mirror of
https://github.com/wiiu-env/launchiine.git
synced 2024-11-27 20:14:23 +01:00
Format the code via clang-format
This commit is contained in:
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.clang-format
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67
.clang-format
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@ -0,0 +1,67 @@
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# Generated from CLion C/C++ Code Style settings
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BasedOnStyle: LLVM
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AccessModifierOffset: -4
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AlignAfterOpenBracket: Align
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||||
AlignConsecutiveAssignments: Consecutive
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||||
AlignConsecutiveMacros: AcrossEmptyLinesAndComments
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||||
AlignOperands: Align
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||||
AllowAllArgumentsOnNextLine: false
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||||
AllowAllConstructorInitializersOnNextLine: false
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||||
AllowAllParametersOfDeclarationOnNextLine: false
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||||
AllowShortBlocksOnASingleLine: Always
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||||
AllowShortCaseLabelsOnASingleLine: false
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||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: Always
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||||
AllowShortLambdasOnASingleLine: All
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||||
AllowShortLoopsOnASingleLine: true
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||||
AlwaysBreakAfterReturnType: None
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||||
AlwaysBreakTemplateDeclarations: Yes
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||||
BreakBeforeBraces: Custom
|
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BraceWrapping:
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||||
AfterCaseLabel: false
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AfterClass: false
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AfterControlStatement: Never
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AfterEnum: false
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AfterFunction: false
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AfterNamespace: false
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||||
AfterUnion: false
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BeforeCatch: false
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BeforeElse: false
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||||
IndentBraces: false
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||||
SplitEmptyFunction: false
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SplitEmptyRecord: true
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||||
BreakBeforeBinaryOperators: None
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||||
BreakBeforeTernaryOperators: true
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BreakConstructorInitializers: BeforeColon
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BreakInheritanceList: BeforeColon
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ColumnLimit: 0
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||||
CompactNamespaces: false
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||||
ContinuationIndentWidth: 8
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IndentCaseLabels: true
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IndentPPDirectives: None
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||||
IndentWidth: 4
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||||
KeepEmptyLinesAtTheStartOfBlocks: true
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MaxEmptyLinesToKeep: 2
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NamespaceIndentation: All
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ObjCSpaceAfterProperty: false
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ObjCSpaceBeforeProtocolList: true
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PointerAlignment: Right
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ReflowComments: false
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SpaceAfterCStyleCast: true
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SpaceAfterLogicalNot: false
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SpaceAfterTemplateKeyword: false
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeCtorInitializerColon: true
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SpaceBeforeInheritanceColon: true
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SpaceBeforeParens: ControlStatements
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SpaceBeforeRangeBasedForLoopColon: true
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: false
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SpacesInCStyleCastParentheses: false
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SpacesInContainerLiterals: false
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SpacesInParentheses: false
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SpacesInSquareBrackets: false
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TabWidth: 4
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UseTab: Never
|
8
.github/workflows/ci.yml
vendored
8
.github/workflows/ci.yml
vendored
@ -6,8 +6,16 @@ on:
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- master
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jobs:
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clang-format:
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runs-on: ubuntu-18.04
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steps:
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- uses: actions/checkout@v2
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- name: clang-format
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run: |
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docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./src
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build-binary:
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runs-on: ubuntu-18.04
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needs: clang-format
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steps:
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- uses: actions/checkout@v2
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- name: build binary
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|
8
.github/workflows/pr.yml
vendored
8
.github/workflows/pr.yml
vendored
@ -3,8 +3,16 @@ name: CI-PR
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on: [pull_request]
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jobs:
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clang-format:
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runs-on: ubuntu-18.04
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steps:
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- uses: actions/checkout@v2
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- name: clang-format
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run: |
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docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./src
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build-binary:
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runs-on: ubuntu-18.04
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needs: clang-format
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steps:
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- uses: actions/checkout@v2
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- name: build binary
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|
@ -14,21 +14,21 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "Application.h"
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#include "common/common.h"
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#include "resources/Resources.h"
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#include "utils/AsyncExecutor.h"
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#include "utils/logger.h"
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#include <coreinit/core.h>
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#include <coreinit/foreground.h>
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#include <coreinit/title.h>
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#include <proc_ui/procui.h>
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#include <sysapp/launch.h>
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#include "Application.h"
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#include "common/common.h"
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#include <gui/FreeTypeGX.h>
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#include <gui/VPadController.h>
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#include <gui/WPadController.h>
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#include "resources/Resources.h"
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#include <gui/sounds/SoundHandler.hpp>
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#include <gui/memory.h>
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#include "utils/logger.h"
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#include "utils/AsyncExecutor.h"
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#include <gui/sounds/SoundHandler.hpp>
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#include <proc_ui/procui.h>
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#include <sysapp/launch.h>
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#include <thread>
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Application *Application::applicationInstance = nullptr;
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@ -62,7 +62,7 @@ Application::~Application() {
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DEBUG_FUNCTION_LINE("Destroy controller");
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for (auto &i: controller) {
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for (auto &i : controller) {
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delete i;
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}
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@ -94,9 +94,7 @@ void Application::quit(int32_t code) {
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}
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void Application::fadeOut() {
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color) {
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0, 0, 0, 255
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});
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color){0, 0, 0, 255});
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for (int32_t i = 0; i < 255; i += 10) {
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if (i > 255)
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@ -185,7 +183,6 @@ bool Application::procUI() {
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DEBUG_FUNCTION_LINE("Initialize main window");
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mainWindow = new MainWindow(video->getTvWidth(), video->getTvHeight());
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}
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}
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executeProcess = true;
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}
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@ -212,7 +209,7 @@ void Application::executeThread() {
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mainWindow->process();
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//! Read out inputs
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for (auto &i: controller) {
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for (auto &i : controller) {
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if (!i->update(video->getTvWidth(), video->getTvHeight()))
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continue;
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@ -18,8 +18,8 @@
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#define _APPLICATION_H
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#include "menu/MainWindow.h"
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#include <gui/video/CVideo.h>
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#include "system/CThread.h"
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#include <gui/video/CVideo.h>
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// forward declaration
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class FreeTypeGX;
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@ -77,7 +77,6 @@ private:
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GuiController *controller[5]{};
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int exitCode;
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BOOL sFromHBL = FALSE;
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};
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#endif //_APPLICATION_H
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@ -13,4 +13,3 @@ extern "C" {
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#endif
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#endif /* COMMON_H */
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@ -1,9 +1,9 @@
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#include "common/common.h"
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#include <whb/log_cafe.h>
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#include <whb/log_udp.h>
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#include <whb/log_module.h>
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#include "utils/logger.h"
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#include "Application.h"
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#include "common/common.h"
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#include "utils/logger.h"
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#include <whb/log_cafe.h>
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#include <whb/log_module.h>
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#include <whb/log_udp.h>
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int32_t main(int32_t argc, char **argv) {
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bool moduleInit;
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@ -1,9 +1,9 @@
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <strings.h>
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#include <fs/CFile.hpp>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <strings.h>
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CFile::CFile() {
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iFd = -1;
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@ -171,5 +171,3 @@ int32_t CFile::fwrite(const char *format, ...) {
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return result;
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}
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@ -1,10 +1,10 @@
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#ifndef CFILE_HPP_
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#define CFILE_HPP_
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#include <stdio.h>
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#include <string>
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#include <string.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include <unistd.h>
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#include <wut_types.h>
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@ -24,14 +24,14 @@
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* DirList Class
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* for WiiXplorer 2010
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***************************************************************************/
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#include <algorithm>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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#include <strings.h>
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#include <algorithm>
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#include <sys/stat.h>
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#include <sys/dirent.h>
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#include <sys/stat.h>
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#include <fs/DirList.h>
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#include <utils/StringTools.h>
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@ -27,8 +27,8 @@
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#ifndef ___DIRLIST_H_
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#define ___DIRLIST_H_
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#include <vector>
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#include <string>
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#include <vector>
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#include <wut_types.h>
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typedef struct {
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@ -97,6 +97,7 @@ public:
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Dirs = 0x02,
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CheckSubfolders = 0x08,
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};
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protected:
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// Internal parser
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BOOL InternalLoadPath(std::string &path);
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@ -1,11 +1,11 @@
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#include <malloc.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "fs/FSUtils.h"
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#include "fs/CFile.hpp"
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#include "utils/logger.h"
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#include <fcntl.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
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//! always initialze input
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@ -139,4 +139,3 @@ int32_t FSUtils::saveBufferToFile(const char *path, void *buffer, uint32_t size)
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file.close();
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return written;
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}
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|
@ -1,14 +1,14 @@
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#include <algorithm>
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#include <string>
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#include <string.h>
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#include <coreinit/cache.h>
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#include <coreinit/mcp.h>
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#include <nn/acp/nn_acp_types.h>
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#include <nn/acp/title.h>
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#include <coreinit/cache.h>
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#include <string.h>
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#include <string>
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#include "utils/AsyncExecutor.h"
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#include "GameList.h"
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#include "common/common.h"
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#include "utils/AsyncExecutor.h"
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#include "fs/FSUtils.h"
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#include "utils/logger.h"
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@ -24,7 +24,7 @@ GameList::~GameList() {
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void GameList::clear() {
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lock();
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for (auto const &x: fullGameList) {
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for (auto const &x : fullGameList) {
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if (x != nullptr) {
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if (x->imageData != nullptr) {
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AsyncExecutor::pushForDelete(x->imageData);
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@ -55,7 +55,7 @@ gameInfo *GameList::getGameInfo(uint64_t titleId) {
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int32_t GameList::readGameList() {
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// Clear list
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for (auto const &x: fullGameList) {
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for (auto const &x : fullGameList) {
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delete x;
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}
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@ -92,7 +92,7 @@ int32_t GameList::readGameList() {
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MCP_APP_TYPE_ACCOUNT_APPS,
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};
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for (auto appType: menuAppTypes) {
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for (auto appType : menuAppTypes) {
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uint32_t titleCountByType = 0;
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MCPError err = MCP_TitleListByAppType(mcp, appType, &titleCountByType, titles.data() + realTitleCount,
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(titles.size() - realTitleCount) * sizeof(decltype(titles)::value_type));
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@ -106,7 +106,7 @@ int32_t GameList::readGameList() {
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titles.resize(realTitleCount);
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}
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for (auto title_candidate: titles) {
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for (auto title_candidate : titles) {
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auto *newGameInfo = new gameInfo;
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newGameInfo->titleId = title_candidate.titleId;
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newGameInfo->appType = title_candidate.appType;
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@ -1,13 +1,13 @@
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#ifndef GAME_LIST_H_
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#define GAME_LIST_H_
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#include <vector>
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#include <coreinit/cache.h>
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#include <coreinit/mcp.h>
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#include <gui/GuiImageData.h>
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#include <gui/sigslot.h>
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#include <mutex>
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#include <stdint.h>
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#include <coreinit/mcp.h>
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#include <coreinit/cache.h>
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#include <gui/sigslot.h>
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#include <gui/GuiImageData.h>
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#include <vector>
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typedef struct _gameInfo {
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uint64_t titleId;
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|
@ -1,11 +1,11 @@
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#include "GameIcon.h"
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#include "GameIconModel.h"
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#include "Application.h"
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#include "GameIconModel.h"
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#include "utils/logger.h"
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#include "utils/utils.h"
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#include <gui/video/CVideo.h>
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#include <gui/video/shaders/Shader3D.h>
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#include <gui/video/shaders/ShaderFractalColor.h>
|
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#include "utils/utils.h"
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#include "utils/logger.h"
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|
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static const float cfIconMirrorScale = 1.15f;
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static const float cfIconMirrorAlpha = 0.45f;
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|
@ -1,6 +1,7 @@
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||||
#ifndef ICON_MODEL_H_
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#define ICON_MODEL_H_
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// clang-format off
|
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static const float cfGameIconPosVtxs[] = {
|
||||
-0.844501f, -0.861263f, 0.050154f, -0.802664f, -0.8797f, 0.054004f, -0.809968f, -0.828995f, 0.061777f, -0.864233f, -0.822169f, 0.054004f,
|
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-0.802664f, -0.8797f, 0.054004f, -0.726455f, -0.89991f, 0.058224f, -0.730326f, -0.842312f, 0.067487f, -0.809968f, -0.828995f, 0.061777f,
|
||||
|
@ -14,16 +14,16 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <gui/GuiIconGrid.h>
|
||||
#include <gui/GuiController.h>
|
||||
#include <coreinit/cache.h>
|
||||
#include "common/common.h"
|
||||
#include "Application.h"
|
||||
#include <gui/video/CVideo.h>
|
||||
#include "utils/logger.h"
|
||||
#include "common/common.h"
|
||||
#include "gui/GameIcon.h"
|
||||
#include "utils/logger.h"
|
||||
#include <algorithm>
|
||||
#include <coreinit/cache.h>
|
||||
#include <gui/GuiController.h>
|
||||
#include <gui/GuiIconGrid.h>
|
||||
#include <gui/video/CVideo.h>
|
||||
#include <map>
|
||||
|
||||
GuiIconGrid::GuiIconGrid(int32_t w, int32_t h, uint64_t GameIndex, bool sortByName)
|
||||
: GuiTitleBrowser(w, h, GameIndex),
|
||||
@ -126,18 +126,18 @@ GuiIconGrid::GuiIconGrid(int32_t w, int32_t h, uint64_t GameIndex, bool sortByNa
|
||||
|
||||
GuiIconGrid::~GuiIconGrid() {
|
||||
containerMutex.lock();
|
||||
for (auto const &x: gameInfoContainers) {
|
||||
for (auto const &x : gameInfoContainers) {
|
||||
remove(x.second->button);
|
||||
delete x.second;
|
||||
}
|
||||
gameInfoContainers.clear();
|
||||
containerMutex.unlock();
|
||||
|
||||
for (auto const &x: emptyButtons) {
|
||||
for (auto const &x : emptyButtons) {
|
||||
delete x;
|
||||
}
|
||||
|
||||
for (auto const &x: emptyIcons) {
|
||||
for (auto const &x : emptyIcons) {
|
||||
delete x;
|
||||
}
|
||||
|
||||
@ -163,7 +163,7 @@ void GuiIconGrid::setSelectedGame(uint64_t idx) {
|
||||
|
||||
containerMutex.lock();
|
||||
GameInfoContainer *container = nullptr;
|
||||
for (auto const &x: gameInfoContainers) {
|
||||
for (auto const &x : gameInfoContainers) {
|
||||
container = x.second;
|
||||
if (x.first == idx) {
|
||||
container->image->setSelected(true);
|
||||
@ -218,7 +218,7 @@ void GuiIconGrid::OnGameTitleListUpdated(GameList *gameList) {
|
||||
gameInfo *info = gameList->at(i);
|
||||
GameInfoContainer *container = nullptr;
|
||||
|
||||
for (auto const &x: gameInfoContainers) {
|
||||
for (auto const &x : gameInfoContainers) {
|
||||
if (info->titleId == x.first) {
|
||||
container = x.second;
|
||||
break;
|
||||
@ -268,7 +268,6 @@ void GuiIconGrid::OnLeftClick(GuiButton *button, const GuiController *controller
|
||||
setSelectedGame(newTitleId);
|
||||
gameSelectionChanged(this, selectedGame);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GuiIconGrid::OnRightClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger) {
|
||||
@ -379,7 +378,7 @@ void GuiIconGrid::OnGameButtonHeld(GuiButton *button, const GuiController *contr
|
||||
if (currentlyHeld == nullptr) {
|
||||
bool found = false;
|
||||
// We don't want to drag empty buttons
|
||||
for (auto const &x: emptyButtons) {
|
||||
for (auto const &x : emptyButtons) {
|
||||
if (x == button) {
|
||||
found = true;
|
||||
break;
|
||||
@ -395,11 +394,9 @@ void GuiIconGrid::OnGameButtonHeld(GuiButton *button, const GuiController *contr
|
||||
}
|
||||
|
||||
void GuiIconGrid::OnGameButtonPointedOn(GuiButton *button, const GuiController *controller) {
|
||||
|
||||
}
|
||||
|
||||
void GuiIconGrid::OnGameButtonPointedOff(GuiButton *button, const GuiController *controller) {
|
||||
|
||||
}
|
||||
|
||||
void GuiIconGrid::OnDrag(GuiDragListener *element, const GuiController *controller, GuiTrigger *trigger, int32_t dx, int32_t dy) {
|
||||
@ -412,7 +409,7 @@ void GuiIconGrid::OnDrag(GuiDragListener *element, const GuiController *controll
|
||||
|
||||
void GuiIconGrid::OnGameButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger) {
|
||||
containerMutex.lock();
|
||||
for (auto const &x: gameInfoContainers) {
|
||||
for (auto const &x : gameInfoContainers) {
|
||||
if (x.second->button == button) {
|
||||
if (selectedGame == (x.second->info->titleId)) {
|
||||
if (gameLaunchTimer < 30)
|
||||
@ -483,7 +480,7 @@ void GuiIconGrid::OnGameTitleUpdated(gameInfo *info) {
|
||||
DEBUG_FUNCTION_LINE("Updating infos of %016llX", info->titleId);
|
||||
GameInfoContainer *container = nullptr;
|
||||
containerMutex.lock();
|
||||
for (auto const &x: gameInfoContainers) {
|
||||
for (auto const &x : gameInfoContainers) {
|
||||
if (info->titleId == x.first) {
|
||||
container = x.second;
|
||||
break;
|
||||
@ -514,7 +511,7 @@ void GuiIconGrid::process() {
|
||||
std::copy(gameInfoContainers.begin(), gameInfoContainers.end(), std::back_inserter<std::vector<std::pair<uint64_t, GameInfoContainer *>>>(vec));
|
||||
containerMutex.unlock();
|
||||
uint64_t targetTitleId = 0;
|
||||
for (auto const &x: vec) {
|
||||
for (auto const &x : vec) {
|
||||
if (x.second->button == dragTarget) {
|
||||
targetTitleId = x.first;
|
||||
break;
|
||||
@ -602,14 +599,14 @@ void GuiIconGrid::updateButtonPositions() {
|
||||
|
||||
containerMutex.unlock();
|
||||
|
||||
for (auto const &x: vec) {
|
||||
for (auto const &x : vec) {
|
||||
if (x.second->button == currentlyHeld) {
|
||||
currentlyHeldTitleId = x.first;
|
||||
}
|
||||
remove(x.second->button);
|
||||
}
|
||||
|
||||
for (auto const &x: emptyButtons) {
|
||||
for (auto const &x : emptyButtons) {
|
||||
remove(x);
|
||||
}
|
||||
|
||||
@ -665,7 +662,7 @@ void GuiIconGrid::updateButtonPositions() {
|
||||
uint32_t endPage = startPage;
|
||||
|
||||
if (targetLeftPosition != currentLeftPosition) {
|
||||
for (auto const &x: vec) {
|
||||
for (auto const &x : vec) {
|
||||
x.second->button->setHoldable(false);
|
||||
}
|
||||
endPage++;
|
||||
@ -673,7 +670,7 @@ void GuiIconGrid::updateButtonPositions() {
|
||||
endPage = pages;
|
||||
}
|
||||
} else {
|
||||
for (auto const &x: vec) {
|
||||
for (auto const &x : vec) {
|
||||
x.second->button->setHoldable(true);
|
||||
}
|
||||
}
|
||||
|
@ -16,13 +16,13 @@
|
||||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include "gui/GameIcon.h"
|
||||
#include "gui/GuiDragListener.h"
|
||||
#include <gui/GuiParticleImage.h>
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include "utils/AsyncExecutor.h"
|
||||
#include "utils/logger.h"
|
||||
#include <gui/GuiParticleImage.h>
|
||||
#include <map>
|
||||
|
||||
class GuiIconGrid : public GuiTitleBrowser, public sigslot::has_slots<> {
|
||||
public:
|
||||
@ -173,6 +173,4 @@ private:
|
||||
|
||||
std::vector<GuiImage *> emptyIcons;
|
||||
std::vector<GuiButton *> emptyButtons;
|
||||
|
||||
|
||||
};
|
||||
|
@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "game/GameList.h"
|
||||
#include <gui/Gui.h>
|
||||
#include <gui/sigslot.h>
|
||||
#include "game/GameList.h"
|
||||
|
||||
class GuiTitleBrowser : public GuiFrame {
|
||||
public:
|
||||
|
@ -1,25 +1,23 @@
|
||||
#include "GameSplashScreen.h"
|
||||
#include "utils/logger.h"
|
||||
#include "common/common.h"
|
||||
#include "fs/FSUtils.h"
|
||||
#include "utils/AsyncExecutor.h"
|
||||
#include "utils/logger.h"
|
||||
|
||||
GameSplashScreen::GameSplashScreen(int32_t w, int32_t h, gameInfo *info, bool onTV) : GuiFrame(w, h),
|
||||
bgImageColor(w, h, (GX2Color) {
|
||||
0, 0, 0, 0
|
||||
}) {
|
||||
bgImageColor.setImageColor((GX2Color) {
|
||||
79, 153, 239, 255
|
||||
}, 0);
|
||||
bgImageColor.setImageColor((GX2Color) {
|
||||
79, 153, 239, 255
|
||||
}, 1);
|
||||
bgImageColor.setImageColor((GX2Color) {
|
||||
59, 159, 223, 255
|
||||
}, 2);
|
||||
bgImageColor.setImageColor((GX2Color) {
|
||||
59, 159, 223, 255
|
||||
}, 3);
|
||||
bgImageColor(w, h, (GX2Color){0, 0, 0, 0}) {
|
||||
bgImageColor.setImageColor((GX2Color){
|
||||
79, 153, 239, 255},
|
||||
0);
|
||||
bgImageColor.setImageColor((GX2Color){
|
||||
79, 153, 239, 255},
|
||||
1);
|
||||
bgImageColor.setImageColor((GX2Color){
|
||||
59, 159, 223, 255},
|
||||
2);
|
||||
bgImageColor.setImageColor((GX2Color){
|
||||
59, 159, 223, 255},
|
||||
3);
|
||||
append(&bgImageColor);
|
||||
this->onTV = onTV;
|
||||
this->info = info;
|
||||
|
@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "game/GameList.h"
|
||||
#include <gui/GuiImage.h>
|
||||
#include <gui/GuiFrame.h>
|
||||
#include <gui/GuiImage.h>
|
||||
|
||||
class GameSplashScreen : public GuiFrame, public sigslot::has_slots<> {
|
||||
public:
|
||||
@ -15,6 +15,7 @@ public:
|
||||
virtual void draw(CVideo *v);
|
||||
|
||||
sigslot::signal3<GuiElement *, gameInfo *, bool> gameGameSplashScreenFinished;
|
||||
|
||||
private:
|
||||
GuiImage bgImageColor;
|
||||
GuiImageData *splashScreenData = nullptr;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <nn/swkbd.h>
|
||||
#include "KeyboardHelper.h"
|
||||
#include "utils/logger.h"
|
||||
#include <coreinit/memdefaultheap.h>
|
||||
#include <nn/swkbd.h>
|
||||
|
||||
KeyboardHelper::KeyboardHelper() {
|
||||
auto *_fsClient = (FSClient *) MEMAllocFromDefaultHeap(sizeof(FSClient));
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <coreinit/filesystem.h>
|
||||
#include <string>
|
||||
|
||||
class KeyboardHelper {
|
||||
public:
|
||||
@ -24,7 +24,6 @@ public:
|
||||
std::string getResult();
|
||||
|
||||
private:
|
||||
|
||||
void *workMemory = nullptr;
|
||||
FSClient *fsClient = nullptr;
|
||||
bool keyboardOpen = false;
|
||||
|
@ -69,6 +69,7 @@ public:
|
||||
sigslot::signal1<GuiElement *> settingsButtonClicked;
|
||||
sigslot::signal1<GuiElement *> layoutSwitchClicked;
|
||||
sigslot::signal1<GuiElement *> gameListFilterClicked;
|
||||
|
||||
private:
|
||||
void OnSettingsButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *) {
|
||||
settingsButtonClicked(this);
|
||||
|
@ -16,18 +16,18 @@
|
||||
****************************************************************************/
|
||||
#include "MainWindow.h"
|
||||
#include "Application.h"
|
||||
#include "utils/logger.h"
|
||||
#include "utils/StringTools.h"
|
||||
#include "utils/logger.h"
|
||||
|
||||
#include "resources/Resources.h"
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include "gui/GuiIconGrid.h"
|
||||
#include <sysapp/launch.h>
|
||||
#include <future>
|
||||
#include <coreinit/title.h>
|
||||
#include <nn/acp/title.h>
|
||||
#include "utils/AsyncExecutor.h"
|
||||
#include "GameSplashScreen.h"
|
||||
#include "gui/GuiIconGrid.h"
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include "resources/Resources.h"
|
||||
#include "utils/AsyncExecutor.h"
|
||||
#include <coreinit/title.h>
|
||||
#include <future>
|
||||
#include <nn/acp/title.h>
|
||||
#include <sysapp/launch.h>
|
||||
|
||||
MainWindow::MainWindow(int32_t w, int32_t h)
|
||||
: width(w), height(h), gameClickSound(Resources::GetSound("game_click.mp3")), mainSwitchButtonFrame(nullptr), currentTvFrame(nullptr), currentDrcFrame(nullptr) {
|
||||
@ -43,7 +43,6 @@ MainWindow::MainWindow(int32_t w, int32_t h)
|
||||
gameList.titleUpdated.connect(this, &MainWindow::OnGameTitleUpdated);
|
||||
gameList.titleAdded.connect(this, &MainWindow::OnGameTitleAdded);
|
||||
AsyncExecutor::execute([&] { gameList.load(); });
|
||||
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow() {
|
||||
@ -160,20 +159,20 @@ void MainWindow::update(GuiController *controller) {
|
||||
}
|
||||
}
|
||||
|
||||
// //! only update TV elements that are not updated yet because they are on DRC
|
||||
// for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
||||
// {
|
||||
// uint32_t n;
|
||||
// for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
||||
// {
|
||||
// if(tvElements[i] == drcElements[n])
|
||||
// break;
|
||||
// }
|
||||
// if(n == drcElements.size())
|
||||
// {
|
||||
// tvElements[i]->update(controller);
|
||||
// }
|
||||
// }
|
||||
// //! only update TV elements that are not updated yet because they are on DRC
|
||||
// for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
||||
// {
|
||||
// uint32_t n;
|
||||
// for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
||||
// {
|
||||
// if(tvElements[i] == drcElements[n])
|
||||
// break;
|
||||
// }
|
||||
// if(n == drcElements.size())
|
||||
// {
|
||||
// tvElements[i]->update(controller);
|
||||
// }
|
||||
// }
|
||||
|
||||
if (controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer) {
|
||||
int32_t wpadIdx = controller->chanIdx - 1;
|
||||
@ -354,7 +353,6 @@ void MainWindow::OnCloseEffectFinish(GuiElement *element) {
|
||||
}
|
||||
|
||||
void MainWindow::OnSettingsButtonClicked(GuiElement *element) {
|
||||
|
||||
}
|
||||
|
||||
void MainWindow::OnGameSelectionChange(GuiTitleBrowser *element, uint64_t selectedIdx) {
|
||||
|
@ -17,13 +17,13 @@
|
||||
#ifndef _MAIN_WINDOW_H_
|
||||
#define _MAIN_WINDOW_H_
|
||||
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include <gui/Gui.h>
|
||||
#include "game/GameList.h"
|
||||
#include "KeyboardHelper.h"
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include "MainDrcButtonsFrame.h"
|
||||
#include "game/GameList.h"
|
||||
#include "gui/GuiTitleBrowser.h"
|
||||
#include <gui/Gui.h>
|
||||
#include <queue>
|
||||
#include <vector>
|
||||
|
||||
class CVideo;
|
||||
|
||||
|
@ -1,18 +1,18 @@
|
||||
#include "Resources.h"
|
||||
#include "filelist.h"
|
||||
#include "fs/FSUtils.h"
|
||||
#include "utils/AsyncExecutor.h"
|
||||
#include <gui/GuiImageData.h>
|
||||
#include <gui/GuiSound.h>
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include "Resources.h"
|
||||
#include "filelist.h"
|
||||
#include <gui/GuiSound.h>
|
||||
#include <gui/GuiImageData.h>
|
||||
#include "fs/FSUtils.h"
|
||||
#include "utils/AsyncExecutor.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <future>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <strings.h>
|
||||
#include <thread>
|
||||
|
||||
|
||||
Resources *Resources::instance = nullptr;
|
||||
@ -82,7 +82,7 @@ GuiImageData *Resources::GetImageData(const char *filename) {
|
||||
if (!instance)
|
||||
instance = new Resources;
|
||||
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *> >::iterator itr = instance->imageDataMap.find(std::string(filename));
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *>>::iterator itr = instance->imageDataMap.find(std::string(filename));
|
||||
if (itr != instance->imageDataMap.end()) {
|
||||
itr->second.first++;
|
||||
return itr->second.second;
|
||||
@ -108,7 +108,7 @@ GuiImageData *Resources::GetImageData(const char *filename) {
|
||||
}
|
||||
|
||||
void Resources::RemoveImageData(GuiImageData *image) {
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *> >::iterator itr;
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *>>::iterator itr;
|
||||
|
||||
for (itr = instance->imageDataMap.begin(); itr != instance->imageDataMap.end(); itr++) {
|
||||
if (itr->second.second == image) {
|
||||
@ -128,7 +128,7 @@ GuiSound *Resources::GetSound(const char *filename) {
|
||||
if (!instance)
|
||||
instance = new Resources;
|
||||
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *> >::iterator itr = instance->soundDataMap.find(std::string(filename));
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *>>::iterator itr = instance->soundDataMap.find(std::string(filename));
|
||||
if (itr != instance->soundDataMap.end()) {
|
||||
itr->second.first++;
|
||||
return itr->second.second;
|
||||
@ -154,7 +154,7 @@ GuiSound *Resources::GetSound(const char *filename) {
|
||||
}
|
||||
|
||||
void Resources::RemoveSound(GuiSound *sound) {
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *> >::iterator itr;
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *>>::iterator itr;
|
||||
|
||||
for (itr = instance->soundDataMap.begin(); itr != instance->soundDataMap.end(); itr++) {
|
||||
if (itr->second.second == sound) {
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
|
||||
//! forward declaration
|
||||
class GuiImageData;
|
||||
@ -33,6 +34,6 @@ private:
|
||||
|
||||
~Resources() {}
|
||||
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *> > imageDataMap;
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *> > soundDataMap;
|
||||
std::map<std::string, std::pair<uint32_t, GuiImageData *>> imageDataMap;
|
||||
std::map<std::string, std::pair<uint32_t, GuiSound *>> soundDataMap;
|
||||
};
|
@ -17,29 +17,26 @@
|
||||
#ifndef CTHREAD_H_
|
||||
#define CTHREAD_H_
|
||||
|
||||
#include <coreinit/thread.h>
|
||||
#include <malloc.h>
|
||||
#include <unistd.h>
|
||||
#include <coreinit/thread.h>
|
||||
|
||||
class CThread {
|
||||
public:
|
||||
typedef void (* Callback)(CThread *thread, void *arg);
|
||||
typedef void (*Callback)(CThread *thread, void *arg);
|
||||
|
||||
//! constructor
|
||||
CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = nullptr, void *callbackArg = nullptr)
|
||||
: pThread(nullptr)
|
||||
, pThreadStack(nullptr)
|
||||
, pCallback(callback)
|
||||
, pCallbackArg(callbackArg) {
|
||||
: pThread(nullptr), pThreadStack(nullptr), pCallback(callback), pCallbackArg(callbackArg) {
|
||||
//! save attribute assignment
|
||||
iAttributes = iAttr;
|
||||
//! allocate the thread
|
||||
pThread = (OSThread*)memalign(8, sizeof(OSThread));
|
||||
pThread = (OSThread *) memalign(8, sizeof(OSThread));
|
||||
//! allocate the stack
|
||||
pThreadStack = (uint8_t *) memalign(0x20, iStackSize);
|
||||
//! create the thread
|
||||
if(pThread && pThreadStack)
|
||||
OSCreateThread(pThread, &CThread::threadCallback, 1, (char*)this, pThreadStack+iStackSize, iStackSize, iPriority, iAttributes);
|
||||
if (pThread && pThreadStack)
|
||||
OSCreateThread(pThread, &CThread::threadCallback, 1, (char *) this, pThreadStack + iStackSize, iStackSize, iPriority, iAttributes);
|
||||
}
|
||||
|
||||
//! destructor
|
||||
@ -48,46 +45,46 @@ public:
|
||||
}
|
||||
|
||||
static CThread *create(CThread::Callback callback, void *callbackArg, int32_t iAttr = eAttributeNone, int32_t iPriority = 16, int32_t iStackSize = 0x8000) {
|
||||
return ( new CThread(iAttr, iPriority, iStackSize, callback, callbackArg) );
|
||||
return (new CThread(iAttr, iPriority, iStackSize, callback, callbackArg));
|
||||
}
|
||||
|
||||
//! Get thread ID
|
||||
virtual void* getThread() const {
|
||||
virtual void *getThread() const {
|
||||
return pThread;
|
||||
}
|
||||
//! Thread entry function
|
||||
virtual void executeThread(void) {
|
||||
if(pCallback)
|
||||
if (pCallback)
|
||||
pCallback(this, pCallbackArg);
|
||||
}
|
||||
//! Suspend thread
|
||||
virtual void suspendThread(void) {
|
||||
if(isThreadSuspended())
|
||||
if (isThreadSuspended())
|
||||
return;
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
OSSuspendThread(pThread);
|
||||
}
|
||||
//! Resume thread
|
||||
virtual void resumeThread(void) {
|
||||
if(!isThreadSuspended())
|
||||
if (!isThreadSuspended())
|
||||
return;
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
OSResumeThread(pThread);
|
||||
}
|
||||
//! Set thread priority
|
||||
virtual void setThreadPriority(int32_t prio) {
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
OSSetThreadPriority(pThread, prio);
|
||||
}
|
||||
//! Check if thread is suspended
|
||||
virtual bool isThreadSuspended(void) const {
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
return OSIsThreadSuspended(pThread);
|
||||
return false;
|
||||
}
|
||||
//! Check if thread is terminated
|
||||
virtual bool isThreadTerminated(void) const {
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
return OSIsThreadTerminated(pThread);
|
||||
return false;
|
||||
}
|
||||
@ -98,16 +95,16 @@ public:
|
||||
//! Shutdown thread
|
||||
virtual void shutdownThread(void) {
|
||||
//! wait for thread to finish
|
||||
if(pThread && !(iAttributes & eAttributeDetach)) {
|
||||
if(isThreadSuspended())
|
||||
if (pThread && !(iAttributes & eAttributeDetach)) {
|
||||
if (isThreadSuspended())
|
||||
resumeThread();
|
||||
|
||||
OSJoinThread(pThread, nullptr);
|
||||
}
|
||||
//! free the thread stack buffer
|
||||
if(pThreadStack)
|
||||
if (pThreadStack)
|
||||
free(pThreadStack);
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
free(pThread);
|
||||
|
||||
pThread = nullptr;
|
||||
@ -122,6 +119,7 @@ public:
|
||||
eAttributeDetach = 0x08,
|
||||
eAttributePinnedAff = 0x10
|
||||
};
|
||||
|
||||
private:
|
||||
static int32_t threadCallback(int32_t argc, const char **argv) {
|
||||
//! After call to start() continue with the internal function
|
||||
|
@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <future>
|
||||
#include <thread>
|
||||
#include <queue>
|
||||
#include <gui/GuiElement.h>
|
||||
#include <coreinit/cache.h>
|
||||
#include "utils/logger.h"
|
||||
#include <coreinit/cache.h>
|
||||
#include <future>
|
||||
#include <gui/GuiElement.h>
|
||||
#include <queue>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
class AsyncExecutor {
|
||||
public:
|
||||
|
@ -23,17 +23,16 @@
|
||||
*
|
||||
* for WiiXplorer 2010
|
||||
***************************************************************************/
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <wchar.h>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <strings.h>
|
||||
#include <wut_types.h>
|
||||
#include <stdio.h>
|
||||
#include <utils/StringTools.h>
|
||||
#include <vector>
|
||||
#include <wchar.h>
|
||||
#include <wut_types.h>
|
||||
|
||||
|
||||
BOOL StringTools::EndsWith(const std::string &a, const std::string &b) {
|
||||
@ -214,7 +213,6 @@ bool StringTools::findStringIC(const std::string &strHaystack, const std::string
|
||||
auto it = std::search(
|
||||
strHaystack.begin(), strHaystack.end(),
|
||||
strNeedle.begin(), strNeedle.end(),
|
||||
[](char ch1, char ch2) { return std::toupper(ch1) == std::toupper(ch2); }
|
||||
);
|
||||
[](char ch1, char ch2) { return std::toupper(ch1) == std::toupper(ch2); });
|
||||
return (it != strHaystack.end());
|
||||
}
|
||||
|
@ -26,11 +26,11 @@
|
||||
#ifndef __STRING_TOOLS_H
|
||||
#define __STRING_TOOLS_H
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <wut_types.h>
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <wut_types.h>
|
||||
|
||||
class StringTools {
|
||||
public:
|
||||
@ -91,4 +91,3 @@ public:
|
||||
};
|
||||
|
||||
#endif /* __STRING_TOOLS_H */
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <whb/log.h>
|
||||
#include <string.h>
|
||||
#include <whb/log.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@ -10,15 +10,16 @@ extern "C" {
|
||||
#define __FILENAME_X__ (strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__)
|
||||
#define __FILENAME__ (strrchr(__FILE__, '/') ? strrchr(__FILE__, '/') + 1 : __FILENAME_X__)
|
||||
|
||||
#define DEBUG_FUNCTION_LINE(FMT, ARGS...)do { \
|
||||
WHBLogPrintf("[%23s]%30s@L%04d: " FMT "",__FILENAME__,__FUNCTION__, __LINE__, ## ARGS); \
|
||||
#define DEBUG_FUNCTION_LINE(FMT, ARGS...) \
|
||||
do { \
|
||||
WHBLogPrintf("[%23s]%30s@L%04d: " FMT "", __FILENAME__, __FUNCTION__, __LINE__, ##ARGS); \
|
||||
} while (0)
|
||||
|
||||
#define DEBUG_FUNCTION_LINE_WRITE(FMT, ARGS...)do { \
|
||||
WHBLogWritef("[%23s]%30s@L%04d: " FMT "",__FILENAME__,__FUNCTION__, __LINE__, ## ARGS); \
|
||||
#define DEBUG_FUNCTION_LINE_WRITE(FMT, ARGS...) \
|
||||
do { \
|
||||
WHBLogWritef("[%23s]%30s@L%04d: " FMT "", __FILENAME__, __FUNCTION__, __LINE__, ##ARGS); \
|
||||
} while (0)
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <utils/logger.h>
|
||||
|
||||
// https://gist.github.com/ccbrown/9722406
|
||||
|
@ -9,21 +9,22 @@ extern "C" {
|
||||
|
||||
#define LIMIT(x, min, max) \
|
||||
({ \
|
||||
typeof( x ) _x = x; \
|
||||
typeof( min ) _min = min; \
|
||||
typeof( max ) _max = max; \
|
||||
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
|
||||
})
|
||||
typeof(x) _x = x; \
|
||||
typeof(min) _min = min; \
|
||||
typeof(max) _max = max; \
|
||||
(((_x) < (_min)) ? (_min) : ((_x) > (_max)) ? (_max) \
|
||||
: (_x)); \
|
||||
})
|
||||
|
||||
#define DegToRad(a) ( (a) * 0.01745329252f )
|
||||
#define RadToDeg(a) ( (a) * 57.29577951f )
|
||||
#define DegToRad(a) ((a) *0.01745329252f)
|
||||
#define RadToDeg(a) ((a) *57.29577951f)
|
||||
|
||||
#define ALIGN4(x) (((x) + 3) & ~3)
|
||||
#define ALIGN32(x) (((x) + 31) & ~31)
|
||||
|
||||
#define le16(i) ((((uint16_t) ((i) & 0xFF)) << 8) | ((uint16_t) (((i) & 0xFF00) >> 8)))
|
||||
#define le32(i) ((((uint32_t)le16((i) & 0xFFFF)) << 16) | ((uint32_t)le16(((i) & 0xFFFF0000) >> 16)))
|
||||
#define le64(i) ((((uint64_t)le32((i) & 0xFFFFFFFFLL)) << 32) | ((uint64_t)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
|
||||
#define le16(i) ((((uint16_t) ((i) &0xFF)) << 8) | ((uint16_t) (((i) &0xFF00) >> 8)))
|
||||
#define le32(i) ((((uint32_t) le16((i) &0xFFFF)) << 16) | ((uint32_t) le16(((i) &0xFFFF0000) >> 16)))
|
||||
#define le64(i) ((((uint64_t) le32((i) &0xFFFFFFFFLL)) << 32) | ((uint64_t) le32(((i) &0xFFFFFFFF00000000LL) >> 32)))
|
||||
|
||||
//Needs to have log_init() called beforehand.
|
||||
void dumpHex(const void *data, size_t size);
|
||||
|
Loading…
Reference in New Issue
Block a user