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bind_keys_menu.cpp
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Fix wii key bindings and multiple joystick input (nunchuk/classic)
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2010-03-21 12:23:58 +00:00 |
dialogue_box.cpp
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select -> escape
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2010-01-30 17:31:51 +00:00 |
dialogue_box.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
disc_menu.cpp
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Wait a while if the gui is active
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2010-03-21 12:52:32 +00:00 |
file_browser.cpp
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Refactor the filebrowser to allow nested directories
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2010-01-30 08:06:32 +00:00 |
file_browser.hh
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Refactor the filebrowser to allow nested directories
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2010-01-30 08:06:32 +00:00 |
font.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
game_info_box.hh
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Add publisher/creator/musician and genre/players to game info. These
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2010-03-26 06:34:58 +00:00 |
game_info_menu.cpp
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Correct game screenshot saving: Always save as 8-bit data, always use
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2010-03-22 18:37:35 +00:00 |
game_info.cpp
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Bump game info version to v2 and save new files with that
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2010-03-28 12:42:19 +00:00 |
game_info.hh
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Add genre/players to the structure and make the 8-bit
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2010-03-27 07:53:12 +00:00 |
gui_view.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
gui.cpp
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Cleanup game data handling a bit: Move the structure to the C-file
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2010-03-27 07:33:06 +00:00 |
gui.hh
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Take screenshot at each menu enter
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2010-03-15 06:11:31 +00:00 |
help_box.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
listener.cpp
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Rearrange the files a bit: Move timer/utils to Src and fix a few small
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2010-01-29 06:35:40 +00:00 |
listener.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
main_menu.cpp
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Fredric: Pause implicitly when entering the menu (and remove the
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2010-03-14 12:03:30 +00:00 |
main.cpp
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
Makefile
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
menu_messages.c
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Fix wii key bindings and multiple joystick input (nunchuk/classic)
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2010-03-21 12:23:58 +00:00 |
menu_messages.hh
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Some advertisement
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2010-02-28 18:31:30 +00:00 |
menu.cpp
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Zero number of entries as well to avoid crashes on free
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2010-02-10 08:50:25 +00:00 |
menu.hh
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
network_menu.cpp
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Release an RC
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2010-03-10 18:37:06 +00:00 |
network_region_menu.cpp
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |
network_server_messages.cpp
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Refactoring: Rename network_message_box
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2010-02-28 08:02:45 +00:00 |
network_server_messages.hh
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Add server message box support
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2010-02-28 07:59:36 +00:00 |
network_user_menu.cpp
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |
network_user_menu.hh
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |
options_menu.cpp
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Add help
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2010-02-28 18:16:41 +00:00 |
save_game_menu.cpp
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Correct game screenshot saving: Always save as 8-bit data, always use
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2010-03-22 18:37:35 +00:00 |
sdl_ttf_font.hh
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Rearrange the files a bit: Move timer/utils to Src and fix a few small
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2010-01-29 06:35:40 +00:00 |
status_bar.cpp
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Make queueMessage take a printf-style format string
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2010-03-17 11:29:36 +00:00 |
status_bar.hh
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Make queueMessage take a printf-style format string
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2010-03-17 11:29:36 +00:00 |
theme_menu.cpp
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Allow saving selected theme in the prefs
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2010-03-13 14:30:15 +00:00 |
virtual_keyboard.cpp
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |
virtual_keyboard.hh
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Push joystick events to the GUI. Not tested yet.
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2010-02-21 15:58:28 +00:00 |
widget.cpp
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |
widget.hh
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Step one for joystick handling: Centralize handling of SDL_Keys
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2010-02-28 10:06:59 +00:00 |