frodo-wii/Src/gui
2010-03-28 12:42:19 +00:00
..
bind_keys_menu.cpp Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
dialogue_box.cpp select -> escape 2010-01-30 17:31:51 +00:00
dialogue_box.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
disc_menu.cpp Wait a while if the gui is active 2010-03-21 12:52:32 +00:00
file_browser.cpp Refactor the filebrowser to allow nested directories 2010-01-30 08:06:32 +00:00
file_browser.hh Refactor the filebrowser to allow nested directories 2010-01-30 08:06:32 +00:00
font.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
game_info_box.hh Add publisher/creator/musician and genre/players to game info. These 2010-03-26 06:34:58 +00:00
game_info_menu.cpp Correct game screenshot saving: Always save as 8-bit data, always use 2010-03-22 18:37:35 +00:00
game_info.cpp Bump game info version to v2 and save new files with that 2010-03-28 12:42:19 +00:00
game_info.hh Add genre/players to the structure and make the 8-bit 2010-03-27 07:53:12 +00:00
gui_view.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
gui.cpp Cleanup game data handling a bit: Move the structure to the C-file 2010-03-27 07:33:06 +00:00
gui.hh Take screenshot at each menu enter 2010-03-15 06:11:31 +00:00
help_box.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
listener.cpp Rearrange the files a bit: Move timer/utils to Src and fix a few small 2010-01-29 06:35:40 +00:00
listener.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
main_menu.cpp Fredric: Pause implicitly when entering the menu (and remove the 2010-03-14 12:03:30 +00:00
main.cpp Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
Makefile Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
menu_messages.c Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
menu_messages.hh Some advertisement 2010-02-28 18:31:30 +00:00
menu.cpp Zero number of entries as well to avoid crashes on free 2010-02-10 08:50:25 +00:00
menu.hh Copy in the new GUI code. Builds but will not work now. 2010-01-25 13:01:22 +00:00
network_menu.cpp Release an RC 2010-03-10 18:37:06 +00:00
network_region_menu.cpp Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
network_server_messages.cpp Refactoring: Rename network_message_box 2010-02-28 08:02:45 +00:00
network_server_messages.hh Add server message box support 2010-02-28 07:59:36 +00:00
network_user_menu.cpp Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
network_user_menu.hh Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
options_menu.cpp Add help 2010-02-28 18:16:41 +00:00
save_game_menu.cpp Correct game screenshot saving: Always save as 8-bit data, always use 2010-03-22 18:37:35 +00:00
sdl_ttf_font.hh Rearrange the files a bit: Move timer/utils to Src and fix a few small 2010-01-29 06:35:40 +00:00
status_bar.cpp Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
status_bar.hh Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
theme_menu.cpp Allow saving selected theme in the prefs 2010-03-13 14:30:15 +00:00
virtual_keyboard.cpp Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
virtual_keyboard.hh Push joystick events to the GUI. Not tested yet. 2010-02-21 15:58:28 +00:00
widget.cpp Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
widget.hh Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00