving of game info 2010-01-30 08:35:29 +00:00
simon.kagstrom
00ee6da738 Dynamic buffers for filenames 2010-01-30 08:17:42 +00:00
simon.kagstrom
fecfac664f Also allow directories for save games 2010-01-30 08:08:11 +00:00
simon.kagstrom
a664d7c884 Refactor the filebrowser to allow nested directories 2010-01-30 08:06:32 +00:00
simon.kagstrom
9d1d6190c8 Rearrange the files a bit: Move timer/utils to Src and fix a few small
issues
2010-01-29 06:35:40 +00:00
simon.kagstrom
7619e36910 Implement joystick swapping 2010-01-25 16:31:20 +00:00
simon.kagstrom
0c5570e64a Correct setting of prefs 2010-01-25 16:31:05 +00:00
simon.kagstrom
40809b7238 Correct gui timing and show status bar messages longer 2010-01-25 15:50:05 +00:00
simon.kagstrom
6016806bd9 Correct CPU reset 2010-01-25 15:46:00 +00:00
simon.kagstrom
7945ba0b26 Remove some dead code 2010-01-25 15:45:46 +00:00
simon.kagstrom
e6b297c573 Correct snapshot loading 2010-01-25 15:28:39 +00:00
simon.kagstrom
756ae88990 Remove dead code 2010-01-25 15:25:01 +00:00
simon.kagstrom
57a47a036d Make it possible to load files 2010-01-25 15:23:00 +00:00
simon.kagstrom
3eca51218f Update prefs on gui pop 2010-01-25 15:11:26 +00:00
simon.kagstrom
dd957bcbff Fix prefs to the new style 2010-01-25 14:25:19 +00:00
simon.kagstrom
db72041d91 Convert images to the display format 2010-01-25 13:49:48 +00:00
simon.kagstrom
d9a1ce3de9 No deactivation, push main view on activation 2010-01-25 13:28:03 +00:00
simon.kagstrom
fcf5d06256 Activate the Gui (basic stuff works!) 2010-01-25 13:23:14 +00:00
simon.kagstrom
0ae643c77e Moved 2010-01-25 13:19:39 +00:00
simon.kagstrom
bd062dfe70 Mocks are no longer needed 2010-01-25 13:12:27 +00:00
simon.kagstrom
328c6db22e Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
simon.kagstrom
4e70ae6205 Removed the first gui try (will never become anything) 2010-01-25 12:08:57 +00:00
simon.kagstrom
a71a5b1870 Refactor the makefile for host builds (completely). This is step 1,
the second is to go through the warnings and ... fix them!
2010-01-22 06:28:46 +00:00
simon.kagstrom
6a3d4a436d Use SDL joystick for input handling. This is partially taken from UAE,
but is currently untested. It does compile though.

It makes the code a lot smaller and simpler, which is good, and also
removes the dependency to Wii.
2010-01-10 17:24:39 +00:00
simon.kagstrom
8a7c6eee24 Try getting DHCP twice 2010-01-10 17:23:27 +00:00
simon.kagstrom
787db07c8a Deps 2010-01-10 17:22:16 +00:00
simon.kagstrom
529a332720 Use the native bit depth instead of hardcoding 8 2010-01-07 20:29:57 +00:00