simon.kagstrom
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c97ab6801b
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Correct a few connection bugs
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2010-02-14 10:09:46 +00:00 |
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simon.kagstrom
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a28575b7ce
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Use status bar messages
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2010-02-14 09:24:49 +00:00 |
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simon.kagstrom
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7ab4f8f443
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Separate server and peer addresses
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2010-02-14 08:57:55 +00:00 |
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simon.kagstrom
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f2a9185cc0
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Rename connection_addr -> peer_addr (thanks again eclipse)
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2010-02-14 08:28:40 +00:00 |
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simon.kagstrom
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7b3cd3555a
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Implement peer selection properly (though still untested)
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2010-02-14 08:05:08 +00:00 |
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simon.kagstrom
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a5618a93d7
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Redesign the network setup. Untested of course.
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2010-02-12 06:35:24 +00:00 |
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simon.kagstrom
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56c4742f75
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Simplifly data registry and reserve 0...1000 as client range
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2010-02-07 09:52:36 +00:00 |
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simon.kagstrom
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6b4014dfca
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Handle register data in marshal/demarshal and packet reception
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2010-02-07 09:37:21 +00:00 |
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simon.kagstrom
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6e3a5d74e0
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Rename data packets
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2010-02-07 09:22:37 +00:00 |
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simon.kagstrom
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c8c231ebb2
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New type
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2010-02-06 16:22:52 +00:00 |
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simon.kagstrom
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332264abcb
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Add screenshot to network connect messages (not tested)
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2010-02-06 14:00:12 +00:00 |
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simon.kagstrom
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328c6db22e
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
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simon.kagstrom
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ac52ec73fe
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Higher lowest kbps
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2009-11-10 05:44:10 +00:00 |
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simon.kagstrom
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5275eda76b
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Only wait for 5 tries (15 seconds) for the bandwidth reply
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2009-11-10 05:43:43 +00:00 |
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simon.kagstrom
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de583835c3
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Correct FSM to go to the CONN_CONNECTED state
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2009-11-08 16:10:19 +00:00 |
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simon.kagstrom
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d554070fc3
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Move up ConnectToPeer
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2009-11-08 15:59:18 +00:00 |
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simon.kagstrom
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78c7473510
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Larger limit
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2009-11-08 15:51:59 +00:00 |
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simon.kagstrom
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a3e4556785
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Don't display the bandwidth message
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2009-11-08 15:34:47 +00:00 |
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simon.kagstrom
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92c007817d
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Add printout of network bw, reduce size to 1024
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2009-11-08 15:21:53 +00:00 |
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simon.kagstrom
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ba7ee22494
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Cap at 80kbps and 300kbps
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2009-11-08 12:52:54 +00:00 |
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simon.kagstrom
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a909b551b2
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Add bandwidth testing code
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2009-11-08 12:50:56 +00:00 |
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simon.kagstrom
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1033f94d24
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Check that the network magic is correct
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2009-11-08 09:34:00 +00:00 |
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simon.kagstrom
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4a183a000e
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Correct description
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2009-11-08 09:16:10 +00:00 |
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simon.kagstrom
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3073af1d84
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Move network status updates to Network
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2009-11-08 09:04:48 +00:00 |
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simon.kagstrom
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32a405739b
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Remove unused var
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2009-11-07 14:06:10 +00:00 |
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simon.kagstrom
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914bcd03ba
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Correct handling of data > 4096 bytes. This is for example sent out as
screenshots when multiple servers are waiting on the frodo network
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2009-11-07 13:52:22 +00:00 |
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simon.kagstrom
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334d729bf1
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Do sound transfer at the correct time
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2009-11-07 12:33:09 +00:00 |
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simon.kagstrom
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8607e7827d
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Move linecount to c64
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2009-11-07 10:12:49 +00:00 |
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simon.kagstrom
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0209c7eb86
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More debugging, allow writes from the client
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2009-11-07 10:03:49 +00:00 |
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simon.kagstrom
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f1bd3a86f4
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More sound fixes
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2009-11-07 09:54:51 +00:00 |
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simon.kagstrom
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4946f709c3
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Remove printout
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2009-11-07 09:38:25 +00:00 |
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simon.kagstrom
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898d330979
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Correct ring buffer copy and marshal iteration
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2009-11-07 09:36:01 +00:00 |
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simon.kagstrom
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17177212b9
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Sigh. don't demarshal flags twice...
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2009-11-07 08:52:46 +00:00 |
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simon.kagstrom
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67464bc2ac
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Correct tail setting after send
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2009-11-07 08:39:07 +00:00 |
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simon.kagstrom
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f4357b88bd
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Fix sending of the data
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2009-11-07 08:32:51 +00:00 |
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simon.kagstrom
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1a9c4b8c1d
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Do sound decoding
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2009-11-06 19:57:02 +00:00 |
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simon.kagstrom
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22fad7d05b
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Also handle the client (well, a bit)
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2009-11-06 17:16:35 +00:00 |
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simon.kagstrom
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6d79aaee12
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Demarshal and marshal data, use linecnt for delay
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2009-11-06 06:31:06 +00:00 |
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simon.kagstrom
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e65c29ed4c
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More client-side sound implementation (not done yet)
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2009-11-06 06:18:22 +00:00 |
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simon.kagstrom
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4a7efdbb68
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Add function to unqueue the current sound info (for the client).
Still needs code to actually push the data to the client!
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2009-11-05 06:24:36 +00:00 |
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simon.kagstrom
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441e9f4890
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Encode sound buffers, still untested
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2009-11-04 20:09:04 +00:00 |
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simon.kagstrom
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2ac3409df4
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OOps, correct type
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2009-11-04 17:43:05 +00:00 |
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simon.kagstrom
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977f3042f0
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Implement some of the sound stuff (not working)
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2009-11-04 17:41:54 +00:00 |
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simon.kagstrom
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3a72e6a87c
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Remove current sound implementation (doesn't work anyway)
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2009-11-04 17:12:20 +00:00 |
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simon.kagstrom
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a16a2c3d18
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Cleanup: Remove most references of "Network::is_master" and make it
non-static. C64::network_connection_state should be used instead
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2009-11-04 16:43:47 +00:00 |
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simon.kagstrom
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3029688fc6
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Some cleanup
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2009-11-04 16:29:58 +00:00 |
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simon.kagstrom
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45ee58ac8d
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(Untested) refactor menu code a bit - move stuff to menu.c instead
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2009-11-02 06:36:25 +00:00 |
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simon.kagstrom
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3518863b67
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More networking work
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2009-11-01 08:38:13 +00:00 |
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simon.kagstrom
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7be94b966a
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Rework network handling to let go of the server/client approach
You now connect and become server/client on demand.
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2009-10-28 18:04:30 +00:00 |
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simon.kagstrom
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66cf5202e5
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Quit back to the homebrew channel by default, but not if networking has been
enabled
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2009-04-26 06:02:57 +00:00 |
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