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fea73ae1d3
This changes GuiText::internatRenderingScale to int32_t as it doesn't make much sense to have floating point SSAA values. Also you might want to check if the entered value is valid instead of lazy setting it Signed-off-by: Thomas Rohloff <v10lator@myway.de> |
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.. | ||
FreeTypeGX.cpp | ||
GameBgImage.cpp | ||
GridBackground.cpp | ||
GuiButton.cpp | ||
GuiCheckBox.cpp | ||
GuiDragListener.cpp | ||
GuiElement.cpp | ||
GuiFrame.cpp | ||
GuiImage.cpp | ||
GuiImageAsync.cpp | ||
GuiImageData.cpp | ||
GuiParticleImage.cpp | ||
GuiScrollbar.cpp | ||
GuiSelectBox.cpp | ||
GuiSound.cpp | ||
GuiSwitch.cpp | ||
GuiText.cpp | ||
GuiToggle.cpp | ||
GuiTrigger.cpp |